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2010 14th International Conference Information Visualisation最新文献

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A Guide to Scientific Evaluation in Information Visualization 信息可视化科学评价指南
Pub Date : 2010-07-26 DOI: 10.1109/IV.2010.33
C. Forsell
This paper addresses some fundamental and practical issues that should be considered when pursuing evaluation studies in Information Visualization. The main focus is on quantitative experimental research but the general information applies to all kinds of studies. The purpose is to increase awareness of what constitutes a sound scientific approach to evaluation and to point out common pitfalls and mistakes during the phases of such study. These phases cover how to plan, design, conduct and analyse the outcome of an evaluation and finally how to report in a way that enhances readability, provides details relevant to the outcome and that allows replication. The paper could be used as a guide when conducting evaluation and it could also be helpful when reviewing publications since the same rules apply.
本文论述了信息可视化评价研究中应考虑的一些基本问题和实际问题。主要重点是定量实验研究,但一般信息适用于各种研究。其目的是提高对什么是健全的科学评价方法的认识,并指出在这种研究阶段中常见的陷阱和错误。这些阶段包括如何计划、设计、执行和分析评估结果,以及如何以一种增强可读性、提供与结果相关的细节并允许复制的方式进行报告。该文件可作为进行评价时的指南,在审查出版物时也可能有所帮助,因为同样的规则也适用。
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引用次数: 28
Extracting Events from Spatial Time Series 从空间时间序列中提取事件
Pub Date : 2010-07-26 DOI: 10.1109/IV.2010.17
G. Andrienko, N. Andrienko, Martin Mladenov, M. Mock, Christian Pölitz
An important task in exploration of data about phenomena and processes that develop over time is detection of significant changes that happened to the studied phenomenon. Our research is focused on supporting detection of significant changes, called events, in multiple time series of numeric values. We developed a suite of visual analytics techniques that combines interactive visualizations on time-aware displays and maps with statistical event detection methods implemented in R. We demonstrate the utility of our approach using two large data sets.
在探索关于随时间发展的现象和过程的数据时,一项重要任务是检测所研究现象发生的重大变化。我们的研究重点是支持在多个数值时间序列中检测重大变化(称为事件)。我们开发了一套可视化分析技术,将时间感知显示和地图的交互式可视化与r中实现的统计事件检测方法相结合。我们使用两个大型数据集演示了我们方法的实用性。
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引用次数: 22
The Management of Sharing, Integrating, Tracking, and Maintaining Data-Sets, is a New and Rather Complex Task 数据集的共享、集成、跟踪和维护管理是一项新的、相当复杂的任务
Pub Date : 2010-07-26 DOI: 10.1109/IV.2010.102
J. Harty, R. Laing
With the improved uptake of Building Information Modelling (BIM) new issues are emerging. Prime in these tasks is how it is presented to the various stakeholders, in tailor made views to reflect their demands and requirements. In this fragmented sector strong in the concept of phased handovers new methods of feedback loops need to be developed, and other stakeholders outside the procurement process need to be included to progress and manage the practice. Within this scenario is the role of the facility manager, who currently operates separately to the procurement stakeholders. Bridges need to be built to bring them closer together especially in light of life cycle costing and sustainability if the buildings operations and maintenance issues are to be addressed in the design phase. The model's ability to host work phases or stages opens up a method to co-inhabit the model to accommodate both sets of stakeholders. This filtering of the model has both tremendously positive aspects but conversely larger issues of ownership and custodianship have not to date been satisfactorily resolved. There is a major role for proper management here, which has not been appropriately identified. Initially there was a clarion call to architects to adopt this role and a few years ago this seemed to return the lead role to this noble profession. But patently they are neither prepared nor keen to take on this role. Constructing architects however do seem to want this discipline which can raise their profile and possibly lead to professional recognition and prestige.
随着建筑信息模型(BIM)应用的提高,新的问题也出现了。这些任务中最重要的是如何将其呈现给各种利益相关者,以量身定制的观点来反映他们的需求和要求。在这个支离破碎的行业中,需要制定新的反馈循环方法,并将采购流程之外的其他利益相关者纳入其中,以推进和管理这一做法。在这种情况下,设施经理的角色是独立于采购利益相关者的。如果要在设计阶段解决建筑物的运营和维护问题,需要建造桥梁使它们更紧密地联系在一起,特别是考虑到生命周期成本和可持续性。模型承载工作阶段或阶段的能力开辟了一种方法,可以共同居住在模型中,以容纳两组涉众。这种模式的过滤既有非常积极的方面,但相反,更大的所有权和托管问题迄今尚未得到令人满意的解决。适当的管理在这方面起着重要作用,但这一点还没有得到适当的确认。最初,人们呼吁建筑师承担这一角色,几年前,这个崇高的职业似乎又回到了主导地位。但显然,他们既不准备也不热衷于承担这一角色。然而,建筑建筑师似乎确实希望这门学科能够提高他们的形象,并可能导致专业认可和声望。
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引用次数: 2
Evaluating Climate Visualization: An Information Visualization Approach 评估气候可视化:一种信息可视化方法
Pub Date : 2010-07-26 DOI: 10.1109/IV.2010.32
J. Johansson, T. Neset, B. Linnér
To meet the growing demand of communicating climate science and policy research, the interdisciplinary field of climate visualization has increasingly extended its traditional use of 2D representations and techniques from the field of scientific visualization to include information visualization for the creation of highly interactive tools for both spatial and abstract data. This paper provides an initial discussion on the need and design of evaluations for climate visualization. We report on previous experiences and identify how evaluation methods commonly used in information visualization can be used in climate visualization to increase our understanding of visualization techniques and tools.
为了满足气候科学和政策研究日益增长的交流需求,跨学科的气候可视化领域日益扩展其传统的二维表示和技术的使用,从科学可视化领域扩展到包括信息可视化,为空间和抽象数据创建高度交互的工具。本文对气候可视化评价的必要性和设计进行了初步探讨。我们报告了以往的经验,并确定了如何将信息可视化中常用的评估方法用于气候可视化,以增加我们对可视化技术和工具的理解。
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引用次数: 25
Preparing, Exploring and Comparing Cancer Simulation Results within a Large Parameter Space 大参数空间下癌症模拟结果的制备、探索和比较
Pub Date : 2010-07-26 DOI: 10.1109/IV.2010.46
A. Lunzer, R. Belleman, P. Melis, G. Stamatakos
The ACGT Oncosimulator is an integrated Grid-based system, under development within a 25-partner European-Japanese project, for patient-specific simulation of the response of a tumour and surrounding tissue to various forms of therapy. The validation of the simulation code is an activity requiring extensive human-driven visual investigation of the influence of each of the dozens of parameters to the code, and comparison of the simulation results against the known outcomes of past patient treatments. This activity therefore calls for a visualisation environment that supports users in working with an extremely large potential result space, and in rapidly setting up visualisations that highlight the differences between chosen subsets of available results. We describe the innovative features of the OncoRecipeSheet, an environment designed to meet these requirements.
ACGT Oncosimulator是一种基于网格的综合系统,由欧洲和日本的25个合作伙伴共同开发,用于模拟肿瘤和周围组织对各种治疗形式的反应。模拟代码的验证是一项活动,需要对代码的几十个参数中的每一个参数的影响进行广泛的人工驱动的视觉调查,并将模拟结果与过去患者治疗的已知结果进行比较。因此,这项活动需要一个可视化环境,支持用户处理一个非常大的潜在结果空间,并快速设置可视化,突出显示可用结果的选定子集之间的差异。我们描述了OncoRecipeSheet的创新特性,这是一个为满足这些需求而设计的环境。
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引用次数: 7
Human Perception, Virtual Reality and the Built Environment 人类感知、虚拟现实与建筑环境
Pub Date : 2010-07-26 DOI: 10.1109/IV.2010.88
Angie Johnson, Emine M. Thompson, K. Coventry
Recent research indicates that Virtual Reality (VR) as a communication tool to convey design intent and construction methodologies in the built environment sector has been utilized to varied degrees. Currently, the effectiveness of VR has been demonstrated from conception to the final stages of projects in many fields, yet its potential within the Built Environment has still to realised, despite a variety of successful demonstrations. There is concern that the current utilisation of VR compromises its full potential, unsurprisingly, as environmental representations focus predominantly on the visual modality, regardless of the multi sensory nature of the spatial experience. In addition, there is a distinct paucity of research exploring the complex interaction of environmental design and the user, such as the role of attention or conceptual interpretation. This paper aims to identify the issues concerning the utilization of VR models to aid communication for the Built Environment with specific reference to human perception issues.
最近的研究表明,虚拟现实(VR)作为一种传达设计意图和施工方法的沟通工具,在建筑环境领域得到了不同程度的利用。目前,VR的有效性已经在许多领域从概念到项目的最后阶段得到了证明,尽管有各种成功的演示,但它在建筑环境中的潜力仍有待实现。人们担心当前VR的使用会损害其全部潜力,这并不奇怪,因为环境表现主要集中在视觉形态上,而不考虑空间体验的多感官本质。此外,探索环境设计与用户之间复杂的相互作用的研究明显缺乏,例如注意力或概念解释的作用。本文旨在确定有关利用VR模型来帮助建筑环境交流的问题,具体涉及人类感知问题。
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引用次数: 5
Peek Brush: A High-Speed Lightweight Ad-Hoc Selection for Multiple Coordinated Views Peek笔刷:用于多个协调视图的高速轻量级自组织选择
Pub Date : 2010-07-26 DOI: 10.1109/IV.2010.30
Wolfgang Berger, H. Piringer
Linking+Brushing is a proven concept to reveal relationships across multiple views. Defining complex selections, however, may involve a significant interaction overhead. This paper proposes Peek Brush, a point-brush that is designed to temporarily select and highlight items hovered by the user's mouse cursor. This enables quickly skimming through the data to identify relationships between different data projections within seconds. The Peek Brush serves the purpose of defining a starting point to a more focused inspection using brushes with higher complexity. In order to achieve rapid visual updates, we discuss acceleration techniques like preprocessing, threading, and layering. As a result, the Peek Brush is able to scale to datasets with millions of entries. A case study demonstrates how the Peek Brush minimizes the interaction effort required from the user. It delivers a quick overview and reduces the time needed for the initial visual analysis step from minutes to seconds.
链接+刷刷是一个经过验证的概念,可以揭示多个视图之间的关系。然而,定义复杂的选择可能涉及大量的交互开销。本文提出了Peek Brush,这是一种点刷,用于临时选择和突出显示用户鼠标光标悬停的项目。这样可以快速浏览数据,在几秒钟内识别不同数据投影之间的关系。Peek Brush的目的是定义一个起点,使用更复杂的笔刷进行更集中的检查。为了实现快速的视觉更新,我们讨论了预处理、线程和分层等加速技术。因此,Peek Brush能够扩展到具有数百万个条目的数据集。一个案例研究演示了Peek画笔如何最大限度地减少了用户所需的交互工作。它提供了一个快速的概述,并将初始可视化分析步骤所需的时间从几分钟减少到几秒钟。
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引用次数: 6
Network Visualization of Human and Machine-Based Educational Standard Assignment 基于人和机器的教育标准作业的网络可视化
Pub Date : 2010-07-26 DOI: 10.1109/IV.2010.14
R. Reitsma, A. Diekema
Rapid growth in the availability of digital libraries of K-12 curriculum, coupled with an increased emphasis on standard-based teaching has led to the development of automated standard assignment tools. To assess the performance of one of those tools and to gain insight into the differences between how human catalogers and automated tools conduct these standard assignments, we explore the use of network modeling and visualization techniques for comparing and contrasting the two. The results show significant differences between the human-based and machine-based network maps. Unlike the machine-based maps, the human-based assignment maps elegantly reflect the rationales and principles of the assignments; i.e., clusters of standards separate along lines of content and pedagogical principles. In addition, humans seem significantly more apt at assigning so-called ‘methodological’ standards.
K-12课程中数字图书馆的可用性迅速增长,加上对基于标准的教学的日益重视,导致了自动化标准作业工具的发展。为了评估其中一种工具的性能,并深入了解人类编目员和自动化工具如何执行这些标准任务之间的差异,我们探索了网络建模和可视化技术的使用,以比较和对比两者。结果显示基于人和基于机器的网络地图之间存在显著差异。与基于机器的地图不同,基于人的任务地图优雅地反映了任务的基本原理和原则;也就是说,一组标准按照内容和教学原则分开。此外,人类似乎更倾向于分配所谓的“方法论”标准。
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引用次数: 1
The Network Lens: Interactive Exploration of Multivariate Networks Using Visual Filtering 网络镜头:使用视觉过滤的多元网络的交互式探索
Pub Date : 2010-07-26 DOI: 10.1109/IV.2010.15
Ilir Jusufi, Yang Dingjie, A. Kerren
Networks are widely used in modeling relational data often comprised of thousands of nodes and edges. This kind of data alone implies a challenge for its visualization as it is hard to avoid clutter of network elements if using traditional node-link diagrams. Moreover, real-life network data sets usually represent objects with a large number of additional attributes that need to be visualized, such as in software engineering, social network analysis, or biochemistry. In this paper, we present a novel approach, called Network Lens, to visualize such attributes in context of the underlying network. Our implementation of the Network Lens is an interactive tool that extends the idea of so-called magic lenses in such a way that users can interactively build and combine various lenses by specifying different attributes and selecting suitable visual representations.
网络被广泛应用于关系数据建模,关系数据通常由数千个节点和边组成。这类数据本身就意味着对其可视化的挑战,因为如果使用传统的节点链接图,很难避免网络元素的混乱。此外,现实生活中的网络数据集通常表示具有大量需要可视化的附加属性的对象,例如在软件工程、社会网络分析或生物化学中。在本文中,我们提出了一种新颖的方法,称为网络透镜,在底层网络的上下文中可视化这些属性。我们的网络镜头实现是一个交互式工具,它扩展了所谓的神奇镜头的思想,这样用户就可以通过指定不同的属性和选择合适的视觉表示来交互式地构建和组合各种镜头。
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引用次数: 36
Living Flows: Enhanced Exploration of Edge-Bundled Graphs Based on GPU-Intensive Edge Rendering 生活流:基于gpu密集边缘渲染的边捆绑图的增强探索
Pub Date : 2010-07-26 DOI: 10.1109/IV.2010.78
A. Lambert, D. Auber, G. Melançon
This paper describes an approach exploiting the full capabilities of GPU's to enhance the usability of edge bundling in real applications. Edge bundling, as well as other edge clustering approaches relying on the use of high quality edge rerouting. Typical approach for drawing edge-bundled graph is to render edges as curves. But curves generation can have a relatively high computational costs and do not easily comply with real-time interaction. Furthermore, while edge bundling provides a much better overall readability of a graph, the bundles make it more difficult to recover local information. Our goal was thus to provide fluid interaction allowing the recovery of local information through specific interaction techniques. The system we built offers folklore or classical interaction such as zoom & pan, fish-eye and magnifying lens. We also implemented the Bring & Go technique by Tominski et al. We proposed an approach exploiting the full computing power of GPU's when rendering graph edges as parametric splines. The gain in efficiency when running all curves computations on the GPU turns bundling techniques into techniques that can be embedded in interactive systems concerned with graphs of several thousands of nodes and edges.
本文描述了一种利用GPU的全部功能来增强边缘捆绑在实际应用中的可用性的方法。边缘捆绑,以及其他依赖于使用高质量边缘重路由的边缘聚类方法。绘制边束图的典型方法是将边绘制成曲线。但曲线生成的计算成本较高,且不易满足实时交互要求。此外,虽然边缘捆绑提供了更好的图的整体可读性,但捆绑使恢复局部信息变得更加困难。因此,我们的目标是提供流体交互,允许通过特定的交互技术恢复本地信息。我们建立的系统提供了民间传说或经典的互动,如变焦&平移,鱼眼和放大镜。我们还执行了Tominski等人的Bring & Go技术。我们提出了一种充分利用GPU的计算能力将图的边缘绘制为参数样条的方法。当在GPU上运行所有曲线计算时,效率的提高使捆绑技术可以嵌入到涉及数千个节点和边的图形的交互系统中。
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引用次数: 15
期刊
2010 14th International Conference Information Visualisation
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