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Proceedings Frontiers in Education 35th Annual Conference最新文献

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Work in progress - teaching complex product design with art 正在进行的工作-用艺术教授复杂的产品设计
Pub Date : 2005-10-19 DOI: 10.1109/FIE.2005.1612118
A. Sirinterlikci, J. Mativo
This paper presents ongoing efforts in teaching complex system design of animatronic toys and animatrons by following product design and job shop practices respectively. The design process is divided into two tiers. The first covers from conception to early prototyping, while the second encompasses mechatronics. This paper includes a description of the methodology and curriculum developed and followed for the first tier. The first-tier includes heavy art content no matter what the goal is, a toy or a unique item for entertainment purposes such as movies or commercials. Sketches of the product or animatron, modeling through sculpture materials, molding, and prototyping are utilized by use of art materials and manual techniques as applies to even industrial product design. A first-tier workshop for gifted and talented secondary school students designed and executed during development efforts. The three-day workshop consisted mini-lessons complemented with laboratories. A higher level content was also utilized at post-secondary courses
本文分别从产品设计和作业车间的实践出发,介绍了在电子玩具和电子机器人的复杂系统设计教学中所做的努力。设计过程分为两层。第一个涵盖了从概念到早期原型,而第二个涵盖了机电一体化。本文包括对第一层开发和遵循的方法和课程的描述。第一层包含大量美术内容,无论目标是什么,是玩具还是电影或广告等娱乐目的的独特道具。产品或动画的草图,通过雕塑材料建模,成型和原型是利用艺术材料和手工技术,适用于工业产品设计。在开发过程中为有天赋和才华的中学生设计和执行的一级讲习班。为期三天的讲习班包括小型课程和实验室。高等教育课程也采用了更高层次的内容
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引用次数: 3
Pan-mentoring in creative engineering design – the coordination of individual and team creativity 创意工程设计的泛指导–个人和团队创造力的协调
Pub Date : 2005-10-19 DOI: 10.1109/FIE.2005.1612253
S. Ekwaro-Osire, P. Orono
Pan-mentoring is an approach to creative engineering design education establishing a close relationship with and within design teams of students. This paper focuses on the role of the pan-mentor in creative engineering design as a coordinator of individual creativity and team creativity. Globalization and fast changing technologies require that engineering design education prepare students to become flexible, innovative, and resourceful engineers. This translates into an emphasis on creativity in a wider sense than is currently practiced. Such an approach involves: analyzing individual learning types; providing engineering design tools, such as hand sketches; and introducing evolutionary design. This also involves exploring the notion of team creativity, including gender and ethnicity issues. In this context the role of the pan-mentor consists of: helping students to effectively tap their creativity as individuals and as teams; guiding them through the design process at both the individual and team level; and encouraging self-reflection and assessment. This paper will show that the coordination of individual and team creativity under the guidance of a pan-mentor can enhance engineering design education and help to prepare students for a fast changing future
泛指导是一种创造性工程设计教育的方法,与学生的设计团队建立密切的关系。本文主要探讨泛导师在创意工程设计中作为个体创造力和团队创造力的协调者所扮演的角色。全球化和快速变化的技术要求工程设计教育培养学生成为灵活、创新和足智多谋的工程师。这意味着在更广泛的意义上强调创造力,而不是目前的实践。这种方法包括:分析个人学习类型;提供工程设计工具,如手绘草图;引入进化设计。这也涉及到探索团队创造力的概念,包括性别和种族问题。在这种背景下,泛导师的角色包括:帮助学生有效地挖掘他们作为个人和团队的创造力;在个人和团队层面指导他们完成设计过程;鼓励自我反思和评估。本文将说明,在泛导师的指导下,个人与团队创造力的协调可以提升工程设计教育,帮助学生为快速变化的未来做好准备
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引用次数: 8
Work in progress - mobile computer based classroom assessment 正在进行的工作-基于移动计算机的课堂评估
Pub Date : 2005-10-19 DOI: 10.1109/FIE.2005.1611904
C. Kim
Formative assessment of student progress and attitudes is important to our continuous improvement process, but collecting and compiling the data is burdensome without using computer tools. This research is to set up a mobile computer based lab that enables faculty who teach in traditional classrooms without computers to use testing and survey tools. The technologies necessary to develop such system including wireless communication, World Wide Web (WWW), database, and mobile computing are investigated in this research. The real-time based formative assessment of student is proposed. A hardware configuration for real-time assessment is also proposed in the research
对学生的进步和态度的形成性评估对我们的持续改进过程很重要,但如果不使用计算机工具,收集和汇编数据是非常繁重的。这项研究旨在建立一个移动计算机实验室,使在没有计算机的传统教室教学的教师能够使用测试和调查工具。本文对无线通信、万维网、数据库和移动计算等技术进行了研究。提出了基于实时的学生形成性评价方法。研究中还提出了一种实时评估的硬件配置方案
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引用次数: 6
Web-based grading: further experiences and student attitudes 网络评分:进一步的经验和学生的态度
Pub Date : 2005-10-19 DOI: 10.1109/FIE.2005.1612144
D. Juedes
This paper describes recent improvements to and experiences with Web-based grading software that has been developed by the author at Ohio University. The software, named WBGP for the web-based grading project, provides facilities to build, test, and annotate student source code with comments concerning programming style and documentation. The software produces a collection of Web-pages for each student project that describes the results of testing, the grading decisions, and the resulting score. The software is able to build student portfolios consisting of all students projects for a given course. In addition, the software is able to generate reports on the type and frequency of grading comments and the correctness of student projects. The paper describes continued experiences in web-based grading of computer science projects at Ohio University. In particular, we describe the various challenges of grading interactive student projects. Finally, this paper describes the results of a student survey concerning the web-based grading software. Students were surveyed concerning the ease of use and understanding of the generated Web-pages, their attitudes towards students portfolios, and their attitudes towards web-based grading. In general, the students responses were positive
本文描述了作者在俄亥俄大学开发的基于网络的评分软件的最新改进和经验。该软件名为WBGP,用于基于web的评分项目,它提供了构建、测试和注释学生源代码的工具,并对编程风格和文档进行了注释。该软件为每个学生的项目生成一组网页,其中描述了测试结果、评分决定和最终分数。该软件能够建立学生作品集,包括所有学生的项目,为一个给定的课程。此外,该软件还能够生成关于评分评论的类型和频率以及学生项目的正确性的报告。本文描述了俄亥俄大学计算机科学项目基于网络评分的持续经验。特别地,我们描述了给互动式学生项目评分的各种挑战。最后,本文描述了一项关于网络评分软件的学生调查结果。我们调查了学生对生成的网页的易用性和理解程度,他们对学生作品集的态度,以及他们对网络评分的态度。总的来说,学生们的反应是积极的
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引用次数: 3
A Course in Professional Practice for Juniors 三年级专业实践课程
Pub Date : 2005-10-19 DOI: 10.1109/FIE.2005.1612256
L. Nagurney, R. Adrezin
To better prepare our students for working with multidisciplinary teams on large projects, the University of Hartford College of Engineering has introduced a junior course entitled Engineering Practice. This one credit course is taken jointly by junior students from all engineering disciplines. The main goal of the course is to have the students work on a large project where the decisions made by other groups will affect choices made by their group and to reinforce the reality that most engineering projects require engineers to work in multi-disciplinary teams. A third goal is to show that engineers must present their work to political or regulatory bodies for a project to be approved. This course has now been taught for 3 years. The results of the evaluation of the course by the students and faculty will be discussed
为了让我们的学生更好地准备与多学科团队在大型项目中合作,哈特福德大学工程学院开设了一门名为“工程实践”的初级课程。这一学分课程由所有工程学科的大三学生共同修习。本课程的主要目标是让学生在一个大型项目中工作,在这个项目中,其他小组的决策将影响他们小组的决策,并强化大多数工程项目要求工程师在多学科团队中工作的现实。第三个目标是表明工程师必须向政治或监管机构提交他们的工作才能获得批准。这门课现在已经教了3年了。学生和教师对课程的评价结果将进行讨论
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引用次数: 1
Enhancing undergraduate AI courses through machine learning projects 通过机器学习项目加强本科人工智能课程
Pub Date : 2005-10-19 DOI: 10.1109/FIE.2005.1611941
Z. Markov, I. Russell, T. Neller, S. Coleman
It is generally recognized that an undergraduate introductory artificial intelligence course is challenging to teach. This is, in part, due to the diverse and seemingly disconnected core topics that are typically covered. The paper presents work funded by the National Science Foundation to address this problem and to enhance the student learning experience in the course. Our work involves the development of an adaptable framework for the presentation of core AI topics through a unifying theme of machine learning. A suite of hands-on semester-long projects are developed, each involving the design and implementation of a learning system that enhances a commonly-deployed application. The projects use machine learning as a unifying theme to tie together the core AI topics. In this paper, we will first provide an overview of our model and the projects being developed and will then present in some detail our experiences with one of the projects, Web User Profiling, which we have used in our AI class
人们普遍认为,本科人工智能入门课程的教学具有挑战性。这在一定程度上是由于通常涵盖的核心主题的多样性和看似不相关。本文介绍了由美国国家科学基金会资助的工作,以解决这一问题,并提高学生在课程中的学习体验。我们的工作包括通过统一的机器学习主题开发一个可适应的框架,用于展示核心人工智能主题。开发了一套实践性的学期项目,每个项目都涉及一个学习系统的设计和实现,该系统增强了一个常用部署的应用程序。这些项目使用机器学习作为一个统一的主题,将核心人工智能主题联系在一起。在本文中,我们将首先提供我们的模型和正在开发的项目的概述,然后将详细介绍我们在其中一个项目中的经验,即我们在AI课程中使用的Web User Profiling
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引用次数: 20
Active learning exercises in introductory mechanics: results of a two-year study 力学导论中的主动学习练习:一项为期两年的研究结果
Pub Date : 2005-10-19 DOI: 10.1109/FIE.2005.1611905
P. Venugopal, R. Ross
This paper reports the results of an assessment of an in-class active learning exercise in introductory physics courses. The assessment was conducted to explore conceptual issues in student understanding of Newton's Laws. The goal of this paper is to explore common misconceptions and student difficulties in mechanics across a wide range of student abilities and backgrounds. Students were made to work, individually and in groups, on an in-class assignment that was specifically designed for this purpose. A preliminary study was published earlier. The in-class active learning exercise was modified, based on the results from this study. We present a comparison of the results from both years. We found that the method students used to solve the assignment differed depending on the version of the exercise provided
本文报告了对物理导论课程中课堂主动学习练习的评估结果。评估的目的是探讨学生对牛顿定律理解中的概念性问题。本文的目的是探讨不同能力和背景的学生在力学方面的常见误解和困难。学生们被要求以个人或小组的形式完成一项专门为此目的设计的课堂作业。早些时候发表了一项初步研究。根据本研究的结果,对课堂主动学习练习进行了修改。我们对这两年的结果进行了比较。我们发现,学生解决作业的方法因所提供的练习版本而异
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引用次数: 1
Work in Progress - An Assessment of Inquiry-Based Activities in a Second Semester Introductory Physics Laboratory 正在进行的工作-第二学期物理实验室导论探究性活动的评估
Pub Date : 2005-10-19 DOI: 10.1109/FIE.2005.1612120
Robert Ross, P. Venugopal
We have developed a set of inquiry-based student activities which are appropriate for a second semester general physics laboratory. The hands-on, active learning laboratory experiments utilize simple, inexpensive equipment to facilitate student learning of various direct current circuit concepts. Activities are based on the results of previously published physics education research. This paper reports on the results of an assessment that has been given to a group of student that possess a wide range of abilities and backgrounds. Students were concurrently enrolled in either a calculus or algebra based lecture course. The ongoing assessment process utilizes the Determining and Interpreting Resistive Electric Circuit Concepts Test (DIRECT). We present the results of the assessment and relate these results to the inquiry-based instructional methods
我们开发了一套适合第二学期普通物理实验室的探究式学生活动。动手,主动学习实验室实验利用简单,廉价的设备,以方便学生学习各种直流电路的概念。活动是基于以前发表的物理教育研究的结果。本文报告了对一组具有广泛能力和背景的学生进行评估的结果。学生们同时参加微积分或代数基础的讲座课程。正在进行的评估过程利用确定和解释电阻电路概念测试(DIRECT)。我们提出了评估的结果,并将这些结果与探究式教学方法联系起来
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引用次数: 6
Work in Progress - Developing the Community of Software Engineering Educators 正在进行的工作-发展软件工程教育者社区
Pub Date : 2005-10-19 DOI: 10.1109/FIE.2005.1611952
G. Hislop, T. Hilburn, M. Lutz, M. Sebern
SWENET, the network community for software engineering education, is an NSF funded project to produce and organize high-quality materials supporting software engineering education. The project supports faculty members delivering software engineering degrees and also individual software engineering courses in other computing degrees. SWENET also seeks to foster the development of the community of software engineering educators. This paper discusses plans to continue this development beyond the period of the initial NSF grant. The paper begins with a summary of the SWENET efforts to create course materials and other SWENET activities. The paper also addresses future directions in developing shared course materials, and creation of permanent resources and mechanisms for interaction among software engineering educators
SWENET,软件工程教育的网络社区,是NSF资助的一个项目,用于生产和组织支持软件工程教育的高质量材料。该项目支持教师提供软件工程学位和其他计算机学位的个人软件工程课程。SWENET还寻求促进软件工程教育工作者社区的发展。本文讨论了在最初的NSF资助期之后继续这一发展的计划。该文件首先概述了SWENET为创建课程材料和其他SWENET活动所做的努力。本文还讨论了开发共享课程材料的未来方向,以及为软件工程教育者之间的交互创建永久资源和机制
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引用次数: 4
Work in progress - using emerging technologies to assess student software development projects 正在进行的工作-使用新兴技术评估学生的软件开发项目
Pub Date : 2005-10-19 DOI: 10.1109/FIE.2005.1612153
E. Derrick, K. T. Stevens
To improve student engagement, Radford University's (RU) Department of Information Technology has established an award competition for the best student project team from among our software engineering and information systems senior capstone courses. This research focuses on the use of emerging technologies for assessing projects from different courses with multiple sections and different professors. We have access to a range of new technologies to support this effort, including a campus-wide wireless network and wireless Tablet PCs with useful software. Our report describes a preliminary methodology for conducting the assessment. Besides discovering some impact of competition on student learning, we expect our results will be useful to the academic community-at-large, providing examples of the effective use of new technologies for project-based course assessment
为了提高学生的参与度,雷德福大学(RU)信息技术系为我们的软件工程和信息系统高级顶点课程中的最佳学生项目团队建立了一个奖项竞赛。这项研究的重点是利用新兴技术来评估来自不同课程、不同部门和不同教授的项目。我们可以使用一系列新技术来支持这项工作,包括校园无线网络和带有有用软件的无线平板电脑。我们的报告描述了进行评估的初步方法。除了发现竞争对学生学习的一些影响外,我们希望我们的结果对整个学术界有用,为基于项目的课程评估提供有效使用新技术的例子
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引用次数: 2
期刊
Proceedings Frontiers in Education 35th Annual Conference
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