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From Techno-Junk to Lifeworld-Device: notes on technological appropriation beyond the myth of progress 从技术垃圾到生活设备:超越进步神话的技术占有注释
0 THEATER Pub Date : 2022-05-04 DOI: 10.1080/14794713.2022.2098931
Greenman Muleh Mbillo, Daniël Ploeger
ABSTRACT Through a fragmented collection of shared experiences and reflections, the two authors – from Kenya and the UK/Netherlands – give an impression of their practice-based research in Kenya into the reappropriation of obsolete technologies. In this, they connect to and work through their our own relationships with consumer culture and post-colonialism. In the context of a discussion of a traditional Kenyan ritual technology and the ideological implications of globalized techno-standardization, two example devices – found and developed by the authors – are presented that are aimed at connecting to the developers’ and users’ immediate lifeworlds.
来自肯尼亚和英国/荷兰的两位作者通过一个零碎的分享经验和思考的集合,展示了他们在肯尼亚对过时技术的再利用进行的基于实践的研究。在这一点上,他们连接并通过他们自己与消费文化和后殖民主义的关系来工作。在讨论肯尼亚传统仪式技术和全球化技术标准化的意识形态含义的背景下,作者发现并开发了两个示例设备,旨在连接开发者和用户的直接生活世界。
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引用次数: 0
Intermediality in theatre and performance working group – International Federation For Theatre Research Online Conference 中介性在戏剧和表演工作组-国际联合会戏剧研究在线会议
0 THEATER Pub Date : 2022-05-04 DOI: 10.1080/14794713.2022.2078582
Ester Fuoco
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引用次数: 0
Exhibiting Digital Animalities 展示数字动画
0 THEATER Pub Date : 2022-05-04 DOI: 10.1080/14794713.2022.2078581
Gabriella Daris
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引用次数: 1
Scaling Australian intermedial theatre: towards a new design methodology for sustainable performance creation and touring of complex visual theatre 扩展澳大利亚中间剧院:走向可持续表演创作和复杂视觉剧院巡演的新设计方法
0 THEATER Pub Date : 2022-05-04 DOI: 10.1080/14794713.2022.2099052
Tessa Rixon, A. Brumpton, D. Morton
ABSTRACT Australian intermedial theatre is facing mounting pressure to adapt to complex geographical challenges posed by the country’s size while simultaneously responding to the global climate crisis. Ongoing research between Australian theatre makers and academics seeks to address these manifold concerns, combining qualitative and practice-led approaches in an effort to produce a new framework to support the creation of sustainable, tourable intermedial theatre. We suggest the key to this framework lies in a new conception of ‘scale’ in scenography – the capacity of a production to contract and expand to its surroundings without the need for change in the original design, to be physically and aurally flexible throughout its lifespan. This article presents the initial findings from our multi-year research, and the first step towards the final framework: a new design methodology, grounded in the notion of scale, designed to shift intermedial practice towards a more sustainable, flexible model of touring complex technical theatre. Contextualised by ongoing discussions of the performative scenographic model and grounded in a pragmatic view of technology as solution to the climate crisis, this article shares the nascent design methodology that emerged from Dead Puppet Society’s Ishmael (2021) and its impact on scenographic process and product.
澳大利亚中级剧院面临着越来越大的压力,既要适应国家规模带来的复杂地理挑战,又要同时应对全球气候危机。澳大利亚戏剧制作人和学者之间正在进行的研究试图解决这些多方面的问题,结合定性和实践主导的方法,努力产生一个新的框架,以支持创建可持续的、可参观的中间剧院。我们认为这个框架的关键在于舞台设计中“规模”的新概念——生产能力在不需要改变原始设计的情况下收缩和扩展到周围环境,在整个生命周期中保持物理和听觉上的灵活性。本文介绍了我们多年研究的初步发现,也是迈向最终框架的第一步:一种基于规模概念的新设计方法,旨在将中间实践转向更可持续、更灵活的复杂技术剧院巡演模式。本文以表演性场景模型的持续讨论为背景,以技术作为气候危机解决方案的实用主义观点为基础,分享了Dead Puppet Society的Ishmael(2021)中出现的新兴设计方法及其对场景过程和产品的影响。
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引用次数: 0
Autonomy of experience: time, space, path and place as blended artistic methodology in M A P, an online, interactive poetry experience 体验的自主性:时间、空间、路径和地点作为MA P的混合艺术方法论,一种在线互动的诗歌体验
0 THEATER Pub Date : 2022-05-04 DOI: 10.1080/14794713.2022.2103279
C. Mueller
ABSTRACT This article will discuss M A P, an interactive poetic experience facilitated on the popular media sharing application Instagram, which was developed as a research-based, cross-course collaboration. The artistic methodology applied during M A P was developed during the global pandemic of COVID-19 and was created with, and inspired by the use of blended learning approaches. Acknowledging and addressing the social disconnect and technological hyper-connect during the pandemic, M A P can be understood as a practice-as-research experimentation that investigates how digital technologies might be repurposed in blended artistic practice to allow for a more reflective and embodied experience of ourselves and others in time and place. The makers of M A P advocate the facilitation of autonomous choice-making, particularly in relation to the use of time, space, path and pace, as well as the application of slow technology and slow design considerations to develop abstract story-telling and relational sense-making through the merging of online and real-world activities. M A P can be accessed via Instagram on @map_game_start or via https://www.themapexperience.com.
摘要本文将讨论MA P,这是一种在流行的媒体共享应用程序Instagram上提供的互动诗意体验,该应用程序是作为一种基于研究的跨学科合作开发的。在新冠肺炎全球大流行期间开发了MA P期间应用的艺术方法论,该方法论是由混合学习方法创建的,并受到混合学习方法的启发。承认并解决疫情期间的社会脱节和技术超连接,MA P可以被理解为一种研究实验,研究如何在混合艺术实践中重新利用数字技术,以便在时间和地点对自己和他人进行更具反思性和体现性的体验。M A P的制作者提倡促进自主选择,特别是在时间、空间、路径和节奏的使用方面,以及应用慢技术和慢设计考虑,通过融合在线和现实世界的活动来发展抽象的故事讲述和关系感制作。可以通过@map_game_start上的Instagram或通过https://www.themapexperience.com.
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引用次数: 0
TechNO-fixes?: performances within ecological emergencies TechNO-fixes吗?:生态突发事件中的表现
0 THEATER Pub Date : 2022-05-04 DOI: 10.1080/14794713.2022.2101292
Liam Jarvis, K. Savage
scholars and practitioner-research-ers the interconnections, interventions and interrelations between human and digital agencies and dynamics. The papers addressed epistemological, existential, and meta-phorical relationships, concepts, concerns, practices, and approaches to the postdigital in relation to performance and sustainability. We acknowledge that ‘ intermedial ’ performance practices can be accompanied by a self-re fl exive uneasiness; might performances that incorporate technologies of various kinds be part of the problem in relation to environmental sustainability? Or can intermedial strategies, akin to ‘ counter technologies ’ play a signi fi cant in neutralizing ‘ the negative e ff ects by other technologies the creation and use using and
学者和实践者研究人与数字机构和动态之间的相互联系、干预和相互关系。论文讨论了与绩效和可持续性相关的后数字的认识论、存在主义和元表象关系、概念、关注、实践和方法。我们承认,“中间”表现实践可能伴随着自我释放的不安;结合各种技术的表演是否会成为环境可持续性问题的一部分?或者,类似于“反技术”的中间策略能否在中和“其他技术的创造和使用所产生的负面影响”方面发挥重要作用
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引用次数: 0
Parks as performance: wilderness and colonial ecological violence in ‘The Hidden Worlds of the National Parks' 作为表演的公园:《国家公园的隐秘世界》中的荒野和殖民生态暴力
0 THEATER Pub Date : 2022-03-01 DOI: 10.1080/14794713.2022.2040288
Angenette Spalink
ABSTRACT In 2016, Google launched ‘The Hidden Worlds of the National Parks’, an interactive digital platform, hosted through Google Arts & Culture and produced in collaboration with the National Park Service, that offers virtual explorations of some of the most remote parts of several United States National Parks. In this article I argue that Hidden Worlds is more than an innocuous, interactive tour of fascinating geological and biological features. It is a performance ingrained with ideologies that have severe consequences for how we understand social and ecological injustice on the land that is now part of the national parks system. I use an ecocritical approach to examine the immersive experience of Hidden Worlds as performance and ultimately demonstrate that it enacts colonial ecological violence.
摘要2016年,谷歌推出了“国家公园的隐藏世界”,这是一个互动数字平台,由谷歌艺术与文化主办,并与国家公园管理局合作制作,提供对几个美国国家公园最偏远地区的虚拟探索。在这篇文章中,我认为《隐藏的世界》不仅仅是一次无害的、互动的、引人入胜的地质和生物特征之旅。这是一场根深蒂固的意识形态表演,对我们如何理解现在已成为国家公园系统一部分的土地上的社会和生态不公正产生了严重影响。我使用生态批判的方法来研究《隐藏的世界》作为表演的沉浸式体验,并最终证明它再现了殖民地的生态暴力。
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引用次数: 0
Locative media communities, social media and cultures of enthusiasm 当地媒体社区,社会媒体和文化的热情
0 THEATER Pub Date : 2022-02-02 DOI: 10.1080/14794713.2022.2031799
Cristina A. G. Kiminami, M. Duggan
ABSTRACT Locative media art has been a popular topic to study, yet the focus tends to be on examining the artworks themselves, which have challenged us to think about the complex interrelations of space, place and time in novel ways. In this paper we offer a different view of locative media art by examining the community practices that can emerge through the production of this work. By highlighting how the social media platform, WhatsApp, facilitated communication and arts practice during a recent summer school on the theme of locative media, we demonstrate how cultures of enthusiasm can emerge from the adjacent digital spaces of locative media art. Our reflections highlight the ways that enthusiasm for locative media art and towards other participants was produced through WhatsApp spaces, through both enthusiastic language practices and atmospheres of enthusiasm. Ultimately, we aim to reveal that locative media is not only a technology that is used to shape our relationship to space, place and time, but that it is also a technology which encourages a set of community driven practices. In doing so we contribute to the literature on locative media art by giving attention to the communities of practice that form around it.
摘要定位媒介艺术一直是一个热门的研究课题,但研究的重点往往是对艺术品本身的考察,这就要求我们以新颖的方式思考空间、地点和时间的复杂相互关系。在这篇文章中,我们通过考察这部作品的制作过程中可能出现的社区实践,对定位媒体艺术提出了不同的看法。通过强调社交媒体平台WhatsApp如何在最近一次以定位媒体为主题的暑期学校中促进沟通和艺术实践,我们展示了热情文化如何从相邻的定位媒体艺术数字空间中脱颖而出。我们的思考强调了通过WhatsApp空间,通过热情的语言实践和热情的氛围,对定位媒体艺术和其他参与者产生热情的方式。最终,我们的目标是揭示定位媒体不仅是一种用于塑造我们与空间、地点和时间关系的技术,而且也是一种鼓励一系列社区驱动实践的技术。在这样做的过程中,我们通过关注周围形成的实践社区,为定位媒体艺术的文献做出了贡献。
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引用次数: 0
Bodies:On:Live – Magdalena:On:Line 身体:开:直播-抹大拉那:开:在线
0 THEATER Pub Date : 2022-01-02 DOI: 10.1080/14794713.2022.2028340
Bianca Mastrominico
and flashes of light with expert design by Jessica Hung Han Yan. The Ringham brothers’ design allows us an intimacy with the work, and with the narrator, which satisfies an audience’s desire for closeness and contact. For the duration of the work, audience members are positioned as Saramago’s ‘blinded’ characters; much like the people of the novel, we are plunged into an experience of sightlessness and pitch-darkness, hyperaware of the bodies of other spectators undergoing the same experience. Here, the piece evokes a deep sense of claustrophobia through the closeness of the audio, darkness of the theatre, andmandatorymask-wearing; at times, these features are disorienting and suffocating. The piece as a whole moves towards an ending moment of catharsis, where the narrative of resilience comes to a climax. Spectators are treated to an opening of theatre doors and a burst of light; they are, in a sense, treated to a glimpse of somepost-pandemic future, before returning to their awareness of theethereal privilegeof gatheringwith strangers in an indoor theatrical space. I must note that Saramago’s Blindness is not without criticism from disability scholars and activists; in particular, critics have denounced the use of blindness as a trope or metaphor, or as an experience of limitation which propels its victims into a Hobbesian state of nature. Without the faculty of sight, the novel’s characters become almost-animal in their physical and moral degradation. The novel’s protagonist and play’s narrator, the Doctor’s Wife, is the only character who inexplicably keeps her vision as the blind deteriorate. This story does not give voice to the blind; it privileges the positionality of the seeing, and in particular the Doctor’s Wife, who is perceived as a quasi-beacon of hope within the narrative. At the end of the play, each of the characters regains their sight as the fictional epidemic subsides. Horror turns to hope, filth to cleanliness, and quote-unquote humanity and civilization are restored. It is clear that this is a story for the sighted, wherein horror and disability are closely associated. Despite this unignorable tension within the narrative, this pandemic-time theatrical venture has proven that art and storytelling can endure with even the most stringent of social restrictions. I can only hope that lessons learned from the creative innovations around COVID-19 restrictions can help in creating a theatre which is more inclusive towards persons with disabilities, or persons with accessibility limitations. The masterful technological feat which is Blindness is not only a particularly successful iteration of pandemic-time art, but a blueprint for future instantiations of intermedial theatre which opens up new possibilities for integrations of digital technology into live performance practice.
洪汉燕的专业设计,让人眼前一亮。林汉姆兄弟的设计让我们与作品和叙述者产生了亲密感,这满足了观众对亲密和接触的渴望。在作品期间,观众被定位为萨拉马戈的“失明”角色;就像小说中的人一样,我们陷入了一种失明和漆黑的体验,对其他观众的身体也有着同样的体验。在这里,这部作品通过音频的封闭、剧院的黑暗和戴口罩唤起了一种深深的幽闭恐惧感;有时,这些特征会让人迷失方向,令人窒息。这部作品作为一个整体走向了宣泄的结束时刻,韧性的叙事达到了高潮。观众们享受着剧院大门的打开和灯光的爆发;从某种意义上说,他们看到了疫情后的未来,然后才意识到在室内戏剧空间与陌生人聚会的特权。我必须指出,Saramago的《失明》并非没有残疾学者和活动家的批评;尤其是,批评者谴责将失明作为一种比喻或隐喻,或作为一种限制体验,将受害者推向霍布斯式的自然状态。如果没有视觉能力,小说中的人物在身体和道德上的堕落几乎变成了动物。小说的主人公和剧中的叙述者,医生的妻子,是唯一一个在盲人视力下降时莫名其妙地保持视力的角色。这个故事没有给盲人发声;它赋予了观看者的地位,尤其是《医生的妻子》,她被视为叙事中的准希望灯塔。在这部剧的结尾,随着虚构的流行病消退,每个角色都恢复了视力。恐怖变成了希望,污秽变成了清洁,人类和文明得以恢复。很明显,这是一个有视力的人的故事,恐怖和残疾密切相关。尽管叙事中存在这种不可忽视的紧张关系,但这场疫情时期的戏剧冒险已经证明,即使是最严格的社会限制,艺术和讲故事也能持续下去。我只能希望,从围绕新冠肺炎限制的创造性创新中吸取的经验教训可以帮助创建一个对残疾人或无障碍限制者更具包容性的剧院。《失明》这一精湛的技术壮举不仅是疫情时期艺术的一次特别成功的迭代,也是未来媒介戏剧实例的蓝图,为将数字技术融入现场表演实践开辟了新的可能性。
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引用次数: 1
Gravel Maraboutage: a brief manifesto 砾石Maraboutage:一个简短的宣言
0 THEATER Pub Date : 2022-01-02 DOI: 10.1080/14794713.2022.2037924
J. Birringer
disruptions created by impairment to open up previously unimagined possibilities. Zoom theater is a theater in the age of technical reproducibility. But is it a healing and sustainable ritual? How do we overcome isolation? On my own part, I found zoom sessions tiring and disa ff ecting, their apparent domestic intimacies decep-tive. Talking to persons with disabilities, they also told me the pandemic much increased their sense of isolation and loneliness.
由损伤造成的破坏打开了以前无法想象的可能性。变焦剧场是技术再现时代的剧场。但这是一种治愈和可持续的仪式吗?我们如何克服孤立?就我自己而言,我发现变焦疗程既累人又讨厌,他们表面上的家庭亲密关系具有欺骗性。在与残疾人交谈时,他们还告诉我,大流行大大增加了他们的孤立感和孤独感。
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引用次数: 0
期刊
International Journal of Performance Arts and Digital Media
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