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Proceedings of the 33rd Annual International Conference on the Design of Communication最新文献

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Responsive, mobile app, mobile first: untangling the UX design web in practical experience 响应式、移动应用、移动优先:在实际体验中解开UX设计网页的纠结
Cheri Mullins
This experience report describes some recent experiences in user interface design for responsive websites, native mobile applications, and mobile-first designs for a corporation supporting multiple platforms, multiple products, and multiple customer types. In order to situate the information and comparisons, the paper includes discussion of certain supporting methodologies, technologies, skill sets, and approaches typical in each. Some of the expected and perceived benefits and drawbacks to these design methods are discussed in the contexts of various stakeholders. This discussion is not an attempt to define or teach these methodologies, but rather to examine certain relative merits and shortfalls of each in context.
这份体验报告描述了最近在响应式网站、原生移动应用程序和支持多种平台、多种产品和多种客户类型的公司的移动优先设计方面的一些用户界面设计经验。为了定位信息和比较,本文包括对某些支持方法、技术、技能集和每种典型方法的讨论。在各种利益相关者的背景下讨论了这些设计方法的一些预期和感知的优点和缺点。本讨论并不是试图定义或教授这些方法,而是在上下文中检查每种方法的某些相对优点和缺点。
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引用次数: 25
The resonance and residue of the first African American newspaper: how freedom's journal created space in the early 19th century 第一份非裔美国人报纸的回响与残余:19世纪早期的自由杂志如何创造空间
Valerie Kasper
The Resonance and Residue of the First African American Newspaper: How Freedom's Journal Created Space in the Early 19th Century provides an interdisciplinary approach to historical material that illustrates an alternative history in this country - a history of and by African Americans. By combining both print and digital research methodologies, new historical information can be discovered that illustrates how the first African American newspaper fought against the influences of white society in the early 19th century and created a space for the black community that became meaningful enough to transform it into a space in which African Americans identified as Americans.
第一份非裔美国人报纸的共鸣和残余:19世纪早期自由杂志如何创造空间提供了一种跨学科的历史材料,说明了这个国家的另一种历史-非裔美国人的历史和由非裔美国人创造的历史。通过结合印刷和数字研究方法,可以发现新的历史信息,说明19世纪初第一份非裔美国人报纸如何与白人社会的影响作斗争,并为黑人社区创造了一个空间,这个空间变得有意义,足以将其转变为非洲裔美国人作为美国人的空间。
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引用次数: 0
Envisioning mobile apps for audio description: exploring universal design of national park service brochures 设想音频描述的移动应用程序:探索国家公园服务手册的通用设计
Brett Oppegaard, Thomas Conway, M. Conway
Unigrid" design specifications created by Massimo Vignelli have provided the standards for the layout of paper brochures at U.S. National Park Service sites for more than three decades. These brochures offer visitors a familiar analog presentation of visual information, blending text, photographs, maps, and illustrations. These materials, however, are not accessible to people who are blind, have low vision, or a print disability. The National Park Service for decades has been challenged -- by requirements and principle -- to offer alternate formats that provide equivalent experiences and information of these print materials. In other words, people who are blind or visually impaired should have access to a "brochure" experience, too. This exploratory study, funded by the National Park Service, takes a new approach to this long-term problem by conducting a content analysis of current Unigrid brochures to determine their fundamental components, found in practice. This components-based approach is intended to provide clear pathways for cross-modal translation of the printed material into audio-described media, which then, can be efficiently distributed via mobile apps, as an extension of these original components.
三十多年来,Massimo Vignelli创建的“Unigrid”设计规范为美国国家公园管理局的纸质小册子的布局提供了标准。这些小册子为游客提供了一种熟悉的视觉信息模拟演示,混合了文字、照片、地图和插图。然而,这些材料对于盲人、弱视或有阅读障碍的人来说是无法获得的。几十年来,国家公园管理局一直受到要求和原则的挑战,要求提供替代格式,提供与这些印刷材料相同的体验和信息。换句话说,盲人或视障人士也应该有机会获得“宣传册”体验。这项探索性研究由国家公园管理局资助,通过对当前Unigrid手册进行内容分析,以确定其在实践中发现的基本组成部分,采用了一种新的方法来解决这个长期问题。这种基于组件的方法旨在为印刷材料到音频描述媒体的跨模式翻译提供清晰的途径,然后可以通过移动应用程序有效地分发,作为这些原始组件的扩展。
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引用次数: 2
User preferences of software documentation genres 软件文档类型的用户偏好
R. Earle, Mark A. Rosso, Kathryn E. Alexander
Today's technical software users find a wide variety of content online, from videos to forum posts to online articles. This study examines the extent to which the genre of this content matters to the users searching for it. It presents the findings of a new exploratory study that addresses the significance of genre preferences to the users, given that genre is secondary to their actual business goals. It looks at documentation users' usage of, and attitudes towards, documentation genres, and how factors such as work role and past experience come into play. Our conclusions can help individuals who formulate content strategies to understand the extent and strength of genre usage. This in turn can help them determine a strategic mix of documentation genres.
今天的技术软件用户可以在网上找到各种各样的内容,从视频到论坛帖子再到在线文章。本研究考察了该内容的类型对搜索它的用户的影响程度。它呈现了一项新的探索性研究的发现,该研究指出了类型偏好对用户的重要性,因为类型是次要的,而不是他们的实际业务目标。它着眼于文档用户对文档类型的使用和态度,以及诸如工作角色和过去经验等因素是如何发挥作用的。我们的结论可以帮助制定内容策略的人理解类型使用的程度和强度。这反过来又可以帮助他们确定文档类型的战略组合。
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引用次数: 18
Interactive story: project management from inception to testing 交互式故事:从开始到测试的项目管理
Sara Raffel
"Getting a Job at Nikki's Place," an interactive mobile story, uses the ARIS platform to tell the history of the Parramore neighborhood of Orlando, Florida through the eyes of the restaurant's owner, Nick Aiken. In April 2015, the project team tested a prototype of the application with ten fourth and fifth graders from Nap Ford Community School. This presentation discusses the prototype's testing and development from a project management perspective, and incorporates observations from the testing into a case study that explains how the team used the experience to write a handbook for creating mobile stories in the classroom.
“在尼基的地方找工作”是一个互动的移动故事,使用ARIS平台通过餐馆老板尼克·艾肯的眼睛讲述了佛罗里达州奥兰多市Parramore社区的历史。2015年4月,项目团队在纳普福特社区学校的10名四年级和五年级学生中测试了应用程序的原型。本演讲从项目管理的角度讨论了原型的测试和开发,并将测试的观察结果整合到一个案例研究中,解释了团队如何利用这些经验编写在课堂上创建手机故事的手册。
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引用次数: 0
Building foundations for the crowd: minimalist author support guides for crowdsourced documentation wikis 为大众建立基础:众包文档wiki的极简作者支持指南
Luke Thominet
Social help systems are changing the role of professional technical communicators from directly writing documentation to the support of amateurs who write documentation. This paper looks at one genre of social documentation---the crowdsourced documentation wiki---and explores how author support guides on these wikis are constructed. Ultimately, the paper argues that author support guides can be reconceptualized as documentation, and consequently that documentation design theories can be used to improve the construction of these guides. The paper concludes by showing how minimalist documentation design theory can improve the way we support amateur authors on these wikis.
社会帮助系统正在改变专业技术传播者的角色,从直接编写文档到支持编写文档的业余爱好者。本文着眼于社会文档的一种类型——众包文档wiki——并探讨了这些wiki上的作者支持指南是如何构建的。最后,本文认为作者支持指南可以被重新定义为文档,因此文档设计理论可以用来改进这些指南的构建。论文最后展示了极简文档设计理论如何改善我们在这些wiki上支持业余作者的方式。
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引用次数: 4
From connect-exchange to ConnectX: the (iterative) story of a mobile app 从connect-exchange到ConnectX:手机应用的(迭代)故事
Elizabeth Oderkirk, K. Jung
Students and faculty studying abroad do not have one multipurpose tool they can use to document and reflect upon their experiences, as well as navigate and understand unfamiliar cultures. To address this, we designed a mobile application that supports and fosters intercultural competence through content sharing. Users tag their media with relevant terms and post it to a stream, allowing peers to interact with others' cross-cultural experiences. We conducted interviews that challenged preconceived proto-personas and allowed us to follow iterative methods to develop a mobile environment that fulfills the need for reflecting upon intercultural situations before, during, and after study abroad.
在国外学习的学生和教师没有一种多用途的工具可以用来记录和反思他们的经历,以及导航和理解不熟悉的文化。为了解决这个问题,我们设计了一个移动应用程序,通过内容共享来支持和促进跨文化能力。用户用相关术语标记他们的媒体,并将其发布到流媒体上,允许同伴与他人的跨文化经历进行互动。我们进行了采访,挑战了先入为主的原型人物角色,并允许我们遵循迭代方法来开发一个移动环境,以满足在国外学习之前,期间和之后反思跨文化情境的需要。
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引用次数: 0
Globalizing technical communication research through digital mapping 通过数字制图实现技术交流研究的全球化
Adam Strantz
This poster explores the concept of cultural dislocation that students experience in working in new, unfamiliar cultures. Detailing the results of a case study following a study abroad course in Dundee, Scotland, I offer a method for focusing on location as an important aspect of writing in global contexts. Using mobile tools and mapping software to place student research practices in the context of their locations, this method offers a way for technical communication instructors to highlight research as implicitly tied to the locations and cultures where work happens.
这张海报探讨了学生在新的、不熟悉的文化中工作时所经历的文化错位的概念。详细介绍了在苏格兰邓迪留学课程后的案例研究结果,我提供了一种方法,将地理位置作为全球背景下写作的一个重要方面。使用移动工具和地图软件将学生的研究实践置于其所在地的背景下,这种方法为技术交流教师提供了一种方法,以突出研究与工作发生的地点和文化的隐含联系。
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引用次数: 0
My reviewers: participatory design & crowd-sourced usability processes 我的审稿人:参与式设计和众包可用性流程
C. Branham, Joseph M. Moxley, Val Ross
This paper explores the benefits and consequences of employing crowd-sourced development and usability processes during the early stages of a software-development project. Our context is My Reviewers, a suite of web-based tools designed to facilitate document markup, team projects, peer review, e-portfolio review, and writing-program assessment. Since 2009, WPAs (Writing Program Administrators) at USF (University of South Florida) have been collaborating with instructors at USF as well as with WPAs and instructors at other colleges and universities to develop My Reviewers. To illustrate our development and usability processes and to highlight the benefits of working with diverse institutions, we provide a case study of a USF and University of Pennsylvania collaboration to develop e-portfolio tools. We conclude by noting ways our usability processes have matured along with the tool, including adoption of more traditional SCRUM methods and Microsoft Team Foundation Server.
本文探讨了在软件开发项目的早期阶段使用众包开发和可用性过程的好处和后果。我们的上下文是My reviewer,这是一套基于web的工具,旨在促进文档标记、团队项目、同行评审、电子投资组合评审和写作计划评估。自2009年以来,南佛罗里达大学(USF)的wpa(写作项目管理员)一直与USF的教师以及其他学院和大学的wpa和教师合作开发My评论者。为了说明我们的开发和可用性过程,并强调与不同机构合作的好处,我们提供了一个USF和宾夕法尼亚大学合作开发电子投资组合工具的案例研究。最后,我们注意到我们的可用性流程是如何随着工具的成熟而成熟的,包括采用更传统的SCRUM方法和Microsoft Team Foundation Server。
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引用次数: 3
User-created persona: Namibian rural Otjiherero speakers 用户创建的角色:纳米比亚农村的Otjiherero使用者
Daniel G. Cabrero
Persona is a communicative artefact for usability that currently functions under the umbrella of User-Centred Design (UCD). Since we argue usability methods differ across cultures, this project presents a cross-cultural research probe on persona generated by indigenous Otjiherero speakers in Namibia. The objective is to find out how participants in this milieu take on, understand and portray persona artefacts, what goals of User Experience (UX) emerge from the inquiry, and whether the artefacts created simulate or differ from those in literature. Tentative methods scaffold from benefits attained by persona in the attempt to advance persona technical communication in cross-cultural design. This experience report presents initial findings on narrative content, rhetorical preferences, and the physical layout of persona artefacts as so-far constructed by Otjiherero speakers in rural Namibia. The report draws to a close reflecting on present challenges and advances, and indicating upcoming pathways.
人物角色是可用性的交流产物,目前在以用户为中心的设计(UCD)的保护伞下起作用。由于我们认为可用性方法在不同文化之间存在差异,因此本项目对纳米比亚土著Otjiherero使用者产生的角色进行了跨文化研究探索。目标是找出这个环境中的参与者是如何接受、理解和描绘人物角色工件的,用户体验(UX)的目标是什么,以及所创建的工件是否与文献中的工件相似或不同。在跨文化设计中,从人物角色所获得的利益出发,尝试推进人物角色技术交流。这份经验报告介绍了迄今为止由纳米比亚农村的Otjiherero使用者构建的叙事内容、修辞偏好和人物角色人工制品的物理布局的初步发现。报告总结了当前的挑战和进展,并指出了未来的道路。
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引用次数: 21
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Proceedings of the 33rd Annual International Conference on the Design of Communication
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