Graciela Espinosa-Hernandez, Jessica C. Reich, Richard S. Pond Jr
We examined associations between daily stressors and the masculine values of machismo (i.e., hypermasculinity) and caballerismo (i.e., chivalry) in Mexican adolescent verbal and physical aggression. We also explored whether machismo and caballerismo moderated the association between stressors and aggression among boys and girls. Mexican adolescents (N = 724; 48% girls; Mage = 14.74, SD = 1.80) completed a paper and pencil survey in their classroom. We used a series of structural equation models to test hypotheses. As expected, adolescents who perceived more stressors in the areas of home life, school performance, teacher interactions, peer and financial stress also reported more aggression. Moreover, more machismo was associated with more aggression, and caballerismo was associated with less aggression. In contrast to our predictions, more school performance stressors were associated with more aggression, but only for girls low in machismo. Thus, both daily stressors and machismo are linked to aggression. In some cases, however, machismo may buffer the effect of stressors on aggression. This study is correlational, and its generalizability is limited. Despite these limitations, this study highlights the role of stressors and masculine values on aggression in Mexican adolescents. Findings may guide the development of schools' intervention efforts to help regulate students' aggressive behaviour.
{"title":"The Role of Daily Stressors and Masculine Values on Mexican Adolescent Aggression","authors":"Graciela Espinosa-Hernandez, Jessica C. Reich, Richard S. Pond Jr","doi":"10.1002/ijop.70160","DOIUrl":"10.1002/ijop.70160","url":null,"abstract":"<p>We examined associations between daily stressors and the masculine values of machismo (i.e., hypermasculinity) and caballerismo (i.e., chivalry) in Mexican adolescent verbal and physical aggression. We also explored whether machismo and caballerismo moderated the association between stressors and aggression among boys and girls. Mexican adolescents (<i>N</i> = 724; 48% girls; <i>M</i><sub><i>age</i></sub> = 14.74, SD = 1.80) completed a paper and pencil survey in their classroom. We used a series of structural equation models to test hypotheses. As expected, adolescents who perceived more stressors in the areas of home life, school performance, teacher interactions, peer and financial stress also reported more aggression. Moreover, more machismo was associated with more aggression, and caballerismo was associated with less aggression. In contrast to our predictions, more school performance stressors were associated with more aggression, but only for girls low in machismo. Thus, both daily stressors and machismo are linked to aggression. In some cases, however, machismo may buffer the effect of stressors on aggression. This study is correlational, and its generalizability is limited. Despite these limitations, this study highlights the role of stressors and masculine values on aggression in Mexican adolescents. Findings may guide the development of schools' intervention efforts to help regulate students' aggressive behaviour.</p>","PeriodicalId":48146,"journal":{"name":"International Journal of Psychology","volume":"61 1","pages":""},"PeriodicalIF":1.6,"publicationDate":"2025-12-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC12753330/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"145866002","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Tailson Evangelista Mariano, Victoria da Costa Perman, Carlos Eduardo Pimentel, Isabella Leandra Silva Santos, Cícero Roberto Pereira
This study investigates how racialized representations in violent video games influence implicit and explicit racial attitudes, and whether these effects are moderated by the player's racial identity. Grounded in the General Aggression Model and Evaluative Conditioning theory, 140 participants were randomly assigned to view a violent gameplay video featuring either a Black or a White character. Implicit attitudes were assessed using the Implicit Association Test, and explicit attitudes were measured with a biological racism scale. Results revealed a significant main effect of character race on implicit attitudes: participants exposed to the Black character showed stronger pro-White/anti-Black biases. Moderation analysis indicated that this effect was significant among White participants but not among Black participants. Conversely, Black participants exhibited a significant reduction in explicit racism after exposure to the violent Black character, whereas White participants showed no change. Although moderation effects were marginally significant, the crossover pattern suggests that ingroup identification and stereotype activation may operate in opposite directions depending on viewer identity. These findings advance understanding of media-induced racial bias and highlight the need for more inclusive character representations in interactive media. Implications for theory, game design, and media literacy are discussed.
{"title":"The Effects of Violent Video Game Characters' Race on Implicit and Explicit Racial Attitudes","authors":"Tailson Evangelista Mariano, Victoria da Costa Perman, Carlos Eduardo Pimentel, Isabella Leandra Silva Santos, Cícero Roberto Pereira","doi":"10.1002/ijop.70157","DOIUrl":"10.1002/ijop.70157","url":null,"abstract":"<p>This study investigates how racialized representations in violent video games influence implicit and explicit racial attitudes, and whether these effects are moderated by the player's racial identity. Grounded in the General Aggression Model and Evaluative Conditioning theory, 140 participants were randomly assigned to view a violent gameplay video featuring either a Black or a White character. Implicit attitudes were assessed using the Implicit Association Test, and explicit attitudes were measured with a biological racism scale. Results revealed a significant main effect of character race on implicit attitudes: participants exposed to the Black character showed stronger pro-White/anti-Black biases. Moderation analysis indicated that this effect was significant among White participants but not among Black participants. Conversely, Black participants exhibited a significant reduction in explicit racism after exposure to the violent Black character, whereas White participants showed no change. Although moderation effects were marginally significant, the crossover pattern suggests that ingroup identification and stereotype activation may operate in opposite directions depending on viewer identity. These findings advance understanding of media-induced racial bias and highlight the need for more inclusive character representations in interactive media. Implications for theory, game design, and media literacy are discussed.</p>","PeriodicalId":48146,"journal":{"name":"International Journal of Psychology","volume":"61 1","pages":""},"PeriodicalIF":1.6,"publicationDate":"2025-12-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC12744893/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"145851208","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}