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Comparison of Scrum Maturity Between Internal and External Software Development: A Case Study at One of the State-Owned Banks in Indonesia 内部和外部软件开发的Scrum成熟度比较——以印尼某国有银行为例
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9872843
Hidayatul Zelfia, Tiarma Simanungkalit, T. Raharjo
Bank XYZ, a state-owned bank in Indonesia, has just begun its digital transformation and employed scrum methodology for only one year. Lack of resources in the internal IT division (Div-IT) led to the necessity to create a separate unit (Div-Ex) to expedite several digital transformation initiatives to be able to support Bank XYZ in competing with other banks. The purpose of this research is to measure and compare the maturity level of both Div-Ex and Div-IT. This research was conducted under a mix-method approach. Team observation was done for both Div-Ex and Div-IT. Subsequently, questionnaires with 69 questions were circulated online to both divisions. Maturity level was assessed by combining Scrum Maturity Method (SMM) to measure current state and Agile Maturity Method (AMM) to evaluate each key process area. Div-IT reached 72,5% largely achieved Maturity Level 2 - Managed, 72.05% largely achieved Maturity Level 3 - Defined, 50% partially achieved Maturity Level 4 - Quantitatively Managed, and 63.89% largely achieved Maturity Level 5 - optimized. Whereas Div-Ex reached 91,25% fully achieved Maturity Level 2, 91.25% fully achieved Maturity Level 3, 50% partially achieved Maturity Level 4, and 77.78% largely achieved Maturity Level 5. In summary, Div-Ex is overall more mature with maturity level 3 whereas Div-IT only maturity level 2. Recommendations for improvement based on Scrum Guide, SBOK Guide, and Praise for Essential Scrum are provided to Bank XYZ to improve the maturity level of the Div-IT.
Bank XYZ是印度尼西亚的一家国有银行,它刚刚开始数字化转型,采用scrum方法只有一年的时间。内部IT部门(Div-IT)缺乏资源,导致有必要创建一个独立的部门(Div-Ex),以加快若干数字转型计划,以便能够支持Bank XYZ与其他银行竞争。本研究的目的是衡量和比较Div-Ex和Div-IT的成熟度水平。本研究采用混合方法进行。对Div-Ex和Div-IT进行了小组观察。随后,69个问题的调查问卷在网上分发给两个部门。通过结合Scrum成熟度方法(SMM)测量当前状态和Agile成熟度方法(AMM)评估每个关键过程域,评估成熟度水平。Div-IT达到72.5%,基本上达到了2级成熟度——管理,72.05%基本上达到了3级成熟度——定义,50%部分达到4级成熟度——定量管理,63.89%基本上达到5级成熟度——优化。而Div-Ex达到91,25%完全达到2级成熟度,91.25%完全达到3级成熟度,50%部分达到4级成熟度,77.78%基本达到5级成熟度。总之,Div-Ex总体上更成熟,成熟度级别为3,而Div-IT只有成熟度级别2。根据Scrum指南、SBOK指南和对基本Scrum的赞扬,向Bank XYZ提供改进建议,以提高Div-IT的成熟度。
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引用次数: 3
Prediction of Microbial Population in Meat Using Electronic Nose and Support Vector Regression Algorithm 基于电子鼻和支持向量回归算法的肉类微生物种群预测
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9872829
Rizky Pratama Hibatulah, D. Wijaya, Wawa Wikusna
Meat is one of several sources of protein needed by the human body. Until now, meat consumption has continued to increase yearly for various reasons, including its high nutritional value as a source of protein and its wide availability. The public must know the excellent quality of meat not consume rotten meat when choosing meat. Meanwhile, people still use the sense of smell to determine the quality of meat based on personal views. To overcome these obstacles, it is necessary to develop a method to predict the microbial population in meat to determine whether the meat is safe for consumption. Prediction requires the use of an acceptable approach. Using an electronic nose (e-nose) in conjunction with the Support Vector Machine Regression (SVR) technique allows a structured approach to predict the microbial population in meat concerning the Meat Quality Standard. The prediction results indicate that the system is accurate, as shown by R2 0.977 and an RMSE 0.026
肉是人体所需的几种蛋白质来源之一。到目前为止,由于各种原因,肉类消费量每年都在持续增加,包括它作为蛋白质来源的高营养价值和它的广泛供应。市民在选择肉类时,一定要了解肉类的优良品质,不要食用腐烂的肉类。与此同时,人们仍然根据个人的观点,用嗅觉来判断肉的质量。为了克服这些障碍,有必要开发一种方法来预测肉类中的微生物种群,以确定肉类是否安全食用。预测需要使用可接受的方法。使用电子鼻(e-nose)与支持向量机回归(SVR)技术相结合,可以使用结构化的方法来预测肉类中有关肉类质量标准的微生物种群。预测结果表明,系统预测准确,R2为0.977,RMSE为0.026
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引用次数: 1
SMEs’ Adoption of Social Media Consulting During COVID-19 Pandemic 中小企业在COVID-19大流行期间采用社交媒体咨询
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9872762
Okky Pramudita, H. Adhi Murti Citra Amalia, G. A. Savitri
Small and medium enterprises (SMEs) have been heavily affected by the COVID-19 pandemic, so many have switched from offline to online businesses to survive. Unfortunately, not all SMEs can use technology well, making it difficult to market their products online. The presence of consultants in social media marketing is expected to help the SME problems. This study aims to determine the level of acceptance of SMEs toward social media consulting, which is divided into technological, organizational, and environmental perspectives. This study also presented ananalysis of constraints and recommended solutions to improve the level of acceptance of social media consulting. The method used is descriptive quantitative by distributing surveys to 50 SMEs in Indonesia. The findings show that the acceptance of SMEs in Indonesia to social media is included in the highcategory, namely 80% of the total respondents, with the category of technology perspective at 88%, organization at 72%, and environment at 88%.
中小企业受到COVID-19大流行的严重影响,因此许多企业已从线下业务转向线上业务以生存。不幸的是,并不是所有的中小企业都能很好地利用技术,这使得他们很难在网上推销自己的产品。社会媒体营销顾问的出现有望帮助中小企业解决问题。本研究旨在确定中小企业对社交媒体咨询的接受程度,分为技术、组织和环境三个角度。本研究还分析了制约因素,并提出了提高社交媒体咨询接受度的建议解决方案。所使用的方法是描述性定量的,通过向印度尼西亚的50家中小企业分发调查。调查结果显示,印尼中小企业对社交媒体的接受程度属于高类别,占总受访者的80%,其中技术视角类别为88%,组织类别为72%,环境类别为88%。
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引用次数: 0
Digital Transformation in Vocational High School: A Soft System Approach 职业高中数字化转型:软系统方法
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9873089
S. Prasetyaningtyas, Mudahan Rambe
The Digital Transformation process, especially in vocational high school, is highly complex and should be understood by scholars. We use seven stages of soft systems methodology to contribute to a deeper understanding of The Digital Transformation process, especially in vocational high school as a policy issue. The research was done in Vocational Highschool 2 Medan. The method used was an exploratory study. In-depth interviews were done to gather data. The main interviewees were all stakeholders (principal, teachers, students, alumni, and parents) related to the process. The outcomes showed the actors involved and the obstacles experienced by the actors in transforming the existing condition into the digital one. The paper proposed a digital transformation model in vocational high schools using the soft system approach. The research limitation was due to the limited research object used, so broader research using this approach is urgent to understand the model.
数字化转型的过程,特别是在职业高中,是高度复杂的,应该理解学者。我们使用七个阶段的软系统方法论来帮助更深入地理解数字化转型过程,特别是在职业高中作为一个政策问题。这项研究是在棉兰职业高中2号完成的。采用探索性研究方法。为了收集数据,我们进行了深度访谈。主要的受访者是与这个过程相关的所有利益相关者(校长、老师、学生、校友和家长)。结果显示了参与的参与者以及参与者在将现有条件转换为数字条件时所经历的障碍。运用软系统方法,提出了高职院校数字化转型模型。由于研究对象有限,研究存在一定的局限性,因此迫切需要对该模型进行更广泛的研究。
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引用次数: 3
The Effect of Personal Innovativeness and Trust in Online Lending Platforms to Adoption of Indonesian Sharia FinTech Lending 网络借贷平台的个人创新性和信任度对印尼伊斯兰金融科技借贷的影响
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9873096
Yekti Wirani, Maurice Yoga Ibrahim
As one of the nations with tremendous Muslim residents, Indonesia only has eight authorized Sharia FinTech Lending. In addition, based on a survey of the Sharia financial literacy and inclusion index conducted by the OJK, it is comprehended that the Sharia financial literacy index in Indonesia is still low compared to conventional finance. This study aims to identify the impact of Profit-sharing, Personal Innovativeness, Familiarity, Security, and Trust in Online Lending Platform on the Intention to Use of Sharia FinTech Lending in Indonesia. These five factors were evaluated for their influence because they were considered to contribute to the increase in the Sharia financial literacy. This study involved 104 respondents to fill out an online questionnaire and two respondents to validate the recommendations designed through interview techniques. The results of quantitative data processing were analyzed using SmartPLS. This study concludes that Personal Innovativeness and Trust in Online Lending Platforms affect Intention to Use in Sharia FinTech Lending. This study contributes several recommendations for Sharia FinTech Lending providers in Indonesia to improve their services to be accepted by the community and under sharia principles.
作为拥有大量穆斯林居民的国家之一,印度尼西亚只有8家经授权的伊斯兰教法金融科技贷款。此外,根据OJK对伊斯兰教金融素养和包容性指数的调查,可以了解到,与传统金融相比,印度尼西亚的伊斯兰教金融素养指数仍然较低。本研究旨在确定利润分享、个人创新、熟悉度、安全性和对在线借贷平台的信任对印度尼西亚使用伊斯兰金融科技贷款意愿的影响。对这五个因素的影响进行了评估,因为它们被认为有助于提高伊斯兰教法的金融知识。本研究涉及104名受访者填写在线问卷,两名受访者验证通过访谈技术设计的建议。使用SmartPLS对定量数据处理结果进行分析。本研究的结论是,网络借贷平台的个人创新性和信任度影响伊斯兰金融科技借贷的使用意愿。本研究为印度尼西亚的伊斯兰教金融科技贷款提供商提供了几项建议,以改善其服务,使其在伊斯兰教原则下被社区接受。
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引用次数: 0
Gamification On Mobile Banking Application: A Literature Review 手机银行应用的游戏化:文献综述
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9873034
Putri Taqwa Prasetyaningrum, Purwanto Purwanto, A. F. Rochim
Gamification is a design strategy for applying game elements in a non-game context for the purpose of changing individual behavior. Gamification and its motivational potential are seen as a trend for enhance and promote user engagement in various contexts. Many application companies have adopted gamification, which aims to make consumers more attractive and loyal. Given the ambivalent evidence on the effectiveness of gamification Gamification's popularity has grown dramatically over the years, as seen by an increase in the number of gamification apps and more studies. Gamification might be personalized to people with various demographic and psychological characteristics, particularly in the banking industry. While the use of gamification in many underserved areas, such as banking, will provide amazing outcomes, most research investigating the role of gamification in banking have found that it has a significant influence on increasing consumer engagement and enhancing system performance. This research did a detailed review of the gamification literature and assessed the research methods and findings in gamification research in mobile banking in this study, which provides a more comprehensive overview of the topic. The goal of this research is to categorize and classify gamification in mobile banking, as well as to analyze the current state of the art to aid future research. For managerial and academic consequences, further research directions are also recommended.
游戏化是一种在非游戏环境中应用游戏元素以改变个体行为的设计策略。游戏化及其激励潜力被视为在各种情况下增强和促进用户粘性的趋势。许多应用程序公司都采用了游戏化,目的是让消费者更具吸引力和忠诚度。鉴于关于游戏化有效性的矛盾证据,从游戏化应用数量的增加和更多研究中可以看出,多年来游戏化的受欢迎程度急剧上升。游戏化可以针对具有各种人口统计学和心理特征的人进行个性化,特别是在银行业。虽然在许多服务不足的领域(如银行业)使用游戏化将带来惊人的结果,但大多数调查游戏化在银行业中的作用的研究发现,它对提高消费者参与度和提高系统性能具有重大影响。本研究对游戏化文献进行了详细的回顾,并对本研究中手机银行游戏化研究的研究方法和发现进行了评估,从而对该主题进行了更全面的概述。本研究的目的是对手机银行的游戏化进行分类和分类,并分析当前的技术状况,以帮助未来的研究。从管理上和学术上考虑,提出了进一步的研究方向。
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引用次数: 0
Analysis of Employee Attendance Mobile Application Problems Based on User Reviews: A Case Study 基于用户评论的员工考勤移动应用问题分析:一个案例研究
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9872914
Novy Ariyanto, Nur Fajar Taufiq, A. Arief, D. I. Sensuse
E-government is a government administration that utilizes information and communication technology to provide services to its users. Civil Servants who are one of the E-government users are obliged to be an example in the implementation and use of its. One application of E-government for civil servants is a mobile presence application called Face Biometric Location Authentication (FABIOLA). It is used by employees of Agency for the Assessment and Application of Technology. The application had been downloaded more than 5000 times with a 4-star rating on Google Playstore. Although it has received a fairly good rating, this cannot be used as a reference because there are still many negative reviews. To identify the problem, a text mining methodology and association rules are used. From the results of text mining analysis, several aspects of problems related to applications are aplikasi, foto, gagal, android, and absen. From these 5 aspects, association rules were carried out to facilitate fishbone analysis. From the results of the fishbone analysis, several solutions to the problem are proposed: application reengineering, the use of a stable internet connection, following the appropriate usage steps, and fulfilling the application preinstallation requirements.
电子政务是利用信息通信技术向用户提供服务的一种政府管理方式。作为电子政务用户之一的公务员有义务在电子政务的实施和使用中以身作则。面向公务员的电子政务应用程序之一是一款名为面部生物识别定位认证(FABIOLA)的移动存在应用程序。它是由技术评估和应用机构的员工使用的。该应用程序已被下载超过5000次,在b谷歌的Playstore上获得了4颗星的评级。虽然它已经获得了相当好的评价,但这不能作为参考,因为仍然有很多差评。为了识别问题,使用了文本挖掘方法和关联规则。从文本挖掘分析的结果来看,与应用程序相关的几个方面的问题是应用程序、图像、数字、android和缺席。从这5个方面出发,建立关联规则,便于鱼骨分析。根据鱼骨分析的结果,提出了几种解决方案:应用程序重组,使用稳定的互联网连接,遵循适当的使用步骤,并满足应用程序预安装要求。
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引用次数: 0
Design of Millimeter-Wave based Radio over Fiber for 5G Applications 5G应用中基于毫米波的光纤无线电设计
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9872765
Salsabila Shita Putri Nugroho, Y. Natali, C. Apriono
As technology develops and data demands get higher, 5G technology increases capacity, improves connectivity, and is more flexible with user mobility. The Radio over Fiber (RoF) technique on millimeter-wave is an attractive solution to provide high data rates and network capacity. This study conducted a design and simulation of a millimeter wave-based RoF system with a radio frequency of 64 GHz. A phase modulator is an external modulation technique to generate millimeter-wave signals. The considered parameters are the Bit Error Rate (BER), Q Factor, and Eye Diagram parameters for system analysis by varying optical cable lengths of 1 km, 3 km, and 5 km. By varying the length of the optical fiber, the system performance does not meet the recommended parameters for an optical fiber length of5 km, where the resulting minimum value of BER is greater than $10^{-9}$. This result shows that long transmission should consider dispersion factors for a millimeter wave-based RoF for 5G applications.
随着技术的发展和数据需求的提高,5G技术可以增加容量,改善连通性,并随着用户的移动性而更加灵活。毫米波光纤无线电(RoF)技术是提供高数据速率和网络容量的一种有吸引力的解决方案。本文设计并仿真了一种基于毫米波的64ghz射频RoF系统。相位调制器是一种产生毫米波信号的外部调制技术。考虑的参数是误码率(BER)、Q因子和眼图参数,通过改变1公里、3公里和5公里的光缆长度来进行系统分析。当光纤长度为5km时,由于光纤长度的变化,系统性能不满足推荐参数,其误码最小值大于10^{-9}$。这一结果表明,对于5G应用中基于毫米波的RoF,长距离传输应该考虑色散因素。
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引用次数: 1
An Investigation on the Impact of Energy Harvesting in Green IoT with Netsims 利用Netsims研究能源收集对绿色物联网的影响
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9873006
Mohd Nabil Iqbal Bin Ahmad, Aznida Abu Bakar Sajak, Mohd Nazri Ismail, Noormadinah Allias
Real-world applications such as habitat monitoring, air quality, natural disaster prevention, smart agriculture, and smart building are possible due to the utilization of Wireless Sensor Networks (WSNs). However, in most cases, classic WSN nodes are fueled by non-rechargeable batteries with a limited capacity for energy storage. In this paper, a solar energy harvesting implementation is proposed in a wireless sensor network to increase the lifetime of each sensor node. The implementation may also ideally achieve an infinite lifetime. Nevertheless, there are many other obstacles to overcome and consider in solar energy harvestings, such as temperature fluctuations, solar panel conversion efficiency, solar energy forecasting difficulties, power interruptions, and other environmental or natural phenomenon issues. Therefore, the objective of this research is to review the recent literature on energy harvesting for wireless sensor networks focusing on solar ambient light energy. Using NETSIM simulations, the goal of this investigation would be to achieve reliability and energy efficiency in wireless sensor networks through solar energy harvesting.
由于无线传感器网络(wsn)的使用,诸如栖息地监测、空气质量、自然灾害预防、智能农业和智能建筑等现实应用成为可能。然而,在大多数情况下,传统的WSN节点是由能量存储容量有限的不可充电电池驱动的。本文提出了一种在无线传感器网络中实现太阳能收集的方法,以增加每个传感器节点的寿命。理想情况下,该实现还可以实现无限的生命周期。然而,在太阳能收集中还有许多其他障碍需要克服和考虑,例如温度波动、太阳能电池板转换效率、太阳能预测困难、电力中断以及其他环境或自然现象问题。因此,本研究的目的是回顾最近关于无线传感器网络能量收集的文献,重点是太阳能环境光能。利用NETSIM模拟,本研究的目标是通过太阳能收集实现无线传感器网络的可靠性和能源效率。
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引用次数: 0
Infiltration Wells Program in Jakarta: Twitter Sentiment Analysis 雅加达渗透井计划:Twitter情绪分析
Pub Date : 2022-07-27 DOI: 10.1109/ICISIT54091.2022.9872911
Rebecca La Volla Nyoto, Y. Ruldeviyani
The infiltration wells program in Jakarta,Indonesia, is one of the issues that has become a hot topic on Twitter after a political figure’s car fell into one of the infiltration wells in South Jakarta. As a result, a growing number of people have spoken out about the program’s benefits and drawbacks, which later cause pros and cons. This study aims to determine public sentiment on Twitter about the Jakarta infiltration wells program and to determine the accuracy and performance of the Naive Bayes, Support Vector Machine, and K-Nearest Neighbor as the classification algorithms used in this research. With SMOTE, balanced data of 591 positive and 591 negative tweets was obtained, with testing data of 138 tweets. The result shows the highest accuracy of 93.32 percent, as well as high performance was reached with SVM, followed by Naive Bayes in second place, and KNN in third place. The result of this study also finds that most of the tweets have negative sentiments, mostly about the program inability to handle floods, the formation of puddles and damages on roads, high allocation program budgets, and protests of residents who had not been compensated for their assistance in building the infiltration wells.
印尼雅加达的渗透井计划,在一位政治人物的汽车落入南雅加达的渗透井后,成为推特上的热门话题之一。因此,越来越多的人公开谈论了该计划的利弊,这些利弊后来又产生了利弊。本研究旨在确定Twitter上公众对雅加达渗透井计划的看法,并确定本研究中使用的朴素贝叶斯、支持向量机和k近邻分类算法的准确性和性能。使用SMOTE,得到591条正面推文和591条负面推文的平衡数据,测试数据为138条推文。结果表明,SVM的准确率最高,达到93.32%,性能也很好,其次是朴素贝叶斯,第三是KNN。本研究的结果还发现,大部分推文都带有负面情绪,主要是关于该项目无法处理洪水、水坑的形成和道路的破坏、项目预算的高分配、以及帮助建造渗水井而没有得到补偿的居民的抗议。
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引用次数: 0
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2022 1st International Conference on Information System & Information Technology (ICISIT)
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