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Adjunct Publication of the 27th Conference on User Modeling, Adaptation and Personalization最新文献

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Localized Fairness in Recommender Systems 推荐系统中的局部公平性
Nasim Sonboli, R. Burke
Recent research in fairness in machine learning has identified situations in which biases in input data can cause harmful or unwanted effects. Researchers in the areas of personalization and recommendation have begun to study similar types of bias. What these lines of research share is a fixed representation of the protected groups relative to which bias must be monitored. However, in some real-world application contexts, such groups cannot be defined apriori, but must be derived from the data itself. Furthermore, as we show, it may be insufficient in such cases to examine global system properties to identify protected groups. Thus, we demonstrate that fairness may be local, and the identification of protected groups only possible through consideration of local conditions.
最近关于机器学习公平性的研究发现,输入数据中的偏见可能会造成有害或不必要的影响。个性化和推荐领域的研究人员已经开始研究类似类型的偏见。这些研究共享的是受保护群体的固定代表,相对于这些群体,偏见必须受到监控。然而,在一些实际的应用程序上下文中,不能先验地定义这样的组,而必须从数据本身派生。此外,正如我们所展示的,在这种情况下,检查全局系统属性以识别受保护组可能是不够的。因此,我们证明公平可能是局部的,并且只有通过考虑当地条件才能确定受保护群体。
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引用次数: 10
Human-Agent Interaction for Human Space Exploration 面向人类空间探索的人机交互
Ariel Rosenfeld
Human space exploration creates unique challenges and opportunities for many scientific disciplines. From the human-agent interaction perspective, these require significant advances in the way that agents model, adapt and personalize their behavior to individual astronauts and groups of astronauts. In this paper, we highlight the key challenges and opportunities that human space exploration provides to the agent and UMAP communities and present two avenues for future research. We further propose a viable way to explore these challenges and opportunities through the world-wide analogue space programs which solicit research proposals from all scientific disciplines.
人类太空探索为许多科学学科带来了独特的挑战和机遇。从人-智能体交互的角度来看,这需要智能体对宇航员个体和宇航员群体进行建模、适应和个性化行为的方式取得重大进展。在本文中,我们强调了人类空间探索为代理和UMAP社区提供的关键挑战和机遇,并提出了未来研究的两条途径。我们进一步提出了一种可行的方法来探索这些挑战和机遇,通过全球模拟空间计划,征求所有科学学科的研究建议。
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引用次数: 1
Personalized Educational Learning with Multi-Stakeholder Optimizations 基于多利益相关者优化的个性化教育学习
Yong Zheng, Nastaran Ghane, Milad Sabouri
Recommender systems (RS) have been introduced to educations as an effective technology-enhanced learning technique. Traditional RS produce recommendations by considering the preferences of the end users only. Multi-stakeholder recommender systems (MSRS) claim that it is necessary to consider the utility of the items from the perspective of other stakeholders in order to balance the needs of multiple stakeholders. Take book recommendations for example, the utility of items from the view of parents, instructors and even publishers may be also important in addition to the student preferences. In this paper, we propose and exploit utility-based MSRS for personalized learning. Particularly, we attempt to address the challenge of over-/under-expectations in the utility-based MSRS. Our experimental results based on an educational data demonstrate the effectiveness of our proposed models and solutions.
推荐系统(RS)作为一种有效的技术增强学习技术已被引入教育领域。传统的RS仅通过考虑最终用户的偏好来产生建议。多利益相关者推荐系统(MSRS)认为,为了平衡多个利益相关者的需求,有必要从其他利益相关者的角度考虑项目的效用。以书籍推荐为例,除了学生的偏好外,家长、教师甚至出版商的观点也很重要。在本文中,我们提出并利用基于实用程序的MSRS进行个性化学习。特别是,我们试图解决基于实用程序的MSRS中过高/过低期望的挑战。基于一个教育数据的实验结果证明了我们所提出的模型和解决方案的有效性。
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引用次数: 27
Empirical Evaluation of User Modeling Systems 用户建模系统的实证评价
David N. Chin
This tutorial will introduce User Modeling (UM) researchers to the techniques of empirical evaluation of user modeling systems. No background in statistics is required. The target audience is UM researchers, especially students, who have a background in computer science or some other field that does not normally include designing and running human-subject experiments. Topics include designing experiments (choosing independent/dependent variables, covariant and nuisance variables, between vs. within subjects designs, factorial designs, estimating sensitivity, layered evaluation), running experiments (recruiting participants, controlling the environment, recording data), data analysis (statistical tests, ANOVA, checking assumptions of statistical methods, multiple testing correction, explained variance), and common surveys/tests for gathering covariate data.
本教程将向用户建模(UM)研究人员介绍用户建模系统的经验评估技术。不需要统计学背景。目标受众是澳大的研究人员,尤其是学生,他们有计算机科学或其他领域的背景,通常不包括设计和运行人体实验。主题包括设计实验(选择自变量/因变量,协变变量和麻烦变量,受试者之间与受试者内部设计,析因设计,估计灵敏度,分层评估),运行实验(招募参与者,控制环境,记录数据),数据分析(统计检验,方差分析,检查统计方法的假设,多重检验修正,解释方差),以及收集协变量数据的常见调查/测试。
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引用次数: 0
Socially Responsive eCommerce Platforms: Design Implications for Online Marketplaces in Developing African Nation 社会响应型电子商务平台:对发展中非洲国家在线市场的设计影响
M. Nkwo, Rita Orji
Before the advent of internet technologies, African merchants have always had indigenous none techno-driven strategies with which they use to engage, maintain and satisfy customers within their communities. However, due to the cross-border marketing/economic opportunities that the internet provides, many African merchants are setting up eCommerce sites for their businesses. Research shows that successful eCommerce sites are operationalized with various persuasive techniques to promote customer engagement and improve user experiences. This is also true for African based eCommerce sites. Various researchers have evaluated and compared persuasive techniques operationalized on indigenous African eCommerce sites. However, none of those studies sought to understand the implications of the age-long traditional marketing strategies in the design of African based eCommerce platforms. Therefore, this paper analyzes the persuasive techniques employed in conventional African marketplaces to uncover the design requirements that could be operationalized on the eCommerce version. To achieve this objective, we conducted a mixed method study on 151 participants. We conducted qualitative studies (comprising interviews, observations, and conceptual investigations) on 50 African merchants to uncover the techniques they use to attract, satisfy and retain their customers in the conventional market. Secondly, we conducted quantitative studies on 101 customers to uncover the effects of those techniques on them. Among other things, the results from the studies revealed various techniques, which traditional African merchants use to attract and retain customers. The results also revealed the effects of those techniques on customers' purchasing behaviors. We offer design guidelines to operationalize and tailor those techniques to attract, recruit, satisfy, retain and promote repeated purchases on eCommerce that target customers from developing countries.
在互联网技术出现之前,非洲商人一直有本土的非技术驱动策略,他们用这些策略来吸引、维持和满足社区内的客户。然而,由于互联网提供的跨境营销/经济机会,许多非洲商人正在为他们的业务建立电子商务网站。研究表明,成功的电子商务网站是通过各种有说服力的技术来提高客户参与度和改善用户体验的。非洲的电子商务网站也是如此。不同的研究人员已经评估和比较了在非洲本土电子商务网站上实施的说服技巧。然而,这些研究都没有试图理解历史悠久的传统营销策略对非洲电子商务平台设计的影响。因此,本文分析了传统非洲市场中采用的说服技术,以揭示可以在电子商务版本上操作的设计要求。为了实现这一目标,我们对151名参与者进行了混合方法研究。我们对50名非洲商人进行了定性研究(包括访谈、观察和概念调查),以揭示他们在传统市场中吸引、满足和留住客户的技术。其次,我们对101个客户进行了定量研究,以揭示这些技术对他们的影响。除此之外,研究结果还揭示了传统非洲商人用来吸引和留住顾客的各种技巧。结果还揭示了这些技术对顾客购买行为的影响。我们提供设计指南来实施和定制这些技术,以吸引、招募、满足、保留和促进来自发展中国家的目标客户在电子商务上的重复购买。
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引用次数: 14
Interactive Personalised STEM Virtual Lab Based on Self-Directed Learning and Self-Efficacy 基于自主学习和自我效能的交互式个性化STEM虚拟实验室
Ioana Ghergulescu, Arghir-Nicolae Moldovan, C. Muntean, Gabriel-Miro Muntean
Virtual labs enable inquiry-based learning where students can implement their own experiments using virtual objects and apparatus. Although the benefits of adaptive and personalised learning are well recognised, these were not thoroughly investigated in virtual labs. This paper presents the architecture of an interactive science virtual lab that personalises the learning journey based on the student's self-directed learning (SDL) and self-efficacy (SE) levels. The results of a pilot in two secondary schools showed that both students with low and high SDL and SE level improved their knowledge, but students with low SDL and SE had a higher number of incorrect attempts before completing the experiment.
虚拟实验室支持探究性学习,学生可以使用虚拟对象和设备进行自己的实验。尽管适应性和个性化学习的好处得到了充分的认识,但这些并没有在虚拟实验室中得到彻底的调查。本文介绍了一个基于学生自主学习(SDL)和自我效能(SE)水平的个性化学习之旅的交互式科学虚拟实验室的架构。在两所中学进行的一项试点结果显示,SDL和SE水平高、低的学生在完成实验前的知识都有所提高,但SDL和SE水平低的学生在完成实验前的错误尝试次数更高。
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引用次数: 9
EvalUMAP 2019 Chairs' Welcome & Organization EvalUMAP 2019主席的欢迎和组织
Bilal Yousuf, Liadh Kelly
Research in the areas of User Modelling, Adaptation and Personalization faces a number of significant scientific challenges. One of the most significant of these challenges is the issue of comparative evaluation. It has always been difficult to rigorously compare different approaches to personalization, as the function of the resulting systems is, by their nature, heavily influenced by the behavior of the users involved in trialing the systems. Developing comparative evaluations in this space would be a huge advancement as it would enable shared comparison across research. This workshop aims to develop initial shared task(s) that will be published ahead of UMAP 2020, providing opportunity for participants to test and tune their systems and complete the task in order for comparative results and associated publications to be prepared for and presented at UMAP 2020.
用户建模、适应和个性化领域的研究面临着许多重大的科学挑战。这些挑战中最重要的一个是比较评价问题。严格比较不同的个性化方法总是很困难的,因为由此产生的系统的功能,就其本质而言,受到参与试验系统的用户行为的严重影响。在这一领域开展比较评估将是一个巨大的进步,因为它可以实现跨研究的共享比较。本次研讨会旨在制定将在UMAP 2020之前发布的初始共享任务,为参与者提供测试和调整系统并完成任务的机会,以便为UMAP 2020准备和提交比较结果和相关出版物。
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引用次数: 0
Exer-model: A User Model for Scrutinising Long-term Models of Physical Activity from Multiple Sensors exer模型:一个用户模型,用于从多个传感器仔细检查身体活动的长期模型
Soojeong Yoo, Jisu Jung, Cécile Paris, B. Kummerfeld, J. Kay
A user model that is built from the data of multiple physical activity sensors has the potential to enable people to answer important questions about their long-term physical activity. Our work provides a way to do this for the case of exercise from virtual reality gaming and from incidental daily walking. Our approach is based two parts: 1) a carefully designed a user model ontology, Exer-model; 2) an interface for navigating the model and comparing components of the model. We evaluated the Exer-model ontology and the scrutiny interface in a study with 16 users: 8 viewing their own user models, from 8 weeks of their sensor data, and the other 8 scrutinising the model of a hypothetical user. Our core contributions are the insights about designing the ontologies and interfaces for scrutable user models from multiple physical activity sensors.
由多个身体活动传感器的数据构建的用户模型有可能使人们回答有关其长期身体活动的重要问题。我们的工作为从虚拟现实游戏和偶然的日常行走中锻炼提供了一种方法。我们的方法基于两部分:1)一个精心设计的用户模型本体,即er-模型;2)用于导航模型和比较模型组件的接口。我们在一项有16个用户的研究中评估了ext模型本体和审查界面:8个用户查看他们自己的用户模型,来自他们8周的传感器数据,另外8个用户审查假设用户的模型。我们的核心贡献是为来自多个物理活动传感器的可伸缩用户模型设计本体和接口的见解。
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引用次数: 0
How Effective Are Social Influence Strategies in Persuasive Apps for Promoting Physical Activity?: A Systematic Review 在说服性应用中促进体育活动的社会影响策略有多有效?:系统回顾
Najla Almutari, Rita Orji
The use of behavior change systems and persuasive technologies to promote desirable behavior is increasingly gaining attention. Most existing Persuasive Technologies (PTs) are targeted at promoting Physical Activity (PA) using three common socially-oriented persuasive strategies: competition, social comparison, and cooperation. This paper provides an empirical review of 19 years (54 papers) of literature on persuasive technology for physical activity promotion. The review aims to (1.) evaluate the effectiveness of PTs employing social influence strategies to promote PA; (2.) summarize and highlight trends in the outcomes and employed technological platforms; (3.) reveal some weaknesses of existing PTs for promoting PA; and finally, (4.) offer suggestions for improvements, and opportunities for future research in this area.
使用行为改变系统和说服技术来促进可取的行为越来越受到关注。大多数现有的说服技术(PTs)以促进体育活动(PA)为目标,使用三种常见的面向社会的说服策略:竞争、社会比较和合作。本文对19年来54篇关于说服技术促进体育活动的文献进行了实证分析。本研究的目的是(1)评估教师运用社会影响策略促进个人行为的有效性;(2)总结和突出成果趋势和采用的技术平台;(3)揭示现有PTs在推进PA方面存在的不足;最后,(4)提出了改进建议和未来研究的机会。
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引用次数: 17
Security And Privacy Of Medical Data: Challenges For Next-Generation Patient-Centric Healthcare Systems 医疗数据的安全和隐私:下一代以患者为中心的医疗保健系统的挑战
Vladimir Janjic, J. Bowles, Marios Belk, A. Pitsillides
We describe the recently-started EU H2020 Serums: Securing Medical Data in Smart Patient-Centric Healthcare Systems project that aims to develop novel techniques for safe and secure collection, storage, exchange and analysis of medical data, allowing the patients of the next-generation smart healthcare centers to get the best pos- sible treatment while respecting privacy and ownership of their sensitive personal data. Our goal is to signi cantly enhance trust in the new medical systems. We outline the techniques that will be extended/developed over the course of the project and describe the use cases that will be used to verify the e ectiveness of these technologies in practice.
我们介绍了最近启动的EU H2020血清:在以患者为中心的智能医疗保健系统中保护医疗数据项目,该项目旨在开发安全可靠的医疗数据收集、存储、交换和分析的新技术,使下一代智能医疗保健中心的患者能够在尊重其敏感个人数据的隐私和所有权的同时获得最好的治疗。我们的目标是显著提高对新医疗系统的信任。我们概述了将在项目过程中扩展/开发的技术,并描述了将用于验证这些技术在实践中的有效性的用例。
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引用次数: 1
期刊
Adjunct Publication of the 27th Conference on User Modeling, Adaptation and Personalization
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