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Lowering Barriers to Augmented Reality in Chemistry─Easy Creation of Virtual 3D Molecular Models 降低增强现实在化学中的障碍──轻松创建虚拟3D分子模型
IF 2.9 3区 教育学 Q2 CHEMISTRY, MULTIDISCIPLINARY Pub Date : 2025-12-30 DOI: 10.1021/acs.jchemed.5c00278
Frieder Loch, , , Johannes Huwer*, , and , Lars-Jochen Thoms, 

The integration of Augmented Reality (AR) into chemistry education holds significant promise but is often hindered by the effort associated with creating accurate digital molecular models. We propose two open-source tools that automate the creation of digital molecular models from SMILES strings: an online 3D molecular model generator and a Blender plugin. Two evaluations based on the Technology Acceptance Model (TAM) were carried out. The first qualitative study (n = 11) identified the online generator as intuitive and efficient, while the Blender plugin provided greater flexibility at the cost of higher complexity. The second study (n = 67) reports a quantitative questionnaire based on the TAM and showed high ratings for the online generator. Future developments should particularly address supporting users in working with SMILES notation─e.g., by integrating access to chemical databases, offering graphical molecule builders, or providing explanatory tutorials─while expanding export options toward cross-platform formats (e.g., OBJ, STL), alongside optimizing the Blender plugin’s usability to foster broader classroom adoption.

将增强现实技术(AR)整合到化学教育中具有重要的前景,但往往受到与创建准确的数字分子模型相关的努力的阻碍。我们提出了两个开源工具,可以从SMILES字符串中自动创建数字分子模型:一个在线3D分子模型生成器和一个Blender插件。基于技术接受模型(TAM)进行了两次评估。第一个定性研究(n = 11)确定在线生成器直观且高效,而Blender插件以更高的复杂性为代价提供了更大的灵活性。第二项研究(n = 67)报告了一份基于TAM的定量问卷,并显示了对在线生成器的高评级。未来的开发应特别解决支持用户使用SMILES符号的问题,例如:通过整合对化学数据库的访问,提供图形分子构建器,或提供解释性教程──同时将导出选项扩展到跨平台格式(例如,OBJ, STL),同时优化Blender插件的可用性,以促进更广泛的课堂采用。
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引用次数: 0
Analytical Chemistry in Daily Life – ChemEye: A Smartphone Based Mobile App for Colorimetric Analysis 日常生活中的分析化学- ChemEye:基于智能手机的比色分析移动应用程序
IF 2.9 3区 教育学 Q2 CHEMISTRY, MULTIDISCIPLINARY Pub Date : 2025-12-30 DOI: 10.1021/acs.jchemed.5c00830
Angel Wing-Yin Kong, , , H. T. Henry Chan, , and , Koon-Sing Ho*, 

Colorimetry is a fundamental analytical chemistry technique for analyte quantification based on the absorption of visible light at specific wavelengths. Here, we present a mobile application, ChemEye, which enables accessible, portable, and user-friendly colorimetric analysis. Via a single app that requires only the use of the mobile device camera, users can generate calibration curves, which can be stored for subsequent analysis, and effortlessly determine analyte concentrations in samples, all under step-by-step guidance. With analytical performance comparable to a UV–visible spectrophotometer for daily life applications, we introduced ChemEye as a hands-on experimentation experience in a workshop series targeting high school chemistry teachers and nonscience undergraduate students. Teachers displayed strong interest in applying this learning and teaching resource for their students, who can not only learn analytical chemistry concepts more interactively but furthermore become equipped and encouraged to actively learn outside the classroom by analyzing daily life food samples. Compatible with both iOS and Android devices, ChemEye provides a broadly accessible and engaging tool for chemical education across all background knowledge levels.

比色法是一种基于特定波长可见光吸收的分析物定量的基本分析化学技术。在这里,我们提出了一个移动应用程序,ChemEye,它可以访问,便携,用户友好的比色分析。通过一个只需要使用移动设备摄像头的应用程序,用户可以生成校准曲线,这些曲线可以存储以供后续分析,并且毫不费力地确定样品中的分析物浓度,所有这些都在一步一步的指导下。ChemEye的分析性能可与日常生活中的紫外可见分光光度计相媲美,我们在针对高中化学教师和非科学本科生的系列研讨会中介绍了ChemEye作为动手实验经验。老师们表现出了强烈的兴趣,将这种学习和教学资源应用于学生,学生不仅可以更互动地学习分析化学概念,而且还可以通过分析日常生活中的食物样本来积极地学习课堂外的知识。ChemEye兼容iOS和Android设备,为所有背景知识水平的化学教育提供了广泛访问和引人入胜的工具。
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引用次数: 0
New Year’s Chemistry Magic 新年化学魔术
IF 2.9 3区 教育学 Q2 CHEMISTRY, MULTIDISCIPLINARY Pub Date : 2025-12-30 DOI: 10.1021/acs.jchemed.5c00965
Filip Stašević, , , Slađana Đorđević, , and , Jelena Đurđević Nikolić*, 

Fostering interest in natural sciences from an early age is increasingly recognized as a key strategy for addressing declining student motivation and enrollment in science-related fields. Informal science education and science communication through performance-based formats have gained recognition as effective means of making scientific content more accessible and emotionally resonant. This paper presents a creative model of science communication developed in response to these challenges. “New Year’s chemistry magic” is a science-themed performance combining theatrical storytelling and live chemical demonstrations. Designed and performed by a team from the Faculty of Science, University of Kragujevac, the performance targets children aged 4 to 18 and integrates narrative structure, character-driven engagement, and visually impactful experiments that comply with safety and didactic criteria. The initiative aims to reframe chemistry as an exciting and relevant subject by situating scientific content within a festive and emotionally engaging context. The study analyzes the potential of this interdisciplinary approach, emphasizing its capacity to foster early scientific curiosity, promote fundamental understanding of chemical concepts, and contribute to the development of scientific literacy. A pedagogical framework is proposed to support the implementation of similar models in both formal and informal educational settings. A limitation of this study is that the conclusions rely on qualitative, informal assessment. Nonetheless, this model offers a promising foundation for further development of science outreach initiatives aimed at young learners, particularly in the context of chemistry education.

从小培养对自然科学的兴趣越来越被认为是解决学生在科学相关领域的动机和入学率下降的关键策略。通过基于绩效的形式进行的非正式科学教育和科学传播已经被认为是使科学内容更容易获得和更能引起情感共鸣的有效手段。本文提出了一种创造性的科学传播模式,以应对这些挑战。“新年化学魔术”是一场以科学为主题的表演,结合了戏剧叙事和现场化学演示。该表演由克拉古耶瓦茨大学理学院的一个团队设计和表演,目标是4至18岁的儿童,并结合了叙事结构,角色驱动的参与,以及符合安全和教学标准的视觉冲击实验。该倡议旨在通过将科学内容置于节日和情感参与的背景中,将化学重新定义为一门令人兴奋和相关的学科。该研究分析了这种跨学科方法的潜力,强调了其培养早期科学好奇心、促进对化学概念的基本理解和促进科学素养发展的能力。提出了一个教学框架,以支持在正式和非正式教育环境中实施类似的模式。本研究的一个局限是结论依赖于定性的、非正式的评估。尽管如此,这种模式为进一步发展针对年轻学习者的科学推广活动,特别是在化学教育的背景下,提供了一个有希望的基础。
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引用次数: 0
Assessing Science Practices in Undergraduate Chemistry Laboratories: Why We Need to Do Better─and How We Should 评估本科化学实验室的科学实践:为什么我们需要做得更好──以及我们应该如何做
IF 2.9 3区 教育学 Q2 CHEMISTRY, MULTIDISCIPLINARY Pub Date : 2025-12-30 DOI: 10.1021/acs.jchemed.5c00988
Vinay Bapu Ramesh, , , Michael K. Seery, , and , Renee Cole*, 

An undergraduate chemistry laboratory should serve as a space where students learn how to do chemistry. Laboratory time should not be used primarily to reinforce content knowledge but rather to develop essential competencies, including scientific practices. To support the acquisition of these competencies, students must be provided with meaningful opportunities to engage with scientific practices, and assessments must explicitly evaluate these practices, given the critical role assessment plays in shaping student learning. This article outlines several challenges associated with fostering engagement with scientific practices in laboratory settings, reviews existing assessment tools and their limitations, and proposes approaches to address some of these issues. We argue that there is a need for flexible assessment approaches, applicable across a range of undergraduate chemistry laboratory contexts. Properly designed assessment tools can also serve as practical guides for instructors seeking to make the laboratory a space primarily dedicated to skill development.

本科化学实验室应该成为学生学习如何做化学的空间。实验室时间不应该主要用于强化内容知识,而应该用于培养基本能力,包括科学实践。为了支持这些能力的获得,必须为学生提供参与科学实践的有意义的机会,并且评估必须明确地评估这些实践,因为评估在塑造学生学习中起着关键作用。本文概述了在实验室环境中促进参与科学实践的几个挑战,回顾了现有的评估工具及其局限性,并提出了解决其中一些问题的方法。我们认为有必要采用灵活的评估方法,适用于各种本科化学实验室环境。适当设计的评估工具也可以作为教师的实用指南,使实验室成为一个主要致力于技能发展的空间。
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引用次数: 0
From “Nothing” to “Something”─Exploring the Reaction of NaOH Solid with CO2 Based on Arduino 从“无”到“有”─基于Arduino的NaOH固体与CO2反应的探索
IF 2.9 3区 教育学 Q2 CHEMISTRY, MULTIDISCIPLINARY Pub Date : 2025-12-29 DOI: 10.1021/acs.jchemed.5c00974
Wanting Zhang, , , Ruixiao Shao, , , Yu Zhang, , , Shouchen Jiang, , , Tianyu Fan, , , Xiongzi Dong, , , Aimin Ding, , , Bing Wei, , , Lei Bai, , and , Lu Fang*, 

In chemical reactions, certain phenomena often occur, such as luminescence, discoloration, gas emission, precipitation, and so on. However, no obvious phenomenon is detectable during the reaction between the sodium hydroxide solution and carbon dioxide, which prevents students from judging whether the reaction has occurred. In this study, based on the Arduino platform, a novel experiment setup was developed to explore the chemical reaction process between NaOH solid and CO2. It mainly consisted of an Arduino Uno board, an Arduino V5 sensor expansion board, a breadboard, a DHT11 temperature and humidity sensor module, a DS18B20 temperature sensor module, a pressure sensor, and a computer. By measuring variations in the temperature, relative humidity, and pressure within the system, the reaction process can be visualized by students. This approach significantly enhanced their understanding of the fundamental nature of chemical reactions. Before and after the demonstration, the proportion of students who believed that carbon dioxide could react with sodium hydroxide increased from 52% to 98%, and the proportion of students capable of accurately writing the chemical equation increased from 37% to 85%. The results from an anonymous survey indicated that students desire more opportunities for engagement in chemistry experiments utilizing Arduino technology in order to gain further learning experiences and outcomes. The exploration of the reaction between NaOH solid and CO2 based on Arduino provides a new perspective for the study of chemical reactions that without obvious phenomenon, and reflects the development trend of junior middle school chemistry experiments from traditional to modern, from static to dynamic, and from qualitative to quantitative.

在化学反应中,经常会发生某些现象,如发光、变色、气体排放、沉淀等。然而,在氢氧化钠溶液与二氧化碳的反应过程中,没有检测到明显的现象,这使得学生无法判断是否发生了反应。本研究基于Arduino平台,开发了一种新颖的实验装置,探索NaOH固体与CO2的化学反应过程。主要由Arduino Uno板、Arduino V5传感器扩展板、面包板、DHT11温湿度传感器模块、DS18B20温度传感器模块、压力传感器和计算机组成。通过测量系统内温度、相对湿度和压力的变化,学生可以将反应过程可视化。这种方法大大提高了他们对化学反应基本性质的理解。在演示前后,相信二氧化碳能与氢氧化钠反应的学生比例从52%增加到98%,能够准确写出化学方程式的学生比例从37%增加到85%。一项匿名调查的结果表明,学生希望有更多的机会参与利用Arduino技术的化学实验,以获得进一步的学习经验和成果。基于Arduino对NaOH固体与CO2反应的探索,为研究无明显现象的化学反应提供了新的视角,反映了初中化学实验从传统到现代、从静态到动态、从定性到定量的发展趋势。
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引用次数: 0
The Giant 3D Periodic Table: A Community-Built, Interdisciplinary Model for Chemical Education and Public Engagement 巨大的3D元素周期表:一个社区建立的化学教育和公众参与的跨学科模型
IF 2.9 3区 教育学 Q2 CHEMISTRY, MULTIDISCIPLINARY Pub Date : 2025-12-29 DOI: 10.1021/acs.jchemed.5c01366
Ping Y. Furlan*, , , Joseph M. Wiener, , , Paul J. Sideris, , and , Neil D. Jespersen, 

In celebration of the International Year of the Periodic Table (2019), the New York Section of the American Chemical Society (NYACS) created a 12 ft × 12 ft × 11 ft community-built, three-dimensional periodic table, displayed at the New York Hall of Science. Contributors from 56 institutions (62 including unveiling participants) designed 118 element panels that combined essential chemical data with original artwork. Guided by visualization, constructivist participation, and informal science education, the project transformed a familiar chart into an immersive, collaborative learning resource. Surveys conducted during the Chemistry Spectacular─held after the unveiling when the exhibit was in its third day of display─showed strong impact: 95% of visitors reported learning something new, and perceptions of chemistry shifted from “boring” to “awesome”. A case study at the United States Merchant Marine Academy further demonstrated gains in conceptual understanding, creativity, and ownership. This case study highlights how interdisciplinary, cocreated exhibits can advance chemistry education, broaden public engagement, and cultivate belonging in science.

为了庆祝国际元素周期表年(2019年),美国化学学会(NYACS)纽约分会创建了一个12英尺× 12英尺× 11英尺的社区建造的三维元素周期表,在纽约科学馆展出。来自56个机构(62个包括揭幕参与者)的贡献者设计了118个元素面板,将基本化学数据与原始艺术品相结合。在可视化、建构主义参与和非正式科学教育的指导下,该项目将熟悉的图表转变为沉浸式的协作学习资源。在“化学奇观”(Chemistry Spectacular)期间进行的调查显示出了强烈的影响:95%的参观者表示学到了新东西,对化学的看法从“无聊”转变为“棒极了”。美国商船学院的一个案例研究进一步证明了在概念理解、创造力和所有权方面的收获。这个案例研究强调了跨学科的、共同创作的展览如何促进化学教育,扩大公众参与,培养对科学的归属感。
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引用次数: 0
Dungeons and Chemistry: Introducing Five Room Dungeons as Exam Review Games into General Chemistry II 地下城与化学:将五室地下城作为考试复习游戏引入《普通化学II
IF 2.9 3区 教育学 Q2 CHEMISTRY, MULTIDISCIPLINARY Pub Date : 2025-12-29 DOI: 10.1021/acs.jchemed.5c00668
James Winters*, , , Makenna Karshbaum, , , Ellen Wolf, , , Brian Gute, , and , Jacob W. Wainman, 

Game-based learning (GBL) has been shown to increase students’ motivations, learning outcomes, and cognitive processes. However, there are some contradictions in the literature on the effectiveness of GBL in college chemistry courses. More research is needed to assess the impact of GBL in higher education. This publication presents digital exam review games for General Chemistry II lecture designed by integrating two frameworks. The first framework was the ARCS Model, which describes components needed to motivate students to learn chemistry (Attention, Relevance, Confidence, and Satisfaction). The second framework was the “5-room dungeon,” a formula common in tabletop role playing games, used here to develop storylines for each exam review game. Students completed 5 games, one per exam, on their computer during class in small groups while the instructor and learning assistants circulated the room. Students were surveyed before and after completing each activity, with a control group that completed worksheets using questions isomorphic to those in the game. Students in the control group rotated each activity. There is some evidence that the review games helped some students become better self-evaluators of their abilities by identifying concepts where they needed more practice. When comparing the exam scores between the students who completed the game versus those who did not, there was no statistical difference. This could be due to the course structure that included regular active learning activities to support student learning. Students found the games to be significantly more fun and interesting than the worksheets. Only 2.5% of student responses said that they preferred the worksheet over the games. Overall, we believe that the games described in this publication were beneficial for students’ learning.

基于游戏的学习(GBL)已被证明可以提高学生的学习动机、学习成果和认知过程。然而,关于GBL在大学化学课程中的有效性,文献中存在一些矛盾。需要更多的研究来评估GBL在高等教育中的影响。本出版物介绍了综合两个框架设计的普通化学II讲座的数字考试复习游戏。第一个框架是ARCS模型,它描述了激励学生学习化学所需的组件(注意力、相关性、信心和满意度)。第二个框架是“5室地下城”,这是桌面角色扮演游戏中常见的公式,用于为每个考试复习游戏开发故事情节。学生们在课堂上以小组的形式在电脑上完成了5个游戏,每次考试一个,而老师和学习助理则在教室里四处走动。学生们在完成每项活动之前和之后都接受了调查,而对照组则用与游戏中相同的问题完成工作表。对照组的学生轮流做每项活动。有证据表明,复习游戏通过识别需要更多练习的概念,帮助一些学生更好地自我评估自己的能力。当比较完成游戏的学生和没有完成游戏的学生的考试成绩时,没有统计学上的差异。这可能是由于课程结构包括定期积极的学习活动,以支持学生的学习。学生们发现游戏比练习题有趣得多。只有2.5%的学生回答说他们更喜欢工作表而不是游戏。总的来说,我们认为本出版物中描述的游戏对学生的学习是有益的。
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引用次数: 0
Chemistry Teachers’ Causal Knowledge of Chemical Equilibrium 化学教师化学平衡的因果知识
IF 2.9 3区 教育学 Q2 CHEMISTRY, MULTIDISCIPLINARY Pub Date : 2025-12-29 DOI: 10.1021/acs.jchemed.4c01561
Hee Choi,  and , Seoung-Hey Paik*, 

Chemical equilibrium is conceptually difficult because its dynamic molecular basis is not directly observable at the macroscopic level. Although research has often focused on students’ misconceptions, teachers’ causal knowledge has received less attention despite its importance in shaping instruction. This study investigated 22 chemistry teachers in South Korea who constructed Scratch-based simulations of equilibrium to externalize their reasoning. Analysis of their programming codes, guided by Chi’s PAIR-C framework, revealed recurring features of individualistic thinking: attributing intentionality to particles, projecting macroscopic patterns onto submicroscopic interactions, and fragmenting equilibrium rules into separate processes. Collaborative modeling and peer discussion enabled some groups to shift toward collective thinking, producing simplified codes based on unified rules that reflect emergent processes. In contrast, groups addressing complex multicomponent systems struggled to integrate multiple reactions and retained fragmented approaches. These findings suggest that conceptual change is facilitated when teachers decompose concepts, identify variables, and emphasize unified rules. The study contributes by showing how programming-based modeling can reveal teachers’ reasoning, foster conceptual change through collaboration, and identify barriers such as rule fragmentation. Overall, programming-based simulations show strong potential as tools to support teachers in developing a robust understanding of equilibrium as an emergent process.

化学平衡在概念上是困难的,因为它的动态分子基础不能在宏观水平上直接观察到。尽管研究经常集中在学生的误解上,但教师的因果知识在塑造教学中很重要,但却很少受到关注。这项研究调查了22名韩国化学教师,他们构建了基于scratch的平衡模拟来具体化他们的推理。在Chi的PAIR-C框架的指导下,对它们的编程代码进行分析,揭示了个人主义思维的反复出现的特征:将意向性归因于粒子,将宏观模式投射到亚微观的相互作用上,并将平衡规则分解为单独的过程。协作建模和同伴讨论使一些小组转向集体思考,根据反映紧急过程的统一规则产生简化的代码。相比之下,处理复杂的多组分系统的小组努力整合多种反应,并保留了碎片化的方法。这些研究结果表明,当教师分解概念、识别变量和强调统一规则时,概念变化更容易发生。该研究的贡献在于展示了基于编程的建模如何揭示教师的推理,通过合作促进概念变化,并识别规则碎片等障碍。总的来说,基于编程的模拟显示出强大的潜力,可以作为工具来支持教师发展对平衡作为一个紧急过程的强大理解。
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引用次数: 0
Nanopoly: An Interactive Board Game and Reading Activity for Enhancing Nanotechnology Curriculum in Higher Education “奈米大游戏”:强化高等教育奈米科技课程之互动桌游与阅读活动
IF 2.9 3区 教育学 Q2 CHEMISTRY, MULTIDISCIPLINARY Pub Date : 2025-12-29 DOI: 10.1021/acs.jchemed.5c00894
Christopher Castillo*, , , Marena C. Rivera-Dopazo, , , Miriam O.P. Krause, , , Korin E. Wheeler, , and , Juan Pablo Giraldo*, 

Nanotechnology plays an integral part in our society, from electronic devices, cosmetics, and food to emergent nanomedicines and nanoagriculture. Although the concept of manipulating nanoscale objects has exponentially advanced since the 60s, there is limited public perception of nanotechnology. The lack of nanotechnology public awareness can be attributed to the nascent incorporation of nanotechnology education opportunities offered at many higher education institutions. For example, in California, nanotechnology courses are offered at very few Community Colleges (∼2.6%) and some State Universities (∼39%). UC four-year institutions, however, do offer nanotechnology courses at an undergraduate and graduate level (90%). Herein, we created a nanotechnology-based board game paired with a blog reading as an interactive learning tool to measure impact on retaining nanotechnological concepts from the related blog for STEM majoring undergraduates. The gameplay is like Monopoly and instead uses current industry and research topics to highlight the broad applications nanotechnologies are used in. We measured the multiple-choice test performance of 51 STEM undergraduates at the University of California, Riverside, from a negative control group (board game only), a positive control group (blog reading only), and an experimental group (board game + blog reading). Multiple-choice test results showed that students who participated in the experimental group scored comparably to the positive control group. We also observed that most of the students in the experimental group self-reported greater post-enjoyment as well as greater post self-reported nanotechnology knowledge relative to the negative control group. Alternative teaching tools and styles can facilitate the advancement of nanotechnology public awareness and provide a more fun and educative learning experience than usual studying techniques like reading alone.

纳米技术在我们的社会中扮演着不可或缺的角色,从电子设备、化妆品、食品到新兴的纳米药物和纳米农业。虽然自60年代以来,操纵纳米级物体的概念已经呈指数级发展,但公众对纳米技术的认识有限。纳米技术公众意识的缺乏可归因于许多高等教育机构提供的纳米技术教育机会的新生。例如,在加州,很少有社区学院(约2.6%)和一些州立大学(约39%)开设纳米技术课程。然而,加州大学四年制学院确实在本科和研究生阶段提供纳米技术课程(90%)。在此,我们创建了一个基于纳米技术的棋盘游戏,并将其与博客阅读配对,作为互动学习工具,以衡量STEM专业本科生从相关博客中保留纳米技术概念的影响。游戏玩法类似于大富翁,而是利用当前的工业和研究主题来突出纳米技术的广泛应用。我们测量了加州大学河滨分校51名STEM本科生的多项选择题测试成绩,他们分别来自消极控制组(只玩桌游)、积极控制组(只看博客)和实验组(玩桌游+看博客)。多项选择测试结果显示,参加实验组的学生得分与积极对照组相当。我们还观察到,与阴性对照组相比,实验组的大多数学生自我报告的后享受程度更高,并且自我报告的纳米技术知识更高。替代的教学工具和风格可以促进提高纳米技术的公众意识,并提供比单独阅读等通常的学习方法更有趣和更有教育意义的学习体验。
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引用次数: 0
Per- and Polyfluoroalkyl Substances (PFASs) Contamination and Community Impact: An Interdisciplinary Approach to Teaching Chemistry 全氟和多氟烷基物质(PFASs)污染与社区影响:跨学科的化学教学方法
IF 2.9 3区 教育学 Q2 CHEMISTRY, MULTIDISCIPLINARY Pub Date : 2025-12-29 DOI: 10.1021/acs.jchemed.5c01376
Ji Kim*,  and , Shiryn D. Sukhram*, 

This article presents an interdisciplinary chemistry module that centers on environmental justice by exploring per- and polyfluoroalkyl substances (PFASs) contamination and its disproportionate impact on marginalized communities. Developed through the Black, Race, and Ethnic Studies Initiative (BRESI), the Black Studies Module was collaboratively implemented at two diverse CUNY campuses. Students investigated PFAS chemistry, analyzed contamination case studies, examined racial and socioeconomic disparities in environmental health, and formulated policy recommendations to address systemic inequities. Through scaffolded experiential learning, including community-based research and collaborative presentations, students developed scientific literacy, civic agency, and critical thinking skills. Learning outcomes were assessed through a survey, written reflections, and research deliverables, which demonstrated increased student engagement, heightened awareness of environmental racism, and greater confidence in public science communication. The module’s justice-oriented activity empowered students─many of whom identify as Black, Hispanic, immigrant, or first-generation─to see science as a tool for advocacy and social change. This approach demonstrates the value of integrating chemistry instruction with real-world socioenvironmental challenges and offers a replicable framework for STEM educators seeking to connect curriculum to students’ lived experiences and local contexts.

本文介绍了一个跨学科化学模块,通过探索全氟和多氟烷基物质(PFASs)污染及其对边缘化社区的不成比例的影响,以环境正义为中心。通过黑人,种族和民族研究倡议(BRESI)开发,黑人研究模块在两个不同的纽约市立大学校区合作实施。学生们调查了PFAS化学,分析了污染案例研究,研究了环境健康方面的种族和社会经济差异,并制定了解决系统性不平等的政策建议。通过以社区为基础的研究和合作演讲等框架式体验式学习,学生们培养了科学素养、公民能动性和批判性思维技能。学习成果通过调查、书面反思和研究成果进行评估,这表明学生的参与度有所提高,对环境种族主义的认识有所提高,对公共科学传播的信心也有所增强。该模块以正义为导向的活动使学生(其中许多人认为自己是黑人、西班牙裔、移民或第一代)能够将科学视为倡导和社会变革的工具。这种方法证明了将化学教学与现实世界的社会环境挑战相结合的价值,并为寻求将课程与学生的生活经历和当地环境联系起来的STEM教育工作者提供了一个可复制的框架。
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引用次数: 0
期刊
Journal of Chemical Education
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