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A dynamic QoS control based on optimistic processor reservation 基于乐观处理器预留的动态QoS控制
T. Nakajima
The paper proposes a dynamic QOS control scheme using a processor reservation system. In our scheme, a system allocates processor capacity for each application, then the application increases or decreases the current resource usage by using a feedback mechanism. This scheme allows the application to reserve resources optimistically. This means that a system can allocate all processor resources to respective applications every time. Our approach makes it easy to build a continuous media application with a dynamic QOS control scheme, and allocates processor capacity very efficiently without unexpected degradation of a media stream's quality.
提出了一种基于处理器预留系统的动态QOS控制方案。在我们的方案中,系统为每个应用程序分配处理器容量,然后应用程序通过使用反馈机制增加或减少当前的资源使用。该方案允许应用程序乐观地预留资源。这意味着系统每次都可以将所有处理器资源分配给各自的应用程序。我们的方法可以很容易地构建一个具有动态QOS控制方案的连续媒体应用程序,并且非常有效地分配处理器容量,而不会意外地降低媒体流的质量。
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引用次数: 11
Declarative scheduling for optimally graceful QoS degradation 声明式调度以实现最优的优雅QoS降级
M. Moser
The paper introduces a mechanism for optimally graceful QoS degradation in distributed real time multimedia services, declarative scheduling. We assume that for each medium of a multimedia service there are a set of implementations, both with differing resource consumption and provided QoS, thus allowing to exploit both resource-resource and resource-QoS tradeoffs. If the amount of available resources changes, the service may locally adapt without changing the provided QoS by scheduling a different set of implementations with different resource requirements. Should this kind of rescheduling not be possible, the service may adapt by scheduling implementations with a lower QoS providable with the resources available. In the latter case declarative scheduling degrades the QoS optimally, i.e. the difference between the provided QoS and the requested QoS is minimal with respect to the user's preferences. The problem, which implementations to select to minimize the QoS degradation is shown to be a so far unconsidered instance of the NP complete knapsack problem. A heuristic for this knapsack problem is proposed and shown to be sufficiently efficient and accurate to implement declarative scheduling.
本文介绍了一种分布式实时多媒体服务的最优QoS降级机制——声明式调度。我们假设对于多媒体服务的每种媒介都有一组实现,它们具有不同的资源消耗和提供的QoS,从而允许利用资源-资源和资源-QoS权衡。如果可用资源的数量发生了变化,服务可以在不改变所提供的QoS的情况下进行本地调整,方法是使用不同的资源需求调度一组不同的实现。如果这种重新调度不可能,服务可以通过调度实现来适应,使用可用资源提供较低的QoS。在后一种情况下,声明性调度最优地降低了QoS,即提供的QoS和请求的QoS之间的差异相对于用户的偏好是最小的。选择哪种实现来最小化QoS退化的问题是迄今为止未被考虑的NP完全背包问题的实例。本文提出了一种启发式方法来求解该问题,并证明该方法能够有效、准确地实现声明式调度。
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引用次数: 27
A flexible content-based image retrieval system with combined scene description keyword 结合场景描述关键字的基于内容的灵活图像检索系统
Atsushi Ono, Masashi Amano, Mitsuhiro Hakaridani, T. Satou, M. Sakauchi
Proposes an image database with a fully automated keyword extraction function. Our approach can extract two different conceptual-level keywords from images. One is the "conceptual keyword", which is extracted by an image recognition technique using the "state transition model", which is a hierarchical model. The other keyword is the "scene description keyword", which is extracted by primitive parameters of color segments. We also propose the introduction of a "transition probability" to raise the retrieval accuracy (precision). Moreover, we evaluate the retrieval accuracy of this image database through a retrieval experiment using about 170 scenery images.
提出了一个具有全自动关键字提取功能的图像数据库。我们的方法可以从图像中提取两个不同的概念级关键词。一种是“概念关键词”,它是通过使用“状态转移模型”的图像识别技术提取的,这是一种分层模型。另一个关键字是“场景描述关键字”,该关键字是通过颜色段的原始参数提取出来的。我们还提出引入“转移概率”来提高检索精度(precision)。此外,通过对170幅风景图像的检索实验,对该图像数据库的检索精度进行了评价。
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引用次数: 35
A probabilistic multi-cycle model for serving continuous streams from disks 提供磁盘连续流的概率多周期模型
Freddy Deppner, B. Gennart, R. Hersch
Existing models for serving continuous streams from disks are generally based on worst-case deterministic head displacement times and on a round-robin strand service approach consisting of serving all strands once per round. We propose an alternative approach, where the head displacement time is described as a random variable with known probability density and where strands are served in a round-robin manner consecutively several times per service period. By establishing the frame loss rate separately in each cycle and for each of the strand's display deadlines, we compute the mean number of lost frames per second for a given configuration. By serving strands consecutively several times in consecutive cycles, we show that for a given frame loss rate, less buffer space is needed than in the conventional single round approach.
现有的服务来自磁盘的连续流的模型通常基于最坏情况的确定性头部位移时间和轮询链服务方法,包括每轮服务一次所有链。我们提出了一种替代方法,其中头部位移时间被描述为具有已知概率密度的随机变量,并且每个服务周期连续几次以循环方式服务。通过在每个周期和每个链的显示截止日期分别建立帧损失率,我们计算给定配置的平均每秒丢失帧数。通过在连续周期中连续服务几次线,我们表明对于给定的帧损失率,比传统的单轮方法需要更少的缓冲空间。
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引用次数: 0
HG-tree: an index structure for multimedia databases HG-tree:多媒体数据库的索引结构
Guang-Ho Cha, C. Chung
We propose a new index structure called the HG-tree, to support content-based retrieval in multimedia databases. Our goals are twofold: increasing the storage utilization and decreasing the directory coverage of the index tree. The first goal is achieved by absorbing splitting if possible, and when splitting is necessary, converting two nodes to three. This is done by proposing a good ordering on the directory nodes. The second goal is achieved by representing the directory regions compactly. We note that there is a trade-off between the two design goals, but the HG-tree is so flexible that it can control the trade-off. We present the design of our index tree and associated algorithms. In addition, we report the results of a series of tests, comparing the proposed index tree with the buddy-tree, which is one of the most successful access methods for a multidimensional space. The results show the superiority of our method.
为了支持多媒体数据库中基于内容的检索,我们提出了一种新的索引结构,称为HG-tree。我们的目标有两个:增加存储利用率和减少索引树的目录覆盖率。第一个目标是通过吸收分裂来实现的,如果可能的话,当需要分裂时,将两个节点转换为三个节点。这是通过对目录节点提出良好的排序来实现的。第二个目标是通过紧凑地表示目录区域来实现的。我们注意到这两个设计目标之间存在权衡,但是hg树非常灵活,可以控制这种权衡。我们给出了索引树的设计和相关算法。此外,我们还报告了一系列测试结果,将所提出的索引树与好友树进行了比较,好友树是最成功的多维空间访问方法之一。结果表明了该方法的优越性。
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引用次数: 8
Integrated image and speech analysis for content-based video indexing 基于内容的视频索引集成图像和语音分析
Yuh-Lin Chang, Wenjun Zeng, I. Kamel, Rafael Alonso
We study an important problem in multimedia database, namely the automatic extraction of indexing information from raw data based on video contents. The goal of our research project is to develop a prototype system for automatic indexing of sports videos. The novelty of our work is that we propose to integrate speech understanding and image analysis algorithms for extracting information. The main thrust of this work comes from the observation that in news or sports video indexing, usually speech analysis is more efficient in detecting events than image analysis. Therefore, in our system, the audio processing modules are first applied to locate candidates in the whole data. This information is passed to the video processing modules, which further analyze the video. The final products of video analysis are in the form of pointers to the locations of interesting events in a video. Our algorithms have been tested extensively with real TV programs, and results are presented and discussed.
本文研究了多媒体数据库中的一个重要问题,即基于视频内容的原始数据索引信息的自动提取。我们研究项目的目标是开发一个体育视频自动索引的原型系统。我们的工作的新颖之处在于,我们提出了整合语音理解和图像分析算法来提取信息。这项工作的主要推动力来自于对新闻或体育视频索引的观察,通常语音分析在检测事件方面比图像分析更有效。因此,在我们的系统中,首先应用音频处理模块在整个数据中定位候选者。这些信息被传递给视频处理模块,由视频处理模块对视频进行进一步分析。视频分析的最终产物是指向视频中有趣事件位置的指针。我们的算法已经在真实的电视节目中进行了广泛的测试,并给出了结果并进行了讨论。
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引用次数: 101
An open framework for integrating widely distributed hypermedia resources 一个用于集成广泛分布的超媒体资源的开放框架
S. Goose, J. Dale, G. Hill, D. D. Roure, W. Hall
The success of the WWW has served as an illustration of how hypermedia can enhance access to large repositories of distributed information. However, current distributed hypermedia systems offer limited hypermedia functionality which cannot easily be augmented or simply applied to existing applications and data formats. This paper describes a model and prototype, based on the Microcosm system, of a reflexive and extensible distributed hypermedia framework for managing hypermedia application development, sharing and re-use.
WWW的成功说明了超媒体是如何增强对大型分布式信息库的访问的。然而,当前的分布式超媒体系统提供了有限的超媒体功能,这些功能不能很容易地扩展或简单地应用于现有的应用程序和数据格式。本文描述了一个基于microcosmos系统的自反式、可扩展的分布式超媒体框架的模型和原型,用于管理超媒体应用程序的开发、共享和重用。
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引用次数: 25
Design of multimedia database and a query language for video image data 多媒体数据库及视频图像数据查询语言的设计
H. Arisawa, T. Tomii, Kiril Salev
This paper presents a methodology of database design and a query language for multimedia data, especially for video image data. It focuses on how to specify/identify "objects" in video frames, and the way of representing and storing them in a database. The result of the database query is a short "movie", in which retrieved objects are always emphasized by spotlighting or highlighting.
本文提出了一种多媒体数据,特别是视频图像数据的数据库设计方法和查询语言。它侧重于如何指定/识别视频帧中的“对象”,以及在数据库中表示和存储它们的方法。数据库查询的结果是一个简短的“电影”,其中检索到的对象总是通过聚光灯或高亮来强调。
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引用次数: 14
Content-based structuring of video information 基于内容的视频信息结构
M. Shibata, Yeun-Bae Kim
For flexible handling of video images, it is important to structure video information according to its content. We focus on linguistic descriptions of such video contents that can be extracted during the process of video production. This paper proposes a component-based scene description model for computerizing linguistic descriptions written by the directors and a method for extracting a content-based hierarchical structure for video sequences based on this model.
为了对视频图像进行灵活的处理,根据视频的内容对视频信息进行结构化是很重要的。我们关注的是在视频制作过程中可以提取的视频内容的语言描述。本文提出了一种基于构件的场景描述模型,用于对导演的语言描述进行计算机化处理,并在此基础上提出了一种基于内容的视频序列层次结构提取方法。
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引用次数: 9
Analysis on disk scheduling for special user functions 特殊用户功能的磁盘调度分析
K. Ng, A. Yeung
Previous studies on disk scheduling for video services are usually based on computer simulation. We present an analysis of disk scheduling for video services. The purpose of the analysis is to obtain the maximum number of simultaneous video streams which can be supported by a disk using CLOOK or LOOK algorithm. The analysis is then extended to study disk scheduling for special user functions such as 'forward search' and 'reverse search'. Analysis on a technique called REdundancy for Special User Functions (RESUF) is also performed and the results show that the technique can keep the I/O demands to almost constant under all user request conditions.
以往对视频业务磁盘调度的研究通常是基于计算机仿真的。本文对视频业务的磁盘调度进行了分析。分析的目的是使用CLOOK或LOOK算法获得磁盘可以支持的最大同时视频流数量。然后将分析扩展到研究特殊用户功能(如“正向搜索”和“反向搜索”)的磁盘调度。对一种称为特殊用户功能冗余(RESUF)的技术进行了分析,结果表明该技术可以在所有用户请求条件下保持I/O需求几乎不变。
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引用次数: 7
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Proceedings of the Third IEEE International Conference on Multimedia Computing and Systems
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