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Playing With Spatial Frames: Altering the Body Matrix Through Multisensory Egocentric and Allocentric Body Illusions 玩转空间框架:通过多感官 "以自我为中心 "和 "以所有者为中心 "的身体幻觉改变身体矩阵
IF 4.3 Q1 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-08-18 DOI: 10.1155/2024/7316063
Giulia Brizzi, Giuseppe Riva

The multifaceted nature of body experience, encompassing affective, cognitive, and perceptual components, plays a critical role in the development and persistence of conditions such as anorexia nervosa (AN). Recent research attempted to address such disturbance to improve therapeutical effectiveness, using mirror exposure (ME) and body-swapping (BS) techniques in immersive virtual reality (VR). Procedures from a third-person perspective—as mirror-like experiences—were primarily used to address bodily cognitive and affective components, whereas first-person ones—as BS—were used to correct distorted body perception. This study investigated the effect of spatial reference frame on body self-consciousness and body perception during BS. Data revealed two main findings: Even though embodiment was significantly enhanced when participants engaged with a virtual body from a first-person viewpoint, both egocentric and allocentric perspectives influenced body size estimation (BSE), suggesting that both spatial perspectives critically form and sustain body self-perception. We discussed predictive coding theory to explain spatial perspective influence on body experience, highlighting the potential therapeutic benefits of incorporating first and third-person perspectives on body illusions (BIs) for more effective interventions targeting body-related disturbances.

身体体验具有多面性,包括情感、认知和知觉成分,在神经性厌食症(AN)等疾病的发展和持续中起着至关重要的作用。最近的研究试图通过在沉浸式虚拟现实(VR)中使用镜像暴露(ME)和身体交换(BS)技术来解决这种干扰,以提高治疗效果。第三人称视角的程序--镜像体验--主要用于解决身体认知和情感方面的问题,而第一人称视角的程序--BS--则用于纠正扭曲的身体感知。本研究调查了空间参照系对 BS 过程中身体自我意识和身体感知的影响。数据显示了两个主要发现:尽管当参与者以第一人称视角与虚拟身体接触时,身体的体现会明显增强,但自我中心视角和分配中心视角都会影响身体尺寸估计(BSE),这表明这两种空间视角对身体自我感知的形成和维持至关重要。我们讨论了预测编码理论来解释空间视角对身体体验的影响,强调了将第一人称和第三人称视角纳入身体幻觉(BIs)的潜在治疗益处,以便针对身体相关障碍采取更有效的干预措施。
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引用次数: 0
Technology in Suicide Prevention: Fears and Functionality for Crisis Supporters 预防自杀的技术:危机支持人员的恐惧与功能
IF 4.3 Q1 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-08-14 DOI: 10.1155/2024/6625037
Danielle Hopkins, Kelly Mazzer, Debra Rickwood

Background: Crisis supporters at Lifeline Australia consistently engage with distressed and often suicidal help-seekers. The development of technological methods, such as machine learning (ML), in suicide prevention may complement their support work. Investigating attitudes towards the use of ML in crisis support is an important first step.

Aims: The current study is aimed at investigating crisis supporters’ attitudes towards ML in crisis support/suicide prevention, beliefs about the effect of technology on the service and help-seeking, and concerns/opinions about any future technology implementation.

Methods: Two hundred fifty-five crisis supporters aged 20–84 years were recruited through Lifeline Australia. Participants voluntarily completed an anonymous questionnaire, including measures of attitudes towards technology as well as open-text options, which provided the data for a thematic analysis.

Results: Crisis supporters were neutral to negative on an adapted measure of ML use in crisis support. Less than one-third held the belief that technology would enhance Lifeline services, and over half of the participants felt help-seekers would be less likely to contact Lifeline if technology was implemented. Thematic analysis of the open-text questions revealed loss of human connection and mistrust of algorithms to be the most prominent barriers to future technological adoption by Lifeline crisis supporters.

Limitations: Clearly defining terms of ML and technology was difficult to do in this hypothetical context, potentially impacting the attitudes expressed.

Conclusions: Any new technology to support crisis supporters needs to be carefully codesigned with the workforce to ensure effective implementation and avoid any potential or perceived negative impacts on help-seekers.

背景:澳大利亚生命线(Lifeline Australia)的危机支持人员一直在与苦恼且经常有自杀倾向的求助者接触。在预防自杀方面,机器学习(ML)等技术方法的发展可能会对他们的支持工作起到补充作用。本研究旨在调查危机支持者对危机支持/自杀预防中使用机器学习的态度、对技术对服务和求助的影响的看法,以及对未来技术实施的担忧/看法:通过澳大利亚生命线组织招募了 255 名年龄在 20-84 岁之间的危机支持者。参与者自愿填写了一份匿名问卷,其中包括对技术态度的衡量标准以及开放式文本选项,为主题分析提供了数据:危机支持者对在危机支持中使用移动电话的改编测量结果持中立或否定态度。只有不到三分之一的参与者认为技术会提升生命线服务,超过一半的参与者认为如果采用技术,求助者联系生命线的可能性会降低。对开放文本问题的主题分析表明,失去人与人之间的联系和对算法的不信任是生命线危机支持者未来采用技术的最主要障碍:局限性:在这一假设情境中很难明确定义 ML 和技术,这可能会影响所表达的态度:任何支持危机支持者的新技术都需要与员工进行仔细的代码设计,以确保有效实施,并避免对求助者造成任何潜在或感知上的负面影响。
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引用次数: 0
Employee Performance: Exploring the Nexus of Nonstandard Services, Psychological Contracts, and Knowledge Sharing 员工绩效:探索非标准服务、心理契约和知识共享之间的联系
IF 4.3 Q1 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-08-14 DOI: 10.1155/2024/6746963
Ahmad Munawir, Bambang Dwi Suseno
<p><b>Background:</b> The interplay between the delivery of nonstandard services, the management of psychological contracts, and the facilitation of knowledge sharing forms a complex web that underpins employee performance in outsourcing companies. This nexus highlights the need for a strategic approach to human resource management that recognizes the unique challenges and opportunities presented by the outsourcing context. Leaders and managers in outsourcing companies must navigate these dynamics with care. Crafting clear, realistic, and flexible psychological contracts can provide a solid foundation for employee engagement. Simultaneously, fostering a culture that prizes knowledge sharing not only fuels innovation but also enhances the company’s capability to deliver nonstandard services effectively. Through such strategies, outsourcing companies can unlock the full potential of their workforce, achieving not only high levels of employee performance but also sustainable competitive advantage in the global market.</p><p><b>Objective:</b> This research article is aimed at bridging a critical gap in the current body of knowledge by conducting a comprehensive investigation into the root causes of problems or complaints within outsourcing companies, with a particular focus on how these issues affect employee performance. Despite the recognized importance of employee performance in determining the success of outsourcing endeavors, there remains a significant lack of understanding regarding the specific factors that lead to employee grievances and the subsequent impact on their motivation and productivity. Identifying and understanding these factors is crucial for several reasons. First, it enables outsourcing companies to develop targeted strategies that address the underlying causes of employee dissatisfaction, rather than merely treating its symptoms. Second, by improving employee motivation and productivity, companies can enhance the quality of their services, leading to increased client satisfaction and competitive advantage in the market. Finally, addressing these issues contributes to a more positive organizational culture, which is essential for attracting and retaining top talent in the highly competitive outsourcing industry.</p><p><b>Arrangement:</b> This structured arrangement facilitates a logical flow of information, guiding readers through the complexities of the study while highlighting the novel insights it provides into improving employee performance in outsourcing companies through an understanding of nonstandard services, psychological contracts, and knowledge sharing.</p><p><b>Method:</b> This study adopts a quantitative research methodology, framed within a correlational design, to scrutinize the interrelations among various factors affecting employee performance in the manufacturing sector. It specifically investigates how psychological contracts (<i>X</i><sub>1</sub>) and knowledge sharing (<i>X</i><sub>2</sub>), as exogenous v
背景:提供非标准服务、心理契约管理和促进知识共享之间的相互作用形成了一个复杂的网络,是外包公司员工绩效的基础。这种关系凸显了人力资源管理战略方针的必要性,这种方针应认识到外包环境所带来的独特挑战和机遇。外包公司的领导者和管理者必须谨慎驾驭这些动态变化。制定明确、现实和灵活的心理契约可以为员工的参与奠定坚实的基础。同时,培养一种崇尚知识共享的文化不仅能促进创新,还能增强公司有效提供非标准服务的能力。通过这些战略,外包公司可以充分释放员工的潜力,不仅实现高水平的员工绩效,还能在全球市场上获得可持续的竞争优势:这篇研究文章旨在通过对外包公司内部问题或投诉的根本原因进行全面调查,特别关注这些问题如何影响员工绩效,从而弥补现有知识体系中的重要空白。尽管员工绩效在决定外包事业成败方面的重要性已得到公认,但人们对导致员工不满的具体因素及其对员工积极性和工作效率的影响仍然缺乏了解。出于以下几个原因,识别和了解这些因素至关重要。首先,它使外包公司能够制定有针对性的战略,解决员工不满的根本原因,而不仅仅是治标不治本。其次,通过提高员工的积极性和工作效率,公司可以提高服务质量,从而提高客户满意度,增强市场竞争优势。最后,解决这些问题有助于形成更加积极的组织文化,这对于在竞争激烈的外包行业吸引和留住顶尖人才至关重要:结构安排:这种结构安排有利于信息的逻辑流动,在引导读者了解研究的复杂性的同时,突出了研究通过对非标准服务、心理契约和知识共享的理解,为提高外包公司员工绩效提供的新颖见解:本研究采用相关设计的定量研究方法,仔细研究影响制造业员工绩效的各种因素之间的相互关系。研究特别探讨了心理契约(X1)和知识共享(X2)这两个外生变量与内生变量员工绩效(Z)之间的关系。分析还考虑了非标准服务(Y)的中介作用,研究了其对员工绩效的直接和间接影响。目的是揭示这些变量之间的复杂动态及其对员工绩效的集体影响。对于参与者的选择,本研究采用了比例随机抽样技术,该技术对于具有相对统一特征的人群尤为有效,例如制造业中的 299 名受访者。这种抽样方法可确保样本准确反映更广泛的人群,有助于研究结果的普遍性。本研究中的四个变量由 30 个指标衡量,所需的最小样本量确定为 30 × 10 = 300,因此所需的样本量约为 300 个。在本研究中,经过评估后获得的样本量为 299 个,所有符合条件的样本都经过了数据测试处理。本研究采用比例随机抽样的方法来选择参与者,因为这种方法适用于相对单一的人群:研究结果凸显了心理契约和知识共享在提高组织效率、员工敬业度和绩效方面的关键作用。心理契约极大地影响了员工的行为、参与度和知识共享,这对于提升非标准服务、服务交付和营造有利的工作环境至关重要。这种环境反过来又会激发创造力、创新力,并提高服务质量。与组织目标相一致的心理契约战略管理和有效知识管理实践的实施,对于促进知识共享文化至关重要。这些战略结合在一起,可以支持员工的幸福感,促进绩效的提高,并通过优先考虑非标准服务的提升来推动组织的成功。 这些见解强调了将强有力的心理契约和知识共享实践纳入企业管理的必要性,以实现预期成果和组织效率:心理契约极大地影响着员工行为和组织成果,包括非标准服务和员工绩效。心理契约塑造了员工参与工作和整个组织的方式,在推动员工参与、知识共享行为,以及最终提高组织效率和绩效方面起着关键作用。这凸显了培养健全的心理契约并确保其与组织目标保持一致,从而提高员工绩效并实现预期成果的重要性。此外,知识共享是组织内的一个关键因素,发挥着双重作用。它不仅有助于提高生产率和组织效率,从而提高员工绩效,而且在加强提供非标准服务方面发挥着关键作用。通过传播知识和专业技能,组织可以创新和改进其提供的服务,从而提高组织效率。此外,在组织内部提供非标准服务也是提高员工绩效的一个重要因素。这将提高生产率,进而提高组织效率。非标准服务与员工绩效之间的关系说明,创新和量身定制的服务解决方案对于推动组织成功非常重要:总之,这些研究结果凸显了心理契约、知识共享和非标准服务在塑造员工行为和改善组织成果方面相互交织的作用。通过优先考虑这些要素,组织可以培养一种参与、创新和高绩效的文化,从而实现持续的组织效能和成功。研究结果强调了心理契约战略管理在塑造员工行为和组织成果方面的极端重要性。建立积极的心理契约可以提高员工的参与度和承诺度,最终实现组织的成功。未来的研究工作应考虑探索心理契约、知识共享实践和非标准服务对组织成果的纵向影响。纵向研究提供了观察这些因素如何随时间演变及其对组织有效性的持久影响的机会。
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引用次数: 0
Geo-Insurance: Improving Big Data Challenges in the Context of Insurance Services Using a Geographical Information System (GIS) 地理保险:利用地理信息系统(GIS)改进保险服务中的大数据挑战
IF 4.3 Q1 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-08-13 DOI: 10.1155/2024/9015012
Nana Yaw Asabere, Isaac Ofori Asare, Gare Lawson, Fatoumata Balde, Nana Yaw Duodu, Gifty Tsoekeku, Priscilla Owusu Afriyie, Abdul Razak Abdul Ganiu

Both large and small information flows can have a significant impact on how consumers obtain trustworthy financial information, ultimately leading to an improvement in their daily lives when they interact dynamically with local geographic conditions. In economies that face both geographical and socioeconomic challenges, such as those in Africa, this kind of context is crucial. Large information flows provide significant issues such as big data challenges in the insurance sector, which calls for robust, demand-driven, and adaptive innovation solutions. In this paper, we present a geographic information system (GIS)–based location-aware recommender algorithm, called Geo-Insurance. Using some selected insurance companies in Accra, Ghana, as a point of view for location and customer data, our proposed Geo-Insurance solution addresses the big data challenges of customers finding the closest insurance companies with specific services through a web-based map created using a geodatabase file, ArcCatalog, and ArcGIS (among others). We conducted a series of benchmarking experiments. Our evaluation results show that Geo-Insurance performs better than other contemporary methods in terms of F-measure (F1), recall (R), precision (P), mean absolute error (MAE), and normalized MAE (NMAE).

无论是大型信息流还是小型信息流,当它们与当地地理条件动态互动时,都能对消费者如何获取可信的金融信息产生重大影响,最终改善他们的日常生活。在非洲等面临地理和社会经济挑战的经济体中,这种背景至关重要。大量信息流带来了重大问题,如保险业面临的大数据挑战,这就需要强大的、以需求为导向的、适应性强的创新解决方案。在本文中,我们介绍了一种基于地理信息系统(GIS)的位置感知推荐算法,名为 "地理保险"(Geo-Insurance)。我们提出的 Geo-Insurance 解决方案以加纳阿克拉的一些选定保险公司的位置和客户数据为视角,通过使用地理数据库文件、ArcCatalog 和 ArcGIS(等)创建的基于网络的地图,解决了客户查找提供特定服务的最近保险公司的大数据难题。我们进行了一系列基准测试。我们的评估结果表明,Geo-Insurance 在 F-measure(F1)、recall(R)、precision(P)、mean absolute error(MAE)和 normalized MAE(NMAE)方面的表现优于其他当代方法。
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引用次数: 0
Evaluation of Virtual Commerce Applications for the Metaverse Using Spherical Linear Diophantine-Based Modeling Approach 使用基于球线性二方位建模方法评估虚拟商业应用的 Metaverse
IF 4.3 Q1 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-08-13 DOI: 10.1155/2024/4571959
Ghazala Bilquise, Khaled Shaalan, Manar AlKhatib

The rise of the metaverse has ignited a surge of interest among researchers and decision-makers, seeking to develop effective virtual commerce (v-commerce) applications that cater to business demands and customer preferences. v-commerce, an emerging concept, redefines the future of shopping experiences and customer-product interactions. While businesses are actively exploring the potential of immersive technologies to deliver captivating and engaging shopping experiences, there remains a lack of consensus on what constitutes an ideal v-commerce experience and how to identify optimal v-commerce stores effectively. Considering this, benchmarking v-commerce applications for the metaverse is crucial for its development. This endeavor falls within the realm of multiple-criteria decision-making, given various critical issues such as the multitude of design attributes, uncertainty regarding their relative importance, and data variability. This study proposes an innovative approach that extends the fuzzy-weighted zero-inconsistency (FWZIC) method with spherical linear Diophantine fuzzy sets (FSs) (SLDFSs) to determine the weights of v-commerce attributes. The obtained weights are integrated with the ranking alternatives by trace median index (RATMI) method to select the optimal v-commerce application for the metaverse. Criterion weighting results reveal that “ease of navigation” and “recommendation agents” are the most significant criteria in assessing v-commerce solutions. Based on these results, 24 v-commerce solutions were evaluated. Additionally, sensitivity analysis and comparative evaluation were used to assess the robustness and validity of the proposed framework. This research provides essential insights for decision-makers and practitioners to facilitate business growth, consumer satisfaction, and further research in this domain.

虚拟商务是一个新兴概念,它重新定义了未来的购物体验和顾客与产品之间的互动。虽然企业正在积极探索身临其境技术的潜力,以提供引人入胜、引人入胜的购物体验,但对于什么是理想的虚拟电子商务体验以及如何有效识别最佳虚拟电子商务商店,仍然缺乏共识。有鉴于此,制定元宇宙虚拟电子商务应用基准对其发展至关重要。考虑到设计属性的多样性、其相对重要性的不确定性以及数据的多变性等各种关键问题,这项工作属于多重标准决策的范畴。本研究提出了一种创新方法,利用球形线性二阶模糊集(FSs)扩展了模糊加权零不一致(FWZIC)方法,以确定 v-commerce 属性的权重。获得的权重与跟踪中值指数排序法(RATMI)相结合,为元网选择最佳的虚拟电子商务应用。标准权重结果表明,"易浏览性 "和 "推荐代理 "是评估虚拟商务解决方案的最重要标准。根据这些结果,对 24 个虚拟商务解决方案进行了评估。此外,还使用了敏感性分析和比较评价来评估所提出框架的稳健性和有效性。这项研究为决策者和从业人员提供了重要的见解,有助于促进业务增长、提高消费者满意度以及进一步开展该领域的研究。
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引用次数: 0
Factors Influencing Consumers’ Acceptance of Smartphone Diet Applications: An Integrated Model 影响消费者接受智能手机饮食应用的因素:综合模型
IF 4.3 Q1 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-08-12 DOI: 10.1155/2024/4881810
Abdulalem Mohammed

The rapid expansion of smartphone-based diet applications has been driven by the growing prevalence of mobile technology among consumers and their diverse lifestyle preferences. This study seeks to analyze the factors influencing the use of these applications. The conceptual framework combines three models: the unified theory of acceptance and use of technology (UTAUT2), the DeLone and McLean information system (IS) (D&M IS) success model, and the protection motivation model. Conducted in Saudi Arabia, the research employed a quantitative methodology with a survey questionnaire administered to 572 customers. The study, validated through partial least squares (PLS) structural equation modeling (PLS-SEM), identified several significant predictors for the intention to use smartphone diet applications. These include performance expectancy (PE), effort expectancy (EE), social influence (SI), price value (PV), IS, and service quality (SEQ), as well as perceived vulnerability and perceived severity. Contrary to expectations, factors like facilitating conditions (FCs) and hedonic motivation (HM) did not significantly impact behavioral intention. This pioneering study sheds light on the adoption of smartphone diet applications in an emerging economy, offering valuable insights for scholars, developers, and health professionals.

移动技术在消费者中的日益普及以及他们对不同生活方式的偏好推动了基于智能手机的饮食应用程序的迅速发展。本研究旨在分析使用这些应用程序的影响因素。概念框架结合了三个模型:技术接受和使用统一理论(UTAUT2)、DeLone 和 McLean 信息系统(IS)(D&M IS)成功模型以及保护动机模型。研究在沙特阿拉伯进行,采用了定量方法,向 572 名客户发放了调查问卷。研究通过偏最小二乘法(PLS)结构方程模型(PLS-SEM)进行验证,确定了智能手机减肥应用程序使用意向的几个重要预测因素。这些因素包括绩效预期(PE)、努力预期(EE)、社会影响(SI)、价格价值(PV)、IS、服务质量(SEQ)以及感知到的脆弱性和感知到的严重性。与预期相反,促进条件(FCs)和享乐动机(HM)等因素并未对行为意向产生显著影响。这项开创性的研究揭示了智能手机饮食应用程序在新兴经济体中的应用情况,为学者、开发人员和卫生专业人员提供了宝贵的见解。
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引用次数: 0
The Role of Game Involvement on Attention to Ads: Exploring Influencing Factors of Visual Attention to Game Ads on Instagram Stories 游戏参与度对广告关注度的作用:探索 Instagram Stories 上游戏广告视觉注意力的影响因素
IF 4.3 Q1 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-08-08 DOI: 10.1155/2024/3706590
Yi-Ting Huang, An-Di Gong

Instagram Stories advertising has the advantages of precise targeting, diverse advertising formats, and a wide range of users; it has, thus, become an important medium for mobile game marketing. To find the most effective ad designs for mobile games on Instagram Stories, this study applied the stimulus-organism-response (S-O-R) theory to investigate how game involvement and ad designs affect users’ visual attention. Visual attention is an important physiological indicator of advertising effectiveness, and eye-tracking technology can accurately assess consumers’ visual attention. This study applied eye-tracking technology to 80 participants, grouped as follows: high-involvement gamers, low-involvement gamers, and nongamers. This study used the eye movement indicators for first fixation duration (FFD) and total fixation duration (TFD) to, respectively, evaluate the attentional salience and hold of mobile game ads. The ads were presented in three formats (5 s video, 15 s video, and 5 s image) with two types of content (gameplay and game characters). Results showed that the mobile game ads on Stories exerted the highest attentional hold on high-involvement gamers. In terms of ad format, video ads offered a higher attentional hold and attentional salience. In terms of ad content, ads that introduced game characters resulted in better attentional salience; however, ads that introduced gameplay exerted better attentional hold for nongamers. This study examined both individual differences in media users and ad design to provide recommendations for the personalization of mobile game ads for social media. For example, ads designed for a high-involvement gamer should incorporate more diverse and complex information. In addition, we found that when the marketing goal is the promotion of game characters, image ads are the most appropriate format.

Instagram Stories广告具有目标精准、形式多样、用户广泛等优势,因此已成为移动游戏营销的重要媒介。为了找到Instagram Stories上最有效的移动游戏广告设计,本研究运用刺激-机体-反应(S-O-R)理论研究了游戏参与和广告设计如何影响用户的视觉注意力。视觉注意力是衡量广告效果的重要生理指标,眼动追踪技术可以准确评估消费者的视觉注意力。本研究采用眼动跟踪技术对 80 名参与者进行了调查,他们被分为以下几组:高参与度游戏玩家、低参与度游戏玩家和非玩家。本研究使用眼动指标首次定格持续时间(FFD)和总定格持续时间(TFD)来分别评估手机游戏广告的注意力突出度和保持度。广告以三种形式(5 秒视频、15 秒视频和 5 秒图片)呈现,有两种内容类型(游戏性和游戏角色)。结果表明,"故事 "上的手机游戏广告对高参与度游戏玩家的注意保持率最高。在广告形式方面,视频广告提供了更高的注意力保持和注意力突出度。在广告内容方面,介绍游戏角色的广告能产生更好的注意突出度;然而,介绍游戏玩法的广告对非游戏玩家能产生更好的注意保持。本研究对媒体用户的个体差异和广告设计进行了研究,为社交媒体移动游戏广告的个性化提供了建议。例如,为高参与度游戏玩家设计的广告应包含更多样、更复杂的信息。此外,我们还发现,当营销目标是推广游戏角色时,图片广告是最合适的形式。
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引用次数: 0
Applying Educational Programming Language-Based Learning to Enhance the Programming Skills of Non-ICT Engineering College Students 应用基于教育编程语言的学习提高非信息和通信技术专业大学生的编程技能
IF 4.3 Q1 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-07-29 DOI: 10.1155/2024/4918351
Jorge Rodas-Silva, Jorge Parraga-Alava, Mariuxi Vinueza-Morales, Ana Eva Chacón Luna, Jesennia Cárdenas-Cobo

The need for knowledgeable programmers has increased, highlighting the importance of strong programming foundations in engineering education. Limited access to high-quality learning materials and educational opportunities presents challenges unrelated to information and communication technology (ICT) field (non-ICT-related) students in acquiring programming skills. Educational programming languages (EPLs) such as App Lab have gained popularity as they offer an accessible platform for students to learn programming fundamentals in a visual and interactive manner. This paper examines the impact of the EPL called App Lab on the development of fundamental programming skills among non-ICT-related field engineering college students. We conducted a quasiexperimental research study using a single-blinded, nonequivalent control group pretest–posttest design. The study included 56 participants, all of whom were enrolled in the Environmental Engineering and Biotechnology program at the State University of Milagro (UNEMI), Ecuador. The experimental group consisted of 26 students, while the control group comprised 30 students. The assessment process involved the administration of a battery of 200 questions before and after the intervention. The intervention involved the use of App Lab as an EPL and lasted for a duration of 3 weeks exclusively for the experimental group, while the control group followed their usual tutoring program. The study results showed that students who received EPL-mediated learning with App Lab had significant increase in their programming skills. App Lab demonstrated a positive impact, particularly among male students who reported Internet usage, as well as in advanced programming topics including loops, lists, and functions, when compared to their female counterparts.

对知识渊博的程序员的需求与日俱增,这凸显了工程教育中牢固的编程基础的重要 性。获得高质量学习材料和教育机会的途径有限,这给信息和通信技术(ICT)领域(非信息和通信技术相关)的学生学习编程技能带来了挑战。App Lab 等教育编程语言(EPL)为学生以可视化和互动的方式学习编程基础知识提供了一个便捷的平台,因而广受欢迎。本文探讨了名为 "App Lab "的教育编程语言对非信息和通信技术相关专业工科大学生基本编程技能发展的影响。我们采用单盲、非等效对照组的前测-后测设计,进行了一项准实验研究。这项研究包括 56 名参与者,他们都是厄瓜多尔米拉格罗州立大学(UNEMI)环境工程与生物技术专业的学生。实验组有 26 名学生,对照组有 30 名学生。评估过程包括在干预前和干预后对 200 个问题进行提问。干预措施包括使用 App Lab 作为 EPL,实验组专门进行为期 3 周的干预,而对照组则按照平时的辅导计划进行。研究结果表明,通过 App Lab 以电子辅助学习法为媒介进行学习的学生,其编程技能有了显著提高。与女生相比,App Lab 显示出了积极的影响,尤其是在报告互联网使用情况的男生中,以及在循环、列表和函数等高级编程主题方面。
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引用次数: 0
Celebrity Endorsements and Promotions: Enhancing Young Muslim Online Shoppers’ Satisfaction 名人代言和促销:提高年轻穆斯林网购者的满意度
IF 4.3 Q1 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-07-23 DOI: 10.1155/2024/3895680
Rochman Hadi Mustofa, Silvi Asna Prestianawati, Dhany Efita Sari, Henni Riyanti, Ananda Setiawan

This study explores the factors influencing consumer satisfaction among young Muslim online shopping users. Exogenous variables include celebrity endorsement, social media marketing, and promotion programs. Data were taken from 306 young Muslims from several cities in Indonesia. The analysis technique adopted structural equation modeling (SEM) with a reflective construct model. The findings reveal that celebrity endorsement through social media as the technology collection exerts the most significant influence on both direct and indirect relationships. Conversely, social media marketing demonstrates minimal impact, with insignificant effects observed in direct and indirect relationships. However, promotional programs emerge as a significant determinant of customer satisfaction, directly and as a mediating variable in purchase decisions. Additionally, importance-performance map analysis (IPMA) confirms the prioritization of celebrity endorsement to enhance consumer satisfaction. This study is the first to examine the relationship between celebrity endorsements and young Muslims when shopping online and whether it can influence their decision to buy and their satisfaction. It provides unique insights into how promotional programs and social media marketing impact this demographic, utilizing SEM for robust analysis. The findings highlight the significant role of celebrity endorsements and promotional programs in driving customer satisfaction, offering valuable implications for marketers targeting young Muslim consumers.

本研究探讨了影响年轻穆斯林网购用户消费者满意度的因素。外生变量包括名人代言、社交媒体营销和促销项目。数据来自印度尼西亚多个城市的 306 名年轻穆斯林。分析技术采用了结构方程模型(SEM)和反思建构模型。研究结果表明,通过社交媒体作为技术集合的名人代言对直接和间接关系的影响最大。相反,社交媒体营销的影响最小,在直接和间接关系中的效果不明显。然而,促销计划在直接和作为购买决策的中介变量时,成为客户满意度的重要决定因素。此外,重要性-绩效图分析(IPMA)证实了名人代言在提高消费者满意度方面的优先地位。本研究首次考察了网络购物时名人代言与年轻穆斯林之间的关系,以及这种关系是否会影响他们的购买决策和满意度。该研究利用 SEM 进行了有力的分析,对促销计划和社交媒体营销如何影响这一人群提供了独特的见解。研究结果强调了名人代言和促销项目在提高客户满意度方面的重要作用,为针对年轻穆斯林消费者的营销人员提供了有价值的启示。
{"title":"Celebrity Endorsements and Promotions: Enhancing Young Muslim Online Shoppers’ Satisfaction","authors":"Rochman Hadi Mustofa,&nbsp;Silvi Asna Prestianawati,&nbsp;Dhany Efita Sari,&nbsp;Henni Riyanti,&nbsp;Ananda Setiawan","doi":"10.1155/2024/3895680","DOIUrl":"https://doi.org/10.1155/2024/3895680","url":null,"abstract":"<p>This study explores the factors influencing consumer satisfaction among young Muslim online shopping users. Exogenous variables include celebrity endorsement, social media marketing, and promotion programs. Data were taken from 306 young Muslims from several cities in Indonesia. The analysis technique adopted structural equation modeling (SEM) with a reflective construct model. The findings reveal that celebrity endorsement through social media as the technology collection exerts the most significant influence on both direct and indirect relationships. Conversely, social media marketing demonstrates minimal impact, with insignificant effects observed in direct and indirect relationships. However, promotional programs emerge as a significant determinant of customer satisfaction, directly and as a mediating variable in purchase decisions. Additionally, importance-performance map analysis (IPMA) confirms the prioritization of celebrity endorsement to enhance consumer satisfaction. This study is the first to examine the relationship between celebrity endorsements and young Muslims when shopping online and whether it can influence their decision to buy and their satisfaction. It provides unique insights into how promotional programs and social media marketing impact this demographic, utilizing SEM for robust analysis. The findings highlight the significant role of celebrity endorsements and promotional programs in driving customer satisfaction, offering valuable implications for marketers targeting young Muslim consumers.</p>","PeriodicalId":36408,"journal":{"name":"Human Behavior and Emerging Technologies","volume":"2024 1","pages":""},"PeriodicalIF":4.3,"publicationDate":"2024-07-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1155/2024/3895680","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141967263","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
User-Centered Evaluation of Explainable Artificial Intelligence (XAI): A Systematic Literature Review 以用户为中心的可解释人工智能(XAI)评估:系统性文献综述
IF 4.3 Q1 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-07-15 DOI: 10.1155/2024/4628855
Noor Al-Ansari, Dena Al-Thani, Reem S. Al-Mansoori

Researchers have developed a variety of approaches to evaluate explainable artificial intelligence (XAI) systems using human–computer interaction (HCI) user-centered techniques. This systematic literature review has been conducted to understand how these approaches are used to achieve XAI goals. The aim of this review is to explore the methods used to evaluate XAI systems in studies involving human subjects. A total of 101 full-text studies were systematically selected and analyzed from a sample of 3414 studies obtained from four renowned databases between 2018 and 2023. The analysis focuses on prominent XAI goals achieved across 10 domains and the machine learning (ML) models utilized to create these XAI systems. The analysis also explores explanation methods and detailed study methodologies used by researchers in previous work. The analysis is concluded by categorizing the challenges experienced by researchers into three types. Exploring the methodologies employed by researchers, the review discusses the benefits and shortcomings of the data collection methods and participant recruitment. In conclusion, this review offers a framework that consists of six pillars that researchers can follow for evaluating user-centered studies in the field of XAI.

研究人员开发了多种方法,利用以用户为中心的人机交互(HCI)技术来评估可解释人工智能(XAI)系统。本系统性文献综述旨在了解这些方法如何用于实现 XAI 目标。本综述旨在探讨在涉及人类受试者的研究中用于评估 XAI 系统的方法。从 2018 年至 2023 年期间从四个知名数据库获得的 3414 项研究样本中,系统地选择和分析了共计 101 项全文研究。分析的重点是在 10 个领域实现的突出 XAI 目标,以及用于创建这些 XAI 系统的机器学习(ML)模型。分析还探讨了研究人员在以往工作中使用的解释方法和详细研究方法。分析最后将研究人员遇到的挑战分为三类。在探讨研究人员采用的方法时,综述讨论了数据收集方法和参与者招募的优点和缺点。最后,本综述提供了一个由六大支柱组成的框架,研究人员在评估 XAI 领域以用户为中心的研究时可加以遵循。
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引用次数: 0
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Human Behavior and Emerging Technologies
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