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Penerapan Model Pembelajaran Problem Based Learning untuk Meningkatkan Hasil Belajar dan Aktivitas Belajar Siswa 基于学习模式的应用问题学习来提高学生的学习成绩和学习活动
Pub Date : 2022-09-30 DOI: 10.31539/joes.v5i2.4415
Masitoh Fitriyanti, Lusiana Lulsiana, Ali Kameni
This study aims to improve student learning outcomes and learning activities by applying problem-based learning model Problem Based Learning in mathematics subjects for students of class XI IPA 4 SMA Negeri 3 Lubuklinggau. This research uses a“classroom action research design that uses a classroom action research design using a qualitative approach using the Hopkins model in two cycles. Each cycle consists of four stages, namely planning, activity, observation, and reflection. The research subjects were 20 students of class XI”IPA 4 as many as 20 people. The object of the research is the results and learning activities. Data collection techniques were carried out through tests and student activity observation sheets. The results of the research in cycle 1, the average value reached 74.25 and the percentage of classical learning complete was 65%. In cycle II the average value increased to 85.5 and the presentation of classical learning was 90% complete. Student activity in learning cycle 1 with an average of 14.9 is included in the good category with a vulnerable value of 24 and a classical presentation of 62.1 (good enough), and increased in cycle II to 20.71 included in the very good category with a vulnerable value of 24, and classical presentation 81.05 (very good). Problem-based learning model Problem Based Learning (PBL) can improve learning outcomes and student learning activities in learning mathematics in class XI IPA 4 SMA Negeri 3 Lubuklinggau.   Keywords: Learning Outcomes, Learning Activities, Problem Based Learning
本研究采用“课堂行动研究设计”,采用定性方法,采用霍普金斯模型,分两个周期进行课堂行动研究设计。每个周期包括四个阶段,即计划、活动、观察和反思。研究的对象是结果和学习活动。数据收集技术通过测试和学生活动观察表进行。在周期1的研究结果中,平均值达到74.25,完成经典学习的比例为65%。在第二阶段,平均分增加到85.5分,完成了90%的经典学习呈现。学生在学习周期1的平均成绩为14.9分,属于良好类别,脆弱值为24分,古典表现为62.1分(足够好);在学习周期2的学生活动成绩增加到20.71分,属于非常好类别,脆弱值为24分,古典表现为81.05分(非常好)。关键词:学习成果、学习活动、基于问题的学习
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引用次数: 0
Peningkatan Kemampuan Pemecahan Masalah Melalui Model Problem Based Learning 通过基于问题的学习模式提高解决问题的能力
Pub Date : 2022-09-30 DOI: 10.31539/joes.v5i2.4449
Ayu Setyawati, N. Kesumawati, Dessy Atikah
The purpose of this study is to improve the creative thinking ability of class X TITL 1 students of SMk Negeri 1 South Indralaya through the application of problem-based learning models. This study used a class action research method in two action cycles. The data collection techniques used are tests and observations. This class action research has 4 stages that must be met, namely planning, implementation, observation and reflection. The research subjects in this study were students of class X TITL 1 students of SMK Negeri 1 South Indralaya  total of 35 students consisting of 20 men and 15 women. From the results of the study showed that the value of student’s problem solving skills increased, this can be seen in the completion of student learning in the first cycle, the average score of students in problem solving skills was 61.21% with the category of enough, then in cycle II the average score of student’s problem solving was 82.37%.  This is supported by the results of observations, student activity has increased, in cycle I the percentage of student activity reached a total score of 193 with a percentage of 68.93%, cycle II increased to a total score of 231 with a percentage of 82.50%. So, it can be concluded that by showing that the Problem Based Learning learning model can also increase student learning activities in problem solving and learning activities of class X TITL 1 students of SMK Negeri 1 South Indralaya  Keywords: Problem Based Learning, Problem Solving Skill
本研究的目的是通过应用基于问题的学习模式来提高南英德拉亚州SMk Negeri 1中学X班的学生创造性思维能力。本研究采用两个行动周期的集体诉讼研究方法。使用的数据收集技术是测试和观察。本次集体诉讼研究必须经历四个阶段,即策划、实施、观察和反思。本研究的研究对象为南因德拉亚州SMK Negeri 1的X班学生,共有35名学生,其中男性20名,女性15名。从研究结果来看,学生的问题解决能力的价值有所提高,这可以看出,在学生完成第一个周期的学习时,学生的问题解决能力的平均得分为61.21%,类别为足够,然后在第二周期,学生的问题解决能力的平均得分为82.37%。观察结果也支持了这一点,学生的活动有所增加,在第一轮学生活动的百分比达到总分193分,占68.93%,在第二轮学生活动的百分比增加到总分231分,占82.50%。因此,可以得出结论,通过展示问题为基础的学习模式也可以增加学生在问题解决方面的学习活动,以及SMK Negeri 1 South Indralaya X班TITL 1学生的学习活动
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引用次数: 0
Pengaruh Penggunaan Media Sosial Terhadap Prestasi Belajar Siswa Kelas V SD 社交媒体对五年级学生学习成绩的影响
Pub Date : 2022-09-30 DOI: 10.31539/joes.v5i2.4343
S. Harianti, Ragil Aria Dewanto, Rahmiati Rahmiati, Aries Suharso
This study aims to determine the effect of using social media on learning achievement in fifth grade students at SDN Kaliabang Tengah VIII Bekasi. This research was conducted in the even semester of the 2021/2022 academic year. The research method used is quantitative correlation. The instrument used for data collection is a questionnaire in the form of a statement in the form of a Likert scale for the use of social media and the average value of student report cards in the even semester of the 2021/2022 academic year for learning achievement. The results of the research, namely the calculation of the Normality test using Kolmogrof Smirnov, showed a significance value greater than 0.05, namely 0.200 > 0.05, then the sample data was normally distributed. And the Linearity test using the Simple Linear Regression test obtained a significant value of 0.000 < 0.05, it is concluded that the data sample is linearly distributed or related. In testing the hypothesis used Product Moment correlation test with a significant level of 0.05 obtained r table = 0.444. Significance is usually seen in the results of Sig. (2-tailed) the value = 0.000 < 0.05 and the correlation magnitude (r) 0.444 > 0.254 is greater than rtable, meaning that the correlation or relationship between the two variables is significant at the 0.05 level and can be seen from the number of the correlation coefficient. So Ha is accepted and Ho is rejected. The conclusion of this study states that there is a significant influence between the use of social media and the learning achievement of fifth graders at SDN Kaliabang Tengah VIII Bekasi.
本研究旨在确定使用社交媒体对Kaliabang Tengah VIII Bekasi小学五年级学生学习成绩的影响。本研究是在2021/2022学年的偶数学期进行的。本研究采用定量相关研究方法。数据收集使用的工具是一份以李克特量表形式陈述的问卷,用于社交媒体的使用,以及2021/2022学年偶数学期学生成绩单的学习成绩平均值。研究结果,即使用Kolmogrof Smirnov进行正态性检验计算,显著性值大于0.05,即0.200 > 0.05,则样本数据为正态分布。而线性检验采用简单线性回归检验得到显著值0.000 < 0.05,说明数据样本呈线性分布或相关。在检验假设时,采用显著水平为0.05的积矩相关检验,得到r表= 0.444。通常在Sig (2-tailed)的结果中可以看到显著性,其值= 0.000 < 0.05且相关幅度(r) 0.444 > 0.254大于rtable,这意味着两个变量之间的相关性或关系在0.05水平上是显著的,可以从相关系数的个数上看出。Ha被接受了,Ho被拒绝了。本研究的结论表明,社交媒体的使用对Kaliabang Tengah VIII Bekasi小学五年级学生的学习成绩有显著的影响。
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引用次数: 0
Pengembangan Media Exploading Box Pop Up 3D Pada Pembelajaran Tematik Kelas IV Sekolah Dasar
Pub Date : 2022-08-29 DOI: 10.31539/joes.v5i2.4460
Aren Frima, Aswarliansyah Aswarliansyah, Rafelda Octa Wahyuni
This study aims to develop a learning product in the form of developing learning media Exploading Box Pop Up 3d in Class IV thematic learning at SD Negeri 76 Lubuklinggau which is valid and practical. This type of research is research and development (R&D) with the development model used, namely 4D (define, design, develop and desiminate). The research sample or the subject of class IV students totaling 16 students. Data collection techniques were carried out through interviews, documentation, and questionnaires. The data analysis technique uses the average score. The results showed that: 1) The quality of the 3d pop up box exploding media seen from the aspect of validity was included in the valid category with an average score of 0.76%; 2) The quality of the 3d pop-up box exploding media is seen from the practicality aspect of student responses with a score of 71.5% and teachers with an average of 91%. So it can be concluded that the pop up 3d pop-up box media in thematic learning of theme 1 sub-theme 1 meets the valid and practical criteria so that it can be used in learning.
本研究旨在开发一种有效且实用的学习产品,以开发学习媒体的形式在SD Negeri 76 Lubuklinggau四年级专题学习中使用爆炸盒子弹出3d。这种类型的研究是研究和开发(R&D),使用的开发模式,即4D(定义,设计,开发和淘汰)。本研究样本为四班学生,共16名学生。数据收集技术通过访谈、文件和问卷进行。数据分析技术使用平均分数。结果表明:1)从效度角度看,三维弹出框爆炸媒体的质量被纳入有效范畴,平均得分为0.76%;2) 3d弹出框爆炸媒体的质量从实用性方面来看,学生的回答得分为71.5%,教师的平均得分为91%。由此可见,主题1子主题1主题学习中的弹出式三维弹出框媒体符合有效实用的标准,可以在学习中使用。
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引用次数: 1
Kurikulum IMAD (`Idaad Almu'allimin Wa Ad-Duah) di Pesanan Islam Terpadu Daarul Fikri
Pub Date : 2022-08-16 DOI: 10.31539/joes.v5i2.4288
This study aims to explore the IMAD Curriculum (`Idaad Almu'allimin wa Ad-duah) at the Daarul Fikri Integrated Islamic Boarding School. This research is a library approach. The Daarul Fikri Integrated Islamic Boarding School, the Qobasat An-nur Foundation, implements a curriculum with the Superior Program for memorizing the Koran with mutqin, Linguistics, IMAD MD 4 (Muallim wa Ad-Duah) Dirosah Islamiyah (DI) curriculum or Islamic Science and equipped with a curriculum service (MIPA, Information Technology) and Living Skills. The typical curriculum of IMAD MD 4 (Muallim wa Ad-Duah) Dirosah Islamiyah (DI) or Islamic Sciences and equipped with an official curriculum (MIPA, Information Technology) and Living Skills. The concept of holistic Islamic education is able to touch the main objects: Ruhiyah, Aqliyah and Jasadiyah. Which aims to bring students who are able to achieve success in this world and the hereafter.
本研究旨在探讨Daarul Fikri综合伊斯兰寄宿学校的IMAD课程(' Idaad Almu'allimin wa Ad-duah)。这项研究是一种图书馆方法。Daarul Fikri综合伊斯兰寄宿学校,Qobasat An-nur基金会,实施了一项高级课程,包括背诵古兰经,语言学,IMAD MD 4 (Muallim wa Ad-Duah) Dirosah Islamiyah (DI)课程或伊斯兰科学课程,并配备了课程服务(MIPA,信息技术)和生活技能。IMAD MD 4的典型课程(Muallim wa Ad-Duah) Dirosah Islamiyah (DI)或伊斯兰科学,并配备了官方课程(MIPA,信息技术)和生活技能。整体伊斯兰教育的概念能够触及主要对象:Ruhiyah, Aqliyah和Jasadiyah。其目的是使学生能够在这个世界和以后取得成功。
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引用次数: 0
Pengaruh Permainan Bowling Bergambar Angka Terhadap Keterampilan Kognitif Anak Usia Dini 数字保龄球游戏对幼儿认知技能的影响
Pub Date : 2022-07-27 DOI: 10.31539/joes.v5i2.4103
Nostalgianti Citra, Pascalian Hadi Pradana, Nabilah Nabilah, Ade Irma N
This research is carried out in order to find out whether there is an influence or impact on the number-illustrated bowling game on the cognitive skills of early childhood at Nurus Sa'adah Kindergarten 03 Paluombo hamlet, Sumbersalak village, Ledokombo district. The technique used as a reference in data collection is to use the method of observation (observation) and documentation. The population in this research is as many as 20. Determination of the sample randomly with the sampling technique is not random. Pre-experimental research design Pretest-posttest design for the group. The analysis method uses simple regression and the number of samples used is N = 20 students. The results of this research indicate that Ha is accepted and H0 is rejected. Based on the results of this research, it shows that there is a significant effect of bowling with numbers on the cognitive skills of early childhood.
本研究旨在了解数字保龄球游戏是否对勒多孔布区Sumbersalak村Paluombo村03 Nurus Sa'adah幼儿园幼儿认知技能有影响或影响。在数据收集中作为参考的技术是使用观察(观察)和记录的方法。这项研究的人口多达20人。用抽样技术随机确定样本不是随机的。实验前研究设计组前-后测试设计。分析方法采用简单回归,样本数为N = 20名学生。本研究结果表明,Ha被接受,H0被拒绝。本研究结果表明,数字保龄球对幼儿的认知能力有显著影响。
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引用次数: 0
Kurikulum Kearifan Lokal Bali Berbasis Heutagogy di Sekolah Dasar 以巴厘岛小学为基础的本地教学课程
Pub Date : 2022-07-09 DOI: 10.31539/joes.v5i1.3475
Ayu Trisna, D. Wahyudin, Rusman Rusman, C. Riyana, A. Pragholapati
This study focuses on dissecting the heutagogy-based local wisdom curriculum as a strategy for optimizing primary school student learning. The study method uses bibliographic research by prioritizing the integrity and accuracy of sources, relationships, meaning relations, and conformity with the focus of the study. Based on the results of the study, it can be concluded as follows: (1) The local wisdom curriculum is a curriculum model that elaborates and actualizes a set of noble values ​​that are embraced or have become the belief of a society, which is adapted to the characteristics of the educational goals that have been previously set. , (2) Heutagogy is a learning approach that optimally provides opportunities for students to make choices freely about the material to be studied and how to learn it, (3) heutagogy is not only oriented to efforts to master a certain competence, but also to capacity building. and the capability of students' competencies, including elaborating the local values ​​of the community, so that this makes the learning outcomes of students better and more meaningful.
本研究重点剖析基于教法的地方智慧课程作为优化小学生学习的策略。该研究方法采用书目研究,优先考虑来源、关系、意义关系的完整性和准确性,并与研究重点保持一致。根据研究结果,可以得出以下结论:(1)地方智慧课程是一种课程模式,它将一套被社会所接受或已成为社会信仰的崇高价值观加以阐述和实现,并与先前设定的教育目标的特点相适应。(2)习得学是一种学习方法,它最大限度地为学生提供了自由选择学习材料和学习方法的机会;(3)习得学不仅着眼于努力掌握某种能力,而且着眼于能力建设。以及学生能力的能力,包括阐释社区的本地价值观,从而使学生的学习成果更好,更有意义。
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引用次数: 1
Upaya Peningkatan Hasil Belajar Siswa Kelas V Dengan Menerapkan Model Paired Story Telling 通过讲故事模型提高V班学生的学习成绩
Pub Date : 2022-06-30 DOI: 10.31539/joes.v5i1.3915
Sutarmi Sutarmi
The purpose of this study was to determine the increase in student learning outcomes in understanding light and its properties in the fifth grade science subject at SD Negeri 47 Lubuklinggau by using the paired story telling learning model. The method used in this research is the Classroom Action Research (CAR) method which begins with pre-action data and is carried out in two research cycles. The results showed that student learning outcomes in pre-cycle 9 students completed (33.33%) increased in cycle 1 to 18 students completed (66.67%) and in cycle 2 managed to increase to 24 students completed (88.89%). In conclusion, the Think Pair Share learning model can improve student learning outcomes on material about natural events. Keywords: Light, Paired Story Telling, PTK
本研究的目的是利用配对讲故事的学习模式,确定在卢巴克灵高SD Negeri 47的五年级科学课程中,学生在理解光及其性质方面的学习成果的增加。本研究中使用的方法是课堂行动研究(CAR)方法,该方法从行动前数据开始,分两个研究周期进行。结果表明,在第1周期,完成第9周期前学生的学习成果从33.33%提高到18人(66.67%),在第2周期提高到24人(88.89%)。综上所述,思维对共享学习模式可以提高学生对自然事件材料的学习效果。关键词:光,结对故事,PTK
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引用次数: 0
Pengaruh Penggunaan Model Pembelajaran TPS Berbantuan Video Pembelajaran Terhadap Hasil Belajar Siswa 通过学习视频使用TPS学习模式对学生学习成绩的影响
Pub Date : 2022-06-30 DOI: 10.31539/joes.v5i1.3966
Siti Rahmani Yanti, K. Ibrahim
This study aims to determine the influence of science learning outcomes by using the TPS (Think, Pair, Share) learning model assisted by learning videos on class V students at SDN Lubang Buaya 08 . This research uses a quantitative approach with a Quasi Experimental method type Posttest-Only Control Group Design. The population in this study was all class V students at SDN Lubang Buaya 08  in the even semester of the 2021-2022 academic year. The study sample totaled 64 learners from classes V-B and V-C. This sampling technique uses the Cluster Random Sampling method. The research instrument is in the form of an objective test of multiple-choice questions consisting of 40 questions. The instrument was first tested in class V-D with a total of 32 learners. The calculation of the validity test uses the Correlation Point Biserial formula on 40 questions in multiple choice form with the results of 27 valid questions and 13 drop questions. Meanwhile, in the reliability test using KR-21, it obtained a rhitung of 0.84 with a high level of reliable interpretation. Furthermore, there is a test of the analysis   requirements carried out, namely the normality test with the lilliefors formula, which obtained normally distributed data from the experimental class and the control class. Furthermore, a homogeneity test calculation was carried out using the Fisher test which obtained homogeneous distribution group variance homogeneously distributed Then, the hypothesis test using the t-test resulted in a calculation of 4,138 with a significant 5% resulting in the rejection of H0. The results of this study can be concluded that there is an influence of the TPS (Think, Pair, Share) learning model assisted by learning videos on Science Learning Outcomes at SDN Lubang Buaya 08. Keyword: TPS, Learning Videos, Science, Learning Outcomes
本研究旨在以鲁邦布亚08中学五班学生为对象,采用TPS (Think, Pair, Share)学习模式,辅以学习视频,确定科学学习成果的影响。本研究采用准实验方法进行定量研究,采用后验控制组设计。本研究的人群为2021-2022学年双学期SDN鲁邦布亚08的五班学生。研究样本共64人,分别来自V-B和V-C班。这种抽样技术使用集群随机抽样方法。研究工具的形式是一个客观的选择题测试,由40个问题组成。该仪器首先在V-D班进行了测试,共有32名学习者。效度检验的计算采用了40道选择题的相关点双列公式,其中有效题27道,drop题13道。同时,在使用KR-21进行信度检验时,获得了0.84的信度,具有较高的信度解释水平。然后对分析需求进行检验,即利用lilliefors公式进行正态性检验,得到实验班和对照班的正态分布数据。进一步,采用Fisher检验进行同质性检验计算,得到同质分布的组方差均匀分布,然后采用t检验进行假设检验,计算结果为4138,显著5%,拒绝H0。本研究的结果可以得出结论,通过学习视频辅助的TPS (Think, Pair, Share)学习模式对SDN Lubang Buaya 2008的科学学习成果有影响。关键词:TPS,学习视频,科学,学习成果
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引用次数: 0
Upaya Peningkatan Belajar Tematik Melalui Model Pembelajaran Kooperatif Tipe Make A Match 通过合作学习模式创建匹配来增加主题学习的努力
Pub Date : 2022-06-30 DOI: 10.31539/joes.v5i1.3913
Karmilah Karmilah
This study aims to improve learning outcomes of thematic learning themes 3 sub-themes of my daily tasks at home in class II B SD Negeri 47 Lubuklinggau in the 2021/2022 academic year by applying the make a match type of cooperative learning model. The method used in this classroom action research is the Kurt Lewin model in which there are 4 (four) stages, namely planning, action, observation, and reflection. The subjects in this study were second grade students of SD Negeri 47 Lubuklinggau which consisted of 25 students. The results showed that the application of the make a match type cooperative model could increase student activity. On the results of the observation of student activities in the first cycle, namely 70.83, and increased to 91.7 in the second cycle. The increase in student learning outcomes can be seen from the average score of Indonesian language subjects in the pre-cycle of 62.00 with a percentage of 48%, in the first cycle it became 71.20, with a percentage of 68%, and increased to 83.20, with a percentage 88% in cycle II. In mathematics, there was also an increase in the pre-cycle by 61.60, with a percentage of 40%, in the first cycle to 73.20 with a percentage of 72%, and increased to 84.40, with a percentage of 84% in the second cycle. In conclusion, the cooperative learning model of the make a match type can improve thematic learning outcomes.   Keywords: Learning Outcomes, Thematic, Make a Match Cooperative Model  
本研究旨在应用make a match型合作学习模式,提高2021/2022学年在Lubuklinggau Negeri 47 II班我在家日常任务的专题学习主题3个子主题的学习效果。本次课堂行动研究使用的方法是Kurt Lewin模型,该模型分为4个阶段,即计划、行动、观察和反思。本研究的研究对象为SD Negeri 47 Lubuklinggau的二年级学生,共25名学生。结果表明,应用配对型合作模式可以提高学生的积极性。对学生活动的观察结果,第一周期为70.83,第二周期为91.7。学生学习成果的提高可以从前一个周期的印尼语科目平均分为62.00分,百分比为48%看出,第一个周期的印尼语科目平均分为71.20分,百分比为68%,到第二周期的印尼语科目平均分增加到83.20分,百分比为88%。在数学中,前周期也增加了61.60,百分比为40%,在第一个周期增加到73.20,百分比为72%,在第二个周期增加到84.40,百分比为84%。综上所述,配对型合作学习模式能够提高主题学习效果。关键词:学习成果、主题、配对合作模式
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引用次数: 1
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Journal of Elementary School (JOES)
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