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2008 First ITU-T Kaleidoscope Academic Conference - Innovations in NGN: Future Network and Services最新文献

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Carrier ethernet network control plane based on the Next Generation Network 基于下一代网络的运营商以太网控制平面
Rong Fu, Yanmeng Wang, Michael S.Berger
This paper contributes on presenting a step towards the realization of Carrier Ethernet control plane based on the next generation network (NGN). Specifically, transport MPLS (T-MPLS) is taken as the transport technology in Carrier Ethernet. It begins with providing an overview of the evolving architecture of the next generation network (NGN). As an essential candidate among the NGN transport technologies, the definition of Carrier Ethernet (CE) is also introduced here. The second part of this paper depicts the contribution on the T-MPLS based Carrier Ethernet network with control plane based on NGN architecture. The approaches to QoS mapping, label distribution and connection and admission control (CAC) are specified here. At last, a simple T-MPLS based Carrier Ethernet network model with three kinds of users (VoIP, VoD and HTTP) and a RACE based control module is simulated in OPNET. The model is aiming at illustrating the improvement of the Carrier Ethernet network with the NGN control plane.
本文提出了基于下一代网络(NGN)的运营商以太网控制平面的实现方法。具体来说,T-MPLS (transport MPLS)是运营商以太网中的传输技术。本文首先概述了下一代网络(NGN)不断发展的体系结构。作为下一代网络传输技术的重要候选,本文还介绍了运营商以太网(Carrier Ethernet, CE)的定义。第二部分介绍了基于NGN架构的控制平面的基于T-MPLS的运营商以太网的贡献。本文详细介绍了QoS映射、标签分配和连接与接纳控制(CAC)的方法。最后,在OPNET中仿真了一个简单的基于T-MPLS的运营商以太网模型,该模型具有VoIP、VoD和HTTP三种用户类型和基于RACE的控制模块。该模型旨在说明NGN控制平面对运营商以太网网络的改进。
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引用次数: 10
Mashing the real world with virtual worlds a monetizing opportunity 将现实世界与虚拟世界混搭是一个赚钱的机会
J. Reisinger, J. Kappel, J. Cresp
Virtual worlds and social networks in general are emerging phenomena which can benefit from information in the real world. For example, since its introduction in 2003, Second Life has grown explosively, and today is inhabited by nearly 10 million residents from around the globe. A fair number of the residents make part of or their entire real world living by running business on Second Life. Communications in this vast digital continent happen between avatars and make use of web facilities. Leveraging context aware capabilities such as presence, location, identity, anchored in the real world opens monetizing opportunities for the service providers. Services on the real word were mashed with Second Life used here as a typical example of a 3D virtual world. The authors present in this paper how the integration of these two worlds was achieved. This integration leveraged rapid application prototyping, development and deployment and brings the potential of a dramatic reduction in service lifecycle costs.
总的来说,虚拟世界和社交网络是新兴的现象,它们可以从现实世界的信息中受益。例如,自2003年推出以来,“第二人生”迅速发展,今天有来自全球近1000万居民居住。相当多的居民通过在“第二人生”上经营业务来实现部分或整个现实世界的生活。在这个广阔的数字大陆上,交流发生在化身之间,并利用网络设施。利用上下文感知功能,如存在、位置、身份,锚定在现实世界中,为服务提供商打开了货币化的机会。现实世界中的服务与这里使用的“第二人生”(Second Life)混为一谈,作为3D虚拟世界的典型例子。作者在本文中介绍了这两个世界的整合是如何实现的。这种集成利用了快速的应用程序原型、开发和部署,并带来了显著降低服务生命周期成本的潜力。
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引用次数: 4
Interoperability problems in Next Generation Network protocols 下一代网络协议中的互操作性问题
Z. Ayatollahi, S. Sarukhani, F. Fayazi, Z.A. Roknabady, A. Madani
The most recent major trend and development in telecoms has been a move toward next generation networks (NGN) and services model. NGN is based on a progressive evolution to end-to-end "all IP" and will have to provide the capabilities to make the creation, deployment, and management of all kinds of services possible. The NGN players, although use different terms for NGN, they share many of the same basic concepts in their visions for tomorrow's carrier infrastructure. In this paper we have introduced a pilot for interoperability basic call tests in next generation networks (NGN) and the results of that pilot deployment and testing are presented and analyzed. These results are based on test scenarios provided by four NGN vendors namely: Alcatel, Huawei, Siemens and ZTE. These vendors intended to demonstrate their solutions in a multi-vendor environment for Softswitch based NGN deployment that is suitable for class4 and class5 switches replacement. They had participated in an interoperability test environment for basic call and supplementary services.
电信业最近的主要趋势和发展是向下一代网络(NGN)和业务模式迈进。下一代网络基于向端到端“全IP”的逐步演进,必须提供各种功能,使各种服务的创建、部署和管理成为可能。虽然NGN的参与者对NGN使用不同的术语,但他们对未来运营商基础设施的愿景中有许多相同的基本概念。本文介绍了在下一代网络(NGN)中进行互操作性基本呼叫测试的试点,并对该试点部署和测试的结果进行了介绍和分析。以上结果基于阿尔卡特、华为、西门子、中兴四家NGN厂商提供的测试场景。这些供应商打算在多供应商环境中展示他们的解决方案,用于基于软交换的NGN部署,适用于更换class4和class5交换机。他们参与了基本呼叫和补充服务的互操作性测试环境。
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引用次数: 4
Bayesian sensor model for indoor localization in Ubiquitous Sensor Network 泛在传感器网络中室内定位的贝叶斯传感器模型
A. Bekkali, Mitsuji Matsumoto
Ubiquitous sensor networks (USN) technology is one of the essential key for driving the next generation network (NGN) to realize secure and easy access from anyone, any thing, anywhere and anytime. The location information is one of the most important and frequently-used contexts in ubiquitous networking. However, a system can use the changes of location to adapt its behavior, such as computation and communication, without the user intervention. In this paper we introduce a Bayesian sensor framework for solving the location estimation errors problem in Radio Frequency Identification (RFID) environments. In our model the physical properties of the signal propagation are not taken into account directly. Instead, the location estimation is regarded as machine learning problem in which the task is to model how the location estimation error is distributed indoors based on a sample of measurements collected at several known locations and stored in RFID tags. Results obtained by simulations demonstrate the suitability of the proposed model to provide high performance level in terms of accuracy and scalability.
无处不在的传感器网络(USN)技术是推动下一代网络(NGN)实现任何人、任何事物、任何地点、任何时间安全便捷访问的关键技术之一。位置信息是泛在网络中最重要和最常用的上下文之一。然而,系统可以利用位置的变化来调整其行为,如计算和通信,而无需用户干预。本文介绍了一种贝叶斯传感器框架,用于解决射频识别(RFID)环境中的位置估计误差问题。在我们的模型中,没有直接考虑信号传播的物理性质。相反,位置估计被视为机器学习问题,其中任务是基于在几个已知位置收集并存储在RFID标签中的测量样本来建模位置估计误差在室内的分布。仿真结果表明,该模型在精度和可扩展性方面具有较高的性能水平。
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引用次数: 15
An alternative access technology for next generation networks based on full-optical wireless communication links 基于全光无线通信链路的下一代网络替代接入技术
M. Matsumoto, K. Kazaura, P. Dat, A. Shah, K. Omae, T. Suzuki, K. Wakamori, T. Higashino, K. Tsukamoto, S. Komaki
In order to provide telecommunications services in the envisaged next generation network (NGN), a packet based network utilizing multiple broadband, QoS-enabled transport technologies and in which the service related functions are independent of the underlying transport related functions is required. Optical wireless communication (OWC) systems will play an important role as alternative broadband access technology in the emerging NGNs. We have developed a revolutionaiy new full-optical wireless communication (F- OWC) system which operates by directly propagating an optical beam from a fiber termination point through free-space using a F-OWC transceiver. At the receiving end a corresponding transceiver directly couples the free-space propagated optical beam into an optical fiber connection port. In this paper we present the design concept and highlights of this new F-OWC system utilizing an innovative technology for seamless coupling a free-space propagated optical beam to a fiber. Experimental results, based on a prototype system, demonstrate that the system is capable of offering stable, error-free transmission at multiple giga-bit per second data rates over extended periods of time.
为了在设想的下一代网络(NGN)中提供电信服务,需要一种基于分组的网络,利用多种宽带、支持qos的传输技术,其中业务相关功能独立于底层传输相关功能。在新兴的下一代网络中,光无线通信(OWC)系统将作为可替代的宽带接入技术发挥重要作用。我们开发了一种革命性的新型全光无线通信(F- OWC)系统,该系统通过使用F-OWC收发器直接从光纤终端通过自由空间传播光束。在接收端,相应的收发器将自由空间传播的光束直接耦合到光纤连接端口中。在本文中,我们介绍了这种新的F-OWC系统的设计概念和亮点,该系统利用一种创新技术将自由空间传播的光束无缝耦合到光纤中。基于原型系统的实验结果表明,该系统能够在较长时间内以每秒数千兆比特的数据速率提供稳定、无错误的传输。
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引用次数: 12
Two buffer model-based QoS estimation method for 3G wireless IP networks in bullet trains 两种基于缓冲模型的高速列车3G无线IP网络QoS估计方法
Gang Qin, Y. Kawahara, T. Asami
The high-speed communication service in future mass transportation systems is a challenging target for the design of next generation protocols. Especially bullet trains are promising, but the details of the real environments are little known to us. In this paper, we address the estimation of quality of service (QoS) in real mobile environments, assuming a radio link is proprietor and using only commercially available network devices. Firstly, we make a definition of invariant communication qualities in bullet trains, which are not dependent on each measurement. Then we propose a two buffer model-based QoS estimation method for the link qualities of commercial 3G wireless IP networks, even though the radio link is a black box to users and the protocol is proprietary. Finally, using this estimation method, we measured the raw packet transmission characteristics of CDMA2000 1timesEV-DO in bullet trains.
未来大众交通系统的高速通信服务是下一代协议设计的一个具有挑战性的目标。特别是子弹头列车很有希望,但我们对真实环境的细节知之甚少。在本文中,我们讨论了真实移动环境中服务质量(QoS)的估计,假设无线链路是所有者并且仅使用商用网络设备。首先,我们定义了高速列车中不依赖于每次测量的不变量通信质量。然后,我们提出了一种基于双缓冲模型的商用3G无线IP网络链路质量的QoS估计方法,即使无线链路对用户来说是一个黑匣子,并且协议是专有的。最后,利用该估计方法测量了高速列车中CDMA2000 1timesEV-DO的原始数据包传输特性。
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引用次数: 2
VCC service: Standardization of integration between CS domain and IMS VCC业务:CS域与IMS集成的标准化
R.B. Competed, J. V. Torres, M. Martucci
This paper shows an innovative proposal of integration between circuit switched (CS) domain and IP multimedia subsystem (IMS) in the ambit of voice call continuity (VCC) service. VCC is a fundamental piece of IMS architecture proposed by 3GPP (3rd generation partnership project) specifications. This service offers continuity of a call when a mobile user moves from a domain to another, e.g. from circuit switching access network to IP access network. Mobility is a fundamental characteristic of convergent and heterogeneous networks, like IMS architecture, which is an implementation of next generation networks (NGN). 3GPP specifications do not mention anything about the protocol and the methods used to integrate the functional entities of VCC service that are distributed through CS domain and IMS. Then, this paper propose could be used for standardization of this integration, suggesting a method and a protocol for it.
本文提出了一种在语音通话连续性业务领域中集成电路交换(CS)域和IP多媒体子系统(IMS)的创新方案。VCC是3GPP(第三代合作伙伴项目)规范提出的IMS体系结构的基本部分。当移动用户从一个域移动到另一个域(例如从电路交换接入网移动到IP接入网)时,该服务提供通话连续性。移动性是融合和异构网络的基本特征,例如IMS体系结构,它是下一代网络(NGN)的实现。3GPP规范没有提到任何关于通过CS域和IMS分布的VCC业务的功能实体集成的协议和方法。在此基础上,提出了一种可用于该集成标准化的方法和协议。
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引用次数: 0
Open API standardisation for the NGN platform NGN平台开放API标准化
C. Mulligan
Next Generation Networks (NGN) are meant to "enable a richer set of applications to the end-user", creating a network platform that allows for the rapid creation of new services without the need to add new infrastructure. Significant progress has been made in the standardization of NGN architecture and protocol implementation in several different standards bodies. There has, however, been a lack of progress in the development of standardized open APIs for the developer community to create innovative applications for the NGN platform. This paper outlines the importance of such APIs, what has been achieved so far in the standards bodies and a brief overview of emerging de-facto standards such as Google's OpenSocial and Android APIs. The paper concludes with a brief set of issues that standards bodies need to resolve in relation to open APIs.
下一代网络(NGN)旨在“为最终用户提供更丰富的应用程序”,创建一个网络平台,允许快速创建新服务,而无需添加新的基础设施。几个不同的标准机构在下一代网络架构和协议实现的标准化方面取得了重大进展。然而,在为开发人员社区开发用于NGN平台的创新应用程序的标准化开放api的开发方面缺乏进展。本文概述了这些api的重要性,标准组织目前所取得的成就,并简要概述了新兴的事实标准,如Google的OpenSocial和Android api。本文总结了一系列标准组织需要解决的与开放api相关的问题。
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引用次数: 15
A study on fast MMD session control methods in 3G mobile communications 3G移动通信中快速MMD会话控制方法的研究
S. Komorita, T. Agatsuma, T. Chiba, H. Yokota, A. Idoue, M. Hatorfi
In recent years, IMS/MMD architectures have been gaining importance as the key technologies for the Next Generation Network, which is standardized by ITU-T. These architectures utilize SIP for session management and, in particular, MMD utilizes Mobile IP for mobility support of mobile nodes. When both protocols are used at the same time, the problem of inefficiency and delay in the MMD session controls for handover arises due to the fact that they work independently. In this paper, we propose fast session control methods that involve cooperation between these protocols. Further, we implement and evaluate our proposed methods, and show the improvements in session control time.
近年来,IMS/MMD体系结构作为ITU-T下一代网络标准化的关键技术日益受到重视。这些体系结构利用SIP进行会话管理,特别是,MMD利用移动IP来支持移动节点的移动性。当同时使用这两种协议时,由于MMD会话控制是独立工作的,因此会出现效率低下和延迟的问题。在本文中,我们提出了涉及这些协议之间合作的快速会话控制方法。此外,我们实现和评估了我们提出的方法,并展示了会话控制时间的改进。
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引用次数: 1
Exploring adaptable access in next generation networks 探索下一代网络的适应性接入
K. Krechmer
An "etiquette" is required but is missing from the planned NGN architecture. An etiquette provides the mechanism to fairly select which access technology to use when multiple access technologies are deployed in the same network. This paper identifies the benefits an etiquette offers, describes how an etiquette can improve NGN over 3 G networks, and explains how standardizing an etiquette for NGN can affect intellectual property issues. Multiple standardization organizations are identified that are addressing similar issues, however none appear to be standardizing etiquettes for NGN. It is recommended that the ITU take the lead in standardizing etiquettes for NGN.
“礼仪”是必需的,但在规划的NGN架构中却没有。礼仪提供了在同一网络中部署多种接入技术时公平选择使用哪种接入技术的机制。本文确定了礼仪提供的好处,描述了礼仪如何改善3g网络上的NGN,并解释了NGN礼仪标准化如何影响知识产权问题。已经确定有多个标准化组织正在解决类似的问题,但似乎没有一个组织正在标准化下一代网络的礼仪。建议国际电信联盟(ITU)带头制定下一代网络的标准化礼仪。
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引用次数: 1
期刊
2008 First ITU-T Kaleidoscope Academic Conference - Innovations in NGN: Future Network and Services
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