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Benchmarking of Simulation Systems--The ARGESIM Comparisons 模拟系统的基准测试——ARGESIM比较
Pub Date : 2007-03-27 DOI: 10.1109/AMS.2007.22
F. Breitenecker, S. Wassertheurer, N. Popper, G. Zauner
Modelling and simulation has become the third pillar of gaining knowledge. Modelling and simulation of a process makes use of a simulation software, and quality of results and investigation time depend dramatically on the choice of the most appropriate simulator. Consequently, a basis for simulator choice or at least serious hints are necessary. This contribution first gives an overview about methods for comparing and benchmarking simulation systems. Then it introduces the ARGESIM benchmarks/comparisons on simulation software and gives details on some comparisons. The paper concludes with an outlook for further development of the ARGESIM benchmarks
建模和仿真已经成为获取知识的第三大支柱。过程的建模和仿真使用仿真软件,结果的质量和调查时间在很大程度上取决于选择最合适的模拟器。因此,模拟器选择的基础或至少是严肃的提示是必要的。这篇文章首先概述了比较和基准测试模拟系统的方法。然后介绍了ARGESIM在仿真软件上的基准测试/比较,并给出了一些比较的细节。论文最后对ARGESIM基准的进一步发展进行了展望
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引用次数: 6
A Graphically-Based Machine Learning Approach for Remote Learning Services 面向远程学习服务的基于图形的机器学习方法
Pub Date : 2007-03-27 DOI: 10.1109/AMS.2007.2
A. Orsoni
Interactive learning is becoming increasingly important in the modern educational system. Ideally students should be able to expand on their knowledge, assess their progress and receive feedback from a remote location, outside the classroom. This research presents a graphically-based methodology to model the semantic structure of textual exchanges in the form of question and answer (Q/A). A machine learning approach is then presented which classifies questions and answers based on the similarities of their semantic structures. Because the methodology is graphically-based, similarities between graphs can be identified to establish context-free relationships/ associations between answers, or between questions and possible answers. By these means the relevant textual exchanges can be systematically analyzed and classified
互动式学习在现代教育体系中变得越来越重要。理想情况下,学生应该能够扩展他们的知识,评估他们的进步,并从课堂外的远程位置获得反馈。本研究提出了一种基于图形的方法来模拟问答形式的文本交换的语义结构。然后提出了一种机器学习方法,该方法基于语义结构的相似性对问题和答案进行分类。由于该方法是基于图形的,因此可以识别图形之间的相似性,从而在答案之间或问题与可能的答案之间建立与上下文无关的关系/关联。通过这些方法,可以对相关的文本交流进行系统的分析和分类
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引用次数: 0
Developing an Intelligent Assistant for Table Tennis Umpires 乒乓球裁判员智能助手的研制
Pub Date : 2007-03-27 DOI: 10.1109/AMS.2007.32
P. Wong
This paper outlines the idea and plan of developing an intelligent assistant for table tennis umpire in evaluating services. Table tennis is a fast sport. A service usually takes a few second to complete but there are many observations an umpire needs to take and makes a judgment before or soon after the service is complete. This is a complex task and the author believes the employment of videography, image processing and artificial intelligence (AI) technologies could help evaluating the service. The aim of this research is to develop an intelligent system which is able to track the location of the ball from live video images and evaluate the service according to the service rules. This is a pilot study and the focus is on the development of the techniques, rather than building a complete system. Various videography, image processing and artificial intelligence techniques will be experimented and evaluated. When a prototype system is built, it will be compared and tested against the judgments of a human umpire. Both the accuracy and rate of responses will be concerned. Furthermore, as well as aiding umpire, the system could also benefit players who want to have their services evaluated in real time without the need of having a human umpire present
本文概述了开发乒乓球裁判员服务评价智能助手的思路和方案。乒乓球是一项速度很快的运动。服务通常需要几秒钟才能完成,但在服务完成之前或之后不久,仲裁人需要进行许多观察并做出判断。这是一项复杂的任务,作者认为使用摄像、图像处理和人工智能(AI)技术可以帮助评估这项服务。本研究的目的是开发一种能够从实时视频图像中跟踪球的位置,并根据发球规则对发球进行评估的智能系统。这是一项试点研究,重点是技术的发展,而不是建立一个完整的系统。各种录像,图像处理和人工智能技术将进行实验和评估。当一个原型系统建成后,它将与人类裁判的判断进行比较和测试。回答的准确性和速度都将受到关注。此外,除了辅助裁判外,该系统还可以让那些想要在不需要人工裁判在场的情况下对自己的服务进行实时评估的球员受益
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引用次数: 17
A Scheduling Architecture for QOS and Temporal Mapping QOS和时序映射的调度体系结构
Pub Date : 2007-03-27 DOI: 10.1109/AMS.2007.6
Kashinath Basu, F. Ball
This paper presents the development and evaluation of a model for mapping the quality of service (QoS) requirements and traffic characteristics of aggregated IP traffic flows belonging to multiple classes of continuous media (audio and video) sources onto a single ATM virtual channel (VC) that is also shared with a number of IP data classes. This model was developed as part of a wider range of research activity focused on supporting QoS in future IP networks. The model presented in this paper offers improvements on an earlier model that used an "idealized" scheduler and was validated only for homogeneous continuous media sources. The paper discusses the improved scheduling mechanism that can minimize the effects of imperfections in cell level scheduling and presents a simulation experiment to validate the new model for aggregated heterogeneous continuous media sources
本文介绍了一个模型的开发和评估,该模型用于将属于多个连续媒体(音频和视频)源的多个类别的聚合IP流量流的服务质量(QoS)要求和流量特征映射到一个ATM虚拟通道(VC)上,该通道也与多个IP数据类共享。该模型是作为更广泛的研究活动的一部分而开发的,这些研究活动的重点是在未来的IP网络中支持QoS。本文中提出的模型对先前的模型进行了改进,该模型使用“理想化”调度器,并且仅针对同质连续媒体源进行了验证。本文讨论了改进的调度机制,该机制可以最大限度地减少单元级调度缺陷的影响,并通过仿真实验验证了聚合异构连续媒体源的新模型
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引用次数: 1
Semantic Resource Description for Grid 网格语义资源描述
Pub Date : 2007-03-27 DOI: 10.1109/AMS.2007.90
S. Kailash, P. Prasanna, V. Prabha, Neelanarayanan Venkataraman
Matching resources is a fundamental problem within large scale distributed environments such as Grid for which the critical process is resource discovery and description. An effective way of solving this problem is providing meta-data about the resources. Ontologies can be used to capture metadata information. Ontologies determine the terms of Grid entities, resources, capabilities and the relationships between them with meaning by the addition of ontological annotations. In this paper we present the initial design of resource description ontology. This ontology can be used for solving resource matching for Grid using semantic Web technologies
在网格等大规模分布式环境中,资源匹配是一个基本问题,其关键过程是资源的发现和描述。解决这个问题的有效方法是提供有关资源的元数据。本体可用于捕获元数据信息。本体通过添加本体注释来确定网格实体、资源、功能以及它们之间的关系。本文提出了资源描述本体的初步设计。该本体可用于利用语义Web技术解决网格资源匹配问题
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引用次数: 9
New Simulation Approach for the Training of Satellite Mission Control Teams 卫星任务控制班组训练的仿真新方法
Pub Date : 2007-03-27 DOI: 10.1109/AMS.2007.72
Daniele Innorta, A. Williams
The main goal of this paper is to describe a new approach of the European Space Operations Centre (ESOC) in designing and executing simulations, during the ground segment operational validation, for the training of mission control teams responsible of the operations of European satellites. The new approach is based on the concept of long loop simulations: facilitating more realistic simulation scenarios by increasing the level of participation of the real ground stations in the simulation campaigns. Long loop simulations are achieved by connecting the real-time operational satellite simulator, located in ESOC, in the satellite mission control centre, to a portable satellite simulator (PSS) located at the ground station. The telemetry data, produced by the operational simulator, is fed into the PSS and then follows the same path of the real satellite telemetry, passing through all the ground station equipment. Similarly, telecommands are routed from the control centre to the ground station equipment and then via PSS to the operational simulator. Thus the entire operational chain is involved in the simulation. In addition long loop simulations will enable ESOC users to connect all end to end equipment for accurate and systematic validation of each individual system
本文的主要目标是描述欧洲空间操作中心(ESOC)在地面段操作验证期间设计和执行模拟的新方法,用于培训负责欧洲卫星操作的任务控制小组。新方法基于长循环模拟的概念:通过增加真实地面站在模拟战役中的参与水平,促进更真实的模拟场景。长环路模拟是通过将位于卫星任务控制中心ESOC的实时操作卫星模拟器与位于地面站的便携式卫星模拟器(PSS)连接起来实现的。由操作模拟器产生的遥测数据被输入PSS,然后遵循真实卫星遥测的相同路径,通过所有地面站设备。同样,远程指令从控制中心传送到地面站设备,然后通过PSS传送到操作模拟器。因此,整个操作链都涉及到模拟中。此外,长回路模拟将使ESOC用户能够连接所有端到端设备,以便对每个单独的系统进行准确和系统的验证
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引用次数: 1
Performance Modelling of Finite Capacity Queues with Complete Buffer Partitioning Scheme for Bursty Traffic 突发交通下具有完全缓冲分区方案的有限容量队列的性能建模
Pub Date : 2007-03-27 DOI: 10.1109/AMS.2007.79
Shakeel Ahmad, I. Awan, B. Ahmad
Finite buffer queues under complex management schemes are of great importance towards effective congestion control and quality of service (QoS) provision in the telecommunication networks. This paper analyses a single server G/G/1/N censored queue with R (R ges 2) traffic classes under complete buffer partitioning scheme and first come first served (FCFS) service discipline. A finite capacity vector, N, represents the capacity of partitions for each class (N1, N2, ..., NR). The forms of the state probabilities, as well as basic performance measures such as blocking probability are analytically established at equilibrium via appropriate mean value constraints based on the principle of maximum entropy (ME). Typical numerical experiments are included to illustrate the credibility of the proposed analysis in the context of generalised exponential (GE)-type queues
在电信网络中,基于复杂管理方案的有限缓冲队列对于有效控制拥塞和提供服务质量(QoS)具有重要意义。本文在完全缓冲分区方案和先到先得(FCFS)服务原则下,分析了具有R (R ges 2)个流量分类的单服务器G/G/1/N审查队列。有限容量向量N表示每个类(N1, N2,…)的分区容量。NR)。基于最大熵原理,通过适当的均值约束,在平衡状态下解析建立了状态概率的形式以及阻塞概率等基本性能度量。通过典型的数值实验来说明所提出的分析在广义指数(GE)型队列中的可信性
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引用次数: 3
Context Aware Network Enabled Distributed Modeling and Simulation Framework 上下文感知网络支持分布式建模和仿真框架
Pub Date : 2007-03-27 DOI: 10.1109/AMS.2007.29
A. Malik, S. A. Khan, Sulieman Khan
This paper presents a novel distributed modeling and simulation framework, which is designed and implemented to cater for a wide variety of scenarios and applications including situations spread over large complex distributed networks. The major contribution is in developing an infrastructure that can provide numerous services like time management, data distribution management, entity management, context aware management, ownership management etc. to distributed simulation. This is accomplished by constituting a middleware over an HLA compliant RTI. This context-aware middleware is incorporated inside the runtime infrastructure to enhance the service defined in IEEE standard for distributed modeling and simulation. In many real world simulations context providers (sensors) can play a vital role. Using the framework different kinds of context providers can be added in a simulation
本文提出了一种新的分布式建模和仿真框架,该框架的设计和实现迎合了各种场景和应用,包括分布在大型复杂分布式网络上的情况。主要的贡献是开发了一个基础设施,可以为分布式仿真提供大量的服务,如时间管理、数据分布管理、实体管理、上下文感知管理、所有权管理等。这是通过在HLA兼容的RTI上构建中间件来实现的。这种上下文感知中间件被集成到运行时基础设施中,以增强IEEE标准中定义的用于分布式建模和仿真的服务。在许多真实世界的模拟中,上下文提供程序(传感器)可以发挥至关重要的作用。使用该框架,可以在模拟中添加不同类型的上下文提供程序
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引用次数: 0
Practical Protocol Steganography: Hiding Data in IP Header 实用协议隐写术:隐藏IP报头中的数据
Pub Date : 2007-03-27 DOI: 10.1109/AMS.2007.80
Xu Bo, W. Jia-zhen, Peng De-yun
Steganography is defined as the art and science of hiding information, which is a process that involves hiding a message in an appropriate carrier for example an image file. The carrier can then be sent to a receiver without anyone else knowing that it contains a hidden message. In this paper we present a novel scheme to send message imperceptibly between points over Internet. This scheme uses fourth-order Chebyshev chaotic system to generate chaos sequence which is used to encrypt secret message, and then embeds the modulated message into identification field of IP header. Compared with Ahsa's scheme, this scheme can provide higher security. Furthermore, this schema allows sending covert message point to point by selecting proper IP packets according to path MTU discovery
隐写术被定义为隐藏信息的艺术和科学,这是一个将消息隐藏在适当载体(例如图像文件)中的过程。然后,载体可以被发送给接收者,而其他人不会知道它包含隐藏信息。本文提出了一种在Internet上实现点与点之间信息不可见发送的新方案。该方案利用四阶切比雪夫混沌系统生成用于加密秘密消息的混沌序列,然后将调制后的消息嵌入到IP报头的识别域中。与Ahsa方案相比,该方案具有更高的安全性。此外,该模式允许通过根据路径MTU发现选择适当的IP数据包来点对点发送隐蔽消息
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引用次数: 17
Induction of Fuzzy Classification Systems Using Evolutionary ACO-Based Algorithms 基于进化蚁群算法的模糊分类系统归纳
Pub Date : 2007-03-27 DOI: 10.1109/AMS.2007.53
M. S. Abadeh, J. Habibi, Emad Soroush
In this paper we have proposed an evolutionary algorithm to induct fuzzy classification rules. The algorithm uses an ant colony optimization based local searcher to improve the quality of final fuzzy classification system. The proposed algorithm is performed on intrusion detection as a high-dimensional classification problem. Results show that the implemented evolutionary ACO-Based algorithm is capable of producing a reliable fuzzy rule based classifier for intrusion detection
本文提出了一种引入模糊分类规则的进化算法。该算法使用基于蚁群优化的局部搜索器来提高最终模糊分类系统的质量。该算法将入侵检测作为一个高维分类问题来执行。结果表明,所实现的基于进化蚁群算法能够生成可靠的基于模糊规则的入侵检测分类器
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引用次数: 46
期刊
First Asia International Conference on Modelling & Simulation (AMS'07)
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