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2014 IEEE 12th International Symposium on Intelligent Systems and Informatics (SISY)最新文献

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Experimental determination of the intervertebral stress 椎间应力的实验测定
Raul Miklos Kulcsar, I. Borozan, V. Argesanu, Laurentiu Maniu, F. Streian
The aim of this study is to determine the intervertebral stress that leads to spine musculoskeletal affections. To determine the intervertebral stress, the L4 and L5 vertebras were made by using rapid prototyping. Between the vertebras the intervertebral disc was made by using silicon material. In the intervertebral disc five force sensors were inserted. A STEWART platform was used to remake the vertebra's relative movements during that time with the aid of the five force sensor, the intervertebral stress was recorded. It was clearly shown at what load and movements during the drive, spine musculoskeletal affections can appear.
本研究的目的是确定导致脊柱肌肉骨骼病变的椎间应力。为了确定椎间应力,采用快速成型技术制作L4和L5椎体。在椎体之间用硅材料制作椎间盘。在椎间盘内插入5个力传感器。在五力传感器的辅助下,利用STEWART平台重建这段时间内椎体的相对运动,记录椎间应力。它清楚地表明,在什么负荷和运动过程中,脊柱肌肉骨骼的影响可以出现。
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引用次数: 2
GeoQuesting: Mobile adventure game and web-based game editor geoquested:手机冒险游戏和网页游戏编辑器
Beata Brassai, Boglárka Varga, Károly Simon, Tamas Torok-Vistai
The GeoQuesting project is presented, including the functional overview of the components and some details regarding their implementation. Development tools, patterns and technologies are also described. The project includes a mobile game application and a web application for game creation. The main component of the project is an adventure game running on mobile devices. While playing the game the player has to solve quests and to find checkpoints in different locations. A web-based user interface is provided for editing, managing and publishing games easily. In this way various quests can be created using different types of conditions (question answering, finding checkpoints based on GPS position etc.). GeoQuesting can be used in different domains: such as education (e.g.: a game showcasing historical places in a city), tourism (e.g.: a game for touring landmarks in a region), marketing, entertainment industry etc.
介绍了geoquasting项目,包括组件的功能概述和有关其实现的一些细节。还描述了开发工具、模式和技术。该项目包括一个移动游戏应用程序和一个用于游戏创建的web应用程序。该项目的主要组成部分是一款运行在移动设备上的冒险游戏。在玩游戏时,玩家必须解决任务并在不同地点找到检查点。它提供了一个基于网络的用户界面,可以方便地编辑、管理和发布游戏。通过这种方式,玩家可以使用不同类型的条件创建各种任务(游戏邦注:如回答问题、根据GPS位置寻找检查点等)。geoquing可以应用于不同的领域,如教育(游戏邦注:如展示城市历史遗迹的游戏)、旅游(游戏邦注:如游览某个地区地标的游戏)、市场营销、娱乐行业等。
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引用次数: 7
A variant of two-step optimal fourth-order iterative method for solving nonlinear equation 求解非线性方程的两步最优四阶迭代法的一种变体
N. Ralević, Dejan Ćebić
In this paper a new variant of optimal fourth-order iterative scheme for finding simple root of nonlinear equation has been considered. The method is numerically compared with several relevant two-step methods. The numerical performances based on the test examples agree with the theoretical analysis of the method.
本文研究了求解非线性方程单根的最优四阶迭代格式的一种新变体。并与几种相关的两步法进行了数值比较。试验算例的数值计算结果与理论分析结果一致。
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引用次数: 0
MOOC — The educational revolution of the century MOOC——本世纪的教育革命
I. Rudas
Summary form only given. The New York Times declared 2012 as the year of the Massive Online Open Courses (MOOC). This also proves that MOOC is the latest and the most successful development in online education. These online courses are designed for large-scale participation, freely available with free access to all course materials, available through any web browser on any mobile device or computer The talk summarizes the main features of MOOCs, the history and the place of MOOC in Educational Delivery Models. The major players in the MOOC Universe and the two branches of MOOC, namely the The Stanford and MITx version and the rhizomatic version, are discussed. The second part of the talk deals with the future of MOOC, and expected advantages and disadvantages, the possible business orientation and the author's view, expectations and suggestions are summarized. In the last part the Óbuda University's initiative in MOOCs, called K-MOOC, its aims, realization, the first experiences and future plans are outlined.
只提供摘要形式。《纽约时报》宣布2012年为大规模在线开放课程(MOOC)年。这也证明了MOOC是在线教育最新、最成功的发展。这些在线课程是为大规模参与而设计的,所有课程材料都是免费的,可以通过任何移动设备或计算机上的任何网络浏览器免费获取。讲座总结了MOOC的主要特点,MOOC的历史和在教育交付模式中的地位。讨论了MOOC宇宙中的主要参与者以及MOOC的两个分支,即斯坦福和麻省理工学院版本和根茎版本。第二部分讨论了MOOC的未来,以及预期的优势和劣势,可能的商业方向和作者的观点,期望和建议。在最后一部分中,概述了Óbuda大学在mooc方面的倡议,即K-MOOC,其目标,实现,初步经验和未来计划。
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引用次数: 2
Comparison of different mobile WSN node localization techniques within the controlled microclimatic environment 可控小气候环境下不同移动WSN节点定位技术的比较
J. Simon
Localization is the method of finding a wireless sensor network (WSN) node's position in space. This paper presents the procedure for locating mobile nodes in a wireless sensor network, including the techniques for estimating internode distances and angles and how nodes compute their positions using trilateration, multilateration or triangulation. These methods use the distances of different nodes with known locations to compute a mobile node's 2D position. The location estimation is compared using these methods in a real test environment, in this case, a greenhouse. A comparison of localization error is also given based on a real measurement within the controlled microclimatic environment.
定位是确定无线传感器网络(WSN)节点在空间中的位置的方法。本文介绍了在无线传感器网络中定位移动节点的过程,包括估计节点间距离和角度的技术,以及节点如何使用三边测量、多边测量或三角测量来计算它们的位置。这些方法使用已知位置的不同节点的距离来计算移动节点的二维位置。在温室的实际测试环境中,对这些方法的位置估计进行了比较。在可控的小气候环境下进行了实测,给出了定位误差的比较。
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引用次数: 5
Software system for broadcasting and monitoring traffic information 广播和监控交通信息的软件系统
Beata Balazsi, Ors-Tihame Kardos, Sandor Raduly, Károly Simon
The purpose of the presented project is the development of a software system for broadcasting, tracking and managing traffic related information. The system contains a server and an Android client application for reporting and displaying traffic related events (traffic cameras, traffic jams, accidents, roadblocks, etc.). It also includes a web application for the system administrators and another web application for data management and analysis. Like other similar applications, the Sparrow project uses a predefined camera database, but it also gives opportunity for the users to report events in real-time. The software system ensures several additional functionalities, such as visual and audio notifications about the approaching events and data filtering possibilities. The interface of the client application is intuitive and it is easy and safe to use while driving.
本项目的目的是开发一个广播、跟踪和管理交通相关信息的软件系统。该系统包含一个服务器和一个Android客户端应用程序,用于报告和显示交通相关事件(交通摄像头,交通堵塞,事故,路障等)。它还包括一个供系统管理员使用的web应用程序和另一个用于数据管理和分析的web应用程序。与其他类似的应用程序一样,Sparrow项目使用预定义的相机数据库,但它也为用户提供了实时报告事件的机会。软件系统确保了一些额外的功能,例如关于即将发生的事件和数据过滤可能性的视觉和音频通知。客户端应用程序界面直观,驾驶时使用简单安全。
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引用次数: 2
Evolutionary algorithm based 9DOF sensor board calibration 基于进化算法的9DOF传感器板标定
Peter Sarcevic, Szilveszter Pletl, Zoltán Kincses
Accelerometers gyroscopes and magnetometers can be used in a large variety of applications, and their calibration is a very actual problem due to high error rates, especially when errors are integrated in time. Systematic errors from the measurement values can be removed by sensor calibration, thus the applicability of the sensor can be increased. In this paper, a new evolutionary algorithm-based, quick and easy-to-use calibration method is presented. The algorithm has been developed and tested with real measurement data of the above-mentioned sensors. During this work, measurement data have been collected with 9 degree of freedom (9DOF) sensor boards, which are built up of three-axis accelerometer, gyroscope and magnetometer. For accelerometer and magnetometer calibration, bias values, scale factors and non-orthogonality corrections have been calculated, while for the gyroscopes only offsets have been determined.
加速度计、陀螺仪和磁力计可用于各种各样的应用,由于其高错误率,特别是当误差被及时集成时,它们的校准是一个非常实际的问题。通过传感器标定可以消除测量值的系统误差,从而提高传感器的适用性。本文提出了一种基于进化算法的快速、易用的标定方法。利用上述传感器的实际测量数据对该算法进行了开发和测试。在这项工作中,测量数据被收集在9个自由度(9DOF)的传感器板上,该传感器板由三轴加速度计、陀螺仪和磁力计组成。对于加速度计和磁力计的校准,计算了偏置值、比例因子和非正交校正,而对于陀螺仪,只确定了偏移量。
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引用次数: 22
Advanced mobile communication and media devices and applications in the base of higher education 高等教育基地先进的移动通信与媒体设备及应用
G. Molnár, Zoltan Szuts
The incorporation of mobile devices and social media content into everyday life has radically changed the acquisition of information, reading, and learning mechanisms. As a consequence, a part of the users today form a demand for rapid acquisition of knowledge. It is now well known that users find information no longer only in printed, but in online sources and libraries, and search mostly on the world wide web. Today social networking sites have become a part of students' every day. Online social networking is now so deeply embedded in the lifestyles of students that it rivals television for their attention, according to a new study from Grunwald Associates LLC conducted in cooperation with the National School Boards Association. These sites and services are both independent of time and space and give students access to information as well as provide opportunity to become members of virtual groups. At the same time, the information boom has radically altered the teachers' roles. Teachers can no longer be a source of information, but are now meant to provide methodological assistance to students. There has never been such close links between the online collaborative working and learning environment. Both Hungarian and international practice shows many attempts and sets examples of direct or indirect use of the latest ICT-s (Information and Communication Technologies) in the teaching-learning processes. Due to the flexible nature of time and space management in the digital age, the “raison d'etre” of electronic and mobile learning is changing the environments and that is no longer question. The modern learning environment supported by ICT, latest mobile devices and online services is both effective and efficient. This modern communication services in addition to both traditional, narrative and verbal elements are built on new media elements where visuality and image sharing is a priority. Many foreign (Lev Manovich) and Hungarian (Sándor Forgó) empirical analysis deal with this issue. The new type of teaching-learning can addressed as connectivism and connective knowledge, which is adapted to 21st century man dynamic way of life. The central question to be examined in this paper is the use of advanced mobile communication services and applications (social media sites, virtual worlds, video sharing sites) in the base of higher education.
移动设备和社交媒体内容融入日常生活,从根本上改变了信息获取、阅读和学习机制。因此,今天的一部分用户形成了快速获取知识的需求。现在大家都知道,用户找到信息不再仅仅是在印刷,而是在网上资源和图书馆,并主要在万维网上搜索。今天,社交网站已经成为学生日常生活的一部分。格伦沃尔德联合有限责任公司(Grunwald Associates LLC)与美国全国学校董事会协会(National School Boards Association)合作进行的一项新研究显示,在线社交网络如今已深深融入了学生的生活方式,其吸引学生注意力的程度已堪比电视。这些网站和服务不受时间和空间的限制,为学生提供了获取信息的途径,并提供了成为虚拟群体成员的机会。与此同时,信息的繁荣也从根本上改变了教师的角色。教师不再是信息的来源,而是为学生提供方法上的帮助。在线协同工作与学习环境之间从未有过如此紧密的联系。匈牙利和国际实践显示了在教学过程中直接或间接使用最新信息和通信技术的许多尝试和例子。由于数字时代时间和空间管理的灵活性,电子和移动学习的“存在理由”正在改变环境,这已不再是问题。信息通信技术、最新移动设备和在线服务支持的现代学习环境既有效又高效。这种现代传播服务除了传统、叙事和语言元素之外,还建立在视觉和图像共享优先的新媒体元素之上。许多国外(Lev Manovich)和匈牙利(Sándor Forgó)的实证分析处理了这个问题。新型的教与学可以称为连接主义和连接知识,它适应了21世纪人类动态的生活方式。本文要研究的核心问题是在高等教育的基础上使用先进的移动通信服务和应用程序(社交媒体网站,虚拟世界,视频共享网站)。
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引用次数: 12
Interval-valued Chebyshev, Hölder and Minkowski inequalities based on g-integrals 基于g积分的区间值Chebyshev, Hölder和Minkowski不等式
S. Medić, T. Grbić, A. Perović, N. Duraković
A natural generalization of (classical) measures are monotone set valued functions, the so called non-additive measures. Further generalization of measures are interval-valued measures and interval-valued non-additive measures. Since interval-valued ⊕-measures, as a special case of interval-valued non-additive measures, have been extensively applied in the mathematical representation of the various aspects of uncertainty, the present paper offers a generalization of Chebyshev, Hölder and Minkowski types inequalities obtained by g-integrals for non-negative real-valued functions with respect to an interval-valued ⊕-measures.
(经典)测度的自然推广是单调集值函数,即所谓的非加性测度。测度的进一步推广是区间值测度和区间值非加性测度。由于区间值⊕测度作为区间值非加性测度的一种特例,在不确定性的数学表示中得到了广泛的应用,本文对非负实值函数关于区间值⊕测度的g积分所得到的Chebyshev、Hölder和Minkowski型不等式进行了推广。
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引用次数: 4
Semi-automatic analysis of algorithm complexity (Case study: Square-root computation) 算法复杂度半自动分析(案例研究:平方根计算)
Madalina Erascu
We report on our on-going efforts to apply real quantifier elimination to the (semi-)automatic complexity analysis of numerical algorithms. In particular, we describe a case study on the square root problem: given a real number x and an error bound, find a real interval such that it contains √x and its width is less than or equal to ε. A typical numerical algorithm starts with an initial interval and repeatedly updates it by applying a “refinement map” on it until it becomes narrow enough. In this paper, the complexity analysis amounts to find the smallest maximum number of loop iterations of the algorithm. Hence, the algorithm must be correct, terminating and optimal. It can be formulated as a quantifier elimination problem over real numbers. Hence, in principle, the complexity analysis can be carried out automatically. However, the computational requirement is huge, making the automatic analysis practically impossible with the current general real quantifier elimination software. We overcame the difficulty by (1) carefully reducing a complicated quantified formula into several simpler ones and (2) automatically eliminating the quantifiers from the resulting ones using the state-of-the-art quantifier elimination software. As the result, we were able to compute semi-automatically the complexity of a class of optimal contracting maps.
我们报告了我们正在进行的将实量词消除应用于数值算法的(半)自动复杂性分析的努力。特别地,我们描述了一个关于平方根问题的案例研究:给定一个实数x和一个误差界,求一个包含√x且其宽度小于或等于ε的实数区间。典型的数值算法从初始间隔开始,并通过在其上应用“细化图”来重复更新它,直到它变得足够窄。在本文中,复杂度分析的目的是寻找算法的最小最大循环迭代次数。因此,算法必须是正确的、终止的和最优的。它可以被表述为实数上的量词消去问题。因此,原则上,复杂性分析可以自动进行。然而,由于计算量巨大,目前通用的实量词消去软件实际上无法实现自动分析。我们克服了这个困难:(1)仔细地将一个复杂的量化公式简化成几个更简单的公式;(2)使用最先进的量词消除软件自动从结果公式中消除量词。因此,我们能够半自动地计算一类最优收缩映射的复杂性。
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引用次数: 0
期刊
2014 IEEE 12th International Symposium on Intelligent Systems and Informatics (SISY)
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