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Scientometric Analysis in the Field of Big Data and Artificial Intelligence in Industry 工业大数据和人工智能领域的科学计量分析
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9872659
F. I. Maulana, M. A. Febriantono, Miftahul Hamim, Bayu Ramadhani Fajri, Rahman Arifuddin
Big Data and Artificial Intelligence (BD&AI) in Industry have grown so prevalent, and the potential they provide is so revolutionary that they are seen as critical for competitive growth. Because the number of organizations BD&AI on Industry technology is increasing exponentially, so is the need for BD&AI on Industry practitioners. Until we conducted this research, only 1399 academic documents on BD&AI in Industry found from 2002 to 2020 were obtained by searching the Scopus database. BD&AI in the industrial sector is examined in-depth in this paper. This study uses bibliometric analysis and indexed digital methods to map scientific publications worldwide. This study uses the Scopus database to collect information and online analysis via the Scopus website and VOSViewer to demonstrate bibliometric network mapping. We use the article selection process, starting with the keywords to be searched for, the year limitation, then the database is exported into RIS and CSV format files. From the database, we also perform network mapping using VOSViewer. Researchers in China have the most articles published and indexed by Scopus among the most prolific authors (373), followed by the United States (239) and India with 125 academic publications. Data analysis reveals an upward trend in the number of worldwide publications in BD&AI in Industry, as measured by the Scopus index.
工业中的大数据和人工智能(BD&AI)已经变得如此普遍,它们提供的潜力是如此具有革命性,以至于它们被视为竞争增长的关键。由于BD&AI on Industry技术的组织数量呈指数级增长,因此对BD&AI on Industry从业人员的需求也呈指数级增长。在我们进行这项研究之前,通过搜索Scopus数据库,仅获得2002年至2020年在Industry中发现的1399篇关于BD&AI的学术论文。本文对工业部门的BD&AI进行了深入的研究。本研究使用文献计量学分析和索引数字方法来绘制全球科学出版物地图。本研究使用Scopus数据库收集信息,并通过Scopus网站和VOSViewer进行在线分析,演示文献计量学网络映射。我们使用文章的选择过程,从要搜索的关键词,年份限制开始,然后将数据库导出为RIS和CSV格式的文件。从数据库中,我们还使用VOSViewer执行网络映射。在最多产的作者中,中国的研究人员发表和被Scopus索引的文章最多(373篇),其次是美国(239篇)和印度(125篇)。数据分析显示,根据Scopus指数衡量,BD&AI在工业领域的全球出版物数量呈上升趋势。
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引用次数: 0
COGS Report Customization Design for Profitability Analysis with ABAP List Viewer: Case Study of a Telecommunication Enterprise 使用ABAP列表查看器进行盈利能力分析的COGS报告定制设计:电信企业的案例研究
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9873086
Fatma Kurnia Febrianti, M. Saputra, Warih Puspitasari
Along with revenue, one of the necessary metrics in calculating gross profit for profitability analysis is Cost of Goods Sold (COGS). The objective of measuring profitability with gross profit is to reckon how efficient an enterprise manages the labors and supplies in carrying out the production process or services provision. In allocating COGS for product profitability analysis, Activity-Based Costing (ABC) is a costing technique that allows cost allocation based on the activities carried out in the production process. Companies from various industries have adopted ABC with available supporting tools like ERP system. This paper will discuss a case study of a telecommunications company in Indonesia that implements SAP S/4HANA for the cost allocation with ABC and profitability analysis processes. The company still faces shortcomings in its daily business operation, particularly profitability analysis reporting. The current COGS report for profitability analysis in the implemented system does not provide information about the source of the cost allocation, thus causing it hard to trace and further analyze the cost of activities contributing to the production of a product. Report customization can be a solution to accommodate the information needed. This research explains the designing of report customization with ABAP List Viewer (ALV) by applying iterative incremental model approach. Customization of the report reduces the steps needed to trace and analyze business process sources from the allocated COGS of a product to only one single step. The results presented in this paper may provide a solution for tracing cost allocation sources to analyze and determine the proper course of action regarding profitability and cost management.
除收入外,计算毛利润以进行盈利分析的必要指标之一是销售成本(COGS)。用毛利衡量盈利能力的目的是衡量企业在进行生产过程或提供服务时管理劳动力和供应的效率。在为产品盈利能力分析分配销货成本时,作业成本法(ABC)是一种成本核算技术,它允许根据生产过程中进行的活动来分配成本。各行各业的公司都采用了ABC,并配有ERP系统等配套工具。本文将讨论印度尼西亚一家电信公司的案例研究,该公司通过ABC和盈利能力分析流程实施SAP S/4HANA进行成本分配。公司在日常经营中仍存在不足,尤其是盈利能力分析报告。在已实施的系统中,当前用于盈利能力分析的COGS报告没有提供有关成本分配来源的信息,因此难以跟踪和进一步分析有助于产品生产的活动的成本。报告自定义可以是容纳所需信息的解决方案。本研究采用迭代增量模型的方法,阐述了ABAP列表查看器(ALV)的报表定制设计。自定义报告减少了跟踪和分析业务流程源所需的步骤,从产品的分配COGS到只有一个步骤。本文提出的结果可以为跟踪成本分配来源提供解决方案,以分析和确定有关盈利能力和成本管理的适当行动过程。
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引用次数: 1
Spatial Selection Configuration on EEG Stroke Signal 脑卒中信号的空间选择配置
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9872850
Fulki Firdaus, Anggit Hapsari, Hilman Fauzi, I. Shapiai, Yunendah Fua’Dah
Stroke is one of the cerebrovascular health disorders caused by a blockage of blood flow to the brain. Data from South East Asian Medical Information Center (SEAMIC) explain that the most significant stroke mortality occurred in Indonesia, Philippines, Singapore, Brunei, Malaysia, and Thailand. There are several methods for diagnosing stroke, one of which is an electroencephalograph (EEG). EEG is one of the more widely used BCI methods due to its lower price, portability, ease of use, and high temporal resolution than other methods. Most EEG require signals from various places on the scalp to achieve good performance. However, using a large number of channels can degrade signal performance in the EEG. Spatial selection can be used for channel selection in the EEG stroke signal which can then be useful for evaluation of stroke therapy. Therefore, this study will select the optimized channel using the spatial selection method to see which channels are relevant to the EEG stroke signal. Also, using the Power Spectral Density extraction feature and Extreme Learning Machine classification. The L2-norm energy calculation method gets better results than other methods. This method can also select the active channel relevant to the stroke EEG signal. The results show that the spatial selection method can increase accuracy by 15 percent and optimize the system with 37.5 percent channel reductions.
中风是一种脑血管疾病,由脑部血流阻塞引起。东南亚医疗信息中心(SEAMIC)的数据解释说,卒中死亡率最高的国家是印度尼西亚、菲律宾、新加坡、文莱、马来西亚和泰国。有几种诊断中风的方法,其中一种是脑电图(EEG)。与其他脑机接口方法相比,EEG具有价格低、便携、易于使用、时间分辨率高等优点,是目前应用较为广泛的脑机接口方法之一。大多数EEG需要来自头皮不同部位的信号才能达到良好的效果。然而,在脑电图中,使用大量的信道会降低信号的性能。空间选择可用于脑卒中信号的通道选择,可用于评估脑卒中治疗。因此,本研究将采用空间选择方法选择优化后的通道,看看哪些通道与脑卒中信号相关。同时,利用功率谱密度提取特征和极限学习机进行分类。l2范数能量计算方法取得了较好的计算效果。该方法还可以选择与脑卒中信号相关的活动通道。结果表明,空间选择方法可以提高15%的精度,优化系统,减少37.5%的通道。
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引用次数: 0
The Effect of Addiction, Perceived Values and Mobile Game Loyalty on Purchase Intention in Mobile Legends in Indonesia 成瘾、感知价值和手机游戏忠诚度对印尼手机传奇用户购买意愿的影响
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9872924
Ilham Ramli, L. Sanny
The games business is quickly expanding both globally and in Indonesia, resulting in significant revenue, with Mobile Legends being one of the most popular. One way for a game to make money is through offering in-app features, which Mobile Legends does as well The goal of this study is to determine the impact of addiction, perceived value (which consist perceived playfulness, perceived flexibility, perceived connectedness, perceived reward, loyalty to Mobile Legends, and purchase intention in Mobile Legends), and loyalty to Mobile Legends on purchase intention. Based on respondent data acquired through questionnaires, this study is analyzed using PLS-SEM with SmartPLS. This was accomplished through purposive sample of Mobile Legends players that actively play the game nearly every day (every day or every two days), have never purchased in-game stuff, and intend to purchase in-game things. Addiction has a big impact on loyalty, but not on purchase intention. Apart from perceived flexibility, almost all criteria in perceived value have a major impact on mobile game loyalty. Only perceived playfulness and loyalty to mobile games have an impact on purchase intention.
游戏业务在全球和印度尼西亚迅速扩张,带来了可观的收益,其中《Mobile Legends》最受欢迎。本研究的目的是确定成瘾、感知价值(包括感知可玩性、感知灵活性、感知连通性、感知奖励、对《Mobile Legends》的忠诚度和《Mobile Legends》的购买意愿)以及对《Mobile Legends》的忠诚度对购买意愿的影响。基于通过问卷调查获得的受访者数据,本研究使用带有SmartPLS的PLS-SEM进行分析。这是通过有目的的《Mobile Legends》玩家样本来实现的,这些玩家几乎每天(每天或每两天)都在积极地玩游戏,从未购买过游戏内的东西,但打算购买游戏内的东西。上瘾对忠诚度有很大影响,但对购买意愿没有影响。除了感知灵活性,几乎所有感知价值的标准都会对手机游戏忠诚度产生重大影响。只有可玩性和对手机游戏的忠诚度才会影响购买意愿。
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引用次数: 0
Perceived Value model analysis on Video Games cosmetics Purchase and Continued use intention 电子游戏化妆品购买与持续使用意愿的感知价值模型分析
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9872959
Nico Winata, Daffa Satria Bako, Henkie Ongowarsito, Wildan Razaq Ramadhan
With the increased popularity of the online game and freemium business model in Indonesia people tend likely to be interested in in-game virtual items purchases. The research on the effect of the perceived value of paid in-game items related to its continued use intention and the user purchase intention. In this study, we analyze data collected with online surveys in the Jabodetabek area in Indonesia. The results show that (1) economic and social value affected both purchase intention and continued use intention but were low significance, (2) perceived quality significantly affected the continued use intention and purchase intention, and (3) an increase in customer used intention also affected the purchase intention.
随着在线游戏和免费商业模式在印度尼西亚的日益普及,人们可能会对游戏中的虚拟道具购买感兴趣。付费游戏道具感知价值对其持续使用意愿和用户购买意愿的影响研究在这项研究中,我们分析了在印度尼西亚Jabodetabek地区通过在线调查收集的数据。结果表明:(1)经济价值和社会价值对购买意愿和继续使用意愿都有影响,但不显著;(2)感知质量对继续使用意愿和购买意愿有显著影响;(3)顾客使用意愿的增加也对购买意愿有影响。
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引用次数: 0
The Effect of Anthropomorphic Design Cues on Increasing Chatbot Empathy 拟人化设计线索对增加聊天机器人共情的影响
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9873008
Riswanda Al Farisi, R. Ferdiana, T. B. Adji
Empathy is the process of understanding and reacting to other people emotional expressions that involve cognitive and affective aspects. Empathy in education is very important, because service experiences in student academic services that are emotional and generate student affective responses have an influence on student motivation and academic achievement. Recent advances in artificial intelligence (AI) allow computers to gain the ability to express empathy by analyzing and reacting to user emotional expressions via chatbot conversational agents. Chatbots with human-like cues such as their language style can also affect user emotions. In order for chatbots to have human-like cues, it is necessary to apply the concepts in Human Computer Interaction (HCI) to chatbots. This research will apply one of the concepts in HCI, called Anthropomorphic Design Cues (ADC). Anthropomorphic is an attribution of human characteristics and behavior that is applied to non-human entities such as animals, plants, or technological devices like chatbot. This study will apply two designs from ADC on chatbots, verbal design and non-verbal design. This study will compare the level of empathy between two chatbots with ADC and without ADC. The results showed that based on the results of statistical tests using the Mann Whitney U Test ADC had a significant p-value of 0.000<0.05 on chatbot empathy, so it can be concluded that ADC had a significantly positive effect on increasing chatbot empathy.
移情是理解和反应他人情绪表达的过程,涉及认知和情感方面。移情在教育中是非常重要的,因为学生学习服务中的服务体验是情绪化的,并产生学生的情感反应,对学生的学习动机和学习成绩有影响。人工智能(AI)的最新进展使计算机能够通过聊天机器人会话代理分析和回应用户的情感表达,从而获得表达同理心的能力。聊天机器人的语言风格等类似人类的线索也会影响用户的情绪。为了使聊天机器人具有类似人类的线索,有必要将人机交互(HCI)中的概念应用于聊天机器人。本研究将应用人机交互中的一个概念,称为拟人化设计线索(ADC)。拟人化是一种对人类特征和行为的归因,适用于非人类实体,如动物、植物或聊天机器人等技术设备。本研究将应用ADC对聊天机器人的两种设计,语言设计和非语言设计。本研究将比较两个有ADC和没有ADC的聊天机器人之间的同理心水平。结果表明,基于Mann Whitney U Test的统计检验结果,ADC对聊天机器人共情的p值显著为0.000<0.05,因此可以得出ADC对聊天机器人共情有显著的正向作用。
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引用次数: 3
EEG-based Statistical Analysis on Determining the Stress Mental State on Police Personnel 基于脑电图的公安人员应激心理状态的统计分析
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9872909
Nophaz Hanggara Saputra, A. Wibawa, M. Purnomo, Yuri Pamungkas
Suicide is a global phenomenon that occurs worldwide, including in Indonesia. This is due to complications from high and severe stress because of economic factors, family and environmental problems. High and severe stresses are not only experienced by the individual in a society, but also by government staff such as members of the police. The heavy workload, such as handling demonstrations with high escalation, is one of the factors that cause police members to experience high stress. Psychological assistance and healing such as in-depth interviews and psychological assessment tests have been carried out to map the psychological barriers and stressful conditions of police officers. The use of an Electroencephalogram (EEG) is one of the physiological signals that can be used to measure and recognize stress based on data on human brain activity. This research is exploring stress state by using eeg signal analysis in time domain. The analysis is done based on EEG time-domain features in the theta (4-8Hz), alpha (8-13Hz), and beta (13-30Hz) frequency bands from two different channels, namely F3 and F4 in the 10/20 EEG system. Twenty members of the state police (10 under stress conditions and 10 in normal conditions) are involved in this study. Statistical features such as Mean, Standard Deviation, and Zero Crossing are used to distinguish between stress and normal conditions. The experimental results showed that the Standard Deviation feature on the Alpha subband provided the highest difference in comparing between normal and stress conditions. In the classification of stress and normal conditions using several algorithms, SVM indicates the highest classification accuracy (88.90%), compared to other algorithms such as Random Forest (86.10%), K-NN (77.80%) and Decision Tree (77,80%).
自杀是一种全球现象,在世界各地都有发生,包括在印度尼西亚。这是由于经济因素、家庭和环境问题造成的高度和严重压力引起的并发症。高度和严重的压力不仅是社会中的个人所经历的,而且是警察等政府工作人员所经历的。处理高度升级的示威等繁重的工作是警察们感到压力很大的原因之一。开展了心理援助和治疗,如深入访谈和心理评估测试,以了解警察的心理障碍和压力状况。脑电图(EEG)的使用是一种生理信号,可用于测量和识别基于人脑活动数据的压力。本研究是利用脑电信号的时域分析来探索应力状态。基于10/20 EEG系统中F3和F4两个不同通道的theta (4-8Hz)、alpha (8-13Hz)和beta (13-30Hz)频段的EEG时域特征进行分析。本研究涉及20名州警察(10名处于压力状态,10名处于正常状态)。统计特征,如平均值,标准差,和过零点被用来区分应力和正常条件。实验结果表明,在正常和应力条件下,α子带上的标准差特征提供了最大的差异。在几种算法对应力和正常状态的分类中,SVM的分类准确率最高(88.90%),而其他算法如Random Forest(86.10%)、K-NN(77.80%)和Decision Tree(78,80%)。
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引用次数: 0
Critical Success Factors of Knowledge Management Implementation in BPKP BPKP实施知识管理的关键成功因素
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9872767
Reza Amelia, Azizah Endrastaty, D. I. Sensuse
As the auditor for the President of the Republic of Indonesia, the Financial and Development Supervisory Agency or abbreviated as BPKP, was charged to give a fast strategic recommendation to the President. Knowledge management (KM) became one of the vital strategies in organizations to improve the quality of recommendations and achieve organizational goals. A survey method was conducted to identify critical success factors (CSF) of KM implementation at BPKP. The structural equation modeling partial least square (SEM-PLS) method was used in this study to implement knowledge management as the latent variable. After that, the research model was described, and all critical success factors were explained clearly because of this research. The study results indicated that the critical success factors of the application of knowledge management are leadership, information technology, and rewards/motivation.
作为印度尼西亚共和国总统的审计员,金融和发展监督局(简称为BPKP)负责向总统迅速提出战略建议。知识管理(KM)已成为组织提高建议质量、实现组织目标的重要策略之一。采用调查方法确定BPKP实施KM的关键成功因素(CSF)。本研究采用结构方程建模偏最小二乘(SEM-PLS)方法,以知识管理为潜变量。之后,对研究模型进行了描述,并对所有关键的成功因素进行了清晰的解释,因为这项研究。研究结果显示,成功运用知识管理的关键因素是领导、资讯科技和奖励/激励。
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引用次数: 0
Study on Periodogram and Correlogram-Based Spectrum Sensing Implementation on GNU Radio 基于周期图和相关图的GNU无线电频谱感知实现研究
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9872775
Rahardian Luthfi Prasetyo, S. Wibowo, D. D. Ariananda
In cognitive radio network, spectrum sensing process plays a major role in the detection of unused licensed spectrum, which can later be used by other users that do not possess any license. To the extent of our knowledge, the existing implementations of energy-detection-based spectrum sensing (EDSS) method in GNU Radio and software defined radio are mostly based on the periodogram power spectral density (PSD) estimation instead of the correlogram PSD estimation. In this work, we implement ED-SS method based on both periodogram and correlogram in GNU Radio. We exploit GNU Radio embedded Python block to develop some functionalities that are required to implement the aforementioned method and that currently have not existed in the GNU Radio platform. The developed ED-SS based on both periodogram and correlogram are evaluated both in term of the resulting PSD estimate and detection performance. We found that the PSD estimate based on correlogram has a smaller variation in the frequency domain compared to the one based on periodogram. The detection performance is examined by evaluating the amount of miss detection and false alarm events and we found that the ED-SS based on correlogram has a better detection performance. This can be observed in the receiver operating characteristic plot illustrating the probability of false alarm (Pfa) and the probability of detection (Pd) produced by different threshold value.
在认知无线电网络中,频谱感知过程在检测未使用的许可频谱中起着重要作用,这些频谱可以被其他没有任何许可的用户使用。就我们所知,现有的基于能量检测的频谱感知(EDSS)方法在GNU Radio和软件定义无线电中的实现大多基于周期图功率谱密度(PSD)估计,而不是相关图PSD估计。本文在GNU Radio中实现了基于周期图和相关图的ED-SS方法。我们利用GNU Radio嵌入式Python块来开发实现上述方法所需的一些功能,这些功能目前还不存在于GNU Radio平台中。对基于周期图和相关图的ED-SS进行了PSD估计和检测性能的评估。我们发现,与基于周期图的PSD估计相比,基于相关图的PSD估计在频域上的变化更小。通过检测漏检和虚警事件的数量来检验检测性能,发现基于相关图的ED-SS具有更好的检测性能。这可以在显示不同阈值产生的虚警概率(Pfa)和检测概率(Pd)的接收器工作特征图中观察到。
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引用次数: 0
Impact of Soft Skills Competencies to predict Graduates getting Jobs Using Random Forest Algorithm 软技能胜任力对随机森林算法预测毕业生就业的影响
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9872669
S. Nudin, B. Warsito, A. Wibowo
Soft skills competencies is a special skill by a person in the field of self-management. This competency is very much needed by higher education in getting a job in the era of industry 4.0 and society 5.0. Analysis of the impact of soft skills competencies is currently not widely carried out, even though the tracer study instrument for higher education already exists. Prediction of graduate readiness to enter the work world is very important for higher education. It is necessary to carry out further analysis in this regard. The focus of this research is to analyze the relationship between soft skills competencies and the absorption of graduates in getting a job before six months using the random forest algorithm. The results of the testing using confusion matrix in the development of this prediction model resulted an accuracy of 64%.
软技能能力是一个人在自我管理领域的一种特殊技能。在工业4.0和社会5.0时代,高等教育非常需要这种能力。尽管已经有了高等教育的示踪学习工具,但目前对软技能能力影响的分析还没有广泛开展。预测毕业生是否做好了进入职场的准备,对高等教育来说非常重要。在这方面有必要进行进一步的分析。本研究的重点是利用随机森林算法分析软技能胜任力与半年前毕业生就业吸收量之间的关系。在开发该预测模型时使用混淆矩阵进行测试的结果显示准确率为64%。
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引用次数: 0
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2022 1st International Conference on Information System & Information Technology (ICISIT)
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