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PoD: A Web Tool for Population Downscaling Using Areal Interpolation and Volunteered Geographic Information PoD:一个使用区域插值和志愿地理信息的人口降尺度网络工具
Q1 Social Sciences Pub Date : 2023-10-25 DOI: 10.48088/ejg.m.bat.14.4.022.036
Marios Batsaris, Sofia Zafeirelli, Michail Vaitis, Dimitris Kavroudakis
Population data are commonly sourced from censuses, and to meet confidentiality requirements, they are spatially aggregated into standardized enumeration units. However, the need often arises to transform such datasets into user-defined spatial scales, a process known as areal interpolation. Areal interpolation is the process of data transformation across spatial zones and is particularly suitable for aggregated data such as census data. While numerous areal interpolation methods exist, a lack of implementation tools have been witnessed. In this article, we introduce PoD, a web-based solution that encompasses four downscaling schemes. To illustrate the utility of the proposed tool, we conducted a case study using actual data from the city of Mytilini, Greece. We compared the results obtained through PoD with existing R-based implementations, in addition to evaluating their performance using a reference dataset. The outcomes of this evaluation affirm the effectivenes of the proposed PoD tool over alternative implementations.
人口数据通常来自人口普查,为了满足保密要求,它们在空间上被汇总为标准化的枚举单位。然而,经常需要将这些数据集转换为用户定义的空间尺度,这一过程称为面插值。面插值是跨空间区域的数据转换过程,特别适用于人口普查等汇总数据。虽然存在许多面插值方法,但缺乏实现工具。在本文中,我们将介绍PoD,这是一种基于web的解决方案,包含四种缩减方案。为了说明所建议的工具的效用,我们使用来自希腊Mytilini市的实际数据进行了一个案例研究。除了使用参考数据集评估它们的性能外,我们还将通过PoD获得的结果与现有的基于r的实现进行了比较。该评估的结果肯定了所建议的PoD工具优于可选实现的有效性。
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引用次数: 0
Modelling neoclassical geopolitics: An alternative theoretical tradition for geopolitical culture and literacy 新古典地缘政治建模:地缘政治文化和读写能力的另一种理论传统
Q1 Social Sciences Pub Date : 2023-10-24 DOI: 10.48088/ejg.n.mor.14.4.013.021
Nuno Morgado
This paper offers a conceptual and theoretical alternative to geopolitical reasoning. It accepts certain concepts, factors, and variables from classical geopolitics with tested scientific validity and adds to them the awareness and focus on agents contributed, to some extent, by critical geopolitics. Without leaving a soft positivist sphere in which the procedures of the scientific method prevail, the innovative model of neoclassical geopolitics presented here constitutes a two-level approach in which the structural variable of systemic stimuli runs through the dual intervening variable of the geopolitical agent’s perceptions and capacities, shaping the state’s behavior as the dependent variable. In other words, it is innovatively claimed that examining geopolitical agents’ perceptions and capacities often provides valuable input for explaining political out-comes as an object of study in geopolitical research. Through both systemic stimuli and geopolitical agents’ perceptions and capacities, geography remains omnipresent with its concepts and approaches. Hence, one of the main objectives of the article is to contribute to the thriving of geopolitical culture and the literacy of decision-makers and the general public.
本文提供了一个概念和理论替代地缘政治推理。它接受了经典地缘政治中经过科学验证的某些概念、因素和变量,并在一定程度上增加了对批判性地缘政治所贡献的代理人的认识和关注。这里提出的新古典地缘政治创新模型没有留下一个软实证主义领域,在这个领域中,科学方法的程序占主导地位,它构成了一种两层次的方法,在这种方法中,系统性刺激的结构变量贯穿地缘政治主体的感知和能力的双重干预变量,将国家行为塑造为因变量。换句话说,研究地缘政治主体的感知和能力通常为解释作为地缘政治研究对象的政治结果提供了有价值的输入。通过系统刺激和地缘政治主体的感知和能力,地理学的概念和方法仍然无处不在。因此,本文的主要目标之一是为地缘政治文化的繁荣和决策者和公众的素养做出贡献。
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引用次数: 0
Territories that refuse to fade away: Insights from the Províncias of Northern Portugal and the Comarcas of Galicia (Spain) 拒绝消失的领土:来自葡萄牙北部Províncias和加利西亚(西班牙)的Comarcas的见解
Q1 Social Sciences Pub Date : 2023-10-16 DOI: 10.48088/ejg.i.gus.14.4.001.012
Inês Gusman, Alejandro Otero-Varela
In this article we explore the interaction between the spatialities of the state and the spatial imaginaries by investigating the manifestation of territories beyond institutional practices. We want to understand the relevance of territories that, despite not being integrated into the political-administrative structure of the state, refuse to fade away. We examine deactivated supra-municipal divisions of two neighborhood states: the províncias of the Northern Portugal and the comarcas of Galicia (Spain). Both cases are examined through a combination of geohistorical analysis of the administrative organization of the states, alongside a revision of tangible and intangible practices of local stakeholders in which these territories persist. The exploration of geographical naming is a significant aspect of the analysis. The results indicate that both províncias and comarcas are currently mobilized by stakeholders with many purposes and assumed varied shapes to assert their existence from the bottom up. These are claimed as the suitable divisions of territory and used to contest the spatialities imposed by the state. The inclusion of the imaginaries associated with these territories on formal regional planning practices would lead to a future where the territorial diversity of the countries is acknowledged, and the endogenous characteristics embraced.
在这篇文章中,我们通过调查超越制度实践的领域的表现来探索国家的空间性和空间想象之间的相互作用。我们想了解领土的相关性,这些领土尽管没有被纳入国家的政治-行政结构,却拒绝消失。我们研究了两个相邻国家的停用超市政部门:葡萄牙北部的províncias和加利西亚(西班牙)的comarcas。通过对国家行政组织的地理历史分析,以及对这些领土持续存在的当地利益相关者的有形和无形实践的修订,对这两种情况进行了检查。地理命名的探索是分析的一个重要方面。结果表明,províncias和comarcas目前都是由有许多目的的利益相关者动员起来的,并以不同的形式自下而上地断言它们的存在。这些被认为是领土的适当划分,并被用来对抗国家强加的空间性。在正式的区域规划实践中纳入与这些领土有关的想象将导致一个承认各国领土多样性并接受其内生特征的未来。
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引用次数: 0
Autonomous technologies for daily personal mobilities 用于日常个人移动的自主技术
Q1 Social Sciences Pub Date : 2023-08-18 DOI: 10.48088/ejg.a.kel.14.3.089.096
A. Kellerman
This article attempts to point to emerging future trends for personal mobilities, focusing on the current and upcoming uses of autonomous technologies for both physical and virtual mobilities. These uses will be based on electricity and the Internet, which also constitute mobility modes. The article presents first each of the four emerging mobility technologies: electric vehicles (EVs), mobile Internet, autonomous vehicles (AVs), and artificial intelligence (AI) via chatbots. This is followed by a discussion of habit changes in the adoption of the four new mobility technologies. The article then moves to discussions of individual, societal, and spatial implications of the two mobility autonomous technologies of AV and AI. For individuals, autonomous physical and virtual mobilities will both be typified by rather restricted roles and activities by users, such as passengers and text users respectively. At the social level autonomous mobility will have a major impact on education, both generally, requiring students to analyze texts rather than to author them, and professionally, with growing needs for computer experts rather than traditional garage workers. It is too early to assess some possible spatial impacts of chatbots, but AVs will imply several spatial implications, notably regarding the structure of urban streets and parking facilities.
本文试图指出个人移动的未来新趋势,重点关注当前和即将在物理和虚拟移动中使用的自主技术。这些用途将基于电力和互联网,这也构成了出行模式。本文首先介绍了四种新兴的移动技术:电动汽车、移动互联网、自动驾驶汽车和通过聊天机器人实现的人工智能。接下来讨论了在采用四种新的移动技术时习惯的改变。然后,文章讨论了AV和AI这两种自主移动技术的个人、社会和空间含义。对于个人来说,自主物理和虚拟移动都将以用户(如乘客和文本用户)的角色和活动为代表。在社会层面上,自主流动将对教育产生重大影响,既有一般要求学生分析文本而不是编写文本的要求,也有专业要求,对计算机专家而不是传统的车库工人的需求越来越大。现在评估聊天机器人可能产生的一些空间影响还为时过早,但AV将暗示一些空间影响,尤其是关于城市街道和停车设施的结构。
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引用次数: 0
Future paths for GIS in K-12 education: A review of possibilities and constraints GIS在K-12教育中的未来路径:对可能性和限制的回顾
Q1 Social Sciences Pub Date : 2023-08-16 DOI: 10.48088/ejg.n.hum.14.3.079.088
Niklas Humble
Geographic information systems (GIS) have been highlighted as essential future knowledge and are increasingly integrated in people’s everyday lives through applications, tracking, and global positioning systems (GPS). Still, applications and re-search of GIS technology for teaching and learning in kindergarten to grade 12 (K-12) education are limited. Through a scoping review of contemporary literature, this study identifies and discuss possibilities and constraints for GIS in K-12 education. Data were collected and analyzed with directed content analysis, using affordances as a theoretical lens, to identify possibilities and constraints of GIS for K-12 education. The study highlight themes of possibilities and constraints for further investigation. The possibilities of GIS for K-12 education include accessibility, transdisciplinary, and beyond classroom; and the constraints include skills and attitude, higher education and support, and teachers’ knowledge. The theoretical contribution of the study is a conceptual model for how possibilities and constraints of GIS for K-12 education relates to reaching educational goals. Findings of the study have practical implications for teachers and other stakeholders on the use of GIS in K-12 classrooms. The study also provides several suggestions for future research on GIS in K-12 education.
地理信息系统(GIS)已被强调为必不可少的未来知识,并通过应用、跟踪和全球定位系统(GPS)日益融入人们的日常生活。然而,GIS技术在幼儿园到12年级(K-12)教学中的应用和研究还很有限。通过对当代文献的范围审查,本研究确定并讨论了GIS在K-12教育中的可能性和限制。数据的收集和分析采用定向内容分析,使用可视性作为理论透镜,以确定GIS在K-12教育中的可能性和限制。该研究强调了进一步研究的可能性和限制因素。地理信息系统在K-12教育中的可能性包括可访问性、跨学科和课堂之外;制约因素包括技能与态度、高等教育与支持、教师知识。该研究的理论贡献是一个概念模型,说明GIS在K-12教育中的可能性和约束如何与实现教育目标相关。研究结果对教师和其他利益相关者在K-12教室中使用地理信息系统具有实际意义。本研究还对GIS在中小学教育中的应用提出了几点建议。
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引用次数: 4
Designing Online Workshops for Teacher Trainees: Heritage Mapping with Web GIS Story Maps 为教师学员设计在线工作坊:利用网络GIS故事地图绘制遗产地图
Q1 Social Sciences Pub Date : 2023-08-14 DOI: 10.48088/ejg.c.mar.14.3.068.078
Carlos Martínez-Hernández, Radosław Piskorski, Arie Stoffelen
In a context of online and blended-learning education, widely applied during the COVID-19 pandemic and retained after-wards, geography education found great support in Geographic Information Systems (GIS). Already long before the pandem-ic, GIS were one of the most used research tools by geographers. Since a few years, educative curricula have increasingly started to include GIS. However, people without a background in geography such as future teachers may struggle to manage these technologies, both technically and in terms of the required spatial reasoning. The purpose of this paper is to reflect on the design characteristics of online workshops with teacher trainees that should allow to deal with these struggles. The workshops used web GIS story maps and focused on local and foreign urban heritage in Madrid and Krakow, cities that both host a UNESCO World Heritage Site. The teacher trainees had to create digital didactic routes to allow prima-ry school pu-pils to become familiar with urban heritage processes. Fulfilling this task required the development of digital and didactic competencies, geographical reasoning, and critical thinking on familiar and unfamiliar urban heritage. In the Anthropocene epoch, accurate teaching projects like these workshops are needed to raise the spatial awareness of people, above all basic education teachers, who contribute to the making of future digital and global citizens. In conclusion, this paper could be-come a good-practice workshop design aimed at teacher trainees who at present show a lack of geographical and digital knowledge but will have to teach about this knowledge in the future.
在新冠肺炎疫情期间广泛应用并在疫情后得到保留的在线混合学习教育背景下,地理教育得到了地理信息系统(GIS)的大力支持。早在大流行之前,地理信息系统就已经是地理学家最常用的研究工具之一。几年来,教育课程越来越多地开始包括地理信息系统。然而,没有地理背景的人,比如未来的教师,可能很难管理这些技术,无论是在技术上还是在所需的空间推理方面。本文的目的是反思与教师培训的在线讲习班的设计特点,应该允许处理这些斗争。研讨会使用了网络GIS故事地图,重点关注马德里和克拉科夫的本地和外国城市遗产,这两个城市都拥有联合国教科文组织的世界遗产。培训教师必须创建数字教学路线,让小学生熟悉城市遗产的过程。完成这一任务需要发展数字和教学能力、地理推理以及对熟悉和陌生城市遗产的批判性思维。在人类世时代,需要像这样精确的教学项目来提高人们的空间意识,尤其是基础教育教师,他们为塑造未来的数字和全球公民做出了贡献。总之,这篇论文可以成为一个良好的实践工作坊设计,针对的是目前缺乏地理和数字知识,但将来必须教授这些知识的教师培训生。
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引用次数: 1
What are the competences & difficulties of school students in writing material-based & multi-perspective argumentations in geography classrooms? 在地理课堂上,学生写基于材料的多角度论证的能力和困难是什么?
Q1 Social Sciences Pub Date : 2023-08-09 DOI: 10.48088/ejg.k.hin.14.3.055.067
Kimberley Hindmarsh, Alexandra Budke
The competence to argue is fundamental for participation in social discourse and for responsible action, as different actions can be evaluated, weighed and justified through argumentation. Such argumentation skills should be acquired in geography lessons. These lessons often deal with societal debates such as migration, climate change and sustainability, which are char-acterised by a certain multi-perspectivity. Since different types of materials are often used in geography lessons, this study is dedicated to material-based, multi-perspective written argumentation. First, a model is presented in which a set of didactic requirements for material-based, multi-perspectival argumentation on space use conflicts in geography lessons is presented. Then the results of a small study are presented in which seventeen 8th grade students wrote argumentative texts about a space use conflict. The results show that the students incorporated correct, but limited information from the material into their arguments. The arguments were mostly thematically appropriate, but imprecise. They found it easier to use the con-tinuous text materials than the discontinuous text materials. Students also had difficulty presenting their argumentation in a multi-perspective way, but were able to express their own opinions about the conflict. These results can help to under-stand where teachers can better support their students in writing such arguments.
辩论能力是参与社会话语和负责任行动的基础,因为不同的行动可以通过辩论来评估、权衡和证明。这种论证技巧应该在地理课上获得。这些教训通常涉及移民、气候变化和可持续性等社会辩论,这些辩论具有一定的多视角特征。由于地理课上经常使用不同类型的材料,本研究致力于基于材料的、多视角的书面论证。首先,提出了一个模型,其中提出了一套关于地理课程中空间使用冲突的基于材料、多视角论证的教学要求。然后给出了一项小型研究的结果,其中17名八年级学生写了关于空间使用冲突的议论文。结果表明,学生们将材料中正确但有限的信息融入了他们的论点中。这些论点大多主题恰当,但并不精确。他们发现连贯的文本材料比不连续的文本材料更容易使用。学生们也很难用多角度的方式表达他们的论点,但能够表达自己对冲突的看法。这些结果可以帮助教师更好地支持学生撰写此类论点。
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引用次数: 0
Learning and teaching through inquiry with geospatial technologies: a systematic review 地理空间技术探究式学习与教学:系统综述
Q1 Social Sciences Pub Date : 2023-07-26 DOI: 10.48088/ejg.v.mas.14.3.042.054
V. Mašterová
The development of digital skills among pupils at the lowest levels is already a common part of education. The implementation of geospatial technologies (GST) is one of the ways to build and deepen these skills in primary and secondary schools. The use of these technologies is possible through an inquiry approach. This paper aims to identify the knowledge gaps on the issue of linking GST and inquiry in primary and secondary school learning and teaching. This article presents findings from 36 English-language empirical research studies published up to 2020 in the Web of Science and Scopus databases. The systematic review focuses mainly on the methods used and the results of the studies. The analysis of the studies shows that the methods used in them are strongly heterogeneous and qualitative and quantitative methods have similar representation. The results of the studies indicate that in this type of learning and teaching, prior teacher preparation is necessary, and students develop digital competencies and knowledge related to GST and the topic of the learning task that is addressed using these technologies. This systematic review presents recommendations and pitfalls for learning and teaching through inquiry with GST, but also recommendations for future research.
在最低水平的学生中发展数字技能已经成为教育的一个普遍组成部分。实施地理空间技术(GST)是在中小学建立和深化这些技能的方法之一。这些技术的使用可以通过查询方法实现。本文旨在确定在中小学学习和教学中链接GST和探究问题的知识差距。本文介绍了截至2020年在Web of Science和Scopus数据库中发表的36篇英语实证研究的结果。系统综述的重点是所采用的方法和研究结果。分析表明,这些研究使用的方法具有很强的异质性,定性和定量方法具有相似的代表性。研究结果表明,在这种类型的学习和教学中,教师事先的准备是必要的,学生培养与GST和使用这些技术解决的学习任务主题相关的数字能力和知识。这篇系统的综述提出了通过GST探究学习和教学的建议和陷阱,以及对未来研究的建议。
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引用次数: 0
Understanding Dynamics of Land Use & Land Cover Change Using GIS & Change Detection Techniques in Tartous, Syria 利用GIS和变化检测技术了解叙利亚塔尔图斯土地利用和土地覆盖变化的动态
Q1 Social Sciences Pub Date : 2023-07-13 DOI: 10.48088/ejg.a.you.14.3.020.041
A. Younes, Adnan Ahmad, Ashok D. Hanjag, A. Nair
Although Tartous governorate accounts for only 1% of the total land area of Syria, it recorded the highest burden of Internally Displaced Persons (IDPs) during the Syrian crisis, with nearly half a million IDPs seeking refuge there in 2014. The sim-ultaneous population growth and economic recession exacerbated the exploitation of natural resources and led to environmental degradation. The study aims to understand the dynamics of land use and land cover change (LULCC) in Tartous from 1987 to 2019 by comparing two periods, be-fore and during the crisis, through the integration of remote sensing and GIS using the change detection-based post-classification comparison technique. The results showed significant LULCC that revealed significant changes during the crisis compared to before. However, most of the changes have negative environmental impacts, especially near built-up areas and in the northeast, where natural vegetation decreased by 40% by 2019, of which about 60% is due to agricultural expansion. Conversely, built-up areas have doubled, from 18 km2 in 1987 to 34 km2 in 2019, mainly at the expense of agricultural land. Meanwhile, agricultural land remained the predominant land use, with almost 74% of the study area reflecting primary economic activity. Nevertheless, a particular expansion was recorded during the crisis compared to before. The study highlights the impact of anthropogenic pressures on the environment, especially during wars. The findings provide important insights for policymakers and researchers concerned with sustainable land management and environmental conservation in war-affected regions. It also recommends developing comprehensive, multi-level plans to address the complex challenges in similar contexts.
尽管塔尔图斯省仅占叙利亚总土地面积的1%,但在叙利亚危机期间,该省的国内流离失所者负担最高,2014年有近50万国内流离失所者在那里寻求庇护。人口的同时增长和经济衰退加剧了对自然资源的开采,并导致环境退化。本研究旨在通过使用基于变化检测的后分类比较技术,将遥感和GIS相结合,通过比较危机前后两个时期,了解塔尔图斯1987年至2019年土地利用和土地覆盖变化的动态。结果显示,与之前相比,LULCC在危机期间发生了重大变化。然而,大多数变化都会对环境产生负面影响,尤其是在建成区附近和东北部,到2019年,那里的自然植被减少了40%,其中约60%是由于农业扩张。相反,建成区面积翻了一番,从1987年的18平方公里增加到2019年的34平方公里,主要是以牺牲农业用地为代价。同时,农业用地仍然是主要的土地利用,几乎74%的研究区域反映了初级经济活动。尽管如此,与以前相比,危机期间出现了特别的扩张。该研究强调了人为压力对环境的影响,特别是在战争期间。这些发现为关注受战争影响地区可持续土地管理和环境保护的政策制定者和研究人员提供了重要见解。它还建议制定全面、多层次的计划,以应对类似情况下的复杂挑战。
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引用次数: 0
Gaming & Geography (Education): Gaming and Geography (Educa-tion): A Model of Reflexive Analysis of Space and Action in Video Games 游戏和地理(教育):电子游戏中空间和动作的反身分析模型
Q1 Social Sciences Pub Date : 2023-07-10 DOI: 10.48088/ejg.m.mor.14.3.001.019
Michael Morawski, Sebastian Wolff-Seidel
Since philosophical turns such as the spatial turn etc., geography has been dealing more intensively with the subjective per-ception and construction of space. Video games, and especially the vast digital spaces therein, are developed by teams of programmers, developers, and designers who make creative spatial construction decisions based on different worldviews, experiences, values, and skills. These processes result in a specific intended spatial experience for players to traverse. How-ever, these players also approach the games with certain worldviews, prior experiences, values, etc., and the question arises to what extent spatial experiences can be intentionally passed through and what consequences the perception has for the (young) players we address with geography instruction. Thus, there is undoubtedly communication be-tween both sides about digital space in video games. Furthermore, the question arises what role the creation of digital spaces in the games plays for the experience, understanding and reception of real analog spaces as well as for the further competences of stu-dents like, exemplary, in the field of sustainability or decision reflections. Thus, it cannot be dismissed that an engagement with video games should play a stronger role in the context of addressing the reflection of spatial perceptions and construc-tions in geography education. Yet, they are still largely underrepresented in studies of geography education and many stud-ies lack sufficient empirical proof and orientation for teacher professionalization. In the paper, results from the research pro-ject "Gaming & Geography" will be presented, which attempts to create further legitimizing foundations for the integration of video games as a medium in the didactic discourse of geography via a mixed method a-proach and transfer services for teachers. Based on the research in the project, a model for reflexive analysis of digital space and action in video games will also be presented, which should facilitate a stronger and more serious didactic integration of video games in geographic education. The results of the study provide a significant contribution to take the medium of video games as a geographical medium more seriously and the study provides further establishment measures to use the presented model didactically, be-cause they show that students actively engage in geographic contexts in games, they reflect on the contexts presented and the experts encourage the necessity of the presented model.
自空间转向等哲学转向以来,地理学对空间的主观感知和建构进行了更为深入的研究。电子游戏,尤其是其中巨大的数字空间,是由程序员、开发人员和设计师团队开发的,他们根据不同的世界观、经验、价值观和技能做出创造性的空间构建决策。这些过程为玩家提供了一种特定的空间体验。然而,这些玩家也以某些世界观、先前的经验、价值观等来对待游戏,问题来了,空间经验可以在多大程度上被有意传递,这种感知对我们在地理教学中解决的(年轻)玩家有什么影响。因此,毫无疑问,双方在电子游戏的数字空间方面存在着沟通。此外,游戏中数字空间的创建对真实模拟空间的体验、理解和接收以及学生在可持续性或决策反思领域的进一步能力起到了什么作用。因此,不能忽视的是,在解决地理教育中空间感知和建构的反映问题的背景下,参与电子游戏应该发挥更大的作用。然而,他们在地理教育研究中的代表性仍然很大,许多研究缺乏足够的经验证据和教师专业化的方向。在本文中,将介绍“游戏与地理”研究项目的结果,该项目试图通过为教师提供的方法和迁移服务,为电子游戏作为地理教学话语中的媒介的整合创造进一步的合法性基础。基于该项目的研究,还将提出一个对电子游戏中的数字空间和动作进行反射性分析的模型,这将有助于电子游戏在地理教育中更有力、更严肃的教学整合。该研究的结果为更认真地将电子游戏媒介视为地理媒介做出了重大贡献,该研究为在教学上使用所提出的模型提供了进一步的建立措施,因为它们表明学生积极参与游戏中的地理环境,他们反思了所提出的背景,专家们鼓励所提出的模型的必要性。
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引用次数: 0
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European Journal of Geography
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