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Adjunct Publication of the 25th Conference on User Modeling, Adaptation and Personalization最新文献

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Toward Caring Assessment Systems 迈向关怀评估系统
Juan-Diego Zapata-Rivera
The notion of intelligent systems that "care" is at the center of research in areas such as Intelligent Tutoring Systems and Adaptive Systems. This paper elaborates on the notion of caring assessment systems, and presents work towards achieving this vision that has potential for improving students' assessment experiences.
智能系统“关怀”的概念是智能辅导系统和自适应系统等领域的研究中心。本文详细阐述了关怀评估系统的概念,并提出了实现这一愿景的工作,这一愿景有可能改善学生的评估体验。
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引用次数: 9
Modelling User Behaviors with Evolving Users and Catalogs of Evolving Items 基于演进用户和演进项目目录的用户行为建模
Leonardo Cella
Recommender systems are used to suggest users products that they would not be able to find by themselves. State of the art algorithms assume that items have static features, however this assumption does not always correspond to reality. There are challenging and still unexplored domains, where not only users but also items have properties that evolve continuously over time. In this research we aim to overcome these limitations by suggesting to model evolution of users and items as a reinforcement learning problem. As use case we will refer to the recommendation problem applied to the financial domain, where items' (contracts) features evolve continuously according to "market laws".
推荐系统用于向用户推荐他们自己无法找到的产品。最先进的算法假设物品具有静态特征,然而这种假设并不总是与现实相符。还有一些具有挑战性和尚未开发的领域,在这些领域中,不仅用户,而且物品都具有随时间不断发展的属性。在本研究中,我们的目标是通过建议将用户和项目的进化建模为强化学习问题来克服这些限制。作为用例,我们将参考应用于金融领域的推荐问题,其中项目(合同)特征根据“市场规律”不断发展。
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引用次数: 3
Leveraging Pupil Dilation Measures for Understanding Users' Cognitive Load During Visualization Processing 利用瞳孔扩张测量来理解用户在可视化处理过程中的认知负荷
Dereck Toker, C. Conati
In this paper we describe a preliminary investigation in using pupil dilation measurements to understand user visualization processing, with the long-term goal of building user-adaptive visualizations that can tailor the presentation of complex visual information to specific user needs and states. In particular, we look at how a selection of pupil dilation measurements are affected by adding several highlighting interventions designed to aid visualization processing to a bar graph.
在本文中,我们描述了使用瞳孔扩张测量来理解用户可视化处理的初步研究,其长期目标是构建用户自适应的可视化,可以根据特定的用户需求和状态定制复杂视觉信息的呈现。特别地,我们观察了瞳孔扩张测量的选择是如何通过添加几个突出显示干预来帮助条形图的可视化处理而受到影响的。
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引用次数: 5
Predicting Age and Gender by Keystroke Dynamics and Mouse Patterns 通过击键动力学和鼠标模式预测年龄和性别
Avar Pentel
In human computer interaction, some of the user activities are intentional, and other unintentional, but user interfaces are usually designed to react only to intentional commands. However, user's unintentional activity contains many clues about a user, that can be beneficial to take into account in designing appropriate response. Current study focuses on these unintentional traces, that left behind by use of standard input devices, keyboard and mouse, and specifically, we try to predict users age and gender. Mouse and keyboard data used in this study, are collected in six different systems between 2011 and 2017 in total from 1519 subjects. Some supervised machine learning models yield to f-scores over 0.9 when predicted both user age or gender.
在人机交互中,一些用户活动是有意的,而另一些则是无意的,但是用户界面通常被设计为只对有意的命令作出反应。然而,用户的无意活动包含了许多关于用户的线索,在设计适当的响应时可以考虑到这些线索。目前的研究主要集中在这些无意的痕迹上,这些痕迹是使用标准输入设备,键盘和鼠标留下的,具体来说,我们试图预测用户的年龄和性别。本研究中使用的鼠标和键盘数据是在2011年至2017年期间从六个不同的系统中收集的,共有1519名受试者。一些有监督的机器学习模型在预测用户年龄或性别时的f值超过0.9。
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引用次数: 35
Modeling Psychomotor Activity: Current Approaches and Open Issues 精神运动活动建模:当前的方法和开放的问题
O. Santos, Martha H. Eddy
This paper presents current approaches and open issues regarding the modeling of users' physical activity when learning motor skills, such as those required to dance, play a musical instrument, practice sports or train in martial arts. On the one hand, it reveals the lack of personalized psychomotor learning systems and how the modeling of users' physical activity is just now becoming part of UMAP (User Modeling, Adaptation and Personalization) community research agenda. On the other hand, it proposes the Labanotation as a way for describing the movements performed during the users' physical activity, and comments on related works which show that it seems to be feasible to perform this labeling automatically with machine learning techniques. To touch down the proposal, the applicability of Labanotation for modeling the psychomotor activity when learning defensive martial arts movements such as those performed jointly in pairs in Aikido is analyzed.
本文介绍了在学习运动技能(如跳舞、演奏乐器、练习体育或武术训练)时,用户身体活动建模的当前方法和开放问题。一方面,它揭示了缺乏个性化的精神运动学习系统以及如何建模用户的身体活动是UMAP刚刚成为的一部分(用户建模、适应和个性化)社区研究议程。另一方面,它提出了Labanotation作为一种描述用户在身体活动期间进行的动作的方法,并对相关工作进行了评论,这些工作表明,使用机器学习技术自动执行这种标记似乎是可行的。为了探讨这一建议,本文分析了Labanotation在学习防御性武术动作(如合气道中的双人联合动作)时心理运动活动建模的适用性。
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引用次数: 11
Recommender Systems for Personalized Gamification 个性化游戏化的推荐系统
G. F. Tondello, Rita Orji, L. Nacke
Gamification has been used in a variety of application domains to promote behaviour change. Nevertheless, the mechanisms behind it are still not fully understood. Recent empirical results have shown that personalized approaches can potentially achieve better results than generic approaches. However, we still lack a general framework for building personalized gameful applications. To address this gap, we present a novel general framework for personalized gameful applications using recommender systems (i.e., software tools and technologies to recommend suggestions to users that they might enjoy). This framework contributes to understanding and building effective persuasive and gameful applications by describing the different building blocks of a recommender system (users, items, and transactions) in a personalized gamification context.
游戏化已被用于各种应用领域,以促进行为改变。然而,其背后的机制仍未被完全理解。最近的实证结果表明,个性化方法可能比通用方法取得更好的结果。然而,我们仍然缺乏构建个性化游戏应用程序的通用框架。为了解决这一差距,我们提出了一个使用推荐系统(即向用户推荐他们可能喜欢的建议的软件工具和技术)的个性化游戏应用程序的新通用框架。该框架通过描述个性化游戏化环境中推荐系统的不同构建模块(用户、项目和交易),有助于理解和构建有效的说服性和游戏性应用程序。
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引用次数: 58
On the Reusability of Personalized Test Collections 个性化测试集合的可重用性研究
Seyyed Hadi Hashemi, J. Kamps
Test collections for offline evaluation remain crucial for information retrieval research and industrial practice, yet reusability of test collections is under threat by different factors such as dynamic nature of data collections and new trends in building retrieval systems. Specifically, building reusable test collections that last over years is a very challenging problem as retrieval approaches change considerably per year based on new trends among Information Retrieval researchers. We experiment with a novel temporal reusability test to evaluate reusability of test collections over a year based on leaving mutual topics in experiment, in which we borrow some judged topics from previous years and include them in the new set of topics to be used in the current year. In fact, we experiment whether a new set of retrieval systems can be evaluated and comparatively ranked based on an old test collection. Our experiments is done based on two sets of runs from Text REtrieval Conference (TREC) 2015 and 2016 Contextual Suggestion Track, which is a personalized venue recommendation task. Our experiments show that the TREC 2015 test collection is not temporally reusable. The test collection should be used with extreme care based on early precision metrics and slightly less care based on NDCG, bpref and MAP metrics. Our approach offers a very precise experiment to test temporal reusability of test collections over a year, and it is very effective to be used in tracks running a setup similar to their previous years.
离线评估的测试集对于信息检索研究和工业实践至关重要,但数据收集的动态性和构建检索系统的新趋势等因素对测试集的可重用性构成了威胁。具体来说,构建持续多年的可重用测试集合是一个非常具有挑战性的问题,因为基于信息检索研究人员的新趋势,检索方法每年都会发生很大的变化。我们实验了一种新的时间可重用性测试,在保留相互主题的基础上评估测试集合在一年内的可重用性,其中我们从前几年借用一些被判断的主题,并将它们包含在新的主题集中,以便在本年度使用。实际上,我们是在实验一组新的检索系统是否可以基于旧的测试集合进行评估和比较排名。我们的实验是基于2015年文本检索会议(TREC)和2016年上下文建议赛道的两组运行,这是一个个性化的场地推荐任务。我们的实验表明TREC 2015测试集不能暂时重用。基于早期精度指标的测试收集应该非常小心,而基于NDCG、bpref和MAP指标的测试收集应该稍微不那么小心。我们的方法提供了一个非常精确的实验来测试测试集合在一年内的时间可重用性,并且在运行与前几年类似的设置的轨道中使用它非常有效。
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引用次数: 1
"OMG! How did it know that?": Reactions to Highly-Personalized Ads “天啊!它是怎么知道的?:对高度个性化广告的反应
A. Matic, M. Pielot, N. Oliver
In this paper, we explore the question "would people be willing to share their personal data in exchange for highly-personalized online ads?" through a Wizard-of-Oz deception study. Our volunteers were exposed via a web browser to three different highly- personalized ads, designed by people who knew them well. They were made believe that the ads had been generated automatically by an Artificial Intelligence engine on the basis of their browsing & location history and/or personal traits. The participants' reactions were surprisingly favorable: in more than 50% of the cases, the ads triggered spontaneous positive emotional reactions; almost 90% of participants would share at least two of the three data sources with advertisers; and about 50% would share all data sources. Our results provide evidence that highly-personalized ads may offset the concerns that people have about sharing their personal data. Thus further efforts in building increasingly personalized online ads would represent a worthwhile endeavour.
在本文中,我们通过一项《绿野仙踪》的欺骗研究,探讨了“人们是否愿意分享他们的个人数据来换取高度个性化的在线广告?”这一问题。我们的志愿者通过网络浏览器看到三种不同的高度个性化的广告,由熟悉他们的人设计。他们被骗相信这些广告是由人工智能引擎根据他们的浏览和位置历史和/或个人特征自动生成的。参与者的反应出乎意料地好:在超过50%的情况下,广告引发了自发的积极情绪反应;几乎90%的参与者会与广告商共享至少两种数据源;大约50%的人会共享所有的数据源。我们的研究结果证明,高度个性化的广告可能会抵消人们对分享个人数据的担忧。因此,进一步努力建立越来越个性化的在线广告将是一项值得的努力。
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引用次数: 12
UMAP 2017 PALE Workshop Organizers' Welcome 欢迎UMAP 2017 PALE研讨会主办方
M. Kravcík, O. Santos, J. Boticario, M. Bieliková, Tomáš Horváth
Personalization approaches in learning environments can help to foster effective, efficient, and satisfactory learning. The focus of the PALE workshop series is on the different perspectives in which personalization can be addressed in learning environments. It offers an opportunity to present and discuss a wide spectrum of issues and solutions. In particular, this seventh edition includes seven papers dealing with adaptive exercise selection, personality, learning styles, control over item difficulty, tag recommendation, interactive presentation platform, psychomotor activity modeling, as well as affective computing.
学习环境中的个性化方法可以帮助培养有效、高效和满意的学习。PALE系列研讨会的重点是在学习环境中解决个性化问题的不同视角。它提供了一个展示和讨论广泛的问题和解决方案的机会。特别是,这第七版包括七篇论文,涉及自适应练习选择,个性,学习风格,项目难度控制,标签推荐,互动展示平台,精神运动活动建模以及情感计算。
{"title":"UMAP 2017 PALE Workshop Organizers' Welcome","authors":"M. Kravcík, O. Santos, J. Boticario, M. Bieliková, Tomáš Horváth","doi":"10.1145/3099023.3099077","DOIUrl":"https://doi.org/10.1145/3099023.3099077","url":null,"abstract":"Personalization approaches in learning environments can help to foster effective, efficient, and satisfactory learning. The focus of the PALE workshop series is on the different perspectives in which personalization can be addressed in learning environments. It offers an opportunity to present and discuss a wide spectrum of issues and solutions. In particular, this seventh edition includes seven papers dealing with adaptive exercise selection, personality, learning styles, control over item difficulty, tag recommendation, interactive presentation platform, psychomotor activity modeling, as well as affective computing.","PeriodicalId":219391,"journal":{"name":"Adjunct Publication of the 25th Conference on User Modeling, Adaptation and Personalization","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-07-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124403990","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
A Detailed Analysis of the Impact of Tie Strength and Conflicts on Social Influence 关系强度与冲突对社会影响力的影响分析
F. Barile, J. Masthoff, Silvia Rossi
Group Recommendation Systems (GRS) are personalization systems that provide recommendations to groups of people considering the initial preferences of each group's member, with the aim to maximize the satisfaction of the whole group. Since recent psychological studies evidence that people's satisfaction is influenced by the satisfaction of other people with whom they perform an activity, it is important to consider human aspects and social characteristics that affect the changes in individual's satisfactions in the recommendations generation process. In this work, we start an experimental analysis on how ties' strength and possible conflicts in a relationship can influence the individual's satisfactions, with the aim to derive a model that can be used to adapt individual utilities to the "Group Context" before aggregating them into the group's ones. Our hypothesis is that there is a direct correlation between tie strength and positive shifting, but the presence of conflict, instead, can lead to a negative influence, causing a drifting further apart between people's satisfactions. Results confirm these hypotheses, but also suggest that these two factors are not enough to define a general model and that other factors must be considered.
群体推荐系统(GRS)是一种个性化系统,它根据每个群体成员的初始偏好向群体提供推荐,目的是使整个群体的满意度最大化。由于最近的心理学研究表明,人们的满意度受到与其一起进行活动的其他人的满意度的影响,因此在推荐生成过程中考虑影响个人满意度变化的人的方面和社会特征是很重要的。在这项工作中,我们开始对关系中的纽带强度和可能的冲突如何影响个人满意度进行实验分析,目的是推导出一个模型,该模型可用于在将个体效用聚合到群体效用之前将其适应“群体情境”。我们的假设是,关系强度与积极转变之间存在直接关联,但冲突的存在反而会导致负面影响,导致人们的满意度进一步下降。结果证实了这些假设,但也表明这两个因素不足以定义一般模型,必须考虑其他因素。
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引用次数: 4
期刊
Adjunct Publication of the 25th Conference on User Modeling, Adaptation and Personalization
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