R. D. Donato, M. D. Santo, A. Negro, Donato Pirozzi, Diletta Rizzolo, Gianluca Santangelo, V. Scarano
There is a growing interest in the world of Open Data, with many initiatives in the Cultural Heritage field. Platforms like Europeana, archive.org, Open Heritage by Google are only few examples of on-line catalogues full of open artefacts published with various formats. It is a new and promising way to engage public, such as, students, citizens, non-profit organisations. This paper faces the question of how to help audience in reusing Open 3D models and other artefacts available on Open Cultural Heritage repositories. The idea is to provide a Social Platform named SPOD where citizens can visualise artefacts, share and comment with others in a social way to increase understanding, awareness and engagement in cultural heritage. The foundation is the Datalet-Ecosystem Provider (DEEP), an open source, extensible, scalable, and Edge-centric visualisation architecture to support reuse of visualisations of Open Data in Cultural Heritage. It consists of reusable, dynamic and interactive visualizations named datalets. It includes a variety of visualisations, charts, geographical maps and 3D visualisations. Datalets can be generated and embedded in any web-page as well. SPOD exploits the DEEP architecture to support users within the platform in generating visualisations of Open artefacts, reuse and share them within discussions. CCS Concepts •Human-centered computing → Visualization systems and tools; •Information systems → Collaborative and social computing systems and tools;
{"title":"A Social Platform to Support Citizens Reuse of Open 3D Visualisations: a Citizen Science Approach","authors":"R. D. Donato, M. D. Santo, A. Negro, Donato Pirozzi, Diletta Rizzolo, Gianluca Santangelo, V. Scarano","doi":"10.2312/gch.20181350","DOIUrl":"https://doi.org/10.2312/gch.20181350","url":null,"abstract":"There is a growing interest in the world of Open Data, with many initiatives in the Cultural Heritage field. Platforms like Europeana, archive.org, Open Heritage by Google are only few examples of on-line catalogues full of open artefacts published with various formats. It is a new and promising way to engage public, such as, students, citizens, non-profit organisations. This paper faces the question of how to help audience in reusing Open 3D models and other artefacts available on Open Cultural Heritage repositories. The idea is to provide a Social Platform named SPOD where citizens can visualise artefacts, share and comment with others in a social way to increase understanding, awareness and engagement in cultural heritage. The foundation is the Datalet-Ecosystem Provider (DEEP), an open source, extensible, scalable, and Edge-centric visualisation architecture to support reuse of visualisations of Open Data in Cultural Heritage. It consists of reusable, dynamic and interactive visualizations named datalets. It includes a variety of visualisations, charts, geographical maps and 3D visualisations. Datalets can be generated and embedded in any web-page as well. SPOD exploits the DEEP architecture to support users within the platform in generating visualisations of Open artefacts, reuse and share them within discussions. CCS Concepts •Human-centered computing → Visualization systems and tools; •Information systems → Collaborative and social computing systems and tools;","PeriodicalId":203827,"journal":{"name":"Eurographics Workshop on Graphics and Cultural Heritage","volume":"114 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115721324","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
F. Buscemi, Giovanni Gallo, Marianna Figuera, Yaser Gholizade Atani, A. L. Duca
The advantages of digitalization of cultural heritage artifacts go beyond the basic documentation of the archeological findings contexts and offer a tool to gain new scientific insights. W.A.L.(L) is an on-going project whose results show that the interdisciplinary collaboration between archeologists, data and computer scientists, carried on with rigorous methods of data collection, processing, organization and analysis may offer great opportunities for archeological data sharing and understanding
{"title":"Project \"Wall facing Automatic Image Identification Laboratory\" - W.A.L.(L)","authors":"F. Buscemi, Giovanni Gallo, Marianna Figuera, Yaser Gholizade Atani, A. L. Duca","doi":"10.2312/gch.20231181","DOIUrl":"https://doi.org/10.2312/gch.20231181","url":null,"abstract":"The advantages of digitalization of cultural heritage artifacts go beyond the basic documentation of the archeological findings contexts and offer a tool to gain new scientific insights. W.A.L.(L) is an on-going project whose results show that the interdisciplinary collaboration between archeologists, data and computer scientists, carried on with rigorous methods of data collection, processing, organization and analysis may offer great opportunities for archeological data sharing and understanding","PeriodicalId":203827,"journal":{"name":"Eurographics Workshop on Graphics and Cultural Heritage","volume":"56 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115729613","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
A. Scalas, D. Cabiddu, M. Mortara, S. Pittaluga, M. Spagnuolo
The creation of 3D models of heritage and architectural sites requires proper technologies able to capture a wide area at fine geometric and appearance detail. In this paper we address the acquisition and digitization of three challenging Points of Interest in Matera, Italy. The sites, both outdoor and indoor, are characterised by limited accessibility, complex morphology and poor lighting conditions. We describe our experience with a portable, lightweight laser scanner, describing the planning, acquisition and post-processing phases, and providing some lessons learnt in order to achieve good results in terms of quality and resolution.
{"title":"Mobile Laser Scanning of Challenging Urban Sites: a Case Study in Matera","authors":"A. Scalas, D. Cabiddu, M. Mortara, S. Pittaluga, M. Spagnuolo","doi":"10.2312/gch.20221218","DOIUrl":"https://doi.org/10.2312/gch.20221218","url":null,"abstract":"The creation of 3D models of heritage and architectural sites requires proper technologies able to capture a wide area at fine geometric and appearance detail. In this paper we address the acquisition and digitization of three challenging Points of Interest in Matera, Italy. The sites, both outdoor and indoor, are characterised by limited accessibility, complex morphology and poor lighting conditions. We describe our experience with a portable, lightweight laser scanner, describing the planning, acquisition and post-processing phases, and providing some lessons learnt in order to achieve good results in terms of quality and resolution.","PeriodicalId":203827,"journal":{"name":"Eurographics Workshop on Graphics and Cultural Heritage","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116873010","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Virtual Reality has been used in Cultural Heritage for providing immersive experiences of recreated and static environments to the final user. However, there is a lack of virtual reality applications for recreating natural phenomena like earthquakes in combination with structural simulations over ancient masonry buildings. In this paper, we describe a solution affordable for all kind of users and designed for running on low-cost devices, where users can have an immersive experience in a virtual environment, where the structural and seismic simulation affects a historical building. CCS Concepts • Computing methodologies → Physical simulation; • Applied computing → Virtual Reality;
{"title":"Seismic Simulation on Virtual Reality","authors":"Josep Lluis Fita, G. Besuievsky, G. Patow","doi":"10.2312/GCH.20191345","DOIUrl":"https://doi.org/10.2312/GCH.20191345","url":null,"abstract":"Virtual Reality has been used in Cultural Heritage for providing immersive experiences of recreated and static environments to the final user. However, there is a lack of virtual reality applications for recreating natural phenomena like earthquakes in combination with structural simulations over ancient masonry buildings. In this paper, we describe a solution affordable for all kind of users and designed for running on low-cost devices, where users can have an immersive experience in a virtual environment, where the structural and seismic simulation affects a historical building. CCS Concepts • Computing methodologies → Physical simulation; • Applied computing → Virtual Reality;","PeriodicalId":203827,"journal":{"name":"Eurographics Workshop on Graphics and Cultural Heritage","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117157729","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Preservation of cultural heritage is important to prevent singular objects or sites of cultural importance to decay. One aspect of preservation is the creation of a digital twin. In case of a catastrophic event, this twin can be used to support repairs or reconstruction, in order to stay faithful to the original object or site. Certain activities in prolongation of such an objects lifetime may involve adding or replacing structural support elements to prevent a collapse. We propose an automatic method that is capable of transforming a point cloud into a geometric representation that is suitable for structural analysis. We robustly find cuboids and their connections in a point cloud to approximate the wooden beam structure contained inside. We export the necessary information to perform structural analysis, on the example of the timber attic of the UNESCO World Heritage Aachen Cathedral. We provide evaluation of the resulting cuboids’ quality and show how a user can interactively refine the cuboids in order to improve the approximated model, and consequently the simulation results.
{"title":"Scan2FEM: From Point Clouds to Structured 3D Models Suitable for Simulation","authors":"Z. Selman, J. Musto, L. Kobbelt","doi":"10.2312/gch.20221215","DOIUrl":"https://doi.org/10.2312/gch.20221215","url":null,"abstract":"Preservation of cultural heritage is important to prevent singular objects or sites of cultural importance to decay. One aspect of preservation is the creation of a digital twin. In case of a catastrophic event, this twin can be used to support repairs or reconstruction, in order to stay faithful to the original object or site. Certain activities in prolongation of such an objects lifetime may involve adding or replacing structural support elements to prevent a collapse. We propose an automatic method that is capable of transforming a point cloud into a geometric representation that is suitable for structural analysis. We robustly find cuboids and their connections in a point cloud to approximate the wooden beam structure contained inside. We export the necessary information to perform structural analysis, on the example of the timber attic of the UNESCO World Heritage Aachen Cathedral. We provide evaluation of the resulting cuboids’ quality and show how a user can interactively refine the cuboids in order to improve the approximated model, and consequently the simulation results.","PeriodicalId":203827,"journal":{"name":"Eurographics Workshop on Graphics and Cultural Heritage","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121359547","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
L. Ortega, Ángel Luis García Fernández, J. L. Ruiz, A. Calzado-Martínez
{"title":"Interaction with 3D Models on Virtual Archaeological Sites","authors":"L. Ortega, Ángel Luis García Fernández, J. L. Ruiz, A. Calzado-Martínez","doi":"10.2312/gch.20201286","DOIUrl":"https://doi.org/10.2312/gch.20201286","url":null,"abstract":"","PeriodicalId":203827,"journal":{"name":"Eurographics Workshop on Graphics and Cultural Heritage","volume":"153 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127523475","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Jules van der Toorn, R. Wiersma, A. Vandivere, R. Marroquim, E. Eisemann
Multimodal imaging is used by conservators and scientists to study the composition of paintings. To aid the combined analysis of these digitisations, such images must first be aligned. Rather than proposing a new domain-specific descriptor, we explore and evaluate how existing feature descriptors from related fields can improve the performance of feature-based painting digitisation registration. We benchmark these descriptors on pixel-precise, manually aligned digitisations of “Girl with a Pearl Earring” by Johannes Vermeer (c. 1665, Mauritshuis) and of “18th-Century Portrait of a Woman”. As a baseline we compare against the well-established classical SIFT descriptor. We consider two recent descriptors: the handcrafted multimodal MFD descriptor, and the learned unimodal SuperPoint descriptor. Experiments show that SuperPoint starkly increases description matching accuracy by 40% for modalities with little modality-specific artefacts. Further, performing craquelure segmentation and using the MFD descriptor results in significant description matching accuracy improvements for modalities with many modality-specific artefacts.
多模态成像被保护人员和科学家用来研究绘画的构成。为了帮助对这些数字化的综合分析,这些图像必须首先对齐。我们不是提出一个新的特定于领域的描述符,而是探索和评估来自相关领域的现有特征描述符如何提高基于特征的绘画数字化配准的性能。我们以约翰内斯·维米尔(Johannes Vermeer,约1665年,Mauritshuis)的《戴珍珠耳环的女孩》(Girl with a Pearl耳环)和《18世纪女性肖像》(18 century Portrait of a Woman)的像素精确、手动对齐的数字化为基准,对这些描述符进行了基准测试。作为基线,我们与公认的经典SIFT描述符进行比较。我们考虑两个最近的描述符:手工制作的多模态MFD描述符和学习的单模态SuperPoint描述符。实验表明,SuperPoint可以显著提高具有少量模态特定伪像的模态的描述匹配精度40%。此外,执行裂纹分割和使用MFD描述符可以显著提高具有许多模态特定工件的模态的描述匹配精度。
{"title":"A New Baseline for Feature Description on Multimodal Imaging of Paintings","authors":"Jules van der Toorn, R. Wiersma, A. Vandivere, R. Marroquim, E. Eisemann","doi":"10.2312/gch.20221223","DOIUrl":"https://doi.org/10.2312/gch.20221223","url":null,"abstract":"Multimodal imaging is used by conservators and scientists to study the composition of paintings. To aid the combined analysis of these digitisations, such images must first be aligned. Rather than proposing a new domain-specific descriptor, we explore and evaluate how existing feature descriptors from related fields can improve the performance of feature-based painting digitisation registration. We benchmark these descriptors on pixel-precise, manually aligned digitisations of “Girl with a Pearl Earring” by Johannes Vermeer (c. 1665, Mauritshuis) and of “18th-Century Portrait of a Woman”. As a baseline we compare against the well-established classical SIFT descriptor. We consider two recent descriptors: the handcrafted multimodal MFD descriptor, and the learned unimodal SuperPoint descriptor. Experiments show that SuperPoint starkly increases description matching accuracy by 40% for modalities with little modality-specific artefacts. Further, performing craquelure segmentation and using the MFD descriptor results in significant description matching accuracy improvements for modalities with many modality-specific artefacts.","PeriodicalId":203827,"journal":{"name":"Eurographics Workshop on Graphics and Cultural Heritage","volume":"53 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116398788","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Virtual Reality is used for creating immersive experiences with rich interactions in many application domains, from video games, simulations, and training, to cultural heritage and educational applications. Taking advantage of this technology, the experience in traditional museums can be enhanced with digital content, the museum or their collections can be replicated for remote visitors, or entirely new virtual museums can be created. In this paper, a demo of a multi-modal virtual museum is presented and interaction discussed from the point of view of a consumer and a virtual museum creator.
{"title":"Interaction Styles in a Multi-Modal Virtual Museum","authors":"Ethan Southall, Vedad Hulusic, Charlie Hargood","doi":"10.2312/gch.20231183","DOIUrl":"https://doi.org/10.2312/gch.20231183","url":null,"abstract":"Virtual Reality is used for creating immersive experiences with rich interactions in many application domains, from video games, simulations, and training, to cultural heritage and educational applications. Taking advantage of this technology, the experience in traditional museums can be enhanced with digital content, the museum or their collections can be replicated for remote visitors, or entirely new virtual museums can be created. In this paper, a demo of a multi-modal virtual museum is presented and interaction discussed from the point of view of a consumer and a virtual museum creator.","PeriodicalId":203827,"journal":{"name":"Eurographics Workshop on Graphics and Cultural Heritage","volume":"2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129545857","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
M. Dellepiane, M. Callieri, F. Banterle, Domenico Arenga, M. Zallocco, Roberto Scopigno
3D web repositories are a hot topic for the research community in general. In the Cultural Heritage (CH) context, 3D repositories pose a difficult challenge due to the complexity and variability of models and to the need of structured and coherent metadata for browsing and searching. This paper presents one of the efforts of the ArchAIDE project: to create a structured and semantically-rich 3D database of pottery types, usable by archaeologists and other communities. For example, researchers working on shape-based analysis and automatic classification. The automated workflow described here starts from pages of a printed catalog, extracts the textual and graphical description of a pottery type, and processes those data to produce structured metadata information and a 3D representation. These information are then ingested in the database, where they become accessible by the community using dynamically-created web presentation pages, showing in a common context: 3D, 2D and metadata information. CCS Concepts •Computer Graphics → Shape modelling; •Data management systems → Database design and models; •Document management and text processing → Document capture;
{"title":"From Paper to Web: Automatic Generation of a Web-Accessible 3D Repository of Pottery Types","authors":"M. Dellepiane, M. Callieri, F. Banterle, Domenico Arenga, M. Zallocco, Roberto Scopigno","doi":"10.2312/gch.20171293","DOIUrl":"https://doi.org/10.2312/gch.20171293","url":null,"abstract":"3D web repositories are a hot topic for the research community in general. In the Cultural Heritage (CH) context, 3D repositories pose a difficult challenge due to the complexity and variability of models and to the need of structured and coherent metadata for browsing and searching. This paper presents one of the efforts of the ArchAIDE project: to create a structured and semantically-rich 3D database of pottery types, usable by archaeologists and other communities. For example, researchers working on shape-based analysis and automatic classification. The automated workflow described here starts from pages of a printed catalog, extracts the textual and graphical description of a pottery type, and processes those data to produce structured metadata information and a 3D representation. These information are then ingested in the database, where they become accessible by the community using dynamically-created web presentation pages, showing in a common context: 3D, 2D and metadata information. CCS Concepts •Computer Graphics → Shape modelling; •Data management systems → Database design and models; •Document management and text processing → Document capture;","PeriodicalId":203827,"journal":{"name":"Eurographics Workshop on Graphics and Cultural Heritage","volume":"43 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128978794","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Leonardo Righetto, F. Bettio, F. Ponchio, Andrea Giachetti, E. Gobbetti
Relightable images created from Multi-Light Image Collections (MLICs) are one of the most commonly employed models for interactive object exploration in cultural heritage. In recent years, neural representations have been shown to produce higher-quality images, at similar storage costs, with respect to the more classic analytical models such as Polynomial Texture Maps (PTM) or Hemispherical Harmonics (HSH). However, their integration in practical interactive tools has so far been limited due to the higher evaluation cost, making it difficult to employ them for interactive inspection of large images, and to the difficulty in integration cost, due to the need to incorporate deep-learning libraries in relightable renderers. In this paper, we illustrate how a state-of-the-art neural reflectance model can be directly evaluated, using common WebGL shader features, inside a multi-platform renderer. We then show how this solution can be embedded in a scalable framework capable to handle multi-layered relightable models in web settings. We finally show the performance and capabilities of the method on cultural heritage objects.
{"title":"Effective Interactive Visualization of Neural Relightable Images in a Web-based Multi-layered Framework","authors":"Leonardo Righetto, F. Bettio, F. Ponchio, Andrea Giachetti, E. Gobbetti","doi":"10.2312/gch.20231158","DOIUrl":"https://doi.org/10.2312/gch.20231158","url":null,"abstract":"Relightable images created from Multi-Light Image Collections (MLICs) are one of the most commonly employed models for interactive object exploration in cultural heritage. In recent years, neural representations have been shown to produce higher-quality images, at similar storage costs, with respect to the more classic analytical models such as Polynomial Texture Maps (PTM) or Hemispherical Harmonics (HSH). However, their integration in practical interactive tools has so far been limited due to the higher evaluation cost, making it difficult to employ them for interactive inspection of large images, and to the difficulty in integration cost, due to the need to incorporate deep-learning libraries in relightable renderers. In this paper, we illustrate how a state-of-the-art neural reflectance model can be directly evaluated, using common WebGL shader features, inside a multi-platform renderer. We then show how this solution can be embedded in a scalable framework capable to handle multi-layered relightable models in web settings. We finally show the performance and capabilities of the method on cultural heritage objects.","PeriodicalId":203827,"journal":{"name":"Eurographics Workshop on Graphics and Cultural Heritage","volume":"94 25 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129070989","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}