The development of high capacity storage media and moving image file format standards (e.g. MPEG-2) have improved the quality of digital video and provided the possibility of enhanced digital video browsing techniques. This paper describes an approach to search and navigation in video databases which automatically identifies shots in a video sequence to present a single frame from each shot that best represents the shot as a whole. Using the approach a storyboard is generated which can be either visually scanned by the user, or searched using automatic techniques such as query-by-visual-example (QVE).
{"title":"Finding the cut of the wrong trousers: fast video search using automatic storyboard generation","authors":"P. Macer, P. Thomas, N. Chalabi, J. Meech","doi":"10.1145/257089.257333","DOIUrl":"https://doi.org/10.1145/257089.257333","url":null,"abstract":"The development of high capacity storage media and moving image file format standards (e.g. MPEG-2) have improved the quality of digital video and provided the possibility of enhanced digital video browsing techniques. This paper describes an approach to search and navigation in video databases which automatically identifies shots in a video sequence to present a single frame from each shot that best represents the shot as a whole. Using the approach a storyboard is generated which can be either visually scanned by the user, or searched using automatic techniques such as query-by-visual-example (QVE).","PeriodicalId":281135,"journal":{"name":"Conference Companion on Human Factors in Computing Systems","volume":"128 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1996-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116578054","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Much of what we do we do with other people. We conduct business, gossip, play games, and take classes with others, both in person and through computers. Joint activities like these axe advanced through sequences of brief joint actions, The problem is this. It takes delicate coordination against the common ground of the participants to initiate such actions. Person A has to arrange for person B (1) to commit to taking part (2) in a particular joint action (3) in a particular role (4) at a particular time and place. I will argue that people have principled ways of solving this problem, and that designers can and should leverage these principles when supporting these activities through computers and other technologies.
{"title":"Arranging to do things with others","authors":"H. H. Clark","doi":"10.1145/257089.257234","DOIUrl":"https://doi.org/10.1145/257089.257234","url":null,"abstract":"Much of what we do we do with other people. We conduct business, gossip, play games, and take classes with others, both in person and through computers. Joint activities like these axe advanced through sequences of brief joint actions, The problem is this. It takes delicate coordination against the common ground of the participants to initiate such actions. Person A has to arrange for person B (1) to commit to taking part (2) in a particular joint action (3) in a particular role (4) at a particular time and place. I will argue that people have principled ways of solving this problem, and that designers can and should leverage these principles when supporting these activities through computers and other technologies.","PeriodicalId":281135,"journal":{"name":"Conference Companion on Human Factors in Computing Systems","volume":"47 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1996-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129642267","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This paper describes a study of how software developers use a technology, software configuration management systems, in their work. The study uses qualitative methods in three case studies to find out how well configuration management systems support the coordination of software development work. Results from this study will help to inform the design of technologies that support group work and provide insights into the complexities of software development.
{"title":"Understanding the role of configuration management systems in software development","authors":"Rebecca E. Grinter","doi":"10.1145/257089.257122","DOIUrl":"https://doi.org/10.1145/257089.257122","url":null,"abstract":"This paper describes a study of how software developers use a technology, software configuration management systems, in their work. The study uses qualitative methods in three case studies to find out how well configuration management systems support the coordination of software development work. Results from this study will help to inform the design of technologies that support group work and provide insights into the complexities of software development.","PeriodicalId":281135,"journal":{"name":"Conference Companion on Human Factors in Computing Systems","volume":"3 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1996-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128343875","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
The proliferation of World Wide Web pages with poor usability is a serious problem because these pages waste user time, discourage exploration and could be responsible for a large amount of unnecessary traffic on the Internet. To alleviate this problem, we are proposing a set of simple guidelines for designing usable Web pages. The guidelines were compiled from a heuristic evaluation of existing Web sites. An experiment was conducted to evaluate the usability of home pages designed with the proposed guidelines. The experiment demonstrated that designers of Web pages can improve the usability of home pages by applying these guidelines.
{"title":"Guidelines for designing usable World Wide Web pages","authors":"J. Borges, Israel Morales, Néstor J. Rodríguez","doi":"10.1145/257089.257320","DOIUrl":"https://doi.org/10.1145/257089.257320","url":null,"abstract":"The proliferation of World Wide Web pages with poor usability is a serious problem because these pages waste user time, discourage exploration and could be responsible for a large amount of unnecessary traffic on the Internet. To alleviate this problem, we are proposing a set of simple guidelines for designing usable Web pages. The guidelines were compiled from a heuristic evaluation of existing Web sites. An experiment was conducted to evaluate the usability of home pages designed with the proposed guidelines. The experiment demonstrated that designers of Web pages can improve the usability of home pages by applying these guidelines.","PeriodicalId":281135,"journal":{"name":"Conference Companion on Human Factors in Computing Systems","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1996-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131146098","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This tutorial presents many of the user interface issues a developer must deal with when developing virtual reality (VR) systems, including virtual body definition and control, choosing interaction devices and techniques, system evaluation criteria, and choosing a development environment.
{"title":"User interface issues for virtual reality systems","authors":"Chris Esposito","doi":"10.1145/257089.257358","DOIUrl":"https://doi.org/10.1145/257089.257358","url":null,"abstract":"This tutorial presents many of the user interface issues a developer must deal with when developing virtual reality (VR) systems, including virtual body definition and control, choosing interaction devices and techniques, system evaluation criteria, and choosing a development environment.","PeriodicalId":281135,"journal":{"name":"Conference Companion on Human Factors in Computing Systems","volume":"39 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1996-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134330041","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
E. Bergman, A. Edwards, Deborah Kaplan, Greg Lowney, T. Raman, E. Johnson
Despite high profile discussions of user-centered design in the CHI community, until recently a substantial population of users has been largely ignored. Users who have restricted or no use of hands, eyes, ears, or voice due to environment, task context, repetitive strain injury, or disability constitute a diverse and significant user population, but these users receive relatively little mention in mainstream HCI conferences or literature. Design considerations for users with vision, hearing, or movement impairments overlap with those for the general population across a variety of tasks and contexts (e.g., high workload tasks, automobile systems, phone interfaces). Following on this theme, the panel will promote discussion of so-called “Universal Design” -design for the broadest possible range of users.
{"title":"Universal design: everyone has special needs","authors":"E. Bergman, A. Edwards, Deborah Kaplan, Greg Lowney, T. Raman, E. Johnson","doi":"10.1145/257089.257893","DOIUrl":"https://doi.org/10.1145/257089.257893","url":null,"abstract":"Despite high profile discussions of user-centered design in the CHI community, until recently a substantial population of users has been largely ignored. Users who have restricted or no use of hands, eyes, ears, or voice due to environment, task context, repetitive strain injury, or disability constitute a diverse and significant user population, but these users receive relatively little mention in mainstream HCI conferences or literature. Design considerations for users with vision, hearing, or movement impairments overlap with those for the general population across a variety of tasks and contexts (e.g., high workload tasks, automobile systems, phone interfaces). Following on this theme, the panel will promote discussion of so-called “Universal Design” -design for the broadest possible range of users.","PeriodicalId":281135,"journal":{"name":"Conference Companion on Human Factors in Computing Systems","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1996-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134364575","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
GOALS AND ACTIVITIES The design workshop brings together a group of individuals who are experienced in GUI design and development and are willing to share and compare their methods, techniques, required resources, etc. The major goal is to externalize the skills and important activities of experienced designers, specifically y as they apply to moving from user-centered analysis to artifact design. Ron Zeno. Documentum. Inc. 567~ Gibraltar Drive ‘ Pleasanton, CA 94588-8547 510-463-6800, Ron. Zeno@documentum. com
目标和活动设计研讨会汇集了一群在GUI设计和开发方面有经验的人,他们愿意分享和比较他们的方法,技术,所需的资源等。主要目标是外化有经验的设计师的技能和重要活动,特别是当它们应用于从以用户为中心的分析转向工件设计时。罗恩芝诺。Documentum。567~直布罗陀Drive ' Pleasanton, CA 94588-8547 510-463-6800, Ron。Zeno@documentum。com
{"title":"Transforming user-centered analysis into concrete design","authors":"L. Wood, Ron Zeno","doi":"10.1145/257089.257427","DOIUrl":"https://doi.org/10.1145/257089.257427","url":null,"abstract":"GOALS AND ACTIVITIES The design workshop brings together a group of individuals who are experienced in GUI design and development and are willing to share and compare their methods, techniques, required resources, etc. The major goal is to externalize the skills and important activities of experienced designers, specifically y as they apply to moving from user-centered analysis to artifact design. Ron Zeno. Documentum. Inc. 567~ Gibraltar Drive ‘ Pleasanton, CA 94588-8547 510-463-6800, Ron. Zeno@documentum. com","PeriodicalId":281135,"journal":{"name":"Conference Companion on Human Factors in Computing Systems","volume":"28 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1996-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130136410","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
ScienceSpace is a collection of immersive virtual realities designed to explore the potential utility of physical immersion and multisensory perception to aid in the learning of science. Through the design and evaluation of ScienceSpace, we are learning lessons about the virtual reality interface and the development of immersive virtual worlds for education. This paper descxibesthese lessons.
{"title":"ScienceSpace: lessons for designing immersive virtual realities","authors":"M. Salzman, R. Loftin, C. Dede, D. McGlynn","doi":"10.1145/257089.257167","DOIUrl":"https://doi.org/10.1145/257089.257167","url":null,"abstract":"ScienceSpace is a collection of immersive virtual realities designed to explore the potential utility of physical immersion and multisensory perception to aid in the learning of science. Through the design and evaluation of ScienceSpace, we are learning lessons about the virtual reality interface and the development of immersive virtual worlds for education. This paper descxibesthese lessons.","PeriodicalId":281135,"journal":{"name":"Conference Companion on Human Factors in Computing Systems","volume":"144 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1996-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116391299","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This tutorial will focus on why and how to do observations of users in their own worksite. It will focus on practical application of techniques which can help systems professionals incqorate user input early in the development process.
{"title":"Structured observation: techniques for gathering information about users in their own world","authors":"S. Dray","doi":"10.1145/257089.257355","DOIUrl":"https://doi.org/10.1145/257089.257355","url":null,"abstract":"This tutorial will focus on why and how to do observations of users in their own worksite. It will focus on practical application of techniques which can help systems professionals incqorate user input early in the development process.","PeriodicalId":281135,"journal":{"name":"Conference Companion on Human Factors in Computing Systems","volume":"105 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1996-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114596824","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
J. H. Obradovich, Philip J. Smith, S. Guerlain, Jack W. Smith, S. Rudmann, L. Sachs, J. Svirbley, M. Kennedy, P. Strohm
{"title":"Design concepts for an instructional tool: teaching abductive reasoning in antibody identification","authors":"J. H. Obradovich, Philip J. Smith, S. Guerlain, Jack W. Smith, S. Rudmann, L. Sachs, J. Svirbley, M. Kennedy, P. Strohm","doi":"10.1145/257089.257097","DOIUrl":"https://doi.org/10.1145/257089.257097","url":null,"abstract":"","PeriodicalId":281135,"journal":{"name":"Conference Companion on Human Factors in Computing Systems","volume":"19 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1996-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133292514","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}