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Exploring rehabilitation providers' perspectives of assistive technology access after the implementation of a paediatric AT provision program in rural South India. 在印度南部农村地区实施儿科辅助技术提供计划后,探索康复服务提供者对辅助技术使用情况的看法。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2025-01-01 Epub Date: 2024-06-04 DOI: 10.1080/17483107.2024.2360125
Alakshiya Arumuganathan, Iqra Shah, Franzina Coutinho, Dinesh Krishna, Navamani Venkatachalapathy, Marie Brien, Andrea Duncan

A paediatric Assistive Technology (AT) Provision Program was implemented by a non-governmental rehabilitation facility in rural South India to support rehabilitation providers in providing needed AT access for children with disabilities. Capacity-building measures for providers and other supports based on the AT needs, barriers, and facilitators to AT access were implemented that aligned with the AT global report for low-middle income countries (LMIC). This study explores how the initiatives from the AT Provision Program have influenced the perspectives of rehabilitation providers on AT access.

Using a qualitative design eight paediatric rehabilitation providers were purposively sampled for virtual semi-structured interviews. Findings were analysed using thematic analysis.

Six overarching themes were identified: (1) Stigma associated with AT use, (2) Organisational response to changing needs, (3) Financial factors related to family socioeconomic status and the organisation providing AT services, (4) Inequity of AT service access in rural areas, (5) Provider AT awareness and confidence and, (6) Quality assurance. Rehabilitation providers' experiences informed future AT capacity-building strategies within a low-resource context. Our findings provide valuable insights for the development of comprehensive AT Provision Program initiatives to provide AT access for children with disabilities in LMIC settings.

印度南部农村地区的一家非政府康复机构实施了一项儿科辅助技术(AT)提供计划,以支持康复服务提供者为残疾儿童提供所需的辅助技术。根据辅助器具使用的需求、障碍和促进因素,康复机构采取了能力建设措施和其他支持措施,这些措施与针对中低收入国家(LMIC)的全球辅助器具报告相一致。本研究采用定性设计,有目的地抽取了八名儿科康复服务提供者进行虚拟半结构式访谈。采用主题分析法对调查结果进行了分析,确定了六大主题:确定了六大主题:(1) 与使用辅助器具相关的耻辱感;(2) 组织对不断变化的需求的回应;(3) 与家庭社会经济地位和提供辅助器具服务的组织相关的财务因素;(4) 农村地区获得辅助器具服务的不平等;(5) 提供者对辅助器具的认识和信心;(6) 质量保证。在资源匮乏的情况下,康复服务提供者的经验为未来的辅助器具能力建设战略提供了参考。我们的研究结果为制定全面的辅助器具供应计划提供了宝贵的见解,从而为低收入和中等收入国家环境中的残疾儿童提供辅助器具服务。
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引用次数: 0
Autonomy, independence, and participation of nursing home habitants addressed by assistive technology: a scoping review. 通过辅助技术解决养老院居住者的自主性、独立性和参与性问题:范围界定综述。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2025-01-01 Epub Date: 2024-06-04 DOI: 10.1080/17483107.2024.2359472
Marielle André, Jérémy Enez, Kevin Charras, Maud Besançon, Sylvain Delouvée

Context: Assistive technologies have been identified by researchers and public policies of the Western world to be promising tools to face the challenge of maintaining quality of life of older people, and especially for nursing home habitants. Independence, autonomy, and participation are major determinants of quality of life of nursing homes habitants. Maintaining quality of life is nowadays a priority for public health policies and institutions of the where the population is growing older every year.

Method: This PRISMA-ScR review aims to determine which assistive technologies are used to promote autonomy, independence, and social participation of nursing home habitants. An electronic search was conducted for English, French articles to identify research studies using CINAHL, PubMed, Cochrane Library, PsycINFO, and Googlescholar.

Results: 12 papers published between 2009 and 2023 described 6 assistive technologies: technologies integrated into the environment, monitoring technologies, surveillance technologies, information and communication technology, social assistance robots, virtual reality. Six types of AT are currently used worldwide to maintain autonomy, independence and participation of people living in nursing homes. Their use is mainly perceived as positive by habitants, care and non-care staff, next of kin, and experts despite some concerns regarding ethical, financial, consideration.

Discussion: Nevertheless, their impact on habitant's autonomy, independence and participation still needs to be measured using suitable tools to understand their real impact on the quality of life of the elderly.

背景:西方国家的研究人员和公共政策认为,辅助技术是应对保持老年人生活质量这一挑战的大有可为的工具,对于养老院的住户来说尤其如此。独立性、自主性和参与性是决定养老院居住者生活质量的主要因素。如今,在人口逐年老龄化的国家,保持生活质量已成为公共卫生政策和机构的首要任务:本 PRISMA-ScR 综述旨在确定哪些辅助技术可用于提高疗养院居民的自主性、独立性和社会参与度。我们使用 CINAHL、PubMed、Cochrane Library、PsycINFO 和 Googlescholar 对英文和法文文章进行了电子检索,以确定研究成果:结果:2009 年至 2023 年间发表的 12 篇论文介绍了 6 种辅助技术:融入环境的技术、监控技术、监视技术、信息和通信技术、社会辅助机器人、虚拟现实技术。目前,世界上有六种辅助技术被用于保持养老院居民的自主性、独立性和参与性。尽管在伦理、经济、考虑因素等方面存在一些问题,但住户、护理人员、非护理人员、近亲属和专家对这些技术的使用主要持积极态度:尽管如此,仍需要使用合适的工具来衡量其对居住者的自主性、独立性和参与性的影响,以了解其对老年人生活质量的真正影响。
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引用次数: 0
Considering preferences, speed and the animation of multiple symbols in developing P300 brain-computer interface for children. 在开发儿童 P300 脑机接口时考虑偏好、速度和多符号动画。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2025-01-01 Epub Date: 2024-05-29 DOI: 10.1080/17483107.2024.2359479
Kevin M Pitt, Austin Spoor, Joshua Zosky

Purpose: Prior research has begun establishing the efficacy of animation in brain-computer interfaces access to augmentative and alternative communication (BCI-AAC). However, the use of animation in P300-BCI-AAC for children is in the early stages and largely limited to single item highlighting of extended durations. In pursuit of practical application, the present study aims to evaluate children's event-related potential (ERP) characteristics and user experience during a task involving an animated P300-BCI-AAC system.

Materials and methods: The system utilizes multi-item zoom animations to access a 28-pictorial symbols. Participants completed a fast (100 ms) and slow (200 ms) zoom animation highlighting conditions wherein four pictorial symbols were highlighted concurrently.

Results: The proposed display appears feasible, eliciting all targeted ERPs. However, ERP amplitudes may be reduced in comparison to single-item animation highlighting, possibly due to distraction. Ratings of mental effort were significantly higher for the 100 ms condition, though differences in the frontal P200/P300 ERP did not achieve significance. Most participants identified a preference for the 100 ms condition, though age may impact preference.

Conclusions: Overall, findings support the preliminary feasibility of a proposed 28-item interface that utilises group zoom animation highlighting of pictorial symbols. Further research is needed evaluating ERP characteristics and outcomes from online (real-time) use of animation-based P300-BCI-AAC for children with severe speech and physical impairments across multiple training sessions.

目的:先前的研究已经开始确定动画在脑机接口辅助和替代性交流(BCI-AAC)中的功效。然而,动画在儿童 P300-BCI-AAC 中的应用还处于早期阶段,而且主要局限于持续时间较长的单项突出显示。为了追求实际应用,本研究旨在评估儿童事件相关电位(ERP)特征和用户在涉及动画 P300-BCI-AAC 系统的任务中的体验:该系统利用多项目缩放动画来访问 28 个图形符号。参与者分别完成了快速(100 毫秒)和慢速(200 毫秒)缩放动画突出显示条件,其中四个图形符号同时突出显示:结果:提议的显示似乎是可行的,能激发所有目标 ERP。然而,与单项动画突出显示相比,ERP 振幅可能会降低,这可能是由于注意力分散造成的。100 毫秒条件下的脑力劳动评分明显更高,但额叶 P200/P300 ERP 的差异没有达到显著性。虽然年龄可能会影响偏好,但大多数参与者都表示偏好 100 毫秒条件:总之,研究结果表明,利用图形符号分组缩放动画突出显示的 28 个项目界面具有初步可行性。还需要进一步研究,评估在线(实时)使用基于动画的 P300-BCI-AAC 的 ERP 特征和结果,以帮助有严重言语和肢体障碍的儿童进行多次训练。
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引用次数: 0
A pilot exploration of staff and service-user perceptions of a novel digital health technology (Virtual Engagement Rehabilitation Assistant) in complex inpatient rehabilitation. 在复杂的住院康复治疗中,对工作人员和服务用户对新型数字医疗技术(虚拟参与康复助理)的看法进行试点探索。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2025-01-01 Epub Date: 2024-05-14 DOI: 10.1080/17483107.2024.2351499
Kathryn Jarvis, Julie Cook, Ganesh Bavikatte, Nicola Branscombe, Steve Donovan, Jo Haworth, Charlotte Lawrence, Chris Morland, Rachel C Stockley

Purpose: Digital health technologies have the potential to advance rehabilitation. The Virtual Engagement Rehabilitation Assistant (VERA) is a digital technology, co-designed to increase service-user engagement and promote self-management. This qualitative study explored staff and service-user perceptions of implementing VERA on a UK complex inpatient rehabilitation ward.

Methods: Purposively sampled service-users were allocated to VERA for up to six weeks. The Non-adoption, Abandonment, Scale-up, Spread and Sustainability (NASSS) framework underpinned service-user post-intervention interviews and staff focus groups, and structured analysis of the data. Seven service-users were interviewed. Nine staff contributed to focus groups.

Results: A framework analysis identified themes (and subthemes) structured by the NASSS framework domains: 1. Nature of Clinical Condition, 2. Technology (Ease of Use, Holding Information/Resources in a single Digital Location, Appointments), 3. Value Proposition (Structuring Time, Feedback, Unexpected Benefits) 4. Adopters (Confidence in using Technology, Usefulness), 5. Wider Organisation. Ease of use and storage of key information in a single location were beneficial. Reliability, and provision of accurate and timely feedback to staff and service-users, were identified as essential.

Conclusions: A blended approach is required to meet staff and service-user needs. The potential for VERA in a community setting was identified and requires further investigation. Learning from VERA will support development of other digital technologies and their implementation.

目的:数字医疗技术具有推动康复的潜力。虚拟参与康复助理(VERA)是一项共同设计的数字技术,旨在提高服务用户的参与度并促进自我管理。这项定性研究探讨了英国一家复杂的住院康复病房的工作人员和服务用户对实施 VERA 的看法:方法:有目的的抽样服务用户被分配到 VERA,最长六周。未采用、放弃、推广、扩散和可持续性(NASSS)框架是服务用户干预后访谈和员工焦点小组以及结构化数据分析的基础。七名服务用户接受了访谈,九名员工参加了焦点小组。结果:框架分析确定了由 NASSS 框架领域构成的主题(和次主题):1.临床状况的性质,2.技术(易用性、在单一数字位置保存信息/资源、预约),3.价值主张(安排时间、反馈、意想不到的好处),4.采用者(使用技术的信心、有用性),5.更广泛的组织。易用性和将关键信息存储在一个位置是有益的。可靠性以及向员工和服务用户提供准确及时的反馈被认为是至关重要的:结论:需要一种混合方法来满足工作人员和服务用户的需求。发现了 VERA 在社区环境中的潜力,需要进一步调查。从 VERA 中汲取的经验将有助于其他数字技术的开发和实施。
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引用次数: 0
Wheelchair satisfaction and recommended improvements of manual wheelchairs in the UK. 英国手动轮椅的满意度和改进建议。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2025-01-01 Epub Date: 2024-06-07 DOI: 10.1080/17483107.2024.2359473
Katy E Griggs

Purpose of the article: The aim of this study was to determine user satisfaction with manual wheelchairs in the United Kingdom and to determine areas that could be improved to help drive future design and development.

Materials and methods: Manual wheelchair users, aged 18-65 years old living in the United Kingdom, were invited, to complete an online cross-sectional questionnaire. The link to the questionnaire was distributed using a range of methods to charities, organisations and wheelchair user groups via invitation by email and social media. Responses were gathered from 122 respondents and analysed using descriptive statistics, cross-tabulation and content analysis.

Results: Respondents felt comfort (39.3%), weight (35.4%), manoeuvrability (34.3%) and durability (30.7%) were the most important features of a wheelchair. Seventy percent of respondents that were "not at all satisfied" with their current wheelchair were fitted by the National Health Service (NHS, X2 = 42.39, p < 0.001). Ninety percent of respondents who were "not at all satisfied" with their current wheelchair experienced issues with comfort (X2 = 17.82, p = 0.001). Sixty percent who were "not satisfied at all" with their wheelchair had not chosen their wheelchair (X2 = 25.15, p < 0.001).

Conclusion: Wheelchair satisfaction was largely determined by comfort, location of the users' wheelchair fitting (for example the NHS) and users choosing their own wheelchair. Future wheelchair designs should utilise a user centred and inclusive design approach to cater for a wider range of individual needs and requirements.

文章目的本研究旨在确定英国手动轮椅用户的满意度,并确定可以改进的方面,以帮助推动未来的设计和开发:邀请居住在英国的 18-65 岁手动轮椅用户填写一份在线横截面问卷。通过电子邮件和社交媒体向慈善机构、组织和轮椅使用者团体分发了问卷链接。共收集到 122 位受访者的回复,并采用描述性统计、交叉表法和内容分析法进行了分析:受访者认为舒适度(39.3%)、重量(35.4%)、可操作性(34.3%)和耐用性(30.7%)是轮椅最重要的特征。在对自己目前的轮椅 "完全不满意 "的受访者中,有 70% 是由国家医疗服务机构(NHS,X2 = 42.39,P X2 = 17.82,P = 0.001)为其安装的。对轮椅 "完全不满意 "的人中有 60% 没有选择过轮椅(X2 = 25.15,p 结论:"完全不满意 "的人中有 60% 没有选择过轮椅:轮椅满意度在很大程度上取决于舒适度、用户安装轮椅的地点(例如国家医疗服务体系)以及用户是否选择了自己的轮椅。未来的轮椅设计应采用以用户为中心的包容性设计方法,以满足更广泛的个人需求和要求。
{"title":"Wheelchair satisfaction and recommended improvements of manual wheelchairs in the UK.","authors":"Katy E Griggs","doi":"10.1080/17483107.2024.2359473","DOIUrl":"10.1080/17483107.2024.2359473","url":null,"abstract":"<p><strong>Purpose of the article: </strong>The aim of this study was to determine user satisfaction with manual wheelchairs in the United Kingdom and to determine areas that could be improved to help drive future design and development.</p><p><strong>Materials and methods: </strong>Manual wheelchair users, aged 18-65 years old living in the United Kingdom, were invited, to complete an online cross-sectional questionnaire. The link to the questionnaire was distributed using a range of methods to charities, organisations and wheelchair user groups <i>via</i> invitation by email and social media. Responses were gathered from 122 respondents and analysed using descriptive statistics, cross-tabulation and content analysis.</p><p><strong>Results: </strong>Respondents felt comfort (39.3%), weight (35.4%), manoeuvrability (34.3%) and durability (30.7%) were the most important features of a wheelchair. Seventy percent of respondents that were \"not at all satisfied\" with their current wheelchair were fitted by the National Health Service (NHS, <i>X<sup>2</sup></i> = 42.39, <i>p</i> < 0.001). Ninety percent of respondents who were \"not at all satisfied\" with their current wheelchair experienced issues with comfort (<i>X<sup>2</sup></i> = 17.82, <i>p</i> = 0.001). Sixty percent who were \"not satisfied at all\" with their wheelchair had not chosen their wheelchair (<i>X<sup>2</sup></i> = 25.15, <i>p</i> < 0.001).</p><p><strong>Conclusion: </strong>Wheelchair satisfaction was largely determined by comfort, location of the users' wheelchair fitting (for example the NHS) and users choosing their own wheelchair. Future wheelchair designs should utilise a user centred and inclusive design approach to cater for a wider range of individual needs and requirements.</p>","PeriodicalId":47806,"journal":{"name":"Disability and Rehabilitation-Assistive Technology","volume":" ","pages":"163-170"},"PeriodicalIF":1.9,"publicationDate":"2025-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141285024","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Customised joystick-making and training service of power wheelchair using rapid prototyping in rehabilitation centre for people with cervical spinal cord injury: findings from two case studies. 颈椎损伤康复中心利用快速原型技术定制电动轮椅操纵杆和提供训练服务:两个案例研究的结果。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2025-01-01 Epub Date: 2024-01-17 DOI: 10.1080/17483107.2023.2295947
Ja-Ho Leigh, Moon Young Kim, Jae-Nam Kim, Jun-Chul Chung, Soul Han, Jin Hong Kim, Gangpyo Lee

Purpose: This study aimed to evaluate the clinical applicability of a customised power wheelchair joystick using rapid prototyping with 3D modeling and printing technology within a rehabilitation centre for patients with cervical spinal cord injury.

Materials and methods: Two male participants with tetraplegia following cervical-level spinal cord injury who had difficulty operating a powered wheelchair were recruited. The procedure of the joystick-making and training service consists of four steps: (1) driving evaluation; (2) digital fabrication; (3) functional test; and (4) driving training. K-QUEST 2.0 (Korean-Quebec User Evaluation of Satisfaction version 2.0) was used to measure the usability of the off-the-shelf and customised joystick.

Results: During the application process, several redesign stages were required to obtain the final customised joystick. After participants attended a 30-min driving training five times per week for 8 weeks, the usability of the customised joystick was higher than that of the off-the-shelf one.

Conclusion: Providing the customised joystick-making and training service can be used in hospitalised rehabilitation centre before the hospital discharge of patients and returns to their everyday lives.

目的:本研究旨在评估在颈椎脊髓损伤患者康复中心使用三维建模和打印技术快速制作的定制电动轮椅操纵杆的临床适用性:招募了两名因颈椎脊髓损伤导致四肢瘫痪且难以操作电动轮椅的男性参与者。操纵杆制作和训练服务程序包括四个步骤:(1) 驾驶评估;(2) 数字制作;(3) 功能测试;(4) 驾驶训练。K-QUEST 2.0(韩国-魁北克用户满意度评估 2.0 版)用于测量现成操纵杆和定制操纵杆的可用性:在应用过程中,需要经过几个重新设计阶段才能获得最终的定制操纵杆。在参与者参加了为期 8 周、每周 5 次、每次 30 分钟的驾驶培训后,定制操纵杆的可用性高于现成的操纵杆:结论:住院康复中心可在患者出院前提供定制操纵杆制作和训练服务,以便患者重返日常生活。
{"title":"Customised joystick-making and training service of power wheelchair using rapid prototyping in rehabilitation centre for people with cervical spinal cord injury: findings from two case studies.","authors":"Ja-Ho Leigh, Moon Young Kim, Jae-Nam Kim, Jun-Chul Chung, Soul Han, Jin Hong Kim, Gangpyo Lee","doi":"10.1080/17483107.2023.2295947","DOIUrl":"10.1080/17483107.2023.2295947","url":null,"abstract":"<p><strong>Purpose: </strong>This study aimed to evaluate the clinical applicability of a customised power wheelchair joystick using rapid prototyping with 3D modeling and printing technology within a rehabilitation centre for patients with cervical spinal cord injury.</p><p><strong>Materials and methods: </strong>Two male participants with tetraplegia following cervical-level spinal cord injury who had difficulty operating a powered wheelchair were recruited. The procedure of the joystick-making and training service consists of four steps: (1) driving evaluation; (2) digital fabrication; (3) functional test; and (4) driving training. K-QUEST 2.0 (Korean-Quebec User Evaluation of Satisfaction version 2.0) was used to measure the usability of the off-the-shelf and customised joystick.</p><p><strong>Results: </strong>During the application process, several redesign stages were required to obtain the final customised joystick. After participants attended a 30-min driving training five times per week for 8 weeks, the usability of the customised joystick was higher than that of the off-the-shelf one.</p><p><strong>Conclusion: </strong>Providing the customised joystick-making and training service can be used in hospitalised rehabilitation centre before the hospital discharge of patients and returns to their everyday lives.</p>","PeriodicalId":47806,"journal":{"name":"Disability and Rehabilitation-Assistive Technology","volume":" ","pages":"247-253"},"PeriodicalIF":1.9,"publicationDate":"2025-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"139479481","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Interacting with virtual characters, objects and environments: investigating immersive virtual reality in rehabilitation. 与虚拟人物、物体和环境互动:研究康复中的沉浸式虚拟现实。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2025-01-01 Epub Date: 2024-05-23 DOI: 10.1080/17483107.2024.2353284
Lucy Bryant, Peter Stubbs, Benjamin Bailey, Vincent Nguyen, Andrew Bluff, Bronwyn Hemsley

Purpose: This pilot study aimed to (a) investigate opportunities for immersive Virtual Reality (VR) technology in communication, physical, and visual rehabilitation by examining the interaction of people without disabilities in a range of structured virtual environments; and (b) validate research protocols that might be used to evaluate the physical, visual, and verbal interaction of users in virtual worlds, and their safety while using the technology.

Methods: Thirteen adults identifying as people without disability were exposed to VR via a head-mounted display. A video-review method was used to qualitatively code and analyse each participant's communication, movement, orientation, and support needs.

Results: All participants oriented to their virtual environments sufficiently to use applications. Their spoken language was effective for interaction, although unconventional social behaviours were also observed. Two participants reported minor adverse reactions consistent with mild cybersickness.

Conclusion: The results provide insight into the types of environments and characters that support the greatest communicative, physical, and visual interaction in immersive VR. The tested protocols are useful to assess safety when using VR, and to observe communicative, physical, and visual interaction with virtual environments and characters. Implications for future research and use of VR with people with communication, physical and visual disability are discussed.

目的:本试验性研究旨在:(a) 通过研究非残疾人士在一系列结构化虚拟环境中的互动,调查沉浸式虚拟现实(VR)技术在交流、身体和视觉康复方面的应用机会;(b) 验证可用于评估用户在虚拟世界中的身体、视觉和语言互动以及使用该技术时的安全性的研究协议:方法:13 名无残疾的成年人通过头戴式显示器接触 VR。采用视频回顾法对每位参与者的交流、移动、定向和支持需求进行定性编码和分析:结果:所有参与者都能在虚拟环境中充分定位,以便使用应用程序。虽然也观察到一些非常规的社交行为,但他们的口语在互动中都很有效。两名参与者报告了轻微的不良反应,与轻度晕机症状一致:研究结果让我们深入了解了在沉浸式 VR 中支持最大程度的交流、身体和视觉互动的环境和角色类型。测试协议有助于评估使用 VR 时的安全性,以及观察与虚拟环境和角色的交流、身体和视觉互动。此外,还讨论了未来研究的意义,以及与交流障碍、身体障碍和视觉障碍人士一起使用 VR 的意义。
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引用次数: 0
"Intelligent tutoring effects on induced emotions and cognitive load of learning-disabled learners". "智能辅导对学习障碍学生的诱导情绪和认知负荷的影响"。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2025-01-01 Epub Date: 2024-05-29 DOI: 10.1080/17483107.2024.2357685
Sarthika Dutt, Neelu Jyothi Ahuja

Purpose: This study addresses the learning requirements of learners with learning difficulties by monitoring their learning experience in an Intelligent Tutoring System. Intelligent Tutoring Systems were developed to enrich the teaching-learning process.

Materials and methods: In the present work, the interface is designed and developed utilizing the potential of Artificial Intelligence to meet their individual needs. Designing an online learning platform for a learners with learning difficulties requires consideration of their learning problems and preferences. The interface was developed focusing on all the requirements of the LD learners. The objective of the present study is to monitor the learning experience in the form of induced emotions and cognitive load of the learners to determine the impact of learning.

Results: 83 learners were observed during various stage of learning. The results obtained through the Support Vector machine (SVM) classification technique showed the positive attitude towards intelligent tutoring. The analysis revealed that a total of 0.23% of learners were positively induced. Their learning experience was positive and effective. The cognition load on learners was minimum with single-mode instruction and least disturbed.

Conclusions: The system was improved based on preference feedback on design features. This helps in improving content design and creating device independent and responsive visual design. The fatigue effect analysis on cognitive load implied that multiple modes of instruction increased drowsiness. Single mode of instruction have a positive impact on the learning process and it reduces the cognitive load of the learners.Implications for RehabilitationThe user interface designed and developed for learners with Dyslexia, Dysgraphia and Dyscalculia has learning disabled-friendly features. These can be used to create a device-independent and responsive design.Learning experience is monitored along with the impact on cognitive load of the learners.The research helps in understanding the stimulation and response of learners with learning disability for different learning conditions.Most existing learning systems are limited to non-learning-disabled learners. The ITS developed during research presents a Universal learning design helpful for all learners with and without learning disability.

目的:本研究通过监测学习困难学生在智能辅导系统中的学习体验,来满足他们的学习要求。开发智能辅导系统是为了丰富教与学的过程:在本作品中,界面的设计和开发利用了人工智能的潜力,以满足他们的个性化需求。为有学习困难的学习者设计在线学习平台,需要考虑他们的学习问题和偏好。界面的开发重点在于满足学习困难学生的所有要求。本研究的目的是以诱发情绪和认知负荷的形式监测学习者的学习体验,以确定对学习的影响:在不同的学习阶段,对 83 名学习者进行了观察。通过支持向量机(SVM)分类技术获得的结果显示,学习者对智能辅导持积极态度。分析表明,共有 0.23% 的学习者受到了积极诱导。他们的学习体验积极有效。单一模式教学对学习者造成的认知负荷最小,干扰最少:根据对设计特点的偏好反馈对系统进行了改进。这有助于改进内容设计,创建独立于设备的响应式视觉设计。对认知负荷的疲劳效应分析表明,多种教学模式会增加瞌睡。对康复的启示为阅读障碍、书写障碍和计算障碍学习者设计和开发的用户界面具有学习障碍友好的功能。研究有助于了解学习障碍者在不同学习条件下受到的刺激和作出的反应。现有的学习系统大多局限于非学习障碍的学习者。研究中开发的智能学习系统提出了一种通用学习设计,对所有有学习障碍和无学习障碍的学习者都有帮助。
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引用次数: 0
The use of standing powered wheelchairs from the perspective of individuals with spinal cord injury. 从脊髓损伤者的角度看站立式电动轮椅的使用。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2025-01-01 Epub Date: 2024-05-31 DOI: 10.1080/17483107.2024.2359489
Merve Örücü Atar, Özlem Köroğlu, İrem Çetinkaya Gezer, Fatma Özcan, Fatma Şamlı, Bilge Yılmaz

Purpose: The aim of this study was to investigate the experiences of standing powered wheelchair (SPWC) users with spinal cord injury (SCI).

Materials and methods: This cross-sectional study included 20 participants with SCI. SPWC daily usage time (total, in sitting position and standing position) and the frequency of using the SPWC's standing feature were recorded. Participants' level of satisfaction and comfort associated with the SPWC were assessed on a five-point Likert scale. If there was a dissatisfaction reason with the SPWC, the issues related to it were recorded. Participants were asked about their positive and adverse experiences with the use of SPWC.

Results: Mean age of the participants was 41.65 (± 9.35) years. Eighty percent were tetraplegic. Ninety percent of the participants stood for at least 30 minutes at least one day a week, and 55% stood for at least 30 minutes at least four days a week. The most commonly reported perceived benefits were improvement in activities of daily living, bowel movements, and blood pressure regulation, better perception of body image, and feeling better. The most frequently identified reasons for dissatisfaction with the SPWC were its big dimensions, heavy weight, and difficulty of use in indoor environment and on uneven surfaces.

Conclusions: The findings show positive perceived experiences for SPWC users with SCI in terms of physical, social, and psychological aspects. Prospective controlled studies are needed to explore the benefits of SPWC use regarding secondary complications of SCI.

目的:本研究旨在调查脊髓损伤(SCI)的站立式电动轮椅(SPWC)使用者的经历:这项横断面研究包括 20 名脊髓损伤患者。记录了SPWC每天的使用时间(总时间、坐姿和站姿)以及使用SPWC站立功能的频率。参与者对 SPWC 的满意度和舒适度采用李克特五点量表进行评估。如果存在对 SPWC 不满意的原因,则会记录相关问题。参与者还被问及他们在使用 SPWC 过程中的积极和消极体验:参与者的平均年龄为 41.65 (± 9.35)岁。80%的参与者四肢瘫痪。90% 的参与者每周至少有一天站立 30 分钟,55% 的参与者每周至少有四天站立 30 分钟。据报告,最常感受到的益处是日常生活活动、排便和血压调节得到改善,身体形象得到改善,以及感觉更好。对 SPWC 不满意的最常见原因是其尺寸大、重量重,以及在室内环境和不平整的地面上使用困难:研究结果表明,SPWC使用者在身体、社交和心理方面都有积极的感受。需要进行前瞻性对照研究,以探索使用SPWC对SCI继发性并发症的益处。
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引用次数: 0
Frame Running as a community-based exercise option for young people with moderate-to-severe walking impairments: a feasibility study. 框架跑步作为一种以社区为基础的运动选择,适合有中重度步行障碍的年轻人:可行性研究。
IF 1.9 4区 医学 Q2 REHABILITATION Pub Date : 2024-12-29 DOI: 10.1080/17483107.2024.2442710
Georgia Andreopoulou, Marietta L van der Linden, Nicola Theis, Elizabeth G Thacker, Gary P McEwan, Pelagia Koufaki, Kavi C Jagadamma, Eleanor Curnow, Shaun M Phillips, Petra E M van Schie, Jennifer M Ryan

Purpose: Frame Running is an adapted community-based exercise option for people with moderate-to-severe walking impairments. This mixed-methods study aimed to examine the feasibility of 1) community-based Frame Running by young people with moderate-to-severe walking impairments and 2) conducting future studies on the impact of Frame Running on functional mobility and cardiometabolic disease risk factors.

Materials and Methods: Weekly training sessions and data collection occurred in two sites. Quantitative data were collected at baseline, and after 12 (both sites) and 24 (one site) weeks of training, followed by interviews or focus groups. Consent and retention rates, attendance and outcome measure completion rates were calculated. Qualitative data were analysed abductively using concurrent inductive and deductive thematic content analysis. Data for the assessments at baseline, 12 and 24 weeks were available for 23, 15 and 5 participants respectively.

Results: Participants were aged 5-25 with most diagnosed with cerebral palsy (GMFCS II-IV). Consent, intervention drop-out and adherence rates were 55%, 17% and 83% respectively with no serious adverse events. Outcome measure completion rates ranged between 60% and 98%. Themes related to facilitators to participating in Frame Running were mostly identified in the personal and social domains with barriers more common in the environmental and policy domains.

Conclusions: The study results support the existing evidence that Frame Running is a safe and acceptable community-based exercise option for those with moderate-to-severe walking impairments. Themes identified in personal, social, environmental and policy domains can guide the implementation of community-based Frame Running participation. Our feasibility data can inform the design of future definitive studies.

目的框架跑是一种经过调整的社区锻炼方法,适用于中重度步行障碍者。这项混合方法研究旨在考察:1)中重度步行障碍的年轻人在社区进行框架跑的可行性;2)就框架跑对功能性活动能力和心脏代谢疾病风险因素的影响开展未来研究:材料和方法:每周在两个地点进行训练和数据收集。在基线、训练 12 周(两个地点)和 24 周(一个地点)后收集定量数据,然后进行访谈或焦点小组讨论。对同意率和保留率、出勤率和成果测量完成率进行了计算。定性数据采用归纳和演绎相结合的主题内容分析方法进行归纳分析。基线、12 周和 24 周的评估数据分别有 23 人、15 人和 5 人提供:参与者年龄在 5-25 岁之间,大部分被诊断为脑瘫(GMFCS II-IV)。同意率、干预退出率和坚持率分别为 55%、17% 和 83%,无严重不良事件。结果测量完成率介于 60% 和 98% 之间。与参与 "框架运行 "的促进因素有关的主题主要集中在个人和社会领域,而环境和政策领域的障碍则更为常见:研究结果支持现有的证据,即框架跑步对于有中度至重度步行障碍的人来说是一种安全且可接受的社区锻炼方式。在个人、社会、环境和政策领域确定的主题可以指导以社区为基础的框架跑步参与活动的实施。我们的可行性数据可为未来明确研究的设计提供参考。
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Disability and Rehabilitation-Assistive Technology
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