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KERANGKA KONSEPTUAL UNTUK PENDIDIKAN MULTIKULTURAL DI INDONESIA
Pub Date : 2020-12-14 DOI: 10.17977/UM0330V3I2P136-145
Moch. Dimas Galuh Mahardika
Abstrak: Keberagaman yang terintegrasi dalam bingkai Negara Kesatuan Republik Indonesia merupakan suatu hal yang harus menjadi fokus pengamatan dalam konteks pendidikan hari ini. Mengingat negara ini adalah negara yang dihuni oleh berbagai macam suku bangsa, ras dan agama, sedikit banyak menjadi salah satu faktor terjadinya konflik yang berbau SARA, seolah-olah mencederai toleransi atas keberagaman dan perbedaan itu sendiri. Maka pendidikan harus hadir dalam bingkai yang baru untuk mengakomodir pikiran dan pemahaman tentang keberagaman untuk kemudian dapat diajarkan kepada masyarakat. Pendidikan multikultural dapat menjadi salah satu alternatif untuk mengkampanyekan dan membelajarkan keberagaman dalam kerangka pemikiran dan praktik yang lebih konkrit, dengan memberikan pemahaman tentang bagaimana menjalani kehidupan di tengah lingkungan masyarakat yang serba beragam.  
抽象:印度尼西亚共和国框架内的综合多样性应该是今天教育背景下观察的焦点。由于这个国家是一个由各种民族、种族和宗教组成的国家,它在某种程度上成为冲突的一个因素,表现出对多样性和多样性的容忍。因此,教育必须在一个新的框架中进行,以便能够适应不同的思想和理解,以便能够传授给社会。多元文化教育可以是一种选择,在更具体的思想和实践框架中进行竞选和对齐,通过了解如何在一个多元的社会中生活。
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引用次数: 1
PEMANFAATAN MASJID JAMI’ SULTAN SYARIF ABDURRAHMAN SEBAGAI SUMBER BELAJAR SEJARAH
Pub Date : 2020-12-14 DOI: 10.17977/UM0330V3I2P185-193
Ika Rahmatika Chalimi, H. Firmansyah
Abstract: This research aims to determine how teachers can use the Jami 'Sultan Syarif Abdurrahman Mosque as a source of learning history. The research method used qualitative research with the form of descriptive analysis. This research was do at SMAN 5, SMAN 6 and SMAN 9 Pontianak. Data collection techniques in this research used indepth interviews, observation and recording of documents and archives. The data analysis technique used data reduction, data presentation and conclusions withdrawal and verification. The research result shows (1) the advantage of the Jami 'Sultan Syarif Abdurrahman Mosque as a learning resource was carried out in various ways of planning, one of which was to first analyze learning resources that were in accordance with Basic Competencies (KD) and learning objectives, then design materials and modify them according to needs. ; then explaining it to the school in order to get a response and permission to be implemented. (2) The way history teachers at SMAN 5, SMAN 6 and SMAN 9 Pontianak City use the Jami 'Sultan Syarif Abdurrahman Mosque as a learning resource is inviting students to research the mosque, telling local stories about mosque as a historical heritage or Islamic history in Pontianak, asking students who have been go to the Jami 'Sultan Syarif Abdurrahman Mosque to tell how the mosque looks like and attach videos or pictures of the Jami' Sultan Syarif Abdurrahman Mosque. Learning evaluation was carried out in several ways including giving essays togroup assignments, combining it with the make a match learning model and making observations. (3) There are several obstacles and solutions made by history teachers so that the use of the Jami 'Sultan Syarif Abdurrahman mosque can be considered effective in achieving learning objectives.
摘要:本研究旨在确定教师如何利用Jami 'Sultan Syarif Abdurrahman清真寺作为学习历史的来源。研究方法采用定性研究和描述性分析的形式。这项研究是在5号、6号和9号特工处进行的。本研究的数据收集技术采用深度访谈,观察和记录文件和档案。数据分析技术采用数据简化、数据呈现和结论提取与验证。研究结果表明:(1)贾米苏丹·沙里夫·阿卜杜勒拉赫曼清真寺作为学习资源的优势是通过多种方式进行规划的,其中一种方式是首先根据基本能力(KD)和学习目标对学习资源进行分析,然后根据需要设计材料并进行修改。;然后向学校解释,以便得到回应和实施许可。(2) 5、6、9班班的历史老师使用Jami' Sultan Syarif Abdurrahman清真寺作为学习资源的方式是邀请学生研究清真寺,讲述清真寺作为Pontianak的历史遗产或伊斯兰历史的当地故事,要求去过Jami' Sultan Syarif Abdurrahman清真寺的学生讲述清真寺的样子,并附上Jami' Sultan Syarif Abdurrahman清真寺的视频或照片。学习评价是通过小组作业、结合make a match学习模式、观察等多种方式进行的。(3)历史教师设置了一些障碍和解决办法,以便使用Jami 'Sultan Syarif Abdurrahman清真寺可以被认为有效地实现学习目标。
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引用次数: 0
NILAI EDUKASI TAMAN KOTA DI SIDOARJO 西多尔霍城市公园教育成绩
Pub Date : 2020-12-14 DOI: 10.17977/UM0330V3I2P115-125
J. Widodo
Sidoarjo is an important city in East Java and it has several city parks with unique features and values. This article aims to elaborate the educational values of a city park in Sidoarjo. The data were collected trough review of literature and observation. Among several city parks in Sidoarjo, this article focus on the Alun-alun  (city square) with Jayandaru Monument as its unique feature. The finding suggested that the city park in Sidoarjo has several educational values: (1) cultural values, (2) identity value, (3) sense of pride, (4) love to the city, (5) diversity and (6) tolerance.
Sidoarjo是东爪哇的一个重要城市,它有几个具有独特特色和价值的城市公园。本文旨在阐述Sidoarjo城市公园的教育价值。资料通过文献回顾和观察收集。在Sidoarjo的几个城市公园中,本文主要关注以Jayandaru纪念碑为特色的Alun-alun(城市广场)。研究结果表明,Sidoarjo的城市公园具有以下几种教育价值:(1)文化价值,(2)身份价值,(3)自豪感,(4)对城市的热爱,(5)多样性和(6)宽容。
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引用次数: 0
HISTORICAL THINKING SKILLS: PENERAPANNYA DALAM MEMBACA PRASASTI WURARE 历史思维能力:在阅读《乌拉勒碑文》中的应用
Pub Date : 2020-12-14 DOI: 10.17977/UM0330V3I2P100-114
Susanto Yunus Alfian
Pembelajaran-berbasis dokumen harus menjadi alternatif pembelajaran Mata pelajaran Sejarah. Prasasti sebagai dokumen sangat menantang untuk dijadikan sebagai bahan pembelajaran. Dengan mempelajari dokumen sejarah, dalam hal ini adalah prasasti, siswa akan terfasilitasi untuk mengembangkan keterampilan pemikiran historis, untuk melakukan inkuiri sejarah, dan untuk melakukan pembelajaran autentik. Lalu bagaimanakah pembelajaran-berbasis dokumen yang berupa kerja heuristik ini dilakukan? Tulisan ini akan menyajikan potret langkah-langkah heuristic tersebut.
基于文档的学习必须成为历史课程的替代品。作为一份文件,铭文作为一种学习材料是很有挑战性的。通过研究历史文献,在这种情况下,学生将有助于发展历史思想技能,进行历史检验,并进行真正的研究。那么,这种启发工作的基于文档的学习是如何进行的呢?这篇文章将展示这些吸引人的台阶。
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引用次数: 0
PENGEMBANGAN APLIKASI “PONTIANAK HERITAGE” BERBASIS ANDROID SEBAGAI MEDIA PEMBELAJARAN SEJARAH ANDROID开发的“切割文物”应用程序作为历史学习媒体
Pub Date : 2020-12-14 DOI: 10.17977/UM0330V3I2P157-169
H. Firmansyah, Sarah Bibi
The purpose of developing the Pontianak Heritage application as an Android-based historical learning media that is able to display the location of cultural heritage, descriptions, and images and Knowing how the quality of applications developed is based on ISO / IEC 25010 software quality testing standards. R&D). Research and development is a process or steps to develop a new product or improve existing products and can be accounted for. The results of this research that this research produces Pontianak Heritage application called Historoid as a history learning media for high school students who are able to display the location of cultural heritage in Pontianak, West Kalimantan, descriptions and images developed on the Android platform using Google Maps technology. The tool used in the application development process is Android Studio and the results of the Historoid application quality analysis results in functional suitability test results are very feasible because all application functions are running 100%. 
开发Pontianak遗产应用程序的目的是作为一个基于android的历史学习媒体,能够显示文化遗产的位置,描述和图像,并了解开发的应用程序的质量如何基于ISO / IEC 25010软件质量测试标准。研发)。研究和开发是开发新产品或改进现有产品的过程或步骤,可以解释。本研究的结果是,本研究产生的Pontianak遗产应用程序称为Historoid,作为高中生的历史学习媒体,能够展示西加里曼丹Pontianak文化遗产的位置,使用谷歌地图技术在Android平台上开发的描述和图像。应用程序开发过程中使用的工具是Android Studio,功能适用性测试结果中的历史oid应用程序质量分析结果非常可行,因为应用程序的所有功能都是100%运行的。
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引用次数: 2
EVALUASI PROGRAM PEMBELAJARAN SEJARAH PADA MADRASAH ALIYAH NEGERI (MAN) DI KOTA PEKANBARU 北干巴鲁伊斯兰学校历史学习计划的评估
Pub Date : 2020-11-23 DOI: 10.17977/UM0330V3I2P170-184
Zul Hendri, Kurniawati Kurniawati, U. Umasih
Abstract: The purpose of this research was to determine how the implementation of the teaching of history in schools (Madrasah Aliyah Negeri) MAN 1 and 4 of Pekanbaru. The research method used in this study is amixed methodology. Mixed methods produce more comprehensive facts in researching research problems, because this researcher has the freedom to use all data collection tools according to the type of data needed. The analysis technique uses a qualitative data analysis approach carried out interactively and continues continuously until completion. Activities in this data analysis include data reduction, data display, and conclusion drawing / verification. The results of this study using the EKOP model on (1) Evaluation of the quality of learning among Teachers in the Classroom Performance is already good with maximum score results above 80.00%, Learning Facilities are quite above 60.00%, Class climate is enough above 60.00%, Learning Attitudes are quite good above 70.00%, and (5) Student learning motivation in student learning is quite good above 70.00%. Furthermore, the evaluation of learning outputs in terms of academic skills, which are taken from the results of formative and summative tests in both madrasas are also quite good. The average score raport of the Mapel History in MAN 1 was 84.34, while in MAN 4 Pekanbaru City it was 82.08. Thus it can be concluded that the evaluation of history learning programs in Madrasah Aliyah Negeri (MAN) in Pekanbaru City by using the EKOP learning model is very effective for evaluation of learning in schools. 
摘要:本研究旨在探讨北干巴鲁一、四学校历史教学的实施情况。本研究采用的研究方法为混合方法。混合方法在研究研究问题时产生更全面的事实,因为这个研究者可以根据需要的数据类型自由地使用所有的数据收集工具。分析技术使用一种定性数据分析方法进行交互,并持续进行直到完成。该数据分析的活动包括数据简化、数据显示和得出结论/验证。本研究使用EKOP模型的结果显示:(1)教师在课堂上的学习质量评价表现良好,满分在80.00%以上,学习设施在60.00%以上,课堂气氛在60.00%以上,学习态度在70.00%以上,(5)学生在学习中的学习动机在70.00%以上。此外,根据两所伊斯兰学校的形成性和总结性测试结果对学习成果的学术技能评价也相当不错。MAN 1的Mapel历史平均得分为84.34分,MAN 4的北干巴鲁市平均得分为82.08分。由此可见,运用EKOP学习模式对北干巴鲁市伊斯兰学校历史学习课程进行评估是非常有效的。
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引用次数: 1
PEMANFAATAN SITUS PURBAKALA CANDI MUARO JAMBI SEBAGAI OBJEK PEMBELAJARAN SEJARAH LOKAL DI ERA DIGITAL 使用寺庙遗址MUARO JAMBI作为数字时代当地历史学习对象
Pub Date : 2020-06-30 DOI: 10.17977/um0330v3i1p77-87
M. Syaputra, S. Sariyatun, D. Ardianto
This study aims to analyze the use of Muaro Jambi temple site as an object of local history learning in the digital era. The problems discussed in the article are: (1) How does the Muaro Jambi Temple can be used as local history object of study? (2) How does the Muaro Jambi Temple could be used as the object of local history learning in digital era? To answer the two problems, authors conducted literature study method by collecting several articles from research results related to the research theme. Data collection is done by analyzing the source documents and literature. The results of this study indicate that the use of historical relics in the surrounding environment can lead to effective learning, coupled with the application of local history learning material using interactive media that follows the times, such as videos, digital books, and the internet. In addition to giving rise to effective, interesting, and interactive learning, of course, the purpose of this utilization is to increase historical knowledge of learners, especially on local historical material.
本研究旨在分析在数位时代,Muaro Jambi寺遗址作为地方历史学习对象的使用。本文讨论的问题是:(1)如何将木罗占碑寺作为地方史研究对象?(2)在数字时代,如何将Muaro Jambi寺作为地方史学习的对象?为了回答这两个问题,作者采用了文献研究法,从与研究主题相关的研究成果中收集了几篇文章。数据收集是通过分析原始文件和文献来完成的。本研究结果表明,在周边环境中使用历史文物,再加上使用视频、数字图书和互联网等与时俱进的互动媒体应用当地历史学习材料,可以实现有效的学习。除了产生有效、有趣和互动的学习之外,这种利用的目的当然是增加学习者的历史知识,特别是对当地历史资料的了解。
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引用次数: 12
PEMANFAATAN DIGITAL HISTORY UNTUK PEMBELAJARAN SEJARAH LOKAL 学习当地历史的数字历史利用
Pub Date : 2020-06-30 DOI: 10.17977/um0330v3i1p52-62
Indah Wahyu Puji Utami
This article aims to provide some reflections regarding instructional praxis in the amidst of global pandemic and insights of digital history as an alternative solution that can be used for local history learning in this unprecedented situation. In doing so, research problems were formulated, data (especially from peer-reviewed articles) were gathered, corroborated, presented and discussed accordingly. This study finds that Covid-19 has changed the educational landscape worldwide, including Indonesia. Given the unfortunate condition of the pandemic, many educational institutions shifted their teaching and learning into online. It provides various challenges as well as opportunities to use various new digital media in education, including digital history. Emerged in the late 20th century, digital history provides opportunities for history teachers or educators to use it as sources of history learning, especially on local history. Using various primary sources available online, teachers could design new instructional materials or project-based learning on local history.
本文旨在为全球大流行背景下的教学实践提供一些思考,以及在这种前所未有的情况下,数字历史作为一种替代方案可以用于地方历史学习的见解。在此过程中,研究问题被制定出来,数据(尤其是来自同行评议文章的数据)被收集、证实、呈现和讨论。这项研究发现,Covid-19已经改变了包括印度尼西亚在内的全球教育格局。鉴于疫情的不幸情况,许多教育机构将教学和学习转移到网上。它为在教育中使用各种新的数字媒体,包括数字历史,提供了各种挑战和机遇。数字历史出现于20世纪后期,为历史教师或教育工作者提供了将其作为历史学习来源的机会,特别是在当地历史方面。利用网上可获得的各种主要资源,教师可以设计新的教学材料或基于项目的当地历史学习。
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引用次数: 10
Strategi Pembelajaran Kontekstual dengan memanfaatkan media Pembelajaran Majalah dan Kahoot Dalam Kegiatan Pembelajran Sejarah di SMAN 1Panggul Kelas XI IPS 1
Pub Date : 2019-12-30 DOI: 10.17977/um033v2i22019p153
Gita Lorensia Dannari, Uskuri Laila Muna
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引用次数: 0
PENERAPAN METODE TEAMSGAME TOURNAMENT DALAM PEMBELAJARAN SEJARAH KELAS X SMAN 1 PURWOSARI 在X - SMAN 1 PURWOSARI历史课上使用团队游戏锦标赛方法
Pub Date : 2019-12-26 DOI: 10.17977/um033v2i22019p191
Shela Dwi Utari, Tridea Rahmawati
Indonesia adalah negara yang sedang berkembang dalam dunia pendidikan, pendidikan merupakan aspek penting dalam pembangunan sumber daya untuk mengikuti setiap tantangan yang berbeda di tiap-tiap zaman. Pendidikan di Indonesia mengalami perkembangan dari masa ke masa menjadi suatu tatanan yang semakin mompleks seusia dengan kebutuhan masyarakat. Perubahan yang terkait dengan pendidikan adalah adanya kurikulum baru seperti kurikulum 2013 revisi 2017. Pada kurikulum ini membawa suatu perubahan pada sistem pembelajaran di sekolah. Hal ini terwujud dengan berubahnya model pembelajaran, dimana pada sebelum diterapkannya kurikulum ini berbasis pada teacher center kemudian setelah diterapkan menjadi student center . Perubahan ini menimbulkan suatu metode-metode baru dalam terselenggaranya pendidikan di kelas. Pada artikel ini kami melakukan suatu penelitian terhadap siswa SMA kelas X di SMAN 1 Purwosari pada matapelajaran sejarah utamanya materi kerajaan hindu-buddha. Berdasarkan permasalahan tersebut kami mendapatkan permasalahan yang salah satunya adalah guru masih belum melibatkan siswa secara aktif dalam pembelajaran. Kemudian dalam artikel ini kami akan memerikan suatu solusi dimana permasalahan tersebut dapat diatasi dengan metode teams game tournament dengan menggunakan permainan scavenger hunt . Metode penelitian yang kami lakukan dalam penelitian ini yaitu kualitatif dengan melakukan observasi dan wawancara kepada salah satu guru sejarah  di SMAN 1 Purwosari. Kemudian kami juga melakukan studi kepustakaan untuk melengkapi kekurangan sumber. Berdasarkan penelitian kami dapat disimpulkan bahwa permasalahan yang dialami oleh guru sejarah SMAN 1 Purwosari yaitu: kurang aktifnya siswa dalam pembelajaran, metode pembelajaran yang digunakan belum mencerminkan student center , guru belum melakukan pembelajaran sesuai dengan sifat khas yang dimiliki oleh setiap peserta didik. Berdasarkan permasalahan tersebut kami memberikan suatu solusi dimana diterapkannya metode teams game tournament disertai permainan scavenger hunt . Hal ini dapat menimbulkan tingkat partisipasi aktif siswa dalam pembelajaran, serta tujuan dari pembelajaran akan lebih mudah terlaksana. DOI:  http://dx.doi.org/10.17977/um033v2i22019p1 91
印尼是一个教育发达的国家,教育是跟上不同时代每一个不同挑战的资源建设的重要组成部分。印度尼西亚的教育经历了从古至今发展成越来越复杂的社会环境,满足社会的需要。教育相关的变化是新课程,如2013年修订的2017年课程。这门课程改变了学校的学习系统。这体现在学习模式的改变中,这门课程的基础是教师中心,然后应用于学生中心。这些变化导致了课堂教育的新方法。在这篇文章中,我们对斯曼1普沃萨里的X级高中生进行了一项研究,研究的主要是印度教和佛教的皇家历史资料。基于这些问题,我们发现一个问题是教师仍然不积极让学生参与学习。然后,在这篇文章中,我们将展示一种解决这些问题的方法,即使用寻宝游戏的技术。我们在这项研究中所做的研究方法是定性的,通过对《普华萨里》斯曼1号的一位历史老师进行观察和采访。然后我们还进行文献研究来补充资源的不足。根据我们的研究,我们可以得出结论,历史教师斯曼1普沃萨里所经历的问题是:学生在学习上的活跃程度较差,所使用的学习方法没有反映学生中心,教师没有按照每个学习者的典型特征来进行学习。在这些问题上,我们提出了一个解决方案,即比赛和寻宝游戏的方法。这可以使学生积极参与学习的程度,并使学习的目的更容易实现。DOI: http://dx.doservian-aning/1017977/um033v2i22019p191
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引用次数: 0
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Jurnal Pendidikan Sejarah Indonesia
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