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Combining and segmenting geometric shapes into parts depending on symmetry type: Evidence from children and adults. 根据对称类型将几何图形组合并分割成不同部分:来自儿童和成人的证据
IF 1.9 4区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2024-01-23 eCollection Date: 2024-01-01 DOI: 10.1177/20416695231226157
Līga Zariņa, Jurģis Šķilters, Solvita Umbraško, Santa Bartušēvica

Symmetry is an important geometric feature that affects object segmentation into parts, though De Winter and Wagemans note that partly occluded objects can still be identified by the remaining visible parts. In two sets of experiments with children (n = 31, age 7-11, M = 8.8, SD = 1.4) and adults (n = 19, age 17-57, M = 30.4, SD = 12.6), we used 13 basic geometric figures distinguished by symmetry types to test how they are naturally segmented or combined and what the developmental impacts are on the segmentation and combination. In the first experiment, participants were asked to cut figures into two along a straight line; in the second experiment, participants had to create five sets of connected two-figure combinations where overlapping figures were allowed. The results confirmed the importance of the symmetry axis in both tasks. Other relevant criteria were dividing into half, maximal/minimal curvature, and use of edges or corners for reference. This study allows comparisons of the impact of symmetry type on the segmentation and combining of geometric figures and indicates developmental differences between children and adults.

尽管 De Winter 和 Wagemans 指出,部分遮挡的物体仍然可以通过剩余的可见部分识别出来,但对称性是影响物体分割成不同部分的一个重要几何特征。在以儿童(n = 31,7-11 岁,M = 8.8,SD = 1.4)和成人(n = 19,17-57 岁,M = 30.4,SD = 12.6)为对象的两组实验中,我们使用了 13 个按对称类型区分的基本几何图形,以测试它们是如何被自然分割或组合的,以及发育对分割和组合的影响。在第一个实验中,参与者被要求沿一条直线将图形一分为二;在第二个实验中,参与者必须创建五组相连的双图形组合,其中允许图形重叠。结果证实了对称轴在这两项任务中的重要性。其他相关标准还包括分成两半、最大/最小曲率以及使用边缘或角落作为参考。这项研究可以比较对称类型对几何图形的分割和组合的影响,并显示出儿童和成人之间的发展差异。
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引用次数: 0
Autonomic and facial electromyographic responses to watching eyes. 注视眼睛时的自律神经和面部肌电图反应
IF 2.4 4区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2024-01-22 eCollection Date: 2024-01-01 DOI: 10.1177/20416695231226059
Tingji Chen, Terhi M Helminen, Samuli Linnunsalo, Jari K Hietanen

We measured participants' psychophysiological responses and gaze behavior while viewing a stimulus person's direct and averted gaze in three different conditions manipulating the participants' experience of being watched. The results showed that skin conductance responses and heart rate deceleration responses were greater to direct than averted gaze only in the condition in which the participants had the experience of being watched by the other individual. In contrast, gaze direction had no effects on these responses when the participants were manipulated to believe that the other individual could not watch them or when the stimulus person was presented in a pre-recorded video. Importantly, the eye tracking measures showed no differences in participants' looking behavior between these stimulus presentation conditions. The results of facial electromyography responses suggested that direct gaze elicited greater zygomatic and periocular responses than averted gaze did, independent of the presentation condition. It was concluded that the affective arousal and attention-orienting indexing autonomic responses to eye contact are driven by the experience of being watched. In contrast, the facial responses seem to reflect automatized affiliative responses which can be elicited even in conditions in which seeing another's direct gaze does not signal that the self is being watched.

我们测量了参与者在三种不同条件下观看刺激对象的直视和回视时的心理生理反应和注视行为,这三种条件操纵了参与者被注视的体验。结果表明,只有在被试者有被对方注视体验的条件下,皮肤传导反应和心率减速反应才会在直视时比回避时更强烈。与此相反,当被试者被操纵认为对方无法注视自己,或者刺激对象出现在预先录制的视频中时,注视方向对这些反应没有影响。重要的是,眼动跟踪测量结果显示,在这些刺激呈现条件下,参与者的注视行为没有任何差异。面部肌电图反应结果表明,直接注视比回避注视引起的颧骨和眼周反应更大,这与呈现条件无关。结论是,对目光接触的情感唤醒和注意力定向自律神经反应是由被注视的体验驱动的。相比之下,面部反应似乎反映了自动化的从属反应,即使在看到他人的直接注视并不表示自己被注视的情况下,也能引起这种反应。
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引用次数: 0
Temporal integration characteristics of an image defined by binocular disparity cues. 由双目视差线索定义的图像的时间整合特征。
IF 1.9 4区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2024-01-09 eCollection Date: 2024-01-01 DOI: 10.1177/20416695231224138
Fumiya Haraguchi, Rumi Hisakata, Hirohiko Kaneko

We can correctly recognize the content of an image by presenting all of the elements within a limited time, such as in a slit view or a divided painting image. It is important to clarify how temporally divided information is integrated and perceived to understand the temporal properties of the information-processing mechanism of visual systems. Previous studies related to this topic have often used two-dimensional pictorial stimuli; however, few have considered the temporal integration of binocular disparity for the recognition of objects defined with disparity. In this study, we examined image recognition properties based on the temporal integration of binocular disparity, by comparing that based on the temporal integration of luminance. The effect of element onset asynchrony (the time lag among presented elements) was somewhat similar between disparity and luminance with respect to randomly divided elements. On the other hand, under slit-vision conditions, the tolerance range of spatiotemporal integration for luminance stimuli was much wider than that for disparity stimuli. These results indicate that the temporal integration mechanism in localized areas is common to disparity and luminance, but that for global motion shows differences between the two mechanisms. Thus, we conclude that global motion has little contribution to the temporal integration of binocular disparity information for image recognition.

我们可以通过在有限的时间内呈现图像的所有元素来正确识别图像的内容,例如在狭缝视图或分割的绘画图像中。要了解视觉系统信息处理机制的时间特性,就必须弄清时间分割的信息是如何被整合和感知的。以往与这一主题相关的研究通常使用二维图像刺激;然而,很少有研究考虑了双目视差的时间整合,以识别有视差的物体。在本研究中,我们通过比较基于亮度时间整合的图像识别特性,考察了基于双眼视差时间整合的图像识别特性。对于随机划分的元素,不同步元素(呈现元素之间的时滞)和亮度的影响在某种程度上是相似的。另一方面,在裂隙视觉条件下,亮度刺激的时空整合容差范围要比色差刺激的时空整合容差范围大得多。这些结果表明,局部区域的时空整合机制与色差和亮度的时空整合机制相同,但对全局运动的时空整合机制却与色差和亮度的时空整合机制不同。因此,我们得出结论,在图像识别中,全局运动对双眼色差信息的时间整合贡献不大。
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引用次数: 0
Illusory motion and vection induced by a printed static image under flickering ambient light at rates up to 100 Hz. 在高达 100 Hz 的闪烁环境光下,印刷静态图像诱发的虚幻运动和牵引。
IF 1.9 4区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2024-01-02 eCollection Date: 2024-01-01 DOI: 10.1177/20416695231223444
Tomoaki Kozaki, Takeharu Seno, Akiyoshi Kitaoka

Visual motion signals can produce self-motion perception known as vection in observers. Vection can be generated by illusory motions in the form of global expantion in still images as well as by visual motion signals. The perception of vection can be enhanced by flickering images at a rate of 5 Hz. This study examined the illusory motion and vection induced by a printed static image under flickering ambient light at rates up to 100 Hz. The perception of illusory motion and vection were enhanced by flickering ambient lights at 50, 75, and 100 Hz. The enhancement effect was higher for the flicker rates expected to be detectable by humans. The findings of this study suggest that alternating bright and dark signals to the cone receptors and primary visual cortex trigger perceptions of illusory motions.

视觉运动信号能让观察者产生自我运动感知,即所谓的 "视差"(vection)。静止图像中的全局扩展形式的虚幻运动以及视觉运动信号都能产生脉动。以 5 Hz 的频率闪烁图像可以增强脉动感知。本研究考察了印刷静态图像在高达 100 Hz 的闪烁环境光下引起的虚幻运动和牵引。50、75 和 100 Hz 的环境光闪烁增强了对虚幻运动和牵引的感知。在人类可检测到的闪烁频率下,增强效果更高。这项研究结果表明,锥体感受器和初级视觉皮层的明暗交替信号会触发对虚幻运动的感知。
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引用次数: 0
Magic for the mind's eye: A promising avenue for more universal design in the art of magic 心目中的魔术:在魔术艺术中实现更通用设计的前景广阔的途径
IF 1.9 4区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2024-01-01 DOI: 10.1177/20416695231222995
Vebjørn Ekroll, Lara Wünsch, R. van Lier
In the art of conjuring, as well as in cognitive science, possibilities for designing magic tricks that are suitable for people who are blind or visually impaired have only rarely been considered. In this article, we argue that many magic tricks which are normally presented in a visual way, are not inherently based on visual processes, but instead on systematic illusions and limitations in visual imagery and mental simulations. Accordingly, it should be possible to adapt these tricks for presentation in a non-visual format, which should be suitable for people who are blind or visually impaired. As an initial test of this general approach, we adapted three magic tricks for non-visual presentation and presented them for blindfolded participants. Standard versions of the tricks were also presented to seeing participants. The participants in both groups were asked to indicate how magical they felt the tricks were, as well as whether they had any idea about the secrets behind them. The results suggest that the non-visual versions of the tricks are roughly comparable to the regular visual versions. We conclude that adapting magic tricks based on illusions of imagery for non-visual presentation appears to be a promising avenue for more universal design in the art of magic. We also argue that the illusions of imagery responsible for the experiences of magic evoked presents interesting challenges for basic cognitive science.
在魔术艺术和认知科学领域,很少有人考虑过如何设计适合盲人或视障人士使用的魔术。在本文中,我们认为许多通常以视觉方式呈现的魔术,其本质并不是基于视觉过程,而是基于视觉想象和心理模拟中的系统错觉和局限性。因此,可以将这些魔术改编成非视觉形式,以适合盲人或视障人士使用。作为对这一通用方法的初步测试,我们将三个魔术改编成非视觉形式,并向蒙住眼睛的参与者展示。同时,我们也向视力正常的参与者展示了这些魔术的标准版本。两组参与者都被要求指出他们觉得这些魔术有多神奇,以及他们是否知道魔术背后的秘密。结果表明,非视觉版本的魔术与普通视觉版本的魔术大致相当。我们的结论是,将基于意象幻觉的魔术改编为非视觉表现形式,似乎是在魔术艺术中实现更通用设计的一条大有可为的途径。我们还认为,魔术唤起的意象幻觉体验为基础认知科学提出了有趣的挑战。
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引用次数: 0
Reindeer and the quest for Scottish enlichenment. 驯鹿与苏格兰人的追求。
IF 1.9 4区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2023-12-15 eCollection Date: 2023-11-01 DOI: 10.1177/20416695231218520
Nathaniel J Dominy, Catherine Hobaiter, Julie M Harris

In the hall of animal oddities, the reindeer (Rangifer tarandus) is the only mammal with a color-shifting tapetum lucidum and the only ruminant with a lichen-dominated diet. These puzzling traits coexist with yet another enigma--ocular media that transmit up to 60% of ultraviolet (UV) light, enough to excite the cones responsible for color vision. It is unclear why any day-active circum-Arctic mammal would benefit from UV visual sensitivity, but it could improve detection of UV-absorbing lichens against a background of UV-reflecting snows, especially during the extended twilight hours of winter. To explore this idea and advance our understanding of reindeer visual ecology, we recorded the reflectance spectra of several ground-growing (terricolous), shrubby (fruticose) lichens in the diets of reindeer living in Cairngorms National Park, Scotland.

在动物奇观中,驯鹿(Rangifer tarandus)是唯一具有可变色的透明带的哺乳动物,也是唯一以地衣为主食的反刍动物。这些令人费解的特征与另一个谜团并存--眼介质能透过高达 60% 的紫外线(UV),足以激发负责色觉的锥状体。目前还不清楚为什么任何日间活动的环北极哺乳动物都能从紫外线视觉敏感性中获益,但它可以在紫外线反射的积雪背景下提高对紫外线吸收地衣的探测能力,尤其是在冬季漫长的黄昏时分。为了探索这一想法并加深对驯鹿视觉生态学的了解,我们记录了生活在苏格兰凯恩戈尔姆国家公园的驯鹿食物中几种地面生长(陆生)、灌木状(果糖状)地衣的反射光谱。
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引用次数: 0
Tactile perception of randomness: Effect of varying stimulus size and participants age. 随机触觉知觉:不同刺激大小和被试年龄的影响。
IF 2.4 4区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2023-11-27 eCollection Date: 2023-11-01 DOI: 10.1177/20416695231214954
Mounia Ziat, Kayla Pacic, Ian Buentello, Joseph Varney, Fiona N Newell

We investigated participants' ability to differentiate between random and organized two-dimensional tactile tiles with embossed dots and examined how this ability varies with size and participant age. Four experiments were conducted to evaluate the effect of these variations on participants' capacity to utilize touch in identifying which of two stimuli exhibited greater randomness. Participants were instructed to explore embossed tiles using both hands. The tiles had varying levels of randomness from organized to random sets. In Experiments 1, 2, and 4, the sets were of equal size, while in Experiment 3, they differed in size. Results revealed a significant difference between the random and organized sets, with random stimuli being more easily discernible. These findings suggest that touch can be utilized to discern random patterns on tactile maps or displays. However, older participants encountered difficulties making this distinction, indicating similarities between vision and touch in perceiving randomness.

我们调查了参与者区分随机和有组织的带有凸点的二维触觉瓷砖的能力,并研究了这种能力如何随着尺寸和参与者年龄的变化而变化。研究人员进行了四个实验,以评估这些变化对参与者利用触觉识别两种刺激中哪一种表现出更大随机性的能力的影响。参与者被要求用双手探索压纹瓷砖。这些贴图具有不同程度的随机性,从有组织的到随机的。在实验1、2和4中,集合的大小相等,而在实验3中,集合的大小不同。结果显示,随机和有组织的刺激之间存在显著差异,随机刺激更容易识别。这些发现表明,触觉可以用来辨别触觉地图或显示器上的随机模式。然而,年龄较大的参与者在区分这种差异时遇到了困难,这表明视觉和触觉在感知随机性方面存在相似性。
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引用次数: 0
No relationships between frequencies of mind-wandering and perceptual rivalry. 走神频率和知觉竞争之间没有关系。
IF 1.9 4区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2023-11-27 eCollection Date: 2023-11-01 DOI: 10.1177/20416695231214888
Souta Hidaka, Miyu Takeshima, Toshikazu Kawagoe

Our minds frequently wander from a task at hand. This mind-wandering reflects fluctuations in our cognitive states. The phenomenon of perceptual rivalry, in which one of the mutually exclusive percepts automatically switches to an ambiguous sensory input, is also known as fluctuations in our perceptual states. There may be possible relationships between the mind-wandering and perceptual rivalry, given that physiological responses such as fluctuations in pupil diameter, which is an index of attentional/arousal states, are related to the occurrence of both phenomena. Here, we investigate possible relationships between mind-wandering and perceptual rivalry by combining experimental and questionnaire methods in an online research protocol. In Study 1, we found no statistically significant relationships between subjective mind-wandering tendencies measured by questionnaires and frequencies of perceptual rivalry for Necker-cube or structure-from-motion stimuli. Study 2 replicated the results of Study 1 and further confirmed no statistically significant relationships between behavioral measurements of mind-wandering tendencies estimated by sustained attention to response task and frequencies of perceptual rivalry. These findings suggest that mind-wandering and perceptual rivalry would be based on different mechanisms, possibly higher-level cognitive and lower-level perceptual ones.

我们的思想经常从手头的工作中走神。这种走神反映了我们认知状态的波动。感知竞争的现象,其中一个互斥的感知自动切换到一个模糊的感官输入,也被称为我们的感知状态波动。考虑到生理反应,如瞳孔直径的波动(瞳孔直径是注意力/唤醒状态的一个指标)与这两种现象的发生有关,走神和知觉竞争之间可能存在联系。在这里,我们通过在线研究协议结合实验和问卷调查的方法来调查走神和知觉竞争之间可能的关系。在研究1中,我们发现问卷测量的主观走神倾向与内克立方体或运动结构刺激的知觉竞争频率之间没有统计学上的显著关系。研究2重复了研究1的结果,并进一步证实了通过持续注意反应任务估计的走神倾向的行为测量与知觉竞争频率之间没有统计学上显著的关系。这些发现表明,走神和知觉竞争可能基于不同的机制,可能是更高层次的认知机制和更低层次的知觉机制。
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引用次数: 0
The effects of anxiety on taste perception: The role of awareness. 焦虑对味觉的影响:意识的作用。
IF 1.9 4区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2023-11-23 eCollection Date: 2023-11-01 DOI: 10.1177/20416695231216370
Naoya Zushi, Monica Perusquía-Hernández, Saho Ayabe-Kanamura

Prior research indicate that emotional states can alter taste perception, but the underlying mechanisms remain unclear. This study explores whether taste perception changes due to the mere evocation of emotions or the cognitive awareness of emotions. The first experiment investigated how anxiety affects taste perception when individuals are aware of their anxiety. Participants watched videos inducing relaxation or anxiety, then were divided into groups focusing on their emotions and those who did not, and the taste perception was measure. The second experiment investigated the influence of awareness directed toward emotions on taste evaluation, without manipulating emotional states. This focused on cognitive processing of taste through evaluations of visual stimuli. Results showed that sweetness perception is suppressed by the evocation of anxiety, whereas bitterness perception is enhanced only by anxiety with awareness. These findings indicate that the mechanisms by which emotional states affect taste perception may differ depending on taste quality.

先前的研究表明,情绪状态可以改变味觉,但潜在的机制尚不清楚。本研究探讨味觉的变化是否仅仅是由于情绪的唤起或情绪的认知意识。第一个实验调查了当人们意识到自己的焦虑时,焦虑是如何影响味觉的。参与者观看了引起放松或焦虑的视频,然后被分成关注情绪的组和不关注情绪的组,并测量味觉。第二个实验调查了在不操纵情绪状态的情况下,直接指向情绪的意识对味觉评价的影响。这项研究的重点是通过对视觉刺激的评估对味觉进行认知加工。结果表明,甜味感知被焦虑的唤起所抑制,苦味感知仅被焦虑和意识所增强。这些发现表明,情绪状态影响味觉感知的机制可能因味觉质量而异。
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引用次数: 0
Reversing the eyes and reverse perspectives: Pseudoscopic amplification of reverspectives. 反向的眼睛和反向的视角:反向的伪放大。
IF 1.9 4区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2023-11-16 eCollection Date: 2023-11-01 DOI: 10.1177/20416695231215406
Nicholas J Wade, Patrick Hughes

Stereoscopic photographs of works in reverse perspective do not reveal their three-dimensional structure whereas pseudoscopic photographs enhance the apparent depth effects.

以反视角拍摄作品的立体照片并不能揭示作品的立体结构,而伪透视照片则增强了作品明显的深度效果。
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引用次数: 0
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I-Perception
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