Pub Date : 2022-10-31DOI: 10.23887/jppp.v6i3.52840
M. Solehuddin, Wahyul Amien Syafei, R. Gernowo
Aktivitas pembelajaran di kelas dipengaruhi oleh berbagai aspek, salah satunya adalah aspek perencanaan pembelajaran yang dilaksanakan oleh guru. Guru sering menemui kesulitan dalam penyusunan RPP karena mayoritas pendidik belum memahami perumusan parameter dan tujuan belajar mengajar. Penelitian ini bertujuan untuk menganalisis metode decision tree untuk meningkatkan kualitas rencana pelaksanaan pembelajaran dengan algoritma C4.5. Metode pada studi ini memakai decision tree algortitma C4.5 dalam melaksanakan klasifikasi data kedalam kelas yang sudah tersedia. Metode ini digunakan karena keunggulannya dalam hal kecepatan dan klasifikasi sederhana sehingga mudah untuk diinterprestasikan oleh manusia. Jenis Pengumpulan data dengan wawancara, studi pustaka, dan studi lapangan. Hasil dari penelitian ini menunjukkan dari total data sebanyak 927 berbentuk csv dan data training yang yang dicoba diinputkan kedalam sistem sebanyak 30 menghasilkan tingkat akurasi 90%. Studi ini harapannya bisa berguna bagi pendidik sebagai rujukan didalam penyusunan RPP yang baik dan benar untuk kedepannya. Implikasi penelitian ini diharapkan dapat meningkatkan kualitas rencana pelaksanaan pembelajaran.
{"title":"Metode Decision Tree untuk Meningkatkan Kualitas Rencana Pelaksanaan Pembelajaran dengan Algoritma C4.5","authors":"M. Solehuddin, Wahyul Amien Syafei, R. Gernowo","doi":"10.23887/jppp.v6i3.52840","DOIUrl":"https://doi.org/10.23887/jppp.v6i3.52840","url":null,"abstract":"Aktivitas pembelajaran di kelas dipengaruhi oleh berbagai aspek, salah satunya adalah aspek perencanaan pembelajaran yang dilaksanakan oleh guru. Guru sering menemui kesulitan dalam penyusunan RPP karena mayoritas pendidik belum memahami perumusan parameter dan tujuan belajar mengajar. Penelitian ini bertujuan untuk menganalisis metode decision tree untuk meningkatkan kualitas rencana pelaksanaan pembelajaran dengan algoritma C4.5. Metode pada studi ini memakai decision tree algortitma C4.5 dalam melaksanakan klasifikasi data kedalam kelas yang sudah tersedia. Metode ini digunakan karena keunggulannya dalam hal kecepatan dan klasifikasi sederhana sehingga mudah untuk diinterprestasikan oleh manusia. Jenis Pengumpulan data dengan wawancara, studi pustaka, dan studi lapangan. Hasil dari penelitian ini menunjukkan dari total data sebanyak 927 berbentuk csv dan data training yang yang dicoba diinputkan kedalam sistem sebanyak 30 menghasilkan tingkat akurasi 90%. Studi ini harapannya bisa berguna bagi pendidik sebagai rujukan didalam penyusunan RPP yang baik dan benar untuk kedepannya. Implikasi penelitian ini diharapkan dapat meningkatkan kualitas rencana pelaksanaan pembelajaran.","PeriodicalId":31821,"journal":{"name":"Jurnal Penelitian dan Pengembangan Pendidikan Luar Biasa","volume":"1 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-10-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"83068780","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-10-31DOI: 10.23887/jppp.v6i3.52501
Meyyana Andriyani, Rahayu Condro Murti, Ali Mustadi, Hanum Hanifa Sukma, Nur Septia Isma Gunarti
Virus corona atau Covid -19 merupakan suatu virus yang baru yang muncul pada tahun 2019. Datangnya covid -19 menjadi tantangan bagi suatu lembaga pendidikan yang dimana suatu pembelajaran dilakukan secara konvensional ketika datang covid-19 ini menjadi suatu adaptasi yang baru bagi pendidik, peserta didik, begitupun orang tua peserta didik. Hadirnya covid-19 ini menyebabkan pembelajaran dilakukan secara daring. Pembelajaran daring inilah yang menjadi alternatif untuk memecahkan permasalahan yang muncul pada masa pandemi covid-19. Penelitian ini bertujuan untuk menganalisis persepsi mahasiswa terhadap perkuliahan daring sebagai sarana pembelajaran selama covid-19. Penelitian ini menggunakan pendekatan studi kasus deskriptif. Subyek penelitian ini adalah mahasiswa pendidikan guru sekolah dasar semester 2, dengan jumlah sampel 47 Mahasiswa. Pengumpulan data dalam penelitian ini dilakukan dengan kuesioner dengan cara mengirim google form yang harus diisi oleh mahasiswa pendidikan guru sekolah dasar. Hasil penelitian menunjukkan bahwa bahwa mahasiswa terbiasa menggunakan teknologi pembelajaran; kemudahan akses dimana saja dan kapan saja ketika proses pembelajaran asalkan jaringan bagus; aplikasi yang digunakan dalam pembelajaran daring; hambatan mahasiswa ketika pelaksanaan pembelajaran daring; dampak negatif pembelajaran daring; dan harapan mahasiswa terhadap pembelajaran daring.
{"title":"Persepsi Mahasiswa terhadap Perkuliahan Daring pada Masa Pandemi Covid-19","authors":"Meyyana Andriyani, Rahayu Condro Murti, Ali Mustadi, Hanum Hanifa Sukma, Nur Septia Isma Gunarti","doi":"10.23887/jppp.v6i3.52501","DOIUrl":"https://doi.org/10.23887/jppp.v6i3.52501","url":null,"abstract":"Virus corona atau Covid -19 merupakan suatu virus yang baru yang muncul pada tahun 2019. Datangnya covid -19 menjadi tantangan bagi suatu lembaga pendidikan yang dimana suatu pembelajaran dilakukan secara konvensional ketika datang covid-19 ini menjadi suatu adaptasi yang baru bagi pendidik, peserta didik, begitupun orang tua peserta didik. Hadirnya covid-19 ini menyebabkan pembelajaran dilakukan secara daring. Pembelajaran daring inilah yang menjadi alternatif untuk memecahkan permasalahan yang muncul pada masa pandemi covid-19. Penelitian ini bertujuan untuk menganalisis persepsi mahasiswa terhadap perkuliahan daring sebagai sarana pembelajaran selama covid-19. Penelitian ini menggunakan pendekatan studi kasus deskriptif. Subyek penelitian ini adalah mahasiswa pendidikan guru sekolah dasar semester 2, dengan jumlah sampel 47 Mahasiswa. Pengumpulan data dalam penelitian ini dilakukan dengan kuesioner dengan cara mengirim google form yang harus diisi oleh mahasiswa pendidikan guru sekolah dasar. Hasil penelitian menunjukkan bahwa bahwa mahasiswa terbiasa menggunakan teknologi pembelajaran; kemudahan akses dimana saja dan kapan saja ketika proses pembelajaran asalkan jaringan bagus; aplikasi yang digunakan dalam pembelajaran daring; hambatan mahasiswa ketika pelaksanaan pembelajaran daring; dampak negatif pembelajaran daring; dan harapan mahasiswa terhadap pembelajaran daring.","PeriodicalId":31821,"journal":{"name":"Jurnal Penelitian dan Pengembangan Pendidikan Luar Biasa","volume":"34 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-10-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"89591136","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-10-31DOI: 10.23887/jppp.v6i3.53019
I. G. K. A. Sunu
Digital libraries are a solution to the weaknesses of conventional libraries, because the characteristics of their collections are in digital form so as to provide convenience for users in terms of access that can be done anywhere and anytime. Digital libraries are currently experiencing a fairly good development. Its application is also found in various libraries, one of which is school libraries, both in junior and senior high schools. This study aims to analyze the effectiveness of digital libraries in the management of education administration in high school in terms of context, input, process, and product aspects. This research is an evaluation research with a quantitative approach. The population in this study is education staff. The sampling technique is done randomly. Data were collected using questionnaires, documentation and interviews. The steps for data analysis are as follows; 1) Change the raw score into a Z score (z-score), 2) Change the score of each CIPP variable into a T-Score, 3) Determine the direction of the T-Score for the Cotext, Input, Process and Product variables, 4) determine the direction of the T-Score score to the Glickman quadrant. The results obtained from the overall evaluation of the context, input, process, and product variables on the use of digital libraries, it was found that the effectiveness of using digital libraries was quite effective. The obstacles faced by digital libraries in managing education administration in high schools are the absence of a clear legal basis, vision, mission, goals, and also that digital library managers do not have academic qualifications according to their fields.
{"title":"Digital Library in Education Administration Management","authors":"I. G. K. A. Sunu","doi":"10.23887/jppp.v6i3.53019","DOIUrl":"https://doi.org/10.23887/jppp.v6i3.53019","url":null,"abstract":"Digital libraries are a solution to the weaknesses of conventional libraries, because the characteristics of their collections are in digital form so as to provide convenience for users in terms of access that can be done anywhere and anytime. Digital libraries are currently experiencing a fairly good development. Its application is also found in various libraries, one of which is school libraries, both in junior and senior high schools. This study aims to analyze the effectiveness of digital libraries in the management of education administration in high school in terms of context, input, process, and product aspects. This research is an evaluation research with a quantitative approach. The population in this study is education staff. The sampling technique is done randomly. Data were collected using questionnaires, documentation and interviews. The steps for data analysis are as follows; 1) Change the raw score into a Z score (z-score), 2) Change the score of each CIPP variable into a T-Score, 3) Determine the direction of the T-Score for the Cotext, Input, Process and Product variables, 4) determine the direction of the T-Score score to the Glickman quadrant. The results obtained from the overall evaluation of the context, input, process, and product variables on the use of digital libraries, it was found that the effectiveness of using digital libraries was quite effective. The obstacles faced by digital libraries in managing education administration in high schools are the absence of a clear legal basis, vision, mission, goals, and also that digital library managers do not have academic qualifications according to their fields.","PeriodicalId":31821,"journal":{"name":"Jurnal Penelitian dan Pengembangan Pendidikan Luar Biasa","volume":"85 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-10-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"87160117","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-10-31DOI: 10.23887/jppp.v6i3.48774
Nani Mediatati, Dionisius Heckie Puspoko Jati
Kualitas pembelajaran yang rendah disebabkan karena guru kurang mengembangkan kemampuan profesionalnya. Kemampuan professional guru menjadi tanggungjawab kepala sekolah dalam melakukan supervise pendidikan. Tujuan penelitian ini adalah untuk menganalisis pengaruh pelaksanaan supervisi akademik oleh kepala sekolah terhadap peningkatan kualitas pembelajaran guru dan hasil belajar peserta didik. Jenis penelitian ini adalah penelitian kualitatif. Subyek penelitian adalah kepala sekolah, guru bagian kurikulum, tim supervisi yang berjumlah 5 orang, guru mata pelajaran IPS dan PPKn sejumlah 5 orang serta peserta didik kelas VIII yang berjumlah 179 orang. Teknik pengumpulan data dengan observasi, wawancara dan tes. Teknik analisis data menggunakan teknik deskriptif kualitatif. Hasil penelitian menunjukkan bahwa supervisi akademik oleh kepala sekolah berpengaruh terhadap peningkatan kualitas pembelajaran guru dan hasil belajar peserta didik. Supervisi akademik telah dilakukan mulai perencanaan, pelaksanaan, monitoring dan tindaklanjut sesuai dengan buku pedoman supervisi dan penilaian kinerja guru. Supervisi yang dilakukan kepala sekolah berdampak pada peningkatan kemampuan professional guru dan peningkatan kualitas pembelajaran. Implikasi penelitian ini diharapkan dapat meningkatkan kompetensi professional guru dan peningkatan kualitas pembelajaran yang ada di kelas sehingga mutu pendidikan semakin baik.
{"title":"Supervisi Kepala Sekolah: Peningkatan Kualitas Pembelajaran Guru dan Hasil Belajar Peserta Didik","authors":"Nani Mediatati, Dionisius Heckie Puspoko Jati","doi":"10.23887/jppp.v6i3.48774","DOIUrl":"https://doi.org/10.23887/jppp.v6i3.48774","url":null,"abstract":"Kualitas pembelajaran yang rendah disebabkan karena guru kurang mengembangkan kemampuan profesionalnya. Kemampuan professional guru menjadi tanggungjawab kepala sekolah dalam melakukan supervise pendidikan. Tujuan penelitian ini adalah untuk menganalisis pengaruh pelaksanaan supervisi akademik oleh kepala sekolah terhadap peningkatan kualitas pembelajaran guru dan hasil belajar peserta didik. Jenis penelitian ini adalah penelitian kualitatif. Subyek penelitian adalah kepala sekolah, guru bagian kurikulum, tim supervisi yang berjumlah 5 orang, guru mata pelajaran IPS dan PPKn sejumlah 5 orang serta peserta didik kelas VIII yang berjumlah 179 orang. Teknik pengumpulan data dengan observasi, wawancara dan tes. Teknik analisis data menggunakan teknik deskriptif kualitatif. Hasil penelitian menunjukkan bahwa supervisi akademik oleh kepala sekolah berpengaruh terhadap peningkatan kualitas pembelajaran guru dan hasil belajar peserta didik. Supervisi akademik telah dilakukan mulai perencanaan, pelaksanaan, monitoring dan tindaklanjut sesuai dengan buku pedoman supervisi dan penilaian kinerja guru. Supervisi yang dilakukan kepala sekolah berdampak pada peningkatan kemampuan professional guru dan peningkatan kualitas pembelajaran. Implikasi penelitian ini diharapkan dapat meningkatkan kompetensi professional guru dan peningkatan kualitas pembelajaran yang ada di kelas sehingga mutu pendidikan semakin baik.","PeriodicalId":31821,"journal":{"name":"Jurnal Penelitian dan Pengembangan Pendidikan Luar Biasa","volume":"29 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-10-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88751393","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-08-12DOI: 10.23887/jppp.v6i2.51217
Muhammad Nurkhodri, Febrina Dafit
The use of media in learning in elementary schools is an important part that must receive attention from educators. The use of interactive media is needed by elementary schools so that the learning provided becomes more effective and efficient. This study aims to develop interactive media based on powerpoint on the theme of 8 sub-theme 1 in class III of elementary school during offline learning activities. This research is a development research and uses the ADDIE model. The types of data taken from this development are qualitative data and quantitative data. The population of this research is third grade students. The trial conducted was a limited-scale trial with a sample of 6 students with different learning score categories. Data collection techniques consist of two types, namely the first teacher and student response questionnaire, second validation sheet material experts, media experts and linguists. Based on the results of research from media experts with a total of 93.33%, material experts with a total of 90.83% and linguists with a total of 90.94% and the overall results of 91.1% concluded that it is very valid to be used as a learning medium. The results of the analysis of teacher responses with a total of 94% and students with a total of 88.33% and the total results of 91.16% concluded that practical media were used in the learning process activities took place.
{"title":"Development of Powerpoint-Based Interactive Media on Theme 8 Subtheme 1 in Elementary School","authors":"Muhammad Nurkhodri, Febrina Dafit","doi":"10.23887/jppp.v6i2.51217","DOIUrl":"https://doi.org/10.23887/jppp.v6i2.51217","url":null,"abstract":"The use of media in learning in elementary schools is an important part that must receive attention from educators. The use of interactive media is needed by elementary schools so that the learning provided becomes more effective and efficient. This study aims to develop interactive media based on powerpoint on the theme of 8 sub-theme 1 in class III of elementary school during offline learning activities. This research is a development research and uses the ADDIE model. The types of data taken from this development are qualitative data and quantitative data. The population of this research is third grade students. The trial conducted was a limited-scale trial with a sample of 6 students with different learning score categories. Data collection techniques consist of two types, namely the first teacher and student response questionnaire, second validation sheet material experts, media experts and linguists. Based on the results of research from media experts with a total of 93.33%, material experts with a total of 90.83% and linguists with a total of 90.94% and the overall results of 91.1% concluded that it is very valid to be used as a learning medium. The results of the analysis of teacher responses with a total of 94% and students with a total of 88.33% and the total results of 91.16% concluded that practical media were used in the learning process activities took place.","PeriodicalId":31821,"journal":{"name":"Jurnal Penelitian dan Pengembangan Pendidikan Luar Biasa","volume":"65 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-08-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"89608158","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-08-12DOI: 10.23887/jppp.v6i2.51216
Miftahur Rohmah, Muhamad Taufik Hidayat
Currently, there are still many students who have difficulty in understanding a reading, it is necessary to have tools, namely learning media. Learning media is one of the inseparable learning tools that must be able to be selected and used by teachers in the process of learning activities. The purpose of this study is to analyse the effectiveness between Games Book media and Big Book media in improving the learning outcomes of third grade students in Indonesian lessons. This type of research is comparative to a pseudo-experimental approach. The subjects in this study were third grade students of elementary school consist of 36 students. The data collection method uses tests to assess and measure student learning outcomes. The test for data analysis related to validity of the questions uses Product Moment Correlation, while the reliability test uses Cronbach's Alpha method. Normality test using Liliefors method, homogeneity test using F test, while hypothesis test using Independent Sample T-Test. In this study, it is shown that media games books and big books can improve the learning outcomes of third grade students of elementary school in Indonesian lessons. Meanwhile, media games books are more effective in improving student learning outcomes than big book media.
{"title":"The Effectiveness of Media Games Books and Big Books on the Learning Outcomes of Indonesia Language for Elementary School Students","authors":"Miftahur Rohmah, Muhamad Taufik Hidayat","doi":"10.23887/jppp.v6i2.51216","DOIUrl":"https://doi.org/10.23887/jppp.v6i2.51216","url":null,"abstract":"Currently, there are still many students who have difficulty in understanding a reading, it is necessary to have tools, namely learning media. Learning media is one of the inseparable learning tools that must be able to be selected and used by teachers in the process of learning activities. The purpose of this study is to analyse the effectiveness between Games Book media and Big Book media in improving the learning outcomes of third grade students in Indonesian lessons. This type of research is comparative to a pseudo-experimental approach. The subjects in this study were third grade students of elementary school consist of 36 students. The data collection method uses tests to assess and measure student learning outcomes. The test for data analysis related to validity of the questions uses Product Moment Correlation, while the reliability test uses Cronbach's Alpha method. Normality test using Liliefors method, homogeneity test using F test, while hypothesis test using Independent Sample T-Test. In this study, it is shown that media games books and big books can improve the learning outcomes of third grade students of elementary school in Indonesian lessons. Meanwhile, media games books are more effective in improving student learning outcomes than big book media.","PeriodicalId":31821,"journal":{"name":"Jurnal Penelitian dan Pengembangan Pendidikan Luar Biasa","volume":"42 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-08-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"90520216","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-08-08DOI: 10.23887/jppp.v6i2.47894
D. Divayana, Agus Adiarta, Nyoman Santiyadnya, P. Suyasa, Made Susi Lissia Andayani
Keefektifan pembelajaran online pada sekolah tinggi ilmu kesehatan sangat mempengaruhi kualitas proses dan output pembelajaran yang dihasilkan. Salah satu upaya yang dilakukan untuk menterjadikannya adalah melalui suatu kegiatan evaluasi dengan menggunakan model evaluasi yang tepat. Salah satu bentuk inovasi yang dihadirkan adalah model evaluasi CIPP. Tujuan penelitian ini adalah menunjukkan kualitas rancangan model CIPP berbasis WP yang digunakan sebagai landasan dalam melakukan evaluasi terhadap proses pembelajaran online pada sekolah tinggi ilmu kesehatan. Pengembangan model evaluasi mengacu pada desain Borg&Gall yang fokus pada tahapan desain. Alat pengumpulan data penelitian berupa angket. Teknik analisis yang digunakan dalam penelitian ini adalah deskriptif kuantitatif. Hasil penelitian menunjukkan kualitas rancangan model evaluasi CIPP berbasis WP sudah terkategori baik dan siap digunakan sebagai landasan dalam melakukan kegiatan evaluasi pada sekolah tinggi ilmu kesehatan. Temuan penelitian ini adalah adanya model evaluasi pendidikan yang terintegrasi dengan metode pendukung keputusan. Implikasi dari penelitian ini bagi bidang evaluasi pendidikan adalah memudahkan para evaluator dalam menentukan aspek prioritas penunjang efektivitas pembelajaran online di perguruan tinggi ilmu kesehatan.
{"title":"Rancangan Model CIPP Berbasis WP Untuk Mengevaluasi Keefektifan Pembelajaran Online","authors":"D. Divayana, Agus Adiarta, Nyoman Santiyadnya, P. Suyasa, Made Susi Lissia Andayani","doi":"10.23887/jppp.v6i2.47894","DOIUrl":"https://doi.org/10.23887/jppp.v6i2.47894","url":null,"abstract":"Keefektifan pembelajaran online pada sekolah tinggi ilmu kesehatan sangat mempengaruhi kualitas proses dan output pembelajaran yang dihasilkan. Salah satu upaya yang dilakukan untuk menterjadikannya adalah melalui suatu kegiatan evaluasi dengan menggunakan model evaluasi yang tepat. Salah satu bentuk inovasi yang dihadirkan adalah model evaluasi CIPP. Tujuan penelitian ini adalah menunjukkan kualitas rancangan model CIPP berbasis WP yang digunakan sebagai landasan dalam melakukan evaluasi terhadap proses pembelajaran online pada sekolah tinggi ilmu kesehatan. Pengembangan model evaluasi mengacu pada desain Borg&Gall yang fokus pada tahapan desain. Alat pengumpulan data penelitian berupa angket. Teknik analisis yang digunakan dalam penelitian ini adalah deskriptif kuantitatif. Hasil penelitian menunjukkan kualitas rancangan model evaluasi CIPP berbasis WP sudah terkategori baik dan siap digunakan sebagai landasan dalam melakukan kegiatan evaluasi pada sekolah tinggi ilmu kesehatan. Temuan penelitian ini adalah adanya model evaluasi pendidikan yang terintegrasi dengan metode pendukung keputusan. Implikasi dari penelitian ini bagi bidang evaluasi pendidikan adalah memudahkan para evaluator dalam menentukan aspek prioritas penunjang efektivitas pembelajaran online di perguruan tinggi ilmu kesehatan.","PeriodicalId":31821,"journal":{"name":"Jurnal Penelitian dan Pengembangan Pendidikan Luar Biasa","volume":"260 12","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"72455637","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-08-08DOI: 10.23887/jppp.v6i2.50307
Burhan Nasution, Insan Fahmi Siregar, Nursiah Hasibuan
Mulai menurunnya karakter peserta didik yang berdampak terhadap hasil belajar menuntut pendidik menciptakan pembelajaran berkualitas. Menciptakan pembelajaran yang berkualitas dibutuhkan sebuah bahan ajar yang sesaui dengan kebutuhan. Penelitian ini bertujuan untuk menganalisis efektifitas bahan ajar model pembelajaran sejarah berbasis karakter pada siswa. Jenis penelitian pengembangan dengan model ADDIE namun pada penelitian ini hanya melakukan uji efektivitas. Subjek penelitian adalah siswa dengan jumlah 68 dibagi menjadi dua kelas 34 kelas kontrol dan 34 kelas eksperiment. Metode pengumpulan data yang digunakan adalah tes hasil belajar. Analisis data yang digunakan Gain-skor. Hasil penelitian menunjukkan bahwa bahan ajar model pembelajaran sejarah berbasis karakter efektif meningkatkan hasil belajar siswa. Hal ini dilihat dari nilai rata-rata hasil belajar yang berbeda antara kelas eksperimen dan kelas kontrol, dimana nilai rata-rata hasil belajar siswa kelas ekperiment lebih tinggi dari kelas kontrol. Sehingga dapat direkomendasikan penggunaan bahan ajar sebagai salah satu sumber belajar pembelajaran sejarah.
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Pub Date : 2022-08-08DOI: 10.23887/jppp.v6i2.48883
Mutiara Azzahra, Kowiyah
The problem in this research is the lack of students' ability to solve problems and the lack of use of interactive quizzes in learning. The purpose of this study is to analyse differences in the ability of students to solve math problems with Quizizz interactive quizzes and Liveworksheets. This research uses a quantitative research type using a Quasi Experiment approach. The data collection in this study used interviews and a problem-solving ability test in the form of open essay questions. This study sample is two class devided into an experimental class that will apply the Quizizz interactive quiz and an experimental class that will apply the interactive Liveworksheet quiz. The data analysis of this research was started by using validity test, reliability test, discriminatory power test, difficulty level test, normality test, homogeneity test, and hypothesis testing on Post-Test questions. The results showed Post-Test data using the Liveworksheet interactive quiz, the average score obtained was 22.8, while the class using the Quizizz interactive quiz had an average of 19.4. It can be concluded that the Liveworksheet interactive quiz is better than the one using the Quizizz interactive quiz, because it can make it easier for students to use it when understanding the material and working on essay questions, besides that students are more enthusiastic about working on questions because they are competing to get the highest score, and students are able to develop mathematical problem solving to improve their way of thinking.
{"title":"The Differences between Using Quizizz Interactive Quiz And LiveWorksheet in Math Problem Solving Ability","authors":"Mutiara Azzahra, Kowiyah","doi":"10.23887/jppp.v6i2.48883","DOIUrl":"https://doi.org/10.23887/jppp.v6i2.48883","url":null,"abstract":"The problem in this research is the lack of students' ability to solve problems and the lack of use of interactive quizzes in learning. The purpose of this study is to analyse differences in the ability of students to solve math problems with Quizizz interactive quizzes and Liveworksheets. This research uses a quantitative research type using a Quasi Experiment approach. The data collection in this study used interviews and a problem-solving ability test in the form of open essay questions. This study sample is two class devided into an experimental class that will apply the Quizizz interactive quiz and an experimental class that will apply the interactive Liveworksheet quiz. The data analysis of this research was started by using validity test, reliability test, discriminatory power test, difficulty level test, normality test, homogeneity test, and hypothesis testing on Post-Test questions. The results showed Post-Test data using the Liveworksheet interactive quiz, the average score obtained was 22.8, while the class using the Quizizz interactive quiz had an average of 19.4. It can be concluded that the Liveworksheet interactive quiz is better than the one using the Quizizz interactive quiz, because it can make it easier for students to use it when understanding the material and working on essay questions, besides that students are more enthusiastic about working on questions because they are competing to get the highest score, and students are able to develop mathematical problem solving to improve their way of thinking.","PeriodicalId":31821,"journal":{"name":"Jurnal Penelitian dan Pengembangan Pendidikan Luar Biasa","volume":"191 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"74612560","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
The The COVID-19 pandemic in Indonesia impacts all sectors, including the education sector. This pandemic has changed the use of face-to-face learning systems to online or distance learning. In this distance learning system, teachers are required to deliver learning materials well and pleasantly to students. This study aims to develop lift the flap book digital media to increase student interest in learning during the pandemic. This type of research is developed using the ADDIE method. The population of this study amounted to 24 students. The method used in data collection is observation, interviews, and questionnaires. The instrument used in data collection is a questionnaire sheet. The data analysis technique used to analyze the research data is descriptive qualitative and quantitative. The result of the analysis is that Lift The Flap Book's digital media received very good qualifications from experts to be suitable for use in learning. It was concluded that the media was very suitable for increasing the learning interest of third-grade elementary school students during the pandemic.
印度尼西亚的COVID-19大流行影响到包括教育部门在内的所有部门。这次大流行已将面对面学习系统的使用改为在线或远程学习。在这种远程学习系统中,教师被要求把学习材料很好地、愉快地传递给学生。本研究旨在开发掀书数字媒体,以提高学生在大流行期间的学习兴趣。这种类型的研究是使用ADDIE方法开发的。这项研究的总人数为24名学生。数据收集的方法是观察、访谈和问卷调查。数据收集所用的工具是调查表。用于分析研究数据的数据分析技术是描述性、定性和定量的。分析的结果是,Lift The Flap Book的数字媒体获得了专家非常好的资格,适合用于学习。结论是,在疫情期间,媒体非常适合提高小学三年级学生的学习兴趣。
{"title":"Learning Media Innovation: Lift the Flap Book Digital in Increasing Interest in Learning Science for Third-Grade Elementary School Students","authors":"Totok Bintoro, Fahrurrozi, Ika Lestari, Febriani Rofiqoh","doi":"10.23887/jppp.v6i2.50636","DOIUrl":"https://doi.org/10.23887/jppp.v6i2.50636","url":null,"abstract":"The The COVID-19 pandemic in Indonesia impacts all sectors, including the education sector. This pandemic has changed the use of face-to-face learning systems to online or distance learning. In this distance learning system, teachers are required to deliver learning materials well and pleasantly to students. This study aims to develop lift the flap book digital media to increase student interest in learning during the pandemic. This type of research is developed using the ADDIE method. The population of this study amounted to 24 students. The method used in data collection is observation, interviews, and questionnaires. The instrument used in data collection is a questionnaire sheet. The data analysis technique used to analyze the research data is descriptive qualitative and quantitative. The result of the analysis is that Lift The Flap Book's digital media received very good qualifications from experts to be suitable for use in learning. It was concluded that the media was very suitable for increasing the learning interest of third-grade elementary school students during the pandemic.","PeriodicalId":31821,"journal":{"name":"Jurnal Penelitian dan Pengembangan Pendidikan Luar Biasa","volume":"51 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"74729107","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}