首页 > 最新文献

1999 IEEE International Conference on Information Visualization (Cat. No. PR00210)最新文献

英文 中文
The Delaunay constrained triangulation: the Delaunay stable algorithms Delaunay约束三角剖分:Delaunay稳定算法
L. Rognant, J. Chassery, S. Goze, J. Planès
Delaunay triangulation is well known for its use in geometric design. A derived version of this structure, the Delaunay constrained triangulation, takes into account the triangular mesh problem in presence of rectilinear constraints. The Delaunay constrained triangulation is very useful for CAD, topography and mapping and in finite element analysis. This technique is still developing. We present a taxonomy of this geometric structure. First we describe the different tools used to introduce the problem. Then we introduce the different approaches highlighting various points of view of the problem. We focus on the Delaunay stable methods. A Delaunay stable method preserves the Delaunay nature of the constrained triangulation. Each method is detailed by its algorithms, performances, and properties. For instance we show how these methods approximate the generalised Voronoi diagram of the configuration. The Delaunay stable algorithms are used for 2.5D DEM design. The aim of this work is to demonstrate that the use of topographic constraints in a regular DEM without adding new points preserves the terrain shape. So the resulting DEM can be more easily interpreted because its realism is preserved and the mesh still owns all the Delaunay triangulation properties.
德劳内三角剖分法以其在几何设计中的应用而闻名。这种结构的派生版本,Delaunay约束三角剖分,考虑了存在直线约束的三角网格问题。Delaunay约束三角剖分法在计算机辅助设计、地形测绘和有限元分析中具有重要的应用价值。这项技术仍在发展中。我们提出了这种几何结构的分类。首先,我们描述用于引入问题的不同工具。然后,我们介绍了不同的方法,突出了问题的不同观点。我们重点讨论了德劳内稳定方法。德劳内稳定法保留了约束三角剖分的德劳内性质。每种方法都按其算法、性能和属性进行了详细说明。例如,我们展示了这些方法如何近似构型的广义Voronoi图。采用Delaunay稳定算法进行2.5D DEM设计。这项工作的目的是证明在不添加新点的情况下,在规则DEM中使用地形约束可以保留地形形状。因此,生成的DEM可以更容易地解释,因为它的真实感被保留,网格仍然拥有所有的Delaunay三角剖分属性。
{"title":"The Delaunay constrained triangulation: the Delaunay stable algorithms","authors":"L. Rognant, J. Chassery, S. Goze, J. Planès","doi":"10.1109/IV.1999.781551","DOIUrl":"https://doi.org/10.1109/IV.1999.781551","url":null,"abstract":"Delaunay triangulation is well known for its use in geometric design. A derived version of this structure, the Delaunay constrained triangulation, takes into account the triangular mesh problem in presence of rectilinear constraints. The Delaunay constrained triangulation is very useful for CAD, topography and mapping and in finite element analysis. This technique is still developing. We present a taxonomy of this geometric structure. First we describe the different tools used to introduce the problem. Then we introduce the different approaches highlighting various points of view of the problem. We focus on the Delaunay stable methods. A Delaunay stable method preserves the Delaunay nature of the constrained triangulation. Each method is detailed by its algorithms, performances, and properties. For instance we show how these methods approximate the generalised Voronoi diagram of the configuration. The Delaunay stable algorithms are used for 2.5D DEM design. The aim of this work is to demonstrate that the use of topographic constraints in a regular DEM without adding new points preserves the terrain shape. So the resulting DEM can be more easily interpreted because its realism is preserved and the mesh still owns all the Delaunay triangulation properties.","PeriodicalId":340240,"journal":{"name":"1999 IEEE International Conference on Information Visualization (Cat. No. PR00210)","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1999-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124887438","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 18
Robotic 360/spl deg/ photography for virtual site visits 机器人360/spl度/摄影虚拟现场参观
Q. Mei, R. Wing
A robotic photographic method has been developed for use in outdoor locations such as construction sites, to provide 360/spl deg/ panoramic visual database material for representation of a virtual site, together with the software for authoring and delivery of the material to users via the Internet. A portable digital photographic system thus built can take a 360/spl deg/ panorama photograph in digital form within minutes. The Java software package can present an image in an efficient and effective "video" style with full dynamic "hyperlink" support.
已经开发了一种机器人摄影方法,用于户外场所,如建筑工地,提供360/spl度/全景视觉数据库材料,用于表示虚拟站点,以及用于创作和通过互联网向用户提供材料的软件。因此,便携式数码摄影系统可以在几分钟内以数字形式拍摄360度全景照片。Java软件包能够以高效和有效的“视频”风格呈现图像,并具有完全动态的“超链接”支持。
{"title":"Robotic 360/spl deg/ photography for virtual site visits","authors":"Q. Mei, R. Wing","doi":"10.1109/IV.1999.781561","DOIUrl":"https://doi.org/10.1109/IV.1999.781561","url":null,"abstract":"A robotic photographic method has been developed for use in outdoor locations such as construction sites, to provide 360/spl deg/ panoramic visual database material for representation of a virtual site, together with the software for authoring and delivery of the material to users via the Internet. A portable digital photographic system thus built can take a 360/spl deg/ panorama photograph in digital form within minutes. The Java software package can present an image in an efficient and effective \"video\" style with full dynamic \"hyperlink\" support.","PeriodicalId":340240,"journal":{"name":"1999 IEEE International Conference on Information Visualization (Cat. No. PR00210)","volume":"237 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1999-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114785121","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Towards a consistent distributed design: a multi-agent approach 迈向一致的分布式设计:多代理方法
V. Taratoukhine, K. Bechkoum
This paper reviews existing methods and techniques addressing the problem of mismatch control in distributed collaborative design. In order to contribute towards a more comprehensive solution a basis for a taxonomy of design mismatches is presented. The paper argues that a multi-agent approach is a more effective, and a promising, way forward towards a reliable automatic solution to the problem. An outline multi-agent architecture is proposed. The architecture assumes that the design knowledge is encapsulated within the different members of agent community. Agents are endowed with the capacity of negotiation with one another to ensure that any mismatches are detected and that a solution is proposed. The notions of proactiveness and social ability, which the agents need to exhibit, are central to this work.
本文综述了分布式协同设计中失配控制的现有方法和技术。为了促成更全面的解决方案,提出了设计不匹配分类的基础。本文认为,多智能体方法是一种更有效、更有前途的方法,可以实现问题的可靠自动解决。提出了一个多智能体体系结构的概要。该体系结构假定设计知识被封装在代理社区的不同成员中。智能体具有相互协商的能力,以确保检测到任何不匹配并提出解决方案。代理人需要展示的主动性和社会能力的概念是这项工作的核心。
{"title":"Towards a consistent distributed design: a multi-agent approach","authors":"V. Taratoukhine, K. Bechkoum","doi":"10.1109/IV.1999.781586","DOIUrl":"https://doi.org/10.1109/IV.1999.781586","url":null,"abstract":"This paper reviews existing methods and techniques addressing the problem of mismatch control in distributed collaborative design. In order to contribute towards a more comprehensive solution a basis for a taxonomy of design mismatches is presented. The paper argues that a multi-agent approach is a more effective, and a promising, way forward towards a reliable automatic solution to the problem. An outline multi-agent architecture is proposed. The architecture assumes that the design knowledge is encapsulated within the different members of agent community. Agents are endowed with the capacity of negotiation with one another to ensure that any mismatches are detected and that a solution is proposed. The notions of proactiveness and social ability, which the agents need to exhibit, are central to this work.","PeriodicalId":340240,"journal":{"name":"1999 IEEE International Conference on Information Visualization (Cat. No. PR00210)","volume":"27 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1999-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116694999","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 13
A design, simulation and visualization environment for object-oriented mechanical and multi-domain models in Modelica 在Modelica中为面向对象的机械和多领域模型设计、仿真和可视化环境
V. Engelson, H. Larsson, P. Fritzson
The complexity of mechanical and multi-domain simulation models is rapidly increasing. Therefore new methods and standards are needed for model design. A new language, Modelica, has been proposed by an international design committee as a standard, object oriented, equation based language suitable for description of the dynamics of systems containing mechanical, electrical, chemical and other types of components. However, it is complicated to describe the system models in textual form, whereas CAD systems are convenient tools for this purpose. We have designed an environment that supports the translation from CAD models to standard Modelica notation. This notation is then used for simulation and visualization. Assembly information is extracted from the CAD models, from which a Modelica model is generated. By solving equations expressed in Modelica, the system is simulated. A 3D visualization tool based on OpenGL visualizes expected and actual model behavior, as well as additional parameters. The environment has been applied for robot and flight simulation.
机械和多域仿真模型的复杂性正在迅速增加。因此,模型设计需要新的方法和标准。一个国际设计委员会提出了一种新的语言Modelica,它是一种标准的、面向对象的、基于方程的语言,适用于描述包含机械、电气、化学和其他类型组件的系统的动力学。然而,以文本形式描述系统模型是复杂的,而CAD系统是实现这一目的的方便工具。我们已经设计了一个支持从CAD模型到标准Modelica符号转换的环境。这个符号然后用于模拟和可视化。从CAD模型中提取装配信息,并从中生成Modelica模型。通过求解Modelica表示的方程,对系统进行了仿真。基于OpenGL的3D可视化工具可以将预期和实际的模型行为以及附加参数可视化。该环境已应用于机器人仿真和飞行仿真。
{"title":"A design, simulation and visualization environment for object-oriented mechanical and multi-domain models in Modelica","authors":"V. Engelson, H. Larsson, P. Fritzson","doi":"10.1109/IV.1999.781557","DOIUrl":"https://doi.org/10.1109/IV.1999.781557","url":null,"abstract":"The complexity of mechanical and multi-domain simulation models is rapidly increasing. Therefore new methods and standards are needed for model design. A new language, Modelica, has been proposed by an international design committee as a standard, object oriented, equation based language suitable for description of the dynamics of systems containing mechanical, electrical, chemical and other types of components. However, it is complicated to describe the system models in textual form, whereas CAD systems are convenient tools for this purpose. We have designed an environment that supports the translation from CAD models to standard Modelica notation. This notation is then used for simulation and visualization. Assembly information is extracted from the CAD models, from which a Modelica model is generated. By solving equations expressed in Modelica, the system is simulated. A 3D visualization tool based on OpenGL visualizes expected and actual model behavior, as well as additional parameters. The environment has been applied for robot and flight simulation.","PeriodicalId":340240,"journal":{"name":"1999 IEEE International Conference on Information Visualization (Cat. No. PR00210)","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1999-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114203507","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 23
2D texture refinement using procedural functions 2D纹理细化使用程序函数
E. Clua, M. Dreux, M. Gattass
In computer graphics, aliasing is a problem which is always present when discrete elements are mapped to continuous functions or vice-versa. Although there is no general solution for this kind of problem, there are many techniques that aim at reducing the effects of aliasing. The article first discusses how interpolation methods are usually applied in order to correct this problem and shows the limitations of those techniques. It then presents another solution for this problem, that can be used together with the interpolation. It increases the texture details, making use of procedural functions.
在计算机图形学中,混叠是当离散元素映射到连续函数时经常出现的问题,反之亦然。虽然对于这类问题没有通用的解决方案,但有许多技术旨在减少混叠的影响。本文首先讨论了通常如何应用插值方法来纠正这个问题,并显示了这些技术的局限性。然后,它提出了这个问题的另一种解决方案,可以与插值一起使用。它增加了纹理细节,利用程序函数。
{"title":"2D texture refinement using procedural functions","authors":"E. Clua, M. Dreux, M. Gattass","doi":"10.1109/IV.1999.781595","DOIUrl":"https://doi.org/10.1109/IV.1999.781595","url":null,"abstract":"In computer graphics, aliasing is a problem which is always present when discrete elements are mapped to continuous functions or vice-versa. Although there is no general solution for this kind of problem, there are many techniques that aim at reducing the effects of aliasing. The article first discusses how interpolation methods are usually applied in order to correct this problem and shows the limitations of those techniques. It then presents another solution for this problem, that can be used together with the interpolation. It increases the texture details, making use of procedural functions.","PeriodicalId":340240,"journal":{"name":"1999 IEEE International Conference on Information Visualization (Cat. No. PR00210)","volume":"15 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1999-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125190396","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Multimedia information systems in education 教育中的多媒体信息系统
Pat Jefferies, F. Hussain
Multimedia applications within the academic environment can be varied and include such things as: marketing of courses with an interactive prospectus; providing general administrative information (student handbooks, timetables, assignment schedules, module content, etc.); facilitating co-operative working using such things as computer conferencing or collaborative whiteboards; and for the purposes of computer assisted learning (CAL). In addition, multimedia can be used as an end in itself through students employing the embedded techniques in development of a spectrum of products. The main purpose of the paper is to explore the lessons that might be learnt through the application of information systems research to the field of multimedia education. By adopting this approach, parallels might be drawn between the two application areas to highlight the convergence of underlying philosophies and methods in order to inform good practice. The paper aims to promote discussion of the various aspects involved in multimedia systems development within an educational environment.
多媒体在学术环境中的应用可以是多种多样的,包括:通过互动的课程简介来营销课程;提供一般行政信息(学生手册、课程表、作业安排、模块内容等);使用电脑会议或协作白板等工具促进合作工作;以及用于计算机辅助学习(CAL)的目的。此外,多媒体本身也可以作为一种目的,通过学生在开发一系列产品时采用嵌入式技术。本文的主要目的是探讨信息系统研究在多媒体教育领域的应用所能获得的经验教训。通过采用这种方法,可以在两个应用程序领域之间建立相似之处,以突出基础哲学和方法的融合,从而为良好的实践提供信息。本文旨在促进在教育环境中多媒体系统开发所涉及的各个方面的讨论。
{"title":"Multimedia information systems in education","authors":"Pat Jefferies, F. Hussain","doi":"10.1109/IV.1999.781601","DOIUrl":"https://doi.org/10.1109/IV.1999.781601","url":null,"abstract":"Multimedia applications within the academic environment can be varied and include such things as: marketing of courses with an interactive prospectus; providing general administrative information (student handbooks, timetables, assignment schedules, module content, etc.); facilitating co-operative working using such things as computer conferencing or collaborative whiteboards; and for the purposes of computer assisted learning (CAL). In addition, multimedia can be used as an end in itself through students employing the embedded techniques in development of a spectrum of products. The main purpose of the paper is to explore the lessons that might be learnt through the application of information systems research to the field of multimedia education. By adopting this approach, parallels might be drawn between the two application areas to highlight the convergence of underlying philosophies and methods in order to inform good practice. The paper aims to promote discussion of the various aspects involved in multimedia systems development within an educational environment.","PeriodicalId":340240,"journal":{"name":"1999 IEEE International Conference on Information Visualization (Cat. No. PR00210)","volume":"29 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1999-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121966988","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Pseudo-real-time phenomenon in an augmented distributed virtual environment (ADVE) with lag 具有滞后的增强型分布式虚拟环境(ADVE)中的伪实时现象
Hor Li San, T. Yonekura
The paper introduces the actualization of a new communication channel under a pseudo-real-time phenomenon, in an augmented distributed virtual environment (ADVE) framework through the implementation of a prediction feedback loop (PFL), upon the existence of the unavoidable lag derived from the natural and artificial temporal factors. By implementing PFL, the ADVE framework is enriched with predictive characteristic where it is able to predict and display information of a remotely controlled avatar (virtual body) in the ADVE. Based on the predictive results, interactions between a locally controlled avatar and a remotely controlled avatar in the ADVE can be carried out smoothly, effectively and strategically under an illusory real time phenomenon without influence from the existence of lag. With this pseudo-real-time channel, we would like to bring forth a new era of effective man-to-man virtual communication over the network without inefficiency caused by the unavoidable lag, whether it is solvable or unsolvable.
本文介绍了在增强型分布式虚拟环境(ADVE)框架下,在存在由自然和人为时间因素导致的不可避免的延迟的情况下,通过预测反馈回路(PFL)实现一种伪实时现象下的新型通信信道。通过实现PFL,丰富了ADVE框架的预测特性,使其能够预测和显示ADVE中远程控制的化身(虚拟身体)的信息。基于预测结果,ADVE中本地控制的虚拟人物与远程控制的虚拟人物之间可以在不受滞后存在影响的虚幻实时现象下顺利、有效和有策略地进行交互。通过这种伪实时信道,我们希望在网络上开创一个有效的人对人虚拟通信的新时代,而不会因为不可避免的延迟而导致效率低下,无论延迟是可解决的还是不可解决的。
{"title":"Pseudo-real-time phenomenon in an augmented distributed virtual environment (ADVE) with lag","authors":"Hor Li San, T. Yonekura","doi":"10.1109/IV.1999.781578","DOIUrl":"https://doi.org/10.1109/IV.1999.781578","url":null,"abstract":"The paper introduces the actualization of a new communication channel under a pseudo-real-time phenomenon, in an augmented distributed virtual environment (ADVE) framework through the implementation of a prediction feedback loop (PFL), upon the existence of the unavoidable lag derived from the natural and artificial temporal factors. By implementing PFL, the ADVE framework is enriched with predictive characteristic where it is able to predict and display information of a remotely controlled avatar (virtual body) in the ADVE. Based on the predictive results, interactions between a locally controlled avatar and a remotely controlled avatar in the ADVE can be carried out smoothly, effectively and strategically under an illusory real time phenomenon without influence from the existence of lag. With this pseudo-real-time channel, we would like to bring forth a new era of effective man-to-man virtual communication over the network without inefficiency caused by the unavoidable lag, whether it is solvable or unsolvable.","PeriodicalId":340240,"journal":{"name":"1999 IEEE International Conference on Information Visualization (Cat. No. PR00210)","volume":"42 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1999-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121650068","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
An analysis of architectural visual reasoning in conceptual sketching via Computational Sketch Analysis (CSA) 基于计算素描分析(Computational Sketch analysis, CSA)的建筑概念素描视觉推理分析
J. Mcfadzean, N. Cross, J. Johnson
Visual reasoning in design is facilitated by sketching. This research investigates how designers sketch, specifically analysing the physical details of mark making. It relates the graphical representations to the abstract cognitive processes of architectural design. A new form of protocol analysis has been developed using video and computer records of designers' sketching activity. The analysis of the resulting data compares the designer's retrospective commentary and interpretations of the sketching activity with the computer's record of that activity. The analysis will lead to a greater understanding of the relationships between 'Design Events' and 'Graphical Events' and thus how the notational activity of sketching supports the cognitive activity of conceptual design.
草图有助于设计中的视觉推理。本研究调查了设计师如何素描,具体分析了标记制作的物理细节。它将图形的表现与建筑设计的抽象认知过程联系起来。一种新的协议分析形式已经开发出来,使用视频和计算机记录设计师的草图活动。对结果数据的分析将设计师对草图活动的回顾性评论和解释与计算机对该活动的记录进行比较。这一分析将有助于我们更好地理解“设计事件”和“图形事件”之间的关系,从而了解素描的符号活动如何支持概念设计的认知活动。
{"title":"An analysis of architectural visual reasoning in conceptual sketching via Computational Sketch Analysis (CSA)","authors":"J. Mcfadzean, N. Cross, J. Johnson","doi":"10.1109/IV.1999.781568","DOIUrl":"https://doi.org/10.1109/IV.1999.781568","url":null,"abstract":"Visual reasoning in design is facilitated by sketching. This research investigates how designers sketch, specifically analysing the physical details of mark making. It relates the graphical representations to the abstract cognitive processes of architectural design. A new form of protocol analysis has been developed using video and computer records of designers' sketching activity. The analysis of the resulting data compares the designer's retrospective commentary and interpretations of the sketching activity with the computer's record of that activity. The analysis will lead to a greater understanding of the relationships between 'Design Events' and 'Graphical Events' and thus how the notational activity of sketching supports the cognitive activity of conceptual design.","PeriodicalId":340240,"journal":{"name":"1999 IEEE International Conference on Information Visualization (Cat. No. PR00210)","volume":"16 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1999-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128203799","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 6
Case-based analysis for virtual model application in AEC industry 基于实例的虚拟模型在AEC工业中的应用分析
O. Seigo, K. Ichiro, H. Yuji, F. Yoshihiko
The paper introduces the efficient application of virtual reality (VR) technologies in the Architecture, Engineering and Construction (AEC) industry, where conventional plastic models are mainly used, which is called Physical Mock Up (PMU). An idea of virtual model (VM) is introduced. The VM consists of digital models added to by digital information about the project, such as CAD drawings, digital maps of periphery, scanned aerial photos, on-site digital pictures and documents. The paper investigates three principal points as follows: (1) whether presentation of the VM is as efficient as the PMU in terms of its power of expression; (2) whether digital information of the VM is useful to discuss views, ideas and interests about the construction project; (3) whether the VM is practical enough to use in the AEC industry. Pilot trials of the VM actual construction projects are illustrated: an on-going land readjustment project in Osaka and a large-scale soil borrowing project in Wakayama, Japan.
本文介绍了虚拟现实(VR)技术在建筑、工程和建设(AEC)行业的有效应用,该行业主要使用传统的塑料模型,即物理模拟(PMU)。介绍了虚拟模型(VM)的概念。该虚拟机由数字模型组成,并添加了有关项目的数字信息,如CAD图纸、外围数字地图、扫描航拍照片、现场数字图片和文件。本文研究了以下三个主要问题:(1)虚拟机的呈现是否与PMU在表达能力方面一样有效;(2)虚拟机的数字信息是否有助于讨论对建设项目的看法、想法和兴趣;(3)虚拟机在AEC行业中是否足够实用。举例说明了VM实际建设项目的试点试验:大阪正在进行的土地调整项目和日本和歌山的大规模土壤借用项目。
{"title":"Case-based analysis for virtual model application in AEC industry","authors":"O. Seigo, K. Ichiro, H. Yuji, F. Yoshihiko","doi":"10.1109/IV.1999.781613","DOIUrl":"https://doi.org/10.1109/IV.1999.781613","url":null,"abstract":"The paper introduces the efficient application of virtual reality (VR) technologies in the Architecture, Engineering and Construction (AEC) industry, where conventional plastic models are mainly used, which is called Physical Mock Up (PMU). An idea of virtual model (VM) is introduced. The VM consists of digital models added to by digital information about the project, such as CAD drawings, digital maps of periphery, scanned aerial photos, on-site digital pictures and documents. The paper investigates three principal points as follows: (1) whether presentation of the VM is as efficient as the PMU in terms of its power of expression; (2) whether digital information of the VM is useful to discuss views, ideas and interests about the construction project; (3) whether the VM is practical enough to use in the AEC industry. Pilot trials of the VM actual construction projects are illustrated: an on-going land readjustment project in Osaka and a large-scale soil borrowing project in Wakayama, Japan.","PeriodicalId":340240,"journal":{"name":"1999 IEEE International Conference on Information Visualization (Cat. No. PR00210)","volume":"52 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1999-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115385544","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Conic representation of a rational cubic spline 有理三次样条的二次表示
M. Sarfraz, Z. Habib
A rational cubic spline with a family of shape parameters is discussed from the viewpoint of its application in computer graphics. It incorporates both conic sections and parametric cubic curves as special cases. The parameters (weights), in the description of the spline curve can be used to modify the shape of the curve, locally and globally, at the knot intervals. The rational cubic spline attains parametric C/sup 2/ smoothness, whereas the stitching of the conic segments preserves visually reasonable smoothness at the neighboring knots. The curve scheme is interpolatory and can plot parabolic, hyperbolic, elliptic, and circular splines independently, as well as bits and pieces of a rational cubic spline.
从图形学应用的角度讨论了一类具有一组形状参数的有理三次样条曲线。它结合了二次曲线和参数三次曲线作为特例。样条曲线描述中的参数(权值)可用于在结点间隔处局部和全局修改曲线形状。有理三次样条获得参数C/sup 2/平滑度,而圆锥段的拼接在相邻结点处保持视觉上合理的平滑度。曲线格式是插值的,可以独立绘制抛物线、双曲、椭圆和圆形样条,以及有理三次样条的点点滴滴。
{"title":"Conic representation of a rational cubic spline","authors":"M. Sarfraz, Z. Habib","doi":"10.1109/IV.1999.781564","DOIUrl":"https://doi.org/10.1109/IV.1999.781564","url":null,"abstract":"A rational cubic spline with a family of shape parameters is discussed from the viewpoint of its application in computer graphics. It incorporates both conic sections and parametric cubic curves as special cases. The parameters (weights), in the description of the spline curve can be used to modify the shape of the curve, locally and globally, at the knot intervals. The rational cubic spline attains parametric C/sup 2/ smoothness, whereas the stitching of the conic segments preserves visually reasonable smoothness at the neighboring knots. The curve scheme is interpolatory and can plot parabolic, hyperbolic, elliptic, and circular splines independently, as well as bits and pieces of a rational cubic spline.","PeriodicalId":340240,"journal":{"name":"1999 IEEE International Conference on Information Visualization (Cat. No. PR00210)","volume":"13 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1999-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125583605","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 6
期刊
1999 IEEE International Conference on Information Visualization (Cat. No. PR00210)
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1