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2011 IEEE 23rd International Conference on Tools with Artificial Intelligence最新文献

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Guiding VNS with Tree Decomposition 用树分解引导VNS
Mathieu Fontaine, S. Loudni, P. Boizumault
Tree decomposition introduced by Robertson and Seymour aims to decompose a problem into clusters constituting an a cyclic graph. There are works exploiting tree decomposition for complete search methods. In this paper, we show how tree decomposition can be used to efficiently guide the exploration of local search methods that use large neighborhoods like VNS. We introduce tightness dependent tree decomposition which allows to take advantage of both the structure of the problem and the constraints tightness. Experiments performed on random instances (GRAPH) and real life instances (CELAR and SPOT5) show the appropriateness and the efficiency of our approach.
由Robertson和Seymour引入的树分解旨在将问题分解成构成循环图的聚类。有一些研究利用树分解来实现完整的搜索方法。在本文中,我们展示了如何使用树分解来有效地指导使用像VNS这样的大邻域的局部搜索方法的探索。我们引入了紧度相关的树分解,它可以同时利用问题的结构和约束的紧度。在随机实例(GRAPH)和实际实例(CELAR和SPOT5)上进行的实验表明了我们的方法的适当性和效率。
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引用次数: 13
Agile Asynchronous Backtracking for Distributed Constraint Satisfaction Problems 分布式约束满足问题的敏捷异步回溯
Pub Date : 2011-11-07 DOI: 10.1109/ICTAI.2011.122
C. Bessiere, E. Bouyakhf, Younes Mechqrane, M. Wahbi
Asynchronous Backtracking is the standard search procedure for distributed constraint reasoning. It requires a total ordering on the agents. All polynomial space algorithms proposed so far to improve Asynchronous Backtracking by reordering agents during search only allow a limited amount of reordering. In this paper, we propose Agile-ABT, a search procedure that is able to change the ordering of agents more than previous approaches. This is done via the original notion of termination value, a vector of stamps labelling the new orders exchanged by agents during search. In Agile-ABT, agents can reorder themselves as much as they want as long as the termination value decreases as the search progresses. Our experiments show the good performance of Agile-ABT when compared to other dynamic reordering techniques.
异步回溯是分布式约束推理的标准搜索过程。它需要对代理进行全面排序。到目前为止提出的所有多项式空间算法都是通过在搜索期间重新排序代理来改进异步回溯的,只允许有限数量的重新排序。在本文中,我们提出了敏捷- abt,一种比以前的方法更能改变代理排序的搜索过程。这是通过终止值的原始概念完成的,终止值是一个标记代理在搜索期间交换的新订单的邮票向量。在敏捷- abt中,只要终止值随着搜索的进行而减少,代理可以随心所欲地对自己进行重新排序。实验表明,与其他动态重排序技术相比,Agile-ABT具有良好的性能。
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引用次数: 8
An Augmented-Based Approach for Compiling Min-based Possibilistic Causal Networks 一种基于增强的基于最小的可能性因果网络编译方法
Pub Date : 2011-11-07 DOI: 10.1109/ICTAI.2011.107
R. Ayachi, N. B. Amor, S. Benferhat
This paper emphasizes on handling uncertain and causal information in a min-based possibility theory framework. More precisely, we focus on studying the representational point of view of interventions under a compilation framework. We propose two compilation-based inference algorithms for min-based possibilistic causal networks based on encoding the augmented network into a propositional theory and compiling this output in order to efficiently compute the effect of both observations and interventions.
本文的重点是在基于最小的可能性理论框架下处理不确定性和因果信息。更准确地说,我们专注于研究汇编框架下干预措施的代表性观点。我们提出了两种基于编译的基于最小的可能性因果网络的推理算法,该算法基于将增强网络编码为命题理论并编译该输出,以便有效地计算观察和干预的影响。
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引用次数: 1
Partition-Based Consequence Finding 基于分区的结果查找
Pub Date : 2011-11-07 DOI: 10.1109/ICTAI.2011.102
Gauvain Bourgne, Katsumi Inoue
There is a growing interest in building large knowledge bases. Dealing with a huge amount of knowledge, two problems can be encountered in real domains. The first case is that knowledge is originally centralized so that one can access the whole knowledge but the size of the knowledge base is too huge to be handled. The second case is that knowledge is distributed in several sources so that it is hard or impossible to immediately access the whole or part of knowledge. We focus here on the case in which a single reasoner might not be able to cope with the entire database, and tries to partitioned the data to improve its scalability, which is likely to happen if the knowledge is partitioned into overlapping but cohesive components. We thus consider distributed reasoning with such structures, each partition collaborating with the other to produce a coherent output. We thus propose a generalization of partition-based theorem proving to partition-based consequence finding (sharing a specification of ``interesting'' consequences), with a sequential and a parallel version. As termination cannot always be ensured in first order, we also investigate bounded searches. Finally we provide an experimental analysis comparing our two variants with the centralized case using some automated process to decompose the theory, and show that for most problems, partitioning the data can indeed increase the efficiency, though proper choice of the decomposition (and especially of the starting point of the algorithm) can be difficult.
人们对建立大型知识库的兴趣越来越大。在处理海量的知识时,在实际领域中会遇到两个问题。第一种情况是,知识原本是集中的,可以访问全部知识,但知识库的规模太大,难以处理。第二种情况是,知识分布在多个来源,因此很难或不可能立即获得全部或部分知识。在这里,我们关注单个推理器可能无法处理整个数据库的情况,并尝试对数据进行分区以提高其可伸缩性,如果知识被划分为重叠但内聚的组件,则可能发生这种情况。因此,我们考虑使用这样的结构进行分布式推理,每个分区与其他分区协作以产生连贯的输出。因此,我们提出将基于分区的定理证明推广到基于分区的结果发现(共享“有趣”结果的规范),具有顺序和并行版本。由于终止不能总是保证在一阶,我们也研究了有界搜索。最后,我们提供了一个实验分析,将我们的两个变体与使用一些自动化过程分解理论的集中情况进行比较,并表明对于大多数问题,划分数据确实可以提高效率,尽管正确选择分解(特别是算法的起点)可能很困难。
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引用次数: 4
A Novel Feature Selection for Intrusion Detection in Virtual Machine Environments 一种新的虚拟机入侵检测特征选择方法
Pub Date : 2011-11-07 DOI: 10.1109/ICTAI.2011.138
Malak Alshawabkeh, J. Aslam, D. Kaeli, Jennifer G. Dy
Intrusion detection systems (IDSs) are continuously evolving, with the goal of improving the security of computer infrastructures. However, one of the most significant challenges in this area is the poor detection rate, due to the presence of excessive features in a data set whose class distributions are imbalanced. Despite the relatively long existence and the promising nature of feature selection methods, most of them fail to account for imbalance class distributions, particularly, for intrusion data, leading to poor predictions for minority class samples. In this paper, we propose a new feature selection algorithm to enhance the accuracy of IDS of virtual server environments. Our algorithm assigns weights to subsets of features according to the maximized area under the ROC curve (AUC) margin it induces during the boosting process over the minority and the majority examples. The best subset of features is then selected by a greedy search strategy. The empirical experiments are carried out on multiple intrusion data sets using different commercial virtual appliances and real malwares.
入侵检测系统(ids)不断发展,其目标是提高计算机基础设施的安全性。然而,该领域最重要的挑战之一是低检测率,这是由于在类分布不平衡的数据集中存在过多的特征。尽管特征选择方法的存在时间相对较长,并且具有很好的性质,但它们中的大多数都无法解释类分布的不平衡,特别是对于入侵数据,导致对少数类样本的预测较差。本文提出了一种新的特征选择算法,以提高虚拟服务器环境入侵检测的准确性。我们的算法根据在少数和多数示例的增强过程中所诱导的ROC曲线(AUC)边缘下的最大面积为特征子集分配权重。然后通过贪婪搜索策略选择最佳特征子集。利用不同的商业虚拟设备和真实恶意软件在多个入侵数据集上进行了实证实验。
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引用次数: 3
Weighted Argumentation Systems: A Tool for Merging Argumentation Systems 加权论证系统:一个合并论证系统的工具
C. Cayrol, M. Lagasquie-Schiex
In this paper, we address the problem of merging argumentation systems (AS) in a multi-agent setting. Each agent's system may be built from different sets of arguments and/or different interactions between these arguments. The merging process must lead to solve conflicts between the agents and to identify ASs representing the knowledge of the group of agents. Previous work [6] has proposed a two-step merging process in which conflicts about an interaction result in a new kind of interaction, called ignorance. However, this merging process is computationally expensive, and does not provide a single resulting AS. We propose a novel approach to overcome these limitations by introducing a refinement of the ignorance relation under the form of a weighted attack. Our merging process takes only one step and provides a single weighted AS, which is easy to compute.
在本文中,我们解决了在多智能体设置下合并论证系统(AS)的问题。每个智能体的系统可以由不同的参数集和/或这些参数之间的不同交互构建。合并过程必须导致解决代理之间的冲突,并识别代表代理组知识的as。先前的研究[6]提出了一个两步合并过程,其中关于相互作用的冲突导致一种新的相互作用,称为无知。然而,这个合并过程在计算上是昂贵的,并且不提供单个结果AS。我们提出了一种新的方法,通过在加权攻击的形式下引入无知关系的改进来克服这些限制。我们的合并过程只需要一步,并提供一个加权AS,这很容易计算。
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引用次数: 13
Adaptive Behavioral Programming 适应性行为程序设计
Pub Date : 2011-11-07 DOI: 10.1109/ICTAI.2011.109
Nir Eitan, D. Harel
We introduce a way to program adaptive reactive systems, using behavioral, scenario-based programming. Extending the semantics of live sequence charts with reinforcements allows the programmer not only to specify what the system should do or must not do, but also what it should try to do, in an intuitive and incremental way. By integrating scenario-based programs with reinforcement learning methods, the program can adapt to the environment, and try to achieve the desired goals. Visualization methods and modular learning decompositions, based on the unique structure of the program, are suggested, and result in an efficient development process and a fast learning rate.
我们介绍了一种方法来编程自适应反应系统,使用行为,基于场景的编程。通过增强功能扩展实时序列图的语义,程序员不仅可以指定系统应该做什么或不应该做什么,还可以以直观和增量的方式指定系统应该尝试做什么。通过将基于场景的程序与强化学习方法相结合,程序可以适应环境,并尝试实现预期的目标。基于程序的独特结构,提出了可视化方法和模块化学习分解方法,实现了高效的开发过程和快速的学习速度。
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引用次数: 14
An Experimental Study on Learning with Good Edit Similarity Functions 基于良好编辑相似函数的学习实验研究
A. Bellet, M. Sebban, Amaury Habrard
Similarity functions are essential to many learning algorithms. To allow their use in support vector machines (SVM), i.e., for the convergence of the learning algorithm to be guaranteed, they must be valid kernels. In the case of structured data, the similarities based on the popular edit distance often do not satisfy this requirement, which explains why they are typically used with k-nearest neighbor (k-NN). A common approach to use such edit similarities in SVM is to transform them into potentially (but not provably) valid kernels. Recently, a different theory of learning with (e,g,t) -good similarity functions was proposed, allowing the use of non-kernel similarity functions. Moreover, the resulting models are supposedly sparse, as opposed to standard SVM models that can be unnecessarily dense. In this paper, we study the relevance and applicability of this theory in the context of string edit similarities. We show that they are naturally good for a given string classification task and provide experimental evidence that the obtained models not only clearly outperform the k-NN approach, but are also competitive with standard SVM models learned with state-of-the-art edit kernels, while being much sparser.
相似函数在许多学习算法中是必不可少的。为了允许它们在支持向量机(SVM)中使用,即为了保证学习算法的收敛性,它们必须是有效的核。在结构化数据的情况下,基于流行编辑距离的相似性通常不能满足这一要求,这解释了为什么它们通常与k-最近邻(k-NN)一起使用。在支持向量机中使用这种编辑相似性的一种常见方法是将它们转换为潜在(但不能证明)有效的核。最近,提出了一种使用(e,g,t) -良好相似函数的不同学习理论,允许使用非核相似函数。此外,所得到的模型应该是稀疏的,而不是标准的SVM模型,它可能是不必要的密集。在本文中,我们研究了该理论在字符串编辑相似度背景下的相关性和适用性。我们证明了它们对于给定的字符串分类任务自然是好的,并提供了实验证据,证明所获得的模型不仅明显优于k-NN方法,而且与使用最先进的编辑核学习的标准SVM模型竞争,同时更加稀疏。
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引用次数: 6
Feature Selection for Vibration Sensor Data Transformed by a Streaming Wavelet Packet Decomposition 基于流小波包分解的振动传感器数据特征选择
Pub Date : 2011-11-07 DOI: 10.1109/ICTAI.2011.168
Randall Wald, T. Khoshgoftaar, J. Sloan
Vibration signals play a valuable role in the remote monitoring of high-assurance machinery such as ocean turbines. Because they are waveforms, vibration data must be transformed prior to being incorporated into a machine condition monitoring/prognostic health monitoring (MCM/PHM) solution to detect which frequencies of oscillation are most prevalent. One downside of these transformations, especially the streaming version of the wavelet packet decomposition (denoted SWPD), is that they can produce a large number of features, hindering the model building and evaluation process. In this paper we demonstrate how feature selection techniques may be applied to the output of the SWPD transformation, vastly reducing the total number of features used to build models. The resulting data can be used to build more accurate models for use in MCM/PHM while minimizing computation time.
振动信号在海洋涡轮机等高保证机械的远程监测中发挥着重要作用。由于振动数据是波形,因此在将其纳入机器状态监测/预后健康监测(MCM/PHM)解决方案之前,必须对其进行转换,以检测哪些振动频率最普遍。这些转换的一个缺点,特别是小波包分解的流版本(表示为SWPD),是它们可以产生大量的特征,阻碍了模型构建和评估过程。在本文中,我们演示了如何将特征选择技术应用于SWPD转换的输出,从而大大减少了用于构建模型的特征总数。结果数据可用于构建更精确的MCM/PHM模型,同时最大限度地减少计算时间。
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引用次数: 2
ROBUST Path Strategy Evaluator 鲁棒路径策略评估器
Angie Shia, F. Bastani, I. Yen
A swarm of robots deployed in dynamic, hostile environments may encounter situations that can prevent them from achieving optimality or completing certain tasks. To resolve these situations, the robots must have an adaptive software system that can proactively cope with changes. This adaptive system should emulate the intelligence of human reasoning and common sense but must not assume that the robots can communicate, be tightly coupled, or be constantly at a close range. This paper presents a path strategy evaluator (PSE) that learns an optimal path by considering not just the distance, but also how to minimize damages to each robot and enhance the likelihood that the swarm will succeed in its mission, all with minimal impositions on the functionality of the robots. Our evaluation shows that this PSE is able to learn a dynamic environment and its effect on the robots' critical components and output an optimal path for the robots.
部署在动态、敌对环境中的一群机器人可能会遇到阻止它们达到最佳状态或完成某些任务的情况。为了解决这些情况,机器人必须有一个能够主动应对变化的自适应软件系统。这种自适应系统应该模仿人类推理和常识的智能,但不能假设机器人可以通信,紧密耦合或持续在近距离内。本文提出了一种路径策略评估器(PSE),它不仅考虑距离,而且考虑如何最大限度地减少对每个机器人的损害,并提高群体成功完成任务的可能性,从而学习最优路径,同时对机器人的功能施加最小的影响。我们的评估表明,该PSE能够学习动态环境及其对机器人关键部件的影响,并为机器人输出最优路径。
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引用次数: 0
期刊
2011 IEEE 23rd International Conference on Tools with Artificial Intelligence
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