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2014 IEEE International Conference on Robotics and Biomimetics (ROBIO 2014)最新文献

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Analytical inverse kinematic computation for anthropomorphic manipulator based on human-like motion optimization and maximum reachable region optimization 基于仿人运动优化和最大可达区域优化的拟人机械臂解析运动学逆计算
Pub Date : 2014-12-01 DOI: 10.1109/ROBIO.2014.7090679
Jing Xia, Zainan Jiang, Hong Liu, H. Cai
This paper describes a redundant resolution method for 7-DOF anthropomorphic manipulator with joint limits, which considers the optimization of human-like motion and the optimization of the maximum reachable region of the manipulator's tip. First, a novel method for computing the set of feasible arm angle under joint limits is presented. Second, a relation describing the movement characteristics of human arm is introduced to determine human-like arm configuration. Last to obtain the maximum movable range of manipulator, how to apply the set of feasible arm angles along the given trajectory is investigated through an example to handle the unfeasible optimal arm angle heuristically. A kinematic simulation demonstrates the validity of the proposed redundant resolution method.
针对具有关节极限的7自由度拟人机械臂,提出了一种考虑仿人运动优化和机械臂尖端最大可达区域优化的冗余解析方法。首先,提出了一种计算关节极限下可行臂角集的新方法。其次,引入描述人臂运动特征的关系式,确定类人臂构型;最后,为了获得机械手的最大活动范围,通过实例研究了如何在给定轨迹上应用可行臂角集合来启发式地处理不可行的最优臂角。运动学仿真验证了该方法的有效性。
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引用次数: 3
Parameter identification and controller design for flexible joint of Chinese space manipulator 中国空间机械臂柔性关节参数辨识与控制器设计
Pub Date : 2014-12-01 DOI: 10.1109/ROBIO.2014.7090321
T. Zou, F. Ni, Chuangqiang Guo, Weisi Ma, Hong Liu
Manipulators with flexible joints are widely used as the space manipulators, whereas the elasticity of flexible joint leads to poor dynamic performance. To solve the influence of elasticity, the paper is to establish the model of flexible joint, identify the parameters, and design the controller. The off-line methods are applied to identify the current coefficient and the parameters of flexible joint model. The controller is designed based on the theory of state feedback and pole assignment. To make the calculation of controller gains easier, more precise and more intuitive, the nominal stiffness is introduced. The simulation results and the experimental results indicate that the proposed controller can improve the dynamic performance and reduce the vibration of the manipulator compared with the traditional PD controller.
具有柔性关节的机械臂作为空间机械臂被广泛使用,但柔性关节的弹性导致其动力学性能较差。为了解决弹性的影响,本文建立了柔性关节的模型,进行了参数辨识,并设计了控制器。采用离线方法辨识柔性关节模型的电流系数和参数。该控制器是基于状态反馈和极点配置理论设计的。为了使控制器增益的计算更容易、更精确、更直观,引入了标称刚度。仿真结果和实验结果表明,与传统的PD控制器相比,所提出的控制器可以提高机械手的动态性能,降低机械手的振动。
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引用次数: 7
Development of a person counting system using a 3D laser scanner 使用三维激光扫描仪的人员计数系统的开发
Pub Date : 2014-12-01 DOI: 10.1109/ROBIO.2014.7090627
Shun Akamatsu, Naohiro Shimaji, T. Tomizawa
The purpose of the present study is to develop a person counting system using a 3D laser scanner. The system consists of a person-detection component, a tracking component, and a counting component. The person-detection component detects human bodies as a point cloud, even if a number of people are close to each other. To achieve this, we use a method of grouping the point cloud towards the bottom from the top. The tracking component tracks the detected person using a Kalman filter. The counting component counts the number of people who enter and exit a structure. Experimental results obtained in the present study reveal that the proposed system can recognize individual pedestrians and count the number of people passing through crowded outdoor environments.
本研究的目的是开发一个使用三维激光扫描仪的人计数系统。该系统由人员检测组件、跟踪组件和计数组件组成。人体检测组件将人体作为点云进行检测,即使许多人彼此靠近。为了实现这一点,我们使用一种从上到下对点云进行分组的方法。跟踪组件使用卡尔曼滤波器跟踪被检测的人。计数组件对进入和退出结构的人数进行计数。本研究的实验结果表明,该系统可以识别单个行人,并计算通过拥挤室外环境的人数。
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引用次数: 18
A novel artificial bee colony optimization algorithm for global path planning of multi-robot systems 一种新的多机器人系统全局路径规划的人工蜂群优化算法
Pub Date : 2014-12-01 DOI: 10.1109/ROBIO.2014.7090494
Lianhang Dou, Min Li, Y. Li, Qing-Ying Zhao, Jie Li, Zhongya Wang
This paper presents a path planning and collision avoidance method based on artificial bee colony (ABC) optimization algorithm for multi-robot systems. Standard ABC algorithm can find a proper way for the robots quickly, but it still has shortcomings. An improved artificial bee colony optimization algorithm (IABC) is proposed to plan a reasonable collision-free path for each robot of a multi-robot system in complicated environment. Based on standard ABC algorithm, a new objective function is derived for global planning of each robot's path. The initialization strategy and fitness function are also optimized to improve the performance of IABC algorithm. Compared with standard ABC algorithm, IABC algorithm simplifies the parameter setting and achieves better performance. The feasibility and availability of the proposed IABC algorithm have been verified by simulation results.
提出了一种基于人工蜂群优化算法的多机器人系统路径规划与避碰方法。标准ABC算法可以快速找到适合机器人的路径,但仍存在不足。提出了一种改进的人工蜂群优化算法(IABC),为复杂环境下多机器人系统中每个机器人规划合理的无碰撞路径。在标准ABC算法的基础上,导出了机器人路径全局规划的新目标函数。对初始化策略和适应度函数进行了优化,提高了IABC算法的性能。与标准ABC算法相比,IABC算法简化了参数设置,取得了更好的性能。仿真结果验证了所提IABC算法的可行性和有效性。
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引用次数: 5
Development of a nerve model of eyeball motion nerves to simulate the disorders of eyeball movements for neurologic examination training 开发眼球运动神经模型,模拟眼球运动障碍,用于神经系统检查训练
Pub Date : 2014-12-01 DOI: 10.1109/ROBIO.2014.7090414
L. Wang, Chunbao Wang, L. Duan, Ai Niibori, Yusaku Miura, Yurina Sugamiya, W. Kong, Q. Shi, H. Ishii, S. Sessa, M. Zecca, A. Takanishi, Zhengzhi Wu, J. Qin, Weiguang Li
Cranial nerve examination takes an important role in the physical examination. All the medical staffs need to be trained to master the skills for examination. By now, several training methods have been carried out for medical training including training with the simulated patient (SP). However, considering the characters of eyeball, the involuntary actions cannot be simulated by Sp. With the developments of technology, more and more robot heads have been launched. However, these simulators only focus on mimicking the healthy human abilities, not simulating disorders for medical training. In this paper, we propose a novel eyeball motion nerve model which is used in the head robot named WKH-2(Waseda Kyotokagaku Head Robot No.2). This robot is designed to simulate the disorders of eyeball movements to give the trainee a full training on cranial examination. The motor nerve model is carried out from mimicking the real eyeball nerve structure. And the functions of each part are designed from analysis of the real functions of each organ. In this robot, the effects of eyeball motion nerve system, and various symptoms are simulated. Making use of this robot, a systematic training on the skills as well as the understanding of medical knowledge is provided. Finally, several experiments are carried out to verify our proposed system. The experimental results show that the approach is worth following in further research.
脑神经检查在体格检查中占有重要地位。所有的医务人员都需要接受培训,掌握考试的技能。到目前为止,已经开展了几种医学培训方法,包括与模拟患者(SP)的培训。但是由于眼球的特性,这种无意识的动作是Sp无法模拟的。随着技术的发展,越来越多的机器人头被推出。然而,这些模拟器只专注于模仿健康人的能力,而不是模拟医学训练的疾病。本文提出了一种新的眼球运动神经模型,并应用于头部机器人WKH-2(Waseda Kyotokagaku head robot No.2)。这个机器人是为了模拟眼球运动的紊乱,给受训者一个完整的颅脑检查训练。运动神经模型是在模拟真实眼球神经结构的基础上建立的。通过对各器官实际功能的分析,设计了各部分的功能。在这个机器人中,模拟了眼球运动神经系统的影响,以及各种症状。利用该机器人进行系统的技能训练和对医学知识的理解。最后,通过实验验证了系统的有效性。实验结果表明,该方法值得进一步研究。
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引用次数: 0
Autonomous vehicle global navigation approach associating sensor based control and digital maps 基于传感器控制和数字地图的自动驾驶汽车全球导航方法
Pub Date : 2014-12-01 DOI: 10.1109/ROBIO.2014.7090699
Elisa C. M. Pereira, Danilo Alves de Lima, A. Victorino
This paper proposes a global navigation strategy for autonomous vehicle combining sensor based control and digital maps information. In order to avoid localization problems in urban environments, this approach intends to solve the global navigation focusing on two local navigation tasks: road lane following and road intersection maneuvers. For that, it is important to use digital maps, once they provide a rich database containing information about the environment structure, like speed limit, number of lanes, traffic directions, etc. Associating the data extracted from the digital map with local navigation approaches, the vehicle is able to perform its global navigation task. The experiments take into account real data and a simulated scenario, which show the viability of this approach.
提出了一种基于传感器控制和数字地图信息相结合的自动驾驶汽车全局导航策略。为了避免城市环境下的定位问题,该方法主要针对道路车道跟随和道路交叉口机动两个局部导航任务来解决全局导航问题。为此,重要的是要使用数字地图,一旦它们提供了一个丰富的数据库,其中包含有关环境结构的信息,如速度限制,车道数量,交通方向等。将从数字地图中提取的数据与本地导航方法相关联,车辆能够执行其全球导航任务。实验考虑了真实数据和模拟场景,表明了该方法的可行性。
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引用次数: 12
On the control of a two-wheeled balancing path-following robot 两轮平衡路径跟踪机器人的控制研究
Pub Date : 2014-12-01 DOI: 10.1109/ROBIO.2014.7090622
Jianlan Luo, Zhewen Tian, Jintao Yang
Two-wheeled balancing robots have been widely used for research and market purposes. This paper focuses on the control of such a robot to maximize its velocity when following certain paths. Dynamic model is constructed based on Lagrange equation; an efficient but low CPU-cost complementary filter is proposed to realize the accurate estimation of robot's posture; three independent PID controllers are employed to achieve separate control tasks and then unified under a proposed global control scheme. Experiment results show that this robot could run at the speed of 2.2 m/s with rejecting disturbances.
两轮平衡机器人已广泛应用于研究和市场用途。本文的研究重点是如何控制这种机器人,使其在一定的路径下速度最大化。基于拉格朗日方程建立动态模型;为了实现机器人姿态的准确估计,提出了一种高效且cpu成本低的互补滤波器;采用三个独立的PID控制器分别完成控制任务,然后在提出的全局控制方案下进行统一。实验结果表明,该机器人能够以2.2 m/s的速度运行,并且能够抑制干扰。
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引用次数: 1
Human action classification based on sequential bag-of-words model 基于序贯词袋模型的人类行为分类
Pub Date : 2014-12-01 DOI: 10.1109/ROBIO.2014.7090677
Hong Liu, Qiaoduo Zhang, Qianru Sun
Recently, approaches utilizing spatial-temporal features have achieved great success in human action classification. However, they typically rely on bag-of-words (BoWs) model, and ignore the spatial and temporal structure information of visual words, bringing ambiguities among similar actions. In this paper, we present a novel approach called sequential BoWs for efficient human action classification. It captures temporal sequential structure by segmenting the entire action into sub-actions. Each sub-action has a tiny movement within a narrow range of action. Then the sequential BoWs are created, in which each sub-action is assigned with a certain weight and salience to highlight the distinguishing sections. It is noted that the weight and salience are figured out in advance according to the sub-action's discrimination evaluated by training data. Finally, those sub-actions are used for classification respectively, and voting for united result. Experiments are conducted on UT-interaction dataset and Rochester dataset. The results show its higher robustness and accuracy over most state-of-the-art classification approaches.
近年来,利用时空特征的人类行为分类方法取得了很大的成功。然而,它们通常依赖于词袋(bow)模型,忽略了视觉词的时空结构信息,导致相似动作之间存在歧义。在本文中,我们提出了一种新的方法,称为顺序bow,用于有效的人类行为分类。它通过将整个操作分割成子操作来捕获时间顺序结构。每个子动作在一个狭窄的动作范围内都有一个微小的移动。然后创建连续的bow,其中为每个子操作分配一定的权重和显著性,以突出显示不同的部分。值得注意的是,该方法是根据训练数据评估的子动作的区分度,提前计算出子动作的权重和显著性。最后,分别对这些子动作进行分类,并对统一的结果进行投票。在ut -交互数据集和Rochester数据集上进行了实验。结果表明,该方法比大多数最先进的分类方法具有更高的鲁棒性和准确性。
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引用次数: 2
Asymptotic stabilization of quadrotor helicopter's attitude using an optimal hierarchical control technique 基于最优层次控制技术的四旋翼直升机姿态渐近稳定
Pub Date : 2014-12-01 DOI: 10.1109/ROBIO.2014.7090581
Wafaa Hadjadj-Aoul, A. Mokhtari, A. Benallegue
A hierarchical controller design based on nonlinear optimal theory and backstepping technique is developed. This control law which stabilizes globally the attitude of the system for all the equilibrium points, is parameterized by quaternions. First, for the kinematic subsystem, we design a virtual optimal angular velocity. To obtain the global minimum of the performance index, this optimal angular velocity is only discontinuous in initial values. It can be regarded as a combination of open loop control and closed loop control. Then for the dynamic subsystem, we design a optimal control that can force the angular velocity to track the virtual optimal angular velocity. Thus, we design a control that is more natural and efficient use of energy, fact that states converge to the nearest equilibrium. The effectiveness of the proposed method is demonstrated by simulation results.
提出了一种基于非线性优化理论和反演技术的分层控制器设计方法。该控制律用四元数参数化,使系统的姿态全局稳定于所有平衡点。首先,针对运动学子系统,设计了虚拟最优角速度。为了获得性能指标的全局最小值,该最优角速度仅在初始值上不连续。它可以看作是开环控制和闭环控制的结合。然后,针对动态子系统,设计了一种使角速度跟踪虚拟最优角速度的最优控制。因此,我们设计了一种更自然、更有效地利用能量的控制,事实上,状态收敛到最近的平衡。仿真结果验证了该方法的有效性。
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引用次数: 2
A multi-robot foraging model on deciding predation risk vs. food quality trade-offs 捕食风险与食物质量权衡的多机器人觅食模型
Pub Date : 2014-12-01 DOI: 10.1109/ROBIO.2014.7090495
Nishant Sharma, Parikshit Maini, P. Sujit
Foraging is the process of collecting food from the environment. Several food sources may be available in the environment with different properties like food nutrition, distance from the nest, predator risk, etc. A forager must collect food from source at any point in time. Forager may not always select a food source with the highest food quality as the associated risk due to predators may be high. On the other hand, the food source with poor quality may not be sufficient for community growth. Thus, foragers need to perform tradeoffs between predation risk and food intake depending on the food source properties and forager requirements. This behavior is common in several species like ants, squirrels, etc. In this paper, we apply the trade-off mechanisms observed in nature to multi-robot systems. Multiple robots can be used in several information/object foraging applications. The robots can autonomously make decisions using the trade-off information to select a foraging patch that satisfies the desired information/object collection goal and maximizes their safety. We propose a cost-reward model for robots that takes foraging history of the agent and the current food quantity at the nest to compute the modalities of a trade-off. The model is validated through simulations on ROS.
觅食是从环境中收集食物的过程。环境中可能有几种食物来源,它们具有不同的特性,如食物营养、与巢穴的距离、捕食者的风险等。觅食者必须在任何时间点从源头收集食物。觅食者可能并不总是选择食物质量最高的食物来源,因为与捕食者相关的风险可能很高。另一方面,质量差的食物来源可能不足以满足社区的增长。因此,觅食者需要在捕食风险和食物摄入量之间进行权衡,这取决于食物来源的性质和觅食者的要求。这种行为在蚂蚁、松鼠等物种中很常见。在本文中,我们将自然界中观察到的权衡机制应用于多机器人系统。多个机器人可以用于多个信息/对象搜索应用。机器人可以利用权衡信息自主决策,选择满足所需信息/对象收集目标并使其安全性最大化的觅食补丁。我们提出了一个机器人的成本-奖励模型,该模型采用代理的觅食历史和当前巢穴的食物数量来计算权衡的模式。通过对ROS的仿真验证了该模型的有效性。
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引用次数: 0
期刊
2014 IEEE International Conference on Robotics and Biomimetics (ROBIO 2014)
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