This study aims to produce valid cognitive conflict-based interactive multimedia. This study uses the Plomp development model, which reports the results of the preliminary study and the prototyping phase. In the preliminary phase, five journals were analyzed and data were collected through teacher questionnaires. In the prototyping phase, multimedia is designed and self-evaluation is carried out and data collection is carried out through expert review questionnaires. The results of the journal analysis show that students' misconceptions about static fluid material are quite high. The results of the questionnaire show that learning is still teacher-centered, and interactive multimedia teaching materials are not yet available that can improve understanding of 4C concepts and skills. Based on the results of the preliminary research, in the prototyping phase, interactive multimedia based on cognitive conflict was designed using the Adobe Animate cc 2019 application. Interactive multimedia was arranged according to 4 syntaxes of cognitive conflict-based learning models, namely activation of preconceptions and misconceptions, presentation of cognitive conflicts, discovery of concepts and similarities, and reflection. . Each syntax is designed to improve students' conceptual understanding and 4C skills. The results of the interactive multimedia prototype self-evaluation obtained very good criteria. The results of the prototype validity test obtained a very valid category. Interactive multimedia has been valid in material substance, learning design, visual communication display, and software utilization.
本研究旨在制作有效的基于认知冲突的互动多媒体。本研究使用了Plomp开发模型,该模型报告了初步研究和原型阶段的结果。在初步阶段,对五种期刊进行分析,并通过教师问卷收集数据。在原型阶段,设计多媒体并进行自我评价,通过专家评审问卷进行数据收集。期刊分析结果表明,学生对静态流体材料的误解相当高。问卷调查结果显示,学习仍然以教师为中心,目前还没有能够提高学生对4C概念和技能理解的交互式多媒体教材。在前期研究结果的基础上,在原型设计阶段,利用Adobe Animate cc 2019应用程序设计了基于认知冲突的交互式多媒体。交互式多媒体是根据认知冲突学习模型的4种语法进行安排的,即激活先入之见和误解、呈现认知冲突、发现概念和相似性、反思。每种语法都旨在提高学生的概念理解和4C技能。交互式多媒体原型自评价结果得到了很好的评价标准。原型效度测试的结果得到了一个非常有效的类别。交互式多媒体在材料实体、学习设计、视觉传达显示、软件利用等方面都取得了良好的效果。
{"title":"Design and Validity of Interactive Multimedia Based on Cognitive Conflict on Static Fluid Using Adobe Animate CC 2019","authors":"Muhammad Dhanil, F. Mufit","doi":"10.21009/1.07210","DOIUrl":"https://doi.org/10.21009/1.07210","url":null,"abstract":"This study aims to produce valid cognitive conflict-based interactive multimedia. This study uses the Plomp development model, which reports the results of the preliminary study and the prototyping phase. In the preliminary phase, five journals were analyzed and data were collected through teacher questionnaires. In the prototyping phase, multimedia is designed and self-evaluation is carried out and data collection is carried out through expert review questionnaires. The results of the journal analysis show that students' misconceptions about static fluid material are quite high. The results of the questionnaire show that learning is still teacher-centered, and interactive multimedia teaching materials are not yet available that can improve understanding of 4C concepts and skills. Based on the results of the preliminary research, in the prototyping phase, interactive multimedia based on cognitive conflict was designed using the Adobe Animate cc 2019 application. Interactive multimedia was arranged according to 4 syntaxes of cognitive conflict-based learning models, namely activation of preconceptions and misconceptions, presentation of cognitive conflicts, discovery of concepts and similarities, and reflection. . Each syntax is designed to improve students' conceptual understanding and 4C skills. The results of the interactive multimedia prototype self-evaluation obtained very good criteria. The results of the prototype validity test obtained a very valid category. Interactive multimedia has been valid in material substance, learning design, visual communication display, and software utilization.","PeriodicalId":31990,"journal":{"name":"JPPPF Jurnal Penelitian Pengembangan Pendidikan Fisika","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2021-12-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"80022054","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This paper reports the effect of teaching electricity in simple DC circuits using a scientific approach on students’ understanding. The study was a pre-experimental design using 12 students. They were all studying in specific first secondary schools in the sub-urban area in Kasongan City, Katingan Regency, Central Kalimantan Province. This work used the multiple-choice tests to combine reasoning and certainty of response index (CRI). This test was used as pre and post-test, respectively, to assess students’ understanding of electricity in simple DC circuits. As a result, it is found that the secondary students have alternate conceptions about simple DC circuits, such as “electricity comes out of both ends of a cell” and “a circuit uses up the electric current”. On the other hand, the results of this study showed that the use of a scientific approach in learning could help students achieve conceptual change about electricity in simple DC circuits. The findings from the study suggested that there was a difference in students’ understanding of simple DC circuits between pre-test and post-test. The scientific approach to learning seemed to help students achieve conceptual change about electricity in simple DC circuits.
{"title":"Correcting Students’ Understanding about Simple Direct Current (DC) Circuits through Scientific Approach","authors":"Susi Marcelina, T. Hartanto","doi":"10.21009/1.07207","DOIUrl":"https://doi.org/10.21009/1.07207","url":null,"abstract":"This paper reports the effect of teaching electricity in simple DC circuits using a scientific approach on students’ understanding. The study was a pre-experimental design using 12 students. They were all studying in specific first secondary schools in the sub-urban area in Kasongan City, Katingan Regency, Central Kalimantan Province. This work used the multiple-choice tests to combine reasoning and certainty of response index (CRI). This test was used as pre and post-test, respectively, to assess students’ understanding of electricity in simple DC circuits. As a result, it is found that the secondary students have alternate conceptions about simple DC circuits, such as “electricity comes out of both ends of a cell” and “a circuit uses up the electric current”. On the other hand, the results of this study showed that the use of a scientific approach in learning could help students achieve conceptual change about electricity in simple DC circuits. The findings from the study suggested that there was a difference in students’ understanding of simple DC circuits between pre-test and post-test. The scientific approach to learning seemed to help students achieve conceptual change about electricity in simple DC circuits.","PeriodicalId":31990,"journal":{"name":"JPPPF Jurnal Penelitian Pengembangan Pendidikan Fisika","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2021-12-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"87107270","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Misconceptions get special attention in educational research because they are inhibiting students in learning. Misconceptions often occur in learning physics, especially the concept of heat, and nearly every sub-concept of physics on students experience various misconceptions. One of them is defining heat. Many students believe that temperature is considered as a unit of measure for the amount of heat. This is a wrong conception. Thus, it needs to be identified using appropriate diagnostic test instruments to reduce students’ misconceptions. Four-tier diagnostic tests can detect students’ misconceptions because they can dig deeper into understanding students’ conceptions. Unfortunately, the diagnostic tests of student misconception are still rarely applied at most schools. The reason is time constraints in the implementation and correction of the diagnostic tests. Therefore, here we report digital four-tier diagnostic test instruments of student misconception on heat and temperature through a helpful website and can be accessed anywhere.
{"title":"Four-Tier Diagnostic Test Assisted Website for Identifies Misconceptions Heat and Temperature","authors":"Evi Septiyani, D. Nanto","doi":"10.21009/1.07104","DOIUrl":"https://doi.org/10.21009/1.07104","url":null,"abstract":"Misconceptions get special attention in educational research because they are inhibiting students in learning. Misconceptions often occur in learning physics, especially the concept of heat, and nearly every sub-concept of physics on students experience various misconceptions. One of them is defining heat. Many students believe that temperature is considered as a unit of measure for the amount of heat. This is a wrong conception. Thus, it needs to be identified using appropriate diagnostic test instruments to reduce students’ misconceptions. Four-tier diagnostic tests can detect students’ misconceptions because they can dig deeper into understanding students’ conceptions. Unfortunately, the diagnostic tests of student misconception are still rarely applied at most schools. The reason is time constraints in the implementation and correction of the diagnostic tests. Therefore, here we report digital four-tier diagnostic test instruments of student misconception on heat and temperature through a helpful website and can be accessed anywhere.","PeriodicalId":31990,"journal":{"name":"JPPPF Jurnal Penelitian Pengembangan Pendidikan Fisika","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2021-07-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"76239432","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This research aims to develop and produce an Android application using a Transformative Learning Strategy as a Distance Learning on static fluid material. The research used Research and Development (R&D) method, which refers to the Dick and Carey model. The instrument was a questionnaire using a Likert scale and analyzed with a continuous line. According to media experts, this Android application had a validation test phase with a successful percentage of 96% according to matter experts and 80%. According to learners, this application trial was conducted to 30 students of class XI MIPA and physics educators/teachers at SMA Negeri 109 Jakarta with a percentage achievement of 77% according to educators and 83.21%. Based on these results, the data showed that the Android application using Transformative Learning Strategy as a Distance Learning on static fluid material is suitable media for learning physics.
{"title":"Learning Media Development using Transformative Learning Strategy Android Application as a Distance Learning Support on Static Fluid","authors":"S. Sunaryo, H. Nasbey, H. Amelia","doi":"10.21009/1.07107","DOIUrl":"https://doi.org/10.21009/1.07107","url":null,"abstract":"This research aims to develop and produce an Android application using a Transformative Learning Strategy as a Distance Learning on static fluid material. The research used Research and Development (R&D) method, which refers to the Dick and Carey model. The instrument was a questionnaire using a Likert scale and analyzed with a continuous line. According to media experts, this Android application had a validation test phase with a successful percentage of 96% according to matter experts and 80%. According to learners, this application trial was conducted to 30 students of class XI MIPA and physics educators/teachers at SMA Negeri 109 Jakarta with a percentage achievement of 77% according to educators and 83.21%. Based on these results, the data showed that the Android application using Transformative Learning Strategy as a Distance Learning on static fluid material is suitable media for learning physics.","PeriodicalId":31990,"journal":{"name":"JPPPF Jurnal Penelitian Pengembangan Pendidikan Fisika","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2021-07-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"81193054","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This study aims to develop products such as “Poster equipped with Video (POSEVI)” that worth to used as a physics learning media for high school students with fluids at rest material. POSEVI is an educational poster equipped with educational videos, so the students shall receive visual learning (through poster) and audio-visual learning (through video). The videos contained by POSEVI can be accessed by scanning QR Codes printed on the poster. POSEVI was designed by using the research & development method that looked up to the ADDIE development model. At the beginning of this research, the need assessment questionnaire had shared as early research. In the Design stage, we should have inserted the material and contents into the poster and video. Then, in the Develop stage, POSEVI was validated by expert validators to learn how feasible the product is according to the result from expert validators. By the implementation stage, the field test was conducted limitedly by involving the XI grade students to learn about POSEVI’s feasibility as a learning media after revising and correcting from the expert validator. The final of this research is an evaluation by revising that one may accomplish POSEVI as physics’ learning media compatible with students.
{"title":"The Development of “Poster Equipped with Video (POSEVI)” on Fluids at Rest Topic for 11th Grade Students","authors":"Karunia Puji Lestari, H. Nasbey, R. Raihanati","doi":"10.21009/1.07110","DOIUrl":"https://doi.org/10.21009/1.07110","url":null,"abstract":"This study aims to develop products such as “Poster equipped with Video (POSEVI)” that worth to used as a physics learning media for high school students with fluids at rest material. POSEVI is an educational poster equipped with educational videos, so the students shall receive visual learning (through poster) and audio-visual learning (through video). The videos contained by POSEVI can be accessed by scanning QR Codes printed on the poster. POSEVI was designed by using the research & development method that looked up to the ADDIE development model. At the beginning of this research, the need assessment questionnaire had shared as early research. In the Design stage, we should have inserted the material and contents into the poster and video. Then, in the Develop stage, POSEVI was validated by expert validators to learn how feasible the product is according to the result from expert validators. By the implementation stage, the field test was conducted limitedly by involving the XI grade students to learn about POSEVI’s feasibility as a learning media after revising and correcting from the expert validator. The final of this research is an evaluation by revising that one may accomplish POSEVI as physics’ learning media compatible with students.","PeriodicalId":31990,"journal":{"name":"JPPPF Jurnal Penelitian Pengembangan Pendidikan Fisika","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2021-07-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"89054923","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
A. S. Budi, D. Sumardani, D. Muliyati, F. Bakri, Po-Sheng Chiu, M. Mutoharoh, Marlinda Siahaan
This study aims to disclose how virtual reality technology has been applied to studies of learning and the possibility of virtual reality by reviewing studies that have employed the virtual reality approach. A total of 15 papers were selected from the Scopus Index database from 2015 to 2020. Content analysis showed that virtual reality and physics learning had received the most attention under the theme of student perception, especially in self-efficacy and experience, followed by satisfaction, motivation, and engagement. Trends of research development show that the use of virtual reality has proliferated recently. Moreover, HTC Vive is the most powerful device to conduct the VR study for the tool device. This study concludes that virtual reality technology provides a promising media for educational researchers.
{"title":"Virtual Reality Technology in Physics Learning: Possibility, Trend, and Tools","authors":"A. S. Budi, D. Sumardani, D. Muliyati, F. Bakri, Po-Sheng Chiu, M. Mutoharoh, Marlinda Siahaan","doi":"10.21009/1.07103","DOIUrl":"https://doi.org/10.21009/1.07103","url":null,"abstract":"This study aims to disclose how virtual reality technology has been applied to studies of learning and the possibility of virtual reality by reviewing studies that have employed the virtual reality approach. A total of 15 papers were selected from the Scopus Index database from 2015 to 2020. Content analysis showed that virtual reality and physics learning had received the most attention under the theme of student perception, especially in self-efficacy and experience, followed by satisfaction, motivation, and engagement. Trends of research development show that the use of virtual reality has proliferated recently. Moreover, HTC Vive is the most powerful device to conduct the VR study for the tool device. This study concludes that virtual reality technology provides a promising media for educational researchers.","PeriodicalId":31990,"journal":{"name":"JPPPF Jurnal Penelitian Pengembangan Pendidikan Fisika","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2021-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"80711393","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
C. Salawane, S. Supriyadi, A. Rusilowati, D. R. Indriyanti, A. Binadja
Mitigation education is a stage of preparedness to minimize losses due to a disaster. The purpose of this study is to develop teaching materials with the SETS (Science, Environment, Technology, and Society) approach Integrated Science subjects of solar system competencies and the earth surface structure to reduce the risk of the Mount Lokon volcanic ash disaster in North Sulawesi Province. This research uses Research and Development Methods. The subjects in this study were 30 students at SMP Kristen Credo Kolongan, Minahasa Regency. The results showed that the teaching material developed was declared valid by experts, practical was used, and effectively viewed from the cognitive aspect with an increase in the pretest score (54.5) to the posttest (92), and the affective aspects of the average score very good average (87.3) so that this teaching material is valid, practical, and effectively used in learning activities to reduce the risk of volcanic ash disaster.
减灾教育是减少灾害损失的准备阶段。摘要本研究旨在以科学、环境、技术与社会(set)方法开发教材,整合太阳系能力与地球表面结构的科学科目,以降低北苏拉威西省洛肯火山(Mount Lokon)火山灰灾害的风险。本研究采用研究开发方法。本研究的对象为Minahasa Regency的SMP Kristen Credo Kolongan的30名学生。结果表明,所编制的教材经专家认定有效,使用实用,从认知方面看有效,测前得分(54.5分)提高到测后得分(92分),情感方面的平均分(87.3分)非常好,有效有效地应用于学习活动中,降低了火山灰灾害的风险。
{"title":"Teaching Material using SETS Approach for Volcanic Dust Disaster Mitigation","authors":"C. Salawane, S. Supriyadi, A. Rusilowati, D. R. Indriyanti, A. Binadja","doi":"10.21009/1.06206","DOIUrl":"https://doi.org/10.21009/1.06206","url":null,"abstract":"Mitigation education is a stage of preparedness to minimize losses due to a disaster. The purpose of this study is to develop teaching materials with the SETS (Science, Environment, Technology, and Society) approach Integrated Science subjects of solar system competencies and the earth surface structure to reduce the risk of the Mount Lokon volcanic ash disaster in North Sulawesi Province. This research uses Research and Development Methods. The subjects in this study were 30 students at SMP Kristen Credo Kolongan, Minahasa Regency. The results showed that the teaching material developed was declared valid by experts, practical was used, and effectively viewed from the cognitive aspect with an increase in the pretest score (54.5) to the posttest (92), and the affective aspects of the average score very good average (87.3) so that this teaching material is valid, practical, and effectively used in learning activities to reduce the risk of volcanic ash disaster.","PeriodicalId":31990,"journal":{"name":"JPPPF Jurnal Penelitian Pengembangan Pendidikan Fisika","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2020-12-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"74173443","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This study aims to determine Android-based physics learning media (ABLM) with developed Problem Based Learning (PBL) learning. This research uses R&D research. The research steps were guided by the 4D model (Define, Design, Develop, and Disseminate). The research data were obtained through the product feasibility assessment of expert validators (media experts and material experts) and questionnaire responses from class X students of SMA Negeri 1 Tempilang. Collecting research data using validation sheets and questionnaires. Data collected using descriptive analysis. The results of product feasibility by media experts with an average score of 3.72, product feasibility by material experts of 3.76, and student response results of 3.64. The results of expert validation analysis and student responses were in the "Very Good" category. The ABLM media with PBL learning was declared feasible and suitable for learning physics.
本研究旨在确定基于android的物理学习媒体(ABLM)与发达的基于问题的学习(PBL)学习。本研究采用R&D研究。研究步骤以4D模型(定义、设计、开发和传播)为指导。研究数据通过专家验证者(媒体专家和材料专家)的产品可行性评估和SMA Negeri 1 Tempilang X班学生的问卷调查获得。使用验证表和问卷收集研究数据。使用描述性分析收集数据。媒体专家对产品可行性的评价结果平均为3.72分,材料专家对产品可行性的评价结果平均为3.76分,学生对产品可行性的评价结果平均为3.64分。专家验证分析的结果和学生的反应是“非常好”的类别。采用PBL学习的ABLM媒体是可行的,适合于物理学习。
{"title":"Android-Based Learning Media Using Problem Based Learning on Physics Learning of Senior High School Students","authors":"Reni Tania Reni Tania, J. Jumadi, F. Tolino","doi":"10.21009/1.06215","DOIUrl":"https://doi.org/10.21009/1.06215","url":null,"abstract":"This study aims to determine Android-based physics learning media (ABLM) with developed Problem Based Learning (PBL) learning. This research uses R&D research. The research steps were guided by the 4D model (Define, Design, Develop, and Disseminate). The research data were obtained through the product feasibility assessment of expert validators (media experts and material experts) and questionnaire responses from class X students of SMA Negeri 1 Tempilang. Collecting research data using validation sheets and questionnaires. Data collected using descriptive analysis. The results of product feasibility by media experts with an average score of 3.72, product feasibility by material experts of 3.76, and student response results of 3.64. The results of expert validation analysis and student responses were in the \"Very Good\" category. The ABLM media with PBL learning was declared feasible and suitable for learning physics.","PeriodicalId":31990,"journal":{"name":"JPPPF Jurnal Penelitian Pengembangan Pendidikan Fisika","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2020-12-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"87392761","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}