Pub Date : 2017-06-21DOI: 10.23919/CISTI.2017.7975693
J. D. Patón-Romero, M. Piattini
The rise of Information Technology has impacted not only on the way of doing business and the digital transformation of organizations, but also on the sustainability, acquiring a special relevance through the idea of the Green IT. The Green IT is becoming an indispensable area in organizations and in a social demand. However, organizations do not have the necessary mechanisms to assess their maturity and improve in this area. Therefore, the objective of the present study is to carry out a systematic mapping study to compile the state of the art of the maturity models of sustainability, and, in particular, of Green IT, in order to establish a guide to develop a maturity model of Green IT. The results obtained demonstrate the novelty of the area and the lack of a solid Green IT maturity model and, therefore, the need to elaborate and validate a model of this type.
{"title":"Green IT maturity models: A systematic mapping study","authors":"J. D. Patón-Romero, M. Piattini","doi":"10.23919/CISTI.2017.7975693","DOIUrl":"https://doi.org/10.23919/CISTI.2017.7975693","url":null,"abstract":"The rise of Information Technology has impacted not only on the way of doing business and the digital transformation of organizations, but also on the sustainability, acquiring a special relevance through the idea of the Green IT. The Green IT is becoming an indispensable area in organizations and in a social demand. However, organizations do not have the necessary mechanisms to assess their maturity and improve in this area. Therefore, the objective of the present study is to carry out a systematic mapping study to compile the state of the art of the maturity models of sustainability, and, in particular, of Green IT, in order to establish a guide to develop a maturity model of Green IT. The results obtained demonstrate the novelty of the area and the lack of a solid Green IT maturity model and, therefore, the need to elaborate and validate a model of this type.","PeriodicalId":345129,"journal":{"name":"2017 12th Iberian Conference on Information Systems and Technologies (CISTI)","volume":"111 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133664572","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-06-21DOI: 10.23919/CISTI.2017.7975957
G. A. Sanchez, A. Vaca, S. Manzano, Marco V. Guachimboza, Javier Sánchez Guerrero, A. H. F. Gómez, Verónica Noriega
3D printing is a production process that has existed for three decades but its massive appearance is more recent. RepRap is a project created with the goal that more people have access to a open source low cost 3D printer. This research has been conducted based on knowledge shared by this community following their guidelines in order to take a step forward in the development of technology and cooperate with their spreading. The research has developed a prototype with a more flexible control system that allows the user a real-time control and video monitoring of the 3D printer processes through a browser from anywhere in the LAN, the control system is deployed in a reduced size computer called Raspberry Pi which could replace a PC, this control is done by implementing a print server installed on a credit card-sized single-board computer called Raspberry Pi which replace a PC and is integrated in the printer case with all the benefits generated such as the mobility an independency from other.
{"title":"Print server with web user interface for real-time image control and monitoring of a 3D printer using open source tools","authors":"G. A. Sanchez, A. Vaca, S. Manzano, Marco V. Guachimboza, Javier Sánchez Guerrero, A. H. F. Gómez, Verónica Noriega","doi":"10.23919/CISTI.2017.7975957","DOIUrl":"https://doi.org/10.23919/CISTI.2017.7975957","url":null,"abstract":"3D printing is a production process that has existed for three decades but its massive appearance is more recent. RepRap is a project created with the goal that more people have access to a open source low cost 3D printer. This research has been conducted based on knowledge shared by this community following their guidelines in order to take a step forward in the development of technology and cooperate with their spreading. The research has developed a prototype with a more flexible control system that allows the user a real-time control and video monitoring of the 3D printer processes through a browser from anywhere in the LAN, the control system is deployed in a reduced size computer called Raspberry Pi which could replace a PC, this control is done by implementing a print server installed on a credit card-sized single-board computer called Raspberry Pi which replace a PC and is integrated in the printer case with all the benefits generated such as the mobility an independency from other.","PeriodicalId":345129,"journal":{"name":"2017 12th Iberian Conference on Information Systems and Technologies (CISTI)","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133602413","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-06-21DOI: 10.23919/CISTI.2017.7975842
M. Hallo, Francisco Hallo, S. Luján-Mora
Open access scientific journals allow scientific information to be published on the Web. Open access is immediate access, without registration, subscription or payment requirements to online digital material free of most of the restrictions imposed by traditional copyright. When talking about open access, it is often indicated that it is "barrier-free" access. However, the access barriers faced by people with disabilities often persist. Open access is access free of technical, legal or financial restrictions. Websites that provide open access must meet web accessibility standards in order to minimize the barriers that impede access to information for people with disabilities. However, web developers often do not have the knowledge to meet web accessibility standards. Several evaluation tools have been developed to verify that a website complies with web accessibility standards. In this article we present the results of an analysis of the web accessibility of 101 websites of scientific journals with open access in Latin America. EXaminator has been used as an automatic evaluation tool to detect the most important problems of web accessibility. The results show that most of the top page of the websites analyzed do not meet web accessibility standards. Finally, based on the results obtained, some recommendations are offered to help improve the accessibility of this type of websites.
{"title":"Web accessibility problems on Latin American open access scientific journals","authors":"M. Hallo, Francisco Hallo, S. Luján-Mora","doi":"10.23919/CISTI.2017.7975842","DOIUrl":"https://doi.org/10.23919/CISTI.2017.7975842","url":null,"abstract":"Open access scientific journals allow scientific information to be published on the Web. Open access is immediate access, without registration, subscription or payment requirements to online digital material free of most of the restrictions imposed by traditional copyright. When talking about open access, it is often indicated that it is \"barrier-free\" access. However, the access barriers faced by people with disabilities often persist. Open access is access free of technical, legal or financial restrictions. Websites that provide open access must meet web accessibility standards in order to minimize the barriers that impede access to information for people with disabilities. However, web developers often do not have the knowledge to meet web accessibility standards. Several evaluation tools have been developed to verify that a website complies with web accessibility standards. In this article we present the results of an analysis of the web accessibility of 101 websites of scientific journals with open access in Latin America. EXaminator has been used as an automatic evaluation tool to detect the most important problems of web accessibility. The results show that most of the top page of the websites analyzed do not meet web accessibility standards. Finally, based on the results obtained, some recommendations are offered to help improve the accessibility of this type of websites.","PeriodicalId":345129,"journal":{"name":"2017 12th Iberian Conference on Information Systems and Technologies (CISTI)","volume":"44 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116416936","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-06-21DOI: 10.23919/CISTI.2017.7975997
M. Leba, S. Riurean, Andreea Lonica
Important research efforts have been directed over the past ten years, towards exploring alternative parts of the electromagnetic spectrum that could potentially offload a large portion of the network traffic from the overcrowded radio frequency (RF) domain. Due to the latest improvements, the optical wireless communication (OWC) proves to be a viable alternative solution to the issues of forthcoming radio frequency RF spectrum crisis, especially in certain places and situations. Currently, most mobile data traffic is consumed indoor, where light fidelity (LiFi) which is related to visible light communication (VLC) offers lots of specific advantages, and effective solutions to the many issues of wireless communication. The current paper summarizes most of the research, developments and applications achieved so far and looks at the different aspects of the strengths and weaknesses, implementations, challenges, VLC IEEE standard and data modulation techniques of the VLC and specific LiFi's new coined optical wireless communication technology.
{"title":"LiFi — The path to a new way of communication","authors":"M. Leba, S. Riurean, Andreea Lonica","doi":"10.23919/CISTI.2017.7975997","DOIUrl":"https://doi.org/10.23919/CISTI.2017.7975997","url":null,"abstract":"Important research efforts have been directed over the past ten years, towards exploring alternative parts of the electromagnetic spectrum that could potentially offload a large portion of the network traffic from the overcrowded radio frequency (RF) domain. Due to the latest improvements, the optical wireless communication (OWC) proves to be a viable alternative solution to the issues of forthcoming radio frequency RF spectrum crisis, especially in certain places and situations. Currently, most mobile data traffic is consumed indoor, where light fidelity (LiFi) which is related to visible light communication (VLC) offers lots of specific advantages, and effective solutions to the many issues of wireless communication. The current paper summarizes most of the research, developments and applications achieved so far and looks at the different aspects of the strengths and weaknesses, implementations, challenges, VLC IEEE standard and data modulation techniques of the VLC and specific LiFi's new coined optical wireless communication technology.","PeriodicalId":345129,"journal":{"name":"2017 12th Iberian Conference on Information Systems and Technologies (CISTI)","volume":"29 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116769491","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-06-21DOI: 10.23919/CISTI.2017.7975676
L. Barba-Guaman, P. Quezada-Sarmiento, C. Calderón-Cordova, Liliana Enciso, Daniel Guamán
The artificial vision is a part of the artificial intelligence that pretends to simulate the human vision, is to say, from the acquisition, processing, analysis and interpretation of images through an intelligent system. This work presents the creation of prototypes under the game jam model as a software product. In this context, the objective of the present work was to apply basic artificial vision algorithms such as linear discriminant analysis (LDA), principal component analysis (PCA), Fisherface, Otsu, CamShift and color spaces such as RGB and HSV in order to be able to motion detection of objects, face recognition and pedestrian detection. As a result of applying this model in rapid prototyping, we found significant factors (such as: participatory design, light construction, product value approach, aesthetics and technology) in the implementation of innovative strategies in creating of prototypes focused on Software development.
{"title":"Development of software prototypes through model game jam and basic vision artificial techniques","authors":"L. Barba-Guaman, P. Quezada-Sarmiento, C. Calderón-Cordova, Liliana Enciso, Daniel Guamán","doi":"10.23919/CISTI.2017.7975676","DOIUrl":"https://doi.org/10.23919/CISTI.2017.7975676","url":null,"abstract":"The artificial vision is a part of the artificial intelligence that pretends to simulate the human vision, is to say, from the acquisition, processing, analysis and interpretation of images through an intelligent system. This work presents the creation of prototypes under the game jam model as a software product. In this context, the objective of the present work was to apply basic artificial vision algorithms such as linear discriminant analysis (LDA), principal component analysis (PCA), Fisherface, Otsu, CamShift and color spaces such as RGB and HSV in order to be able to motion detection of objects, face recognition and pedestrian detection. As a result of applying this model in rapid prototyping, we found significant factors (such as: participatory design, light construction, product value approach, aesthetics and technology) in the implementation of innovative strategies in creating of prototypes focused on Software development.","PeriodicalId":345129,"journal":{"name":"2017 12th Iberian Conference on Information Systems and Technologies (CISTI)","volume":"27 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114898983","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-06-21DOI: 10.23919/CISTI.2017.7975684
V. F. Martins, P. Sampaio, António Cordeiro, B. Viana
Education professionals are always searching for new ways of promoting learning, either by modifying the pedagogical project of courses or by the adoption of new learning strategies. In particular, this paper presents the results of an effort in order to bridge the knowledge acquired by students within classroom in face-to-face classes with technical skills required in real life situations. The contribution presented in this paper is the result of an assignment applied within an undergraduate Data Network Infrastructure Design course in a Brazilian university using an adapted Problem-Based Learning methodology (PBL), as a motivational tool. This paper also presents and discusses the resulting data related to the learning assessment.
{"title":"Problem-based learning methodology applied within a data network infrastructure design course a real case implementation","authors":"V. F. Martins, P. Sampaio, António Cordeiro, B. Viana","doi":"10.23919/CISTI.2017.7975684","DOIUrl":"https://doi.org/10.23919/CISTI.2017.7975684","url":null,"abstract":"Education professionals are always searching for new ways of promoting learning, either by modifying the pedagogical project of courses or by the adoption of new learning strategies. In particular, this paper presents the results of an effort in order to bridge the knowledge acquired by students within classroom in face-to-face classes with technical skills required in real life situations. The contribution presented in this paper is the result of an assignment applied within an undergraduate Data Network Infrastructure Design course in a Brazilian university using an adapted Problem-Based Learning methodology (PBL), as a motivational tool. This paper also presents and discusses the resulting data related to the learning assessment.","PeriodicalId":345129,"journal":{"name":"2017 12th Iberian Conference on Information Systems and Technologies (CISTI)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129587836","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-06-21DOI: 10.23919/CISTI.2017.7975868
Rui Rodrigues, Vania Baldi
In a society where smartphones and mobile connectivity increasingly act as mediators and enhancers of social ties, we can identify technological solutions that bring new challenges to the user, particularly in the way he interacts and communicates with others. This article, by focusing on mobile apps that promote social and loving ties between strangers (Tinder, Bumble, Grindr, etc.), driven by a swipe-based interaction paradigm, aims to explore new challenges, that not only imply technical and operational skills, but also particular habits of interaction (the so-called "swipe culture"). These new behaviours, that include choices and interactions made by the users (actions like accept, discard and/or moving to the next user), as well as the standardized and algorithmically mediated choices made by the apps algorithms, brought to life new scenarios related to info-communicational behaviours. Therefore, the swipe culture and user centered design (UCD) triggered these new habits and behaviours, that were made possible by the features offered by mobile dating applications. Finally, these new habits and behaviours revealed new perceptions and trends in how interactions and relationships can become more disposable, sterile and standardized in the described context.
{"title":"Interaction mediated by a swipe culture: An observation focused on mobile dating applications","authors":"Rui Rodrigues, Vania Baldi","doi":"10.23919/CISTI.2017.7975868","DOIUrl":"https://doi.org/10.23919/CISTI.2017.7975868","url":null,"abstract":"In a society where smartphones and mobile connectivity increasingly act as mediators and enhancers of social ties, we can identify technological solutions that bring new challenges to the user, particularly in the way he interacts and communicates with others. This article, by focusing on mobile apps that promote social and loving ties between strangers (Tinder, Bumble, Grindr, etc.), driven by a swipe-based interaction paradigm, aims to explore new challenges, that not only imply technical and operational skills, but also particular habits of interaction (the so-called \"swipe culture\"). These new behaviours, that include choices and interactions made by the users (actions like accept, discard and/or moving to the next user), as well as the standardized and algorithmically mediated choices made by the apps algorithms, brought to life new scenarios related to info-communicational behaviours. Therefore, the swipe culture and user centered design (UCD) triggered these new habits and behaviours, that were made possible by the features offered by mobile dating applications. Finally, these new habits and behaviours revealed new perceptions and trends in how interactions and relationships can become more disposable, sterile and standardized in the described context.","PeriodicalId":345129,"journal":{"name":"2017 12th Iberian Conference on Information Systems and Technologies (CISTI)","volume":"29 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129039520","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-06-21DOI: 10.23919/CISTI.2017.7975927
D. Cueva, Salvador Cortes, R. Tapia, William Tabi, Jhuliana Torres, Carmen Maza, Karol Uyaguari, Michelle González
This research work is aimed at the estimated two regression models, with which it is intended to measure the fragility of Ecuadorian companies. Development and scope of the proposed objective, the information in the financial statements of 34.575 both large companies are used, medium, small and micro enterprises that are controlled and monitored by the Superintendency of Companies in 2013, plus a selection of be held companies for the development of this work because the account information is limited for some companies in the total sample used in this study is of 22,854 companies. The methodology used in this work is to estimate two models of discrete selection: Logit and Probit. With the information available balance sheet financial indicators were useful as explanatory variables in the models posed regression, from which relevant financial ratios such as ROA, ROE and liquidity are identified were built, use is also made of financial gaps of patrimonio-debt and cash for measuring the fragility of companies. The results show a negative influence Slacks used, as in this case increase the fragility of Ecuadorian companies into bankruptcy, a positive value of ROA equally evidence the probability of default on payment obligations as they thus it reduces profitability increases the fragility of a company into bankruptcy, while a positive value of ROE reduces the brittleness of the company.
{"title":"Financial fragility of companies — estimation of a probabilistic model LOGIT and PROBIT: Ecuadorian case","authors":"D. Cueva, Salvador Cortes, R. Tapia, William Tabi, Jhuliana Torres, Carmen Maza, Karol Uyaguari, Michelle González","doi":"10.23919/CISTI.2017.7975927","DOIUrl":"https://doi.org/10.23919/CISTI.2017.7975927","url":null,"abstract":"This research work is aimed at the estimated two regression models, with which it is intended to measure the fragility of Ecuadorian companies. Development and scope of the proposed objective, the information in the financial statements of 34.575 both large companies are used, medium, small and micro enterprises that are controlled and monitored by the Superintendency of Companies in 2013, plus a selection of be held companies for the development of this work because the account information is limited for some companies in the total sample used in this study is of 22,854 companies. The methodology used in this work is to estimate two models of discrete selection: Logit and Probit. With the information available balance sheet financial indicators were useful as explanatory variables in the models posed regression, from which relevant financial ratios such as ROA, ROE and liquidity are identified were built, use is also made of financial gaps of patrimonio-debt and cash for measuring the fragility of companies. The results show a negative influence Slacks used, as in this case increase the fragility of Ecuadorian companies into bankruptcy, a positive value of ROA equally evidence the probability of default on payment obligations as they thus it reduces profitability increases the fragility of a company into bankruptcy, while a positive value of ROE reduces the brittleness of the company.","PeriodicalId":345129,"journal":{"name":"2017 12th Iberian Conference on Information Systems and Technologies (CISTI)","volume":"59 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126513635","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-06-21DOI: 10.23919/CISTI.2017.7975788
R. Pereira, Carlos J. Costa, J. T. Aparício
In this article we approach the current state of art regarding programming education. We analyze the current constraints and challenges that students have been facing when learning programming, as well as the methodologies adopted by teachers and researchers to overcome these adversities. We propose the implementation of gamification to motivate and encourage students to achieve better results and to learn efficiently. To that end, the main characteristics of a gamified system are described, as well as the principles of its implementation.
{"title":"Gamification to support programming learning","authors":"R. Pereira, Carlos J. Costa, J. T. Aparício","doi":"10.23919/CISTI.2017.7975788","DOIUrl":"https://doi.org/10.23919/CISTI.2017.7975788","url":null,"abstract":"In this article we approach the current state of art regarding programming education. We analyze the current constraints and challenges that students have been facing when learning programming, as well as the methodologies adopted by teachers and researchers to overcome these adversities. We propose the implementation of gamification to motivate and encourage students to achieve better results and to learn efficiently. To that end, the main characteristics of a gamified system are described, as well as the principles of its implementation.","PeriodicalId":345129,"journal":{"name":"2017 12th Iberian Conference on Information Systems and Technologies (CISTI)","volume":"36 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121364241","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2017-06-21DOI: 10.23919/CISTI.2017.7976050
Sabela Direito-Rebollal
In a media ecosystem characterized by the increase of competitors, the audience fragmentation and the critics about the lack of independence of public service media, European televisions must redefine their mission, giving value to their public service exercise in the era of convergence. In this sense, public corporations face the challenge of integrating their traditional models and operating logics with more innovative ones derived from technological changes driven by digitization. This article analyses how Radiotelevisión Española applies product and process innovation to its fiction series in order to elucidate the strategies that public Spanish TV is developing in terms of content production and distribution.
{"title":"Innovation in radiotelevisión española: An approach to the creation and distribution of fiction contents in the digital environment","authors":"Sabela Direito-Rebollal","doi":"10.23919/CISTI.2017.7976050","DOIUrl":"https://doi.org/10.23919/CISTI.2017.7976050","url":null,"abstract":"In a media ecosystem characterized by the increase of competitors, the audience fragmentation and the critics about the lack of independence of public service media, European televisions must redefine their mission, giving value to their public service exercise in the era of convergence. In this sense, public corporations face the challenge of integrating their traditional models and operating logics with more innovative ones derived from technological changes driven by digitization. This article analyses how Radiotelevisión Española applies product and process innovation to its fiction series in order to elucidate the strategies that public Spanish TV is developing in terms of content production and distribution.","PeriodicalId":345129,"journal":{"name":"2017 12th Iberian Conference on Information Systems and Technologies (CISTI)","volume":"36 6","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-06-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132934202","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}