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Course Design for Leadership Learning in an Experiential Program 体验式课程中的领导力学习课程设计
IF 1.5 Q2 Social Sciences Pub Date : 2024-01-23 DOI: 10.1177/10538259241226972
Tara Penry, Eun Hye Son
Background: Leadership development is commonly named as an outcome for experiential learning (EL) programs. Some programs have shown success at inculcating individual leadership traits. However, it is not clear whether there is a relationship between certain kinds of experiential pedagogy and specific leadership concepts or styles, such as industrial and postindustrial leadership and other concepts. Purpose: The researchers identify course-design factors associated with leadership-learning outcomes in an interdisciplinary EL program called Vertically Integrated Projects. Method: From five courses across disciplines, faculty were interviewed and syllabi and student reflections were analyzed for concepts of leadership and course designs. Findings: Students showed the most evidence of leadership learning when at least two of the three factors were present: (i) flexible and cooperative course structures; (ii) conceptual instruction; and (iii) faculty coaching. Leadership practice is distinguished from leadership learning. Implications: Leadership educators recommend conceptual instruction prior to experiential learning; the findings support supplementing that instruction with a flexible, cooperative course design to encourage leadership learning. More research is needed on the relationship between “vertical” experiences, in which advanced students mentor junior students in courses of any size, and leadership development.
背景:培养领导力通常被称为体验式学习(EL)项目的一项成果。一些课程在灌输个人领导特质方面取得了成功。然而,目前还不清楚某些类型的体验式教学法与特定的领导力概念或风格(如工业领导力和后工业领导力以及其他概念)之间是否存在关系。目的:研究人员在一个名为 "垂直整合项目 "的跨学科EL项目中,找出了与领导力学习成果相关的课程设计因素。方法:从五门跨学科的课程中,对教员进行调查:对五门跨学科课程的教师进行了访谈,并分析了教学大纲和学生反思中有关领导力和课程设计的概念。研究结果当以下三个因素中至少有两个存在时,学生的领导力学习表现最为突出:(i) 灵活、合作的课程结构;(ii) 概念教学;(iii) 教师辅导。领导力实践有别于领导力学习。影响:领导力教育者建议在体验式学习之前进行概念指导;研究结果支持通过灵活、合作的课程设计对概念指导进行补充,以鼓励领导力学习。还需要对 "纵向 "经验与领导力发展之间的关系进行更多的研究,在 "纵向 "经验中,高年级学生在任何规模的课程中指导低年级学生。
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引用次数: 0
Developing Pro-Environmental Behavior and Environmental Advocacy Through Multi-Day Canoe and Kayak Experiences 通过多日独木舟和皮划艇体验培养亲环境行为和环境宣传能力
IF 1.5 Q2 Social Sciences Pub Date : 2024-01-22 DOI: 10.1177/10538259241226865
Ryan K. Hines, Ryan Zwart
Background/Purpose: Organized events with environmental and outdoor education (EOE) components have the potential to change participant environmental behaviors. This study further investigates emergent outcomes, meanings, and effect on behavior that an organized, community-based, multigenerational river canoeing and kayaking event may have for its participants and considers these intersections of pro-environmental behavior, sense of place, and multigenerational community involvement. Methodology/Approach: Research participants experienced a multi-day canoeing and kayaking event and were invited to participate in semi-structured interviews (n  =  13). Participants ranged from teen-age to older adults. This research uses a qualitative methodology and a data collection procedure which employs semi-structured interviews conducted on the water, in-situ, during the program. Interviews were recorded and transcribed. Findings: Emergent themes and sub-themes including experiential learning's effect on knowledge acquisition, changes in attitude and environmental behavior, the value of rivers, and sense of place and socio-cultural outcomes related to such EOE programs. Implications: These results support experientially based EOE programs effectiveness for the continued development of pro-environmental behavior in the citizenry. This research aims to add to the current EOE literature on diverse and inclusive socially supported, community engagement EOE programs through a diverse sample (i.e., age, gender, race/ethnicity, etc.).
背景/目的:包含环境和户外教育(EOE)内容的有组织活动有可能改变参与者的环境行为。本研究进一步调查了有组织的、基于社区的、多代人共同参与的划独木舟和皮划艇活动可能对参与者的行为产生的结果、意义和影响,并考虑了亲环境行为、地方感和多代人社区参与的交叉点。方法/途径:研究参与者体验了为期多天的划独木舟和皮划艇活动,并应邀参加了半结构化访谈(n = 13)。参与者从青少年到老年人不等。本研究采用定性方法和数据收集程序,即在活动期间在水上现场进行半结构化访谈。对访谈进行了录音和誊写。调查结果:新出现的主题和次主题包括体验式学习对知识获取的影响、态度和环境行为的改变、河流的价值、地方感以及与此类 EOE 计划相关的社会文化成果。影响:这些结果支持以体验为基础的 EOE 计划对持续发展公民的亲环境行为的有效性。本研究旨在通过不同的样本(即年龄、性别、种族/民族等),为当前关于多样化和包容性的社会支持、社区参与 EOE 计划的 EOE 文献添砖加瓦。
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引用次数: 0
Shallow Water Crossings: Elevating Indigenous Knowledge Systems Through Adventure Learning 浅水穿越:通过探险学习提升土著知识体系
IF 1.5 Q2 Social Sciences Pub Date : 2024-01-17 DOI: 10.1177/10538259231226320
Nathan L. Moody, Brant G. Miller, R. Hougham
Background: Outdoor Adventure Education (OAE) predominantly centers learning around individual goal setting and experiences and has not traditionally elevated Indigenous Knowledge Systems (IKS). Purpose: This research focuses on understanding how student learning and inquiry is affected through OAE that emphasizes the importance of IKS as a starting point for environmental and experiential data collection. Methodology/Approach: Over the course of two multi-day river trips on Idaho's Salmon River during the summer of 2023, 30 incoming university students encountered an Adventure Learning (AL) educational framework centered around IKS. Students used citizen science methods to collect environmental and experiential data to be shared digitally using GIS applications prior to oncampus learning. Web-based surveys will be sent to assess learning impacts. Results will be analyzed for changes in appreciation and awareness of IKS. Conclusions: We anticipate that the data will demonstrate an appreciation and awareness of other ways of knowing within OAE that decenters a Western epistemic ideal of goal driven knowledge production and elevates IKS as a recognized and respected approach to knowledge production. Implications: Incorporating a hybrid environment for incoming university students to address personal knowledge production in context to IKS will promote various decolonizing projects within higher education through shifting student inquiry.
背景:户外探险教育(OAE)主要以个人目标设定和体验为学习中心,传统上并不重视土著知识体系(IKS)。目的:本研究的重点是了解 OAE 如何影响学生的学习和探究,OAE 强调 IKS 作为环境和体验数据收集起点的重要性。方法/途径:2023 年夏天,30 名大学新生在爱达荷州鲑鱼河上进行了两次为期多日的河流旅行,期间他们体验了以 IKS 为中心的探险学习(AL)教育框架。在校内学习之前,学生们使用公民科学方法收集环境和体验数据,并使用 GIS 应用程序进行数字共享。将通过网络调查来评估学习效果。将对调查结果进行分析,以了解对 IKS 的欣赏和认识方面的变化。结论:我们预计,这些数据将显示出对开放式教育中其他认知方式的欣赏和认识,这种欣赏和认识打破了目标驱动型知识生产的西方认识论理想,并将知识共享服务提升为一种得到认可和尊重的知识生产方式。影响:为大学新生提供一个混合环境,让他们在国际知识社会学的背景下解决个人知识生产的问题,这将通过改变学生的探究方式,促进高等教育中的各种非殖民化项目。
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引用次数: 0
Barriers for Veterans Accessing Outdoor Programming: An Examination of Website Representation 退伍军人参加户外活动的障碍:对网站代表性的研究
IF 1.5 Q2 Social Sciences Pub Date : 2024-01-17 DOI: 10.1177/10538259231225196
Aaron Leonard, J. Bettmann, Ellison Blumenthal
Background: Existing outdoor programs which market to veterans are likely to help veterans to get outdoors and to connect with one another. However, these programs appear to market to mostly White, male populations even though many veterans are female and racially diverse. Purpose: In order to consider barriers to outdoor program engagement for diverse and marginalized populations of veterans, the present study evaluated the website landing pages for outdoor programs serving veterans. This study explored the question: what racial and gender identities appear on the online marketing for veterans-serving outdoor programs? Methodology/Approach: In order to answer the research question, four coders independently coded visual data from imagery found on publicly-available websites and each organization's associated social media. Three hundred and six veteran-serving organizations providing outdoor programming were identified and coded. Findings/Conclusions: Image coding revealed that website landing pages for these programs presented a majority of White and male images, with a minority of images of women and racial minorities. Implications: The present study suggests that veteran-serving outdoor programs should consider how they present themselves in terms of their representation of diverse and marginalized identities in their marketing. Unless such program change their online materials, female veterans and veterans from racially diverse backgrounds and marginalized communities may continue to face significant barriers in accessing outdoor programming.
背景:现有的针对退伍军人的户外活动项目很可能会帮助退伍军人进行户外活动并相互联系。然而,尽管许多退伍军人是女性且种族多样,但这些项目似乎主要面向白人、男性群体。目的:为了考虑退伍军人中多样化和边缘化人群参与户外活动的障碍,本研究评估了为退伍军人服务的户外活动的网站登陆页面。本研究探讨的问题是:在为退伍军人服务的户外项目的网络营销中,出现了哪些种族和性别特征?方法/途径:为了回答研究问题,四名编码员对公开网站和各组织相关社交媒体上的图像数据进行了独立编码。对提供户外活动的 366 个退伍军人服务组织进行了识别和编码。结果/结论图像编码显示,这些项目的网站登陆页面呈现的大多数图像为白人和男性图像,女性和少数民族图像占少数。影响:本研究表明,退伍军人服务户外项目应考虑如何在营销中展现自己的多元化和边缘化身份。除非这些项目改变其在线材料,否则女性退伍军人和来自不同种族背景及边缘化社区的退伍军人在参加户外活动时可能会继续面临重大障碍。
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引用次数: 0
Exploring Mental Health Outcome Variables in Outdoor Adventure and Experiential Education 探索户外探险和体验教育中的心理健康结果变量
IF 1.5 Q2 Social Sciences Pub Date : 2024-01-17 DOI: 10.1177/10538259231226315
Curt Davidson, Alan Ewert
Background: The COVID-19 pandemic has changed many facets of outdoor adventure and experiential education (OAEE) programs. Using past literature, four variables represent important student outcome variables associated with OAEE programs. Purpose: This study examined the effects of participation in an OAEE program on levels of anxiety, depression, hope, and resilience. Methods: This study used online data collection software with a 30-item inventory to measure the selected variables. Using a retrospective predesign, data were collected and analyzed using repeated measure t-tests. Findings: Results suggest that OAEE programs can effectively enhance an individual's ability to cope with anxiety and hopelessness while enhancing their levels of resilience.
背景:COVID-19 大流行改变了户外探险和体验教育(OAEE)项目的许多方面。根据以往的文献,有四个变量代表了与 OAEE 项目相关的重要学生结果变量。目的:本研究探讨了参加 OAEE 项目对焦虑、抑郁、希望和复原力水平的影响。研究方法本研究使用在线数据收集软件和 30 个项目的清单来测量所选变量。采用回顾性预先设计,使用重复测量 t 检验法收集和分析数据。研究结果结果表明,OAEE 计划可以有效提高个人应对焦虑和绝望的能力,同时提高他们的复原力水平。
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引用次数: 0
Reflection in Professional Practice and Education in Engineering, Nursing, and Teaching 工程、护理和教学专业实践与教育中的反思
IF 1.5 Q2 Social Sciences Pub Date : 2024-01-15 DOI: 10.1177/10538259241226652
Hans-Herman Holthuis
Background: Critical reflection is an essential curricular component for learning from experience that determines placement quality in postsecondary experiential learning placements. However, there are poor empirical connections between the use of critically reflective processes and learning outcomes. Purpose: This research explored reflective processes professionals use in their practice and how these processes compare with the reflective activities postsecondary instructors in professional faculties use during experiential learning. Methodology/Approach: This collective case study used focus group interviews, field notes, and professional grey literature to examine the research questions. Findings/Conclusions: Professional training programs must align their reflective practices with more integrated and holistic models of reflective practice to better mirror the professional skills demanded in professional practice contexts. Professionals in context-laden professional environments should integrate reflective activities into their practice based on emergent, iterative, and cocreative models that are more like their lived realities at work. Reflective practices which better fit and mirror these lived realities may lead to better connections between reflective activities and work outcomes. Implications: Professional environments are complex, dynamic, and affected by contextual factors. New integrated and holistic models of reflective experience should replace the separated, stepwise, or automatic models that have guided reflective practices in the past.
背景:批判性反思是从经验中学习的一个重要课程组成部分,它决定了中学后体验式学习实习的质量。然而,批判性反思过程的使用与学习成果之间的经验联系并不紧密。目的:本研究探讨了专业人员在实践中使用的反思过程,以及这些过程与中学后专业院系教师在体验式学习中使用的反思活动之间的比较。方法/途径:这项集体案例研究使用焦点小组访谈、现场笔记和专业灰色文献来探讨研究问题。结果/结论:专业培训项目必须使其反思性实践与更综合、更全面的反思性实践模式相一致,以更好地反映专业实践环境所要求的专业技能。在充满情境的专业环境中,专业人员应根据新兴、迭代和共同创造的模式,将反思活动整合到他们的实践中,这些模式更符合他们在工作中的实际情况。更符合和反映这些生活现实的反思实践可能会使反思活动与工作成果之间产生更好的联系。影响:职业环境是复杂的、动态的,并受到环境因素的影响。新的综合全面的反思经验模式应取代过去指导反思实践的分离式、逐步式或自动式模式。
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引用次数: 0
“Nature Environments Without Actually Being There”: Virtual Recreation Experiences and Real-World Intentions "没有身临其境的自然环境":虚拟娱乐体验与真实世界的意图
IF 1.5 Q2 Social Sciences Pub Date : 2024-01-10 DOI: 10.1177/10538259231225621
Nathan Williams
Background: Despite access to nature-based recreation, many college students do not take advantage of these experiences to improve their mental and physical health. Virtual reality experiences provide a potential pathway to motivate this population to recreate outdoors, but research is needed to determine whether virtual recreation can lead to real-world intent to recreate. Purpose: This study investigated whether virtual reality experiences influence student motivation for nature-based recreation, as measured with the intention and self-efficacy to spend time in nature scales. Methodology/Approach: As part of an introductory parks, recreation, and tourism class, students explored nature through virtual reality. The study incorporated a mixed methods design using pre- and post-experience surveys, interviews with participants, and document analysis of student assignment submissions over Instagram. Findings/Conclusions: Preliminary findings suggest that virtual reality can approximate real-world nature environments and provide a potential pathway for this population to access real-world outdoor recreation opportunities. Implications: In situations where real-world field experiences are not possible, educators and practitioners can use the findings of this study to assess whether a virtual recreation experience is appropriate for their audience. While these experiences do not substitute real-world nature, they may be part of a participant’s pathway to recreate outdoors.
背景:尽管许多大学生都有机会参加自然娱乐活动,但他们并没有利用这些体验来改善自己的身心健康。虚拟现实体验提供了一个潜在的途径来激励这些人进行户外休闲,但还需要进行研究来确定虚拟娱乐是否能带来现实世界中的休闲意图。目的:本研究调查了虚拟现实体验是否会影响学生进行自然娱乐的动机,并使用在自然中度过时光的意向和自我效能量表进行测量。方法/途径:作为公园、娱乐和旅游入门课程的一部分,学生们通过虚拟现实探索自然。该研究采用了混合方法设计,使用了体验前后调查、参与者访谈以及学生通过 Instagram 提交作业的文档分析。研究结果/结论:初步研究结果表明,虚拟现实可以接近真实世界的自然环境,并为这一人群提供了获得真实世界户外娱乐机会的潜在途径。影响:在无法进行真实世界实地体验的情况下,教育者和从业者可以利用本研究的结果来评估虚拟娱乐体验是否适合他们的受众。虽然这些体验并不能取代真实世界的大自然,但它们可能是参与者进行户外娱乐的途径之一。
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引用次数: 0
Narratives About Memorable Camp Experiences: Fostering Growth in Youth from Low-Income Backgrounds 讲述难忘的夏令营经历:促进低收入背景青少年的成长
IF 1.5 Q2 Social Sciences Pub Date : 2024-01-10 DOI: 10.1177/10538259231223463
Robert P. Lubeznik-Warner, Michael Froehly, Taylor Wycoff, Victoria Povilaitis, Luke Cloward, Shannielle Taylor, Seunghee Moon
Summer camp is an experiential learning setting that supports youth development. Due to high fees, youth from low-income backgrounds often have fewer opportunities to attend. Subsequently, there is little literature about these youth’s camp experiences. This research examined growth and the characteristics supporting growth in memorable camp experiences shared by youth more than one year after attending camps for youth from low-income backgrounds. We collected written narratives via an online survey distributed May 2022. A total of 352 youth ( Mage=16.06; SDage=0.88) provided narratives. About 56% of youth identified as female and about 23% of youth identified as a youth of color (36% identified as white; race/ethnicity data was not available for about 40% of youth). Considering the entire narrative as the unit of analysis, we inductively coded narratives for growth and characteristics supporting growth. We identified growth in 33% of youth’s narratives (e.g., adopting new perspectives, discovering passions, value clarification, developing resilience). Growth occurred when youth had opportunities to try new activities, overcome challenges, or felt accepted and connected with peers or staff. These findings provide useful information for practitioners and serve as a foundation for research about youth from low-income backgrounds’ camp experiences.
夏令营是一种支持青少年发展的体验式学习环境。由于费用高昂,低收入家庭的青少年参加夏令营的机会往往较少。因此,有关这些青少年夏令营经历的文献很少。本研究考察了低收入背景青少年在参加夏令营一年多后所分享的难忘夏令营经历中的成长和支持成长的特征。我们通过 2022 年 5 月发布的在线调查收集了书面叙述。共有 352 名青少年(平均年龄为 16.06 岁,最小年龄为 0.88 岁)提供了叙述。约 56% 的青少年自称女性,约 23% 的青少年自称有色人种(36% 自称白人;约 40% 的青少年没有种族/族裔数据)。将整个叙述作为分析单位,我们对叙述中的成长和支持成长的特征进行了归纳编码。我们在 33% 的青少年叙述中发现了成长(例如,采用新视角、发现激情、明确价值、培养韧性)。当青少年有机会尝试新的活动、克服挑战或感到被同伴或工作人员接纳并与他们建立联系时,他们就实现了成长。这些发现为从业人员提供了有用的信息,也为有关低收入背景青少年夏令营经历的研究奠定了基础。
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引用次数: 0
Flow Perspectives: Using the FSS-2 to Compare Climbers With and Without Disabilities 流量视角:使用 FSS-2 对有残疾和无残疾的登山者进行比较
IF 1.5 Q2 Social Sciences Pub Date : 2023-12-27 DOI: 10.1177/10538259231222453
Emily G. Warner, C. Autry, David P. Loy, Clifton E. Watts, Jaehyun Kim
Background: Participation in adventure as a recreational therapy intervention is well-recognized for its benefits for people with disabilities. Advances in technology and adaptive equipment have increased accessibility to adventure-based activities for those with physical disabilities. Climbing has long been established to facilitate the psychological state of flow; however, there is little research on the experience of flow in individuals with physical disabilities and adaptive climbing, specifically. Purpose: This study investigated if flow is experienced differently between individuals with and without physical disabilities who participated in climbing programs and to determine if there was a relationship between flow and intentions in future participation in climbing. Methodology: The Flow State Scale-2 was used to assess flow and additional questions measured participation. Findings: The global flow score on the FSS-2 indicated that climbers with and without disabilities both experienced a flow-like state. Climbers without disabilities reported a significantly higher sense of control, one of the nine dimensions of flow. Implications: With a better understanding of how people with physical disabilities experience flow, practitioners can better design interventions to facilitate this experience and should know how flow can best be used to promote an active leisure lifestyle.
背景:参加探险活动作为一种娱乐治疗干预措施,对残疾人的益处已得到广泛认可。技术和适应性设备的进步增加了肢体残疾者参与探险活动的机会。长期以来,攀登活动一直被认为能够促进 "流动 "的心理状态;然而,有关肢体残疾人和适应性攀登活动的 "流动 "体验的研究却很少。目的:本研究调查了参加攀岩项目的肢体残障人士和非肢体残障人士对 "流 "的体验是否有所不同,并确定 "流 "与今后参加攀岩活动的意愿之间是否存在关系。研究方法:使用 "流状态量表-2 "来评估流,并通过其他问题来衡量参与度。研究结果流状态量表-2 的总体流得分表明,残疾和非残疾登山者都经历过类似流的状态。非残疾登山者的控制感明显更高,而控制感是流动的九个维度之一。影响:在更好地了解肢体残疾人士如何体验 "流 "之后,从业人员可以更好地设计干预措施来促进这种体验,并且应该知道如何更好地利用 "流 "来促进积极的休闲生活方式。
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引用次数: 0
Exploring the Effects of Semester-Long Service-Learning: A Study on Psychosocial Variables and Quality of Participation Experiences 探索学期服务学习的效果:社会心理变量和参与体验质量研究
IF 1.5 Q2 Social Sciences Pub Date : 2023-12-18 DOI: 10.1177/10538259231221511
Christian Compare, Cinzia Albanesi
Background: Service-learning is a widely adopted approach in higher education institutions globally, integrating civic engagement experiences into academic curricula while being responsive to the development of local communities. Purpose: This study aimed to assess the impact on students in participating in voluntary semester-long service-learning labs and courses in comparison to traditional labs and courses. Methodology/Approach: A quantitative online survey was administered to 110 students at the beginning and end of the lectures, investigating four psychosocial variables of citizenship: social justice attitude, cognitive empowerment, sense of community responsibility, and civic engagement. The post-survey also collected data on the participants’ quality of participation experiences. Findings/Conclusions: Analyses performed on data revealed no statistically significant group differences over time in all examined variables, except for the quality of participation experiences, where service-learning students scored significantly higher than other students. Factors potentially influencing these results include the students’ perception of their competence, the duration of the service-learning program, and relying on self-reported measures. Implications: This study contributes to the advancement of experiential learning knowledge emphasizing the significance of methodological rigor, underpinning a narrative that leverages failure to foster understanding. Future research could further explore the role of quality of participation experiences in service-learning.
背景:服务学习是全球高等教育机构广泛采用的一种方法,它将公民参与体验融入学术课程,同时响应当地社区的发展。目的:本研究旨在评估自愿参加为期一学期的服务学习实验室和课程与传统实验室和课程相比对学生的影响。方法/途径:在讲座开始和结束时,对 110 名学生进行了在线定量调查,调查了公民意识的四个社会心理变量:社会正义态度、认知能力、社区责任感和公民参与。课后调查还收集了关于参与者参与体验质量的数据。结果/结论对数据进行分析后发现,除了参与体验的质量,服务学习学生的得分明显高于其他学生外,其他所有考察变量在统计上都没有显著的组间差异。可能影响这些结果的因素包括学生对自身能力的认识、服务学习项目的持续时间以及依赖自我报告的测量方法。意义:这项研究有助于促进体验式学习知识的发展,强调了方法论严谨性的重要性,并为利用失败促进理解的叙述提供了基础。未来的研究可以进一步探讨参与体验的质量在服务学习中的作用。
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引用次数: 0
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Journal of Experiential Education
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