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2018 Second IEEE International Conference on Robotic Computing (IRC)最新文献

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A Pleliminary Study on Human Chewing Action Counter 人体咀嚼动作计数器的初步研究
Pub Date : 1900-01-01 DOI: 10.1109/IRC.2018.00070
Hyun-Mo Yang, Y. Son, Young-One Cho, Jin-Woo Jung
This paper deals with a novel method which can estimate the occurrence number of human chewing actions by the help of image processing technique. At first, the user's mouth is recognized by the help of Haar cascade classifiers for human face and mouth. And then, this mouth image is processed with our proposed algorithm which can counter the occurrence number of human chewing action and can also reset the counter by confirming the mouth openness for new meal consumption. The experimental results show that it can be applied to improve chewing habits for kids.
本文提出了一种利用图像处理技术估计人类咀嚼动作发生次数的新方法。首先,通过Haar人脸和嘴巴级联分类器识别用户的嘴巴。然后,用我们提出的算法对该口腔图像进行处理,该算法可以对人类咀嚼动作的发生次数进行计数,也可以通过确认口腔张开度来重新设置计数。实验结果表明,它可以用于改善儿童的咀嚼习惯。
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引用次数: 0
Collaborative Goal Distribution in Distributed Multiagent Systems 分布式多智能体系统中的协同目标分配
Pub Date : 1900-01-01 DOI: 10.1109/IRC.2018.00066
Sujin Park, Sang-Gyu Park, Hyeonggun Lee, Minji Hyun, Eunsuh Lee, Jeonghyeon Ahn, Lauren Featherstun, Yongho Kim, E. Matson
Distributed multiagent systems consist of multiple agents which perform related tasks. In this kind of system, the tasks are distributed amongst the agents by an operator based on shared information. The information used to assign tasks includes not only agent's capability, but also agent's state, the goal's state, and conditions from the surrounding environments. Distributed multi agent systems are usually constrained by uncertain information about nearby agents, and by limited network availability to transfer information to the operator. Given these constraints of using an operator, a better designed system might allow agents to distribute tasks on their own. This paper proposes a goal distribution strategy for collaborative distributed multi agent systems where agents distribute tasks amongst themselves. In this strategy, a goal model is shared amongst all participating agents, enabling them to synchronize in order to achieve complex goals that require sequential executions. Agents in this system are capable of transferring information over the network where all others belong to. The approach was tested and verified using StarCraft II APIs, introduced by Blizzard and Google Deepmind.
分布式多智能体系统由多个执行相关任务的智能体组成。在这种系统中,任务由操作员基于共享信息在各个agent之间进行分配。用于分配任务的信息不仅包括代理的能力,还包括代理的状态、目标状态和来自周围环境的条件。分布式多智能体系统通常受到附近智能体信息的不确定性以及向操作者传递信息的网络可用性的限制。考虑到使用操作员的这些限制,一个设计得更好的系统可能会允许代理自己分配任务。本文提出了一种协作分布式多智能体系统的目标分配策略,其中智能体之间分配任务。在此策略中,所有参与的代理共享目标模型,使它们能够同步,以实现需要连续执行的复杂目标。该系统中的代理能够在所有其他代理所属的网络上传递信息。我们使用暴雪和谷歌Deepmind推出的《星际争霸2》api对该方法进行了测试和验证。
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引用次数: 0
Environment-Dependent Depth Enhancement with Multi-modal Sensor Fusion Learning 基于多模态传感器融合学习的环境依赖深度增强
Pub Date : 1900-01-01 DOI: 10.1109/IRC.2018.00049
Kuya Takami, Taeyoung Lee
This paper presents a new learning based multimodal sensing paradigm within a probabilistic framework to improve the depth image measurements of an RGB-D camera. The proposed approach uses an RGB-D camera and laser range finder to provide an improved depth image using convolutional neural network (CNN) approximation within a probabilistic inference framework. Synchronized RGB-D and laser measurements are collected in an environment to train a model, which is then used for depth image accuracy improvements and sensor range extension. The model exploits additional RGB information, which contains depth cues, to enhance the accuracy of pixel level measurements. A computationally efficient implementation of the CNN allows the model to train while exploring an unknown area to provide improved depth image measurements. The approach yields depth images containing spatial information far beyond the suggested operational limits. We demonstrate a nearly three-fold depth range extension (3:5m to 10m) while maintaining similar camera accuracy at the maximum range. The mean absolute error is also reduced from the original depth image by a factor of six. The efficacy of this approach is demonstrated in an unstructured office space.
本文提出了一种新的基于概率框架的多模态感知学习范式,以改善RGB-D相机的深度图像测量。该方法使用RGB-D相机和激光测距仪,在概率推理框架内使用卷积神经网络(CNN)近似提供改进的深度图像。在环境中收集同步RGB-D和激光测量数据以训练模型,然后将其用于深度图像精度提高和传感器范围扩展。该模型利用额外的RGB信息,其中包含深度线索,以提高像素级测量的准确性。CNN的高效计算实现允许模型在探索未知区域的同时进行训练,以提供改进的深度图像测量。该方法产生的深度图像包含的空间信息远远超出了建议的操作限制。我们展示了近三倍的深度范围扩展(3:5m到10m),同时在最大范围内保持类似的相机精度。平均绝对误差也比原始深度图像减少了六倍。这种方法的有效性在非结构化的办公空间中得到了证明。
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引用次数: 0
Autonomous Quadrotor 3D Mapping and Exploration Using Exact Occupancy Probabilities 自主四旋翼三维映射和探索使用精确的占用概率
Pub Date : 1900-01-01 DOI: 10.1109/IRC.2018.00016
Evan Kaufman, Kuya Takami, Zhuming Ai, Taeyoung Lee
This paper deals with the aerial exploration for an unknown three-dimensional environment, where Bayesian probabilistic mapping is integrated with a stochastic motion planning scheme to minimize the map uncertainties in an optimal fashion. We utilize the popular occupancy grid mapping representation, with the goal of determining occupancy probabilities of evenly-spaced grid cells in 3D with sensor fusion from multiple depth sensors with realistic sensor capabilities. The 3D exploration problem is decomposed into 3D mapping and 2D motion planning for efficient real-time implementation. This is achieved by projecting important aspects of the 3D map onto 2D maps, where a predicted level of map uncertainty, known as Shannon's entropy, provides an exploration policy that governs robotic motion. Both mapping and exploration algorithms are demonstrated with both numerical simulations and quadrotor flight experiments.
本文研究了未知三维环境下的航空探测问题,将贝叶斯概率映射与随机运动规划相结合,以最优方式最小化地图的不确定性。我们利用流行的占用网格映射表示,目标是通过具有现实传感器功能的多个深度传感器的传感器融合来确定均匀间隔网格单元在3D中的占用概率。将三维探索问题分解为三维映射和二维运动规划,实现实时高效。这是通过将3D地图的重要方面投射到2D地图上来实现的,其中预测的地图不确定性水平(称为香农熵)提供了控制机器人运动的探索策略。通过数值模拟和四旋翼飞行实验验证了映射和勘探算法。
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引用次数: 19
Open-Finger: Mobile Application Platform Enhanced by Physical Finger Open-Finger:物理手指增强的移动应用平台
Pub Date : 1900-01-01 DOI: 10.1109/IRC.2018.00041
Hiroaki Tobita, Hirotaka Saitoh
We introduce our Open-Finger that integrates the smartphone with a physical finger. Smartphones are widely used for communication and entertainment, and have characteristic features such an even surface and a few buttons. Our interaction with them is quite simple and really limited. In contrast, we have found a way to use a physical finger attached to a smartphone. A real finger has many capabilities such as pointing and touching. For example, we use our finger to point at something or someone, to move something, or to count a number. We can also use such features for interactions between us and our smartphones. Thus, the finger approach makes smartphone more intuitive and familiar for novice and elderly users who are not good at manipulating smartphone. In this paper, we describe our design concepts, prototype implementation and application possibilities.
我们推出了将智能手机与物理手指结合在一起的Open-Finger。智能手机被广泛用于通信和娱乐,具有平整的表面和少量的按钮等特点。我们与他们的互动非常简单,而且非常有限。相比之下,我们已经找到了一种将手指连接到智能手机上的方法。真正的手指有很多功能,比如指向和触摸。例如,我们用手指指着某物或某人,移动某物,或者数一个数。我们还可以利用这些功能与智能手机进行互动。因此,对于不擅长操作智能手机的新手和老年用户来说,手指操作方式使智能手机更加直观和熟悉。在本文中,我们描述了我们的设计概念,原型实现和应用的可能性。
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引用次数: 1
Towards a Well-Founded Software Component Model for Cyber-Physical Control Systems 面向网络物理控制系统的良好软件组件模型
Pub Date : 1900-01-01 DOI: 10.1109/IRC.2018.00055
J. Malenfant
Cyber-physical control systems (CPCS), and their instantiation as autonomous robotic control architectures, are notoriously difficult to specify, implement, test, validate and verify. In this paper, we propose to integrate hybrid systems and their declension as hybrid automata and DEVS simulation models within a full-fledged and well-founded software component model tailored for CPCS. We present how the resulting comprehensive modeling tool can support the different phases of the software development to provide more reliable, more robust and more adaptable CPCS. The key concept is to provide components with a modeling and simulation capability that seamlessly support the software development process, from model-in-the-loop initial validations, until deployment time actual system verification.
众所周知,网络物理控制系统(CPCS)及其作为自主机器人控制体系结构的实例化难以指定、实施、测试、验证和验证。在本文中,我们建议将混合系统及其衰落作为混合自动机和DEVS仿真模型集成到为CPCS量身定制的成熟且基础良好的软件组件模型中。我们介绍了由此产生的综合建模工具如何支持软件开发的不同阶段,以提供更可靠、更健壮和更具适应性的CPCS。关键概念是为组件提供建模和仿真功能,以无缝地支持软件开发过程,从循环模型初始验证直到部署时间的实际系统验证。
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引用次数: 0
Collective Behavior Acquisition of Real Robotic Swarms Using Deep Reinforcement Learning 基于深度强化学习的真实机器人群体集体行为获取
Pub Date : 1900-01-01 DOI: 10.1109/IRC.2018.00038
T. Yasuda, K. Ohkura
Swarm robotic systems are a type of multi-robot systems, in which robots operate without any form of centralized control. The most popular approach for SRS is the so-called ad hoc or behavior-based approach; desired collective behavior is obtained by manually by designing the behavior of individual robot in advance. On the other hand, in the principled or automatic design approach, a certain general methodology for developing appropriate collective behavior is adopted. This paper investigates a deep reinforcement learning approach to collective behavior acquisition of swarm robotics systems. Robots are expected to collect information in parallel and share their experience for accelerating the learning. We conduct real swarm robot experiments and evaluate the learning performance in a scenario where robots consecutively travel between two landmarks.
群机器人系统是一种多机器人系统,其中机器人在没有任何形式的集中控制的情况下进行操作。SRS最流行的方法是所谓的特设或基于行为的方法;通过预先设计个体机器人的行为,人工获得期望的集体行为。另一方面,在原则性或自动设计方法中,采用某种通用的方法来开发适当的集体行为。研究了一种用于群体机器人系统集体行为获取的深度强化学习方法。机器人可以并行收集信息,分享经验,加速学习。我们进行了真实的群体机器人实验,并评估了机器人在两个地标之间连续移动的场景下的学习性能。
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引用次数: 15
Improving Student Surveys with Natural Language Processing 用自然语言处理改进学生调查
Pub Date : 1900-01-01 DOI: 10.1109/IRC.2018.00079
Karoline Hood, Patrick K. Kuiper
Stakeholders from academic institutions across the world employ surveys to assess the quality of their work. With surveys these stakeholders attempt to obtain quantified, structured, and directed data in order to make decisions. Often these stakeholders employ long, directed Likert scaled surveys to gain this information. We propose an alternate construction for academic surveys, where stakeholders provide 1-3 open ended "free text" questions, allowing students to lead the discussion. We call this survey methodology "Student Directed Discussion Surveys" (SDDS). SDDS retain the ability to provide quantified, structured, and directed results by employing Natural Language Processing (NLP). We confirm the accuracy of SDDS in relation to traditional Likert scaled surveys with a permutation test, assessing a negligible statistical difference between SDDS and Likert surveys using real data. We then show the utility of SDDS by employing word frequency and sentiment analysis, providing important unbiased decision making information, which is limited when traditional Likert scaled surveys are administered.
来自世界各地学术机构的利益相关者采用调查来评估他们的工作质量。通过调查,这些利益相关者试图获得量化的、结构化的和定向的数据,以便做出决策。通常,这些利益相关者采用长期的、直接的李克特规模调查来获得这些信息。我们提出了一种学术调查的替代结构,利益相关者提供1-3个开放式的“自由文本”问题,让学生主导讨论。我们称这种调查方法为“学生导向讨论调查”(SDDS)。SDDS通过使用自然语言处理(NLP)保留了提供量化、结构化和定向结果的能力。我们通过排列检验确认了SDDS与传统李克特量表调查的准确性,评估了SDDS与使用真实数据的李克特调查之间可忽略不计的统计差异。然后,我们通过使用词频和情感分析来展示SDDS的效用,提供重要的公正决策信息,这在传统的李克特量表调查中是有限的。
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引用次数: 5
Sound Identification for Fire-Fighting Mobile Robots 消防移动机器人的声音识别
Pub Date : 1900-01-01 DOI: 10.1109/IRC.2018.00020
Eli M. Baum, Mario Harper, Ryan Alicea, Camilo Ordonez
A structure engulfed in flames can pose an extreme danger for fire-fighting personnel as well as any people trapped inside. A companion robot to assist the fire-fighters could potentially help speed up the search for humans while reducing risk for the fire-fighters. However, robots operating in these environments need to be able to operate in very low visibility conditions because of the heavy smoke, debris and unstructured terrain. This paper develops an audio classification algorithm to identify sounds relevant to fire-fighting such as people in distress (baby cries, screams, coughs), structural failure (wood snapping, glass breaking), fire, fire trucks, and crowds. The outputs of the classifier are then used as alerts for the fire-fighter or to modify the configuration of a robot capable of navigating unstructured terrain. The approach used extracts an array of features from audio recordings and employs a single hidden layer, feed forward neural network for classification. The simplicity in network structure enables performance on limited hardware and obtains classification results with an overall accuracy of 85.7%.
被火焰吞没的建筑物会给消防人员和被困在里面的人带来极大的危险。一个辅助消防员的同伴机器人可能有助于加快对人类的搜索,同时降低消防员的风险。然而,在这些环境中操作的机器人需要能够在能见度非常低的条件下操作,因为浓烟、碎片和非结构化地形。本文开发了一种音频分类算法,用于识别与消防相关的声音,如遇险人员(婴儿哭声、尖叫声、咳嗽声)、结构损坏(木材断裂、玻璃破碎)、火灾、消防车和人群。然后,分类器的输出用作消防员的警报,或修改能够在非结构化地形中导航的机器人的配置。该方法从音频记录中提取一系列特征,并使用单个隐藏层,前馈神经网络进行分类。网络结构的简单性使其能够在有限的硬件上实现性能,并获得总体准确率为85.7%的分类结果。
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引用次数: 16
Internet of Things: Technology to Enable the Elderly 物联网:为老年人服务的技术
Pub Date : 1900-01-01 DOI: 10.1109/IRC.2018.00075
Chan-Gun Lee, S. Park, Yoonha Jung, Youngji Lee, Mariah Mathews
The purpose of this project is to integrate IoT technology into the homes of the elderly that live alone using simple, inexpensive, accessible devices and open source software. Using technology such as Raspberry Pi (RPi), Open Source Computer Vision (OpenCV), and Node.js web server, actions can be controlled to supervise an unaccompanied elderly person. There are five services in this paper: opening the door via facial recognition with a servo motor, detecting motion and sending alarms to their family members, getting real-time indoor temperatures, remotely toggling the light switch on or off, and measuring the amount of trash in a selected trash bin. All functions are controlled by an Android application that can be customized depending on the specific visual needs of the user. This project proposes solutions to help the elderly benefit from user-friendly IoT technology. The solutions allow for notifications to be shared with family members, which can provide peace of mind.
该项目的目的是将物联网技术整合到独居老人的家中,使用简单,廉价,可访问的设备和开源软件。使用树莓派(RPi)、开源计算机视觉(OpenCV)和Node.js web服务器等技术,可以控制操作来监督无人陪伴的老人。在本文中有五项服务:通过伺服电机的面部识别开门,检测运动并向家人发送警报,实时获取室内温度,远程切换灯开关,测量选定垃圾箱中的垃圾数量。所有功能都由Android应用程序控制,该应用程序可以根据用户的特定视觉需求进行定制。本项目提出解决方案,帮助老年人从用户友好的物联网技术中受益。这些解决方案允许与家庭成员共享通知,这可以提供安心。
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引用次数: 10
期刊
2018 Second IEEE International Conference on Robotic Computing (IRC)
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