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Understanding the Co-occurrence of Gambling Disorder and Problematic Pornography Use: Exploring Sociodemographic and Clinical Factors. 了解赌博障碍和问题性色情使用的并发症:探索社会人口和临床因素。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-09-01 Epub Date: 2023-12-27 DOI: 10.1007/s10899-023-10274-3
Gemma Mestre-Bach, Marc N Potenza, Roser Granero, Juan Carlos Uríszar, Ernesto Tarragón, Carlos Chiclana Actis, Giulia Testa, Fernando Fernández-Aranda, Susana Jiménez-Murcia

The co-occurrence between gambling disorder (GD) and problematic pornography use (PPU) has not yet been explored. Therefore, the present study compared (a) sociodemographic variables, (b) GD-related factors, (c) substance use, (d) psychopathology, (e) personality features, (f) impulsivity, and (g) emotion regulation between individuals with GD (GD group) and those with co-occurring GD and PPU (GD+PPU group). The sample consisted of 359 treatment-seeking individuals with GD: n = 332 individuals had GD only (GD group) and n = 37 individuals had GD and co-occurring PPU (GD+PPU group). GD severity, impulsivity, psychopathology, personality, emotion regulation, and other sociodemographic and clinical variables were assessed. No between-group differences in sociodemographic measures were observed. The GD+PPU group demonstrated greater GD severity and a higher likelihood of substance use compared to those without PPU. Furthermore, the presence of PPU was associated with worse psychopathology, higher impulsivity (except for lack of premeditation and positive urgency), more difficulties in emotion regulation (except for non-acceptance of emotions and limited access to emotions), and a personality profile characterized by lower levels of self-directedness and cooperativeness. The co-occurrence of GD and PPU seems associated with a more dysfunctional clinical profile.

关于赌博障碍(GD)和问题性色情使用(PPU)之间的共存问题,目前尚未进行过研究。因此,本研究比较了(a)社会人口学变量、(b)赌博障碍相关因素、(c)药物使用、(d)精神病理学、(e)人格特征、(f)冲动性和(g)赌博障碍患者(赌博障碍组)与同时患有赌博障碍和 PPU 的患者(赌博障碍+PPU 组)之间的情绪调节。样本由 359 名寻求治疗的 GD 患者组成:n = 332 人仅患有 GD(GD 组),n = 37 人患有 GD 并合并 PPU(GD+PPU 组)。对 GD 的严重程度、冲动性、精神病理学、人格、情绪调节以及其他社会人口学和临床变量进行了评估。在社会人口学测量方面没有观察到组间差异。与没有 PPU 的患者相比,GD+PPU 组患者的 GD 严重程度更高,使用药物的可能性也更大。此外,PPU 的存在与更严重的精神病理学、更高的冲动性(缺乏预谋和积极的紧迫感除外)、更多的情绪调节困难(不接受情绪和获得情绪的途径有限除外)以及自我导向性和合作性较低的人格特征相关。GD 和 PPU 的同时出现似乎与功能失调的临床特征有关。
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引用次数: 0
Exploring the Impact of Safer Sports Betting Promotion on Social Media: An Experimental Study. 探索社交媒体上更安全体育博彩推广的影响:一项实验研究。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-09-01 Epub Date: 2024-01-19 DOI: 10.1007/s10899-024-10280-z
Scott Houghton, Mark Moss

The current study assessed the effectiveness of delivering safer gambling messaging to regular sport bettors on social media. It also assessed whether the content of the message impacted message effectiveness. A 3 × 2 mixed factorial design was employed, with 281 participants randomly assigned to follow one of three Twitter accounts. The accounts either sent out informational messages, self-appraisal messages or emotional self-efficacy messages. Participants reported betting behaviour from the two weeks prior to following the accounts, in addition to during the two-week intervention period, using information from their online gambling accounts. Participants reported readiness to change gambling behaviour pre and post the two-week intervention period. A significant main effect of intervention stage highlighted reductions in betting behaviour and increased readiness to change behaviour. However, there was no significant main effect of condition and no significant interaction between intervention stage and condition upon betting behaviour or readiness to change. The findings suggest receiving safer gambling messages on social media may lead to a reduction in betting behaviour. However, similar reductions in behaviour were observed in the experimental and control conditions. Further research is needed to clarify whether changes in behaviour observed in the current study would extend over a longer period of time.

本研究评估了在社交媒体上向体育博彩常客传递更安全的博彩信息的有效性。研究还评估了信息内容是否会影响信息的有效性。研究采用了 3 × 2 混合因子设计,281 名参与者被随机分配关注三个 Twitter 账户中的一个。这些账户分别发送信息、自我评价信息或情感自我效能信息。参与者利用其在线赌博账户中的信息,报告了关注这些账户前两周以及两周干预期间的赌博行为。参与者报告了在两周干预期前后改变赌博行为的准备情况。干预阶段的主效应非常明显,强调了投注行为的减少和改变行为意愿的增强。但是,干预阶段和干预条件对投注行为或改变行为的影响没有明显的主效应,也没有明显的交互作用。研究结果表明,在社交媒体上接收更安全的博彩信息可能会导致博彩行为的减少。不过,在实验条件和对照条件下观察到的行为减少情况相似。还需要进一步研究,以明确本研究中观察到的行为变化是否会持续更长时间。
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引用次数: 0
Internet, App-Based, and Casino Gambling: Associations Between Modality, Problem Gambling, and Substance Use. 互联网赌博、基于应用程序的赌博和赌场赌博:方式、问题赌博和药物使用之间的关联。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-09-01 Epub Date: 2024-02-05 DOI: 10.1007/s10899-024-10284-9
Jonathan K Noel, Samantha R Rosenthal, Steve Jacob

Technology-based gambling prevalence is not well understood since relevant questions are not included in health and disease surveillance studies. The current study sought to estimate the prevalence of internet-based and smartphone app-based gambling, along with casino gambling, in a sample of U.S. young adults and determine if gambling modality was associated with problem gambling symptoms or substance use. The 2022 Rhode Island Young Adult Survey included N = 1,022 students between the ages of 18 to 25 years old who had lived in Rhode Island, with n = 414 lifetime gamblers (40.5%) included in this study. Odds of gambling via a smartphone app and on the internet, respectively, were greater in heterosexual cis-males compared to heterosexual cis-females (OR[95%CI] = 3.14 [1.25,7.91]; OR[95%CI] = 6.30 [2.05,19.3]). Internet gambling amongst employed students was less common than among those who were not a student and not employed (OR[95%CI] = 0.25 [0.06,1.00]). Odds of problem gambling symptoms were higher among those who gambled via a smartphone app (OR[95%CI] = 3.23 [1.21,8.60]). All forms of gambling were associated with alcohol consumption, although the strength of the association was stronger in app and internet gamblers. Casino gamblers were more likely to be high risk marijuana and illicit drug users. The rising availability of app gambling coupled with its social, psychological, and cultural context may presents an alternative pathway to problem gambling. Bans on internet gambling and/or strict guidelines on the frequency of wagers and cash placed per wager, should be considered as viable methods to mitigate associated consequences.

由于相关问题未被纳入健康和疾病监测研究,因此人们对基于技术的赌博流行率还不甚了解。本研究试图估算美国青少年样本中基于互联网和智能手机应用程序的赌博以及赌场赌博的流行率,并确定赌博方式是否与问题赌博症状或药物使用相关。2022 年罗德岛州青年成年人调查包括 N = 1,022 名年龄在 18 岁至 25 岁之间、曾在罗德岛州居住的学生,其中包括 N = 414 名终生赌博者(40.5%)。与异性恋同性女性相比,异性恋同性男性通过智能手机应用程序和互联网赌博的几率分别更高(OR[95%CI] = 3.14 [1.25,7.91]; OR[95%CI] = 6.30 [2.05,19.3])。与非学生和非在职者相比,在职学生网络赌博的发生率较低(OR[95%CI] = 0.25 [0.06,1.00])。通过智能手机应用程序进行赌博的人出现赌博问题症状的几率更高(OR[95%CI] = 3.23 [1.21,8.60])。所有形式的赌博都与饮酒有关,但应用程序和网络赌博者的相关性更强。赌场赌博者更有可能是大麻和非法药物的高风险使用者。应用程序赌博的日益普及,加上其社会、心理和文化背景,可能为问题赌博提供了另一种途径。禁止网络赌博和/或对下注频率和每次下注的现金进行严格规定,应被视为减轻相关后果的可行方法。
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引用次数: 0
Using the Alcohol, Smoking, and Substance Involvement Screening Test (ASSIST) to Predict Gambling Disorder Among U.S. College Students. 使用酗酒、吸烟和物质参与筛查测试 (ASSIST) 预测美国大学生的赌博障碍。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-09-01 Epub Date: 2024-02-15 DOI: 10.1007/s10899-024-10283-w
Fares Qeadan, Jamie Egbert, Benjamin Tingey, Abigail Plum, Tatiana Pasewark

The Alcohol, Smoking, and Substance Involvement Screening Test (ASSIST) screening tool has not previously been used to evaluate risk for gambling disorder (GD). We aimed to assess the level at which each specific substance involvement score (SSIS), measured by ASSIST, most optimally predicted GD among U.S. college students. Data were analyzed for 141,769 students from the National College Health Assessment (fall 2019-spring 2021) utilizing multivariable logistic regression models. Sensitivities and specificities were utilized to find optimal cutoffs that best identified those with GD, overall and by biological sex and age group. Lower threshold of substance risk related to prescription opioids, cocaine, and hallucinogens (all with SSIS cutoffs of 4) predicts gambling disorder compared to sedatives (SSIS cutoff of 19). Younger students had lower thresholds of substance risk predicting GD than older students for heroin, but for all other substance classifications students 25 years and older had lower thresholds of SSIS predicting GD than students 18-24 years old. This study aids in the understanding that substance use behavior may put students at risk for other addictive behaviors such as GD. This study is the first to utilize the ASSIST tool to predict GD among U.S. college students, extending its application beyond substance use disorders. The identification of optimal cutoffs for each SSIS provides a novel approach to concurrently screen for GD and substance use disorders. This unique contribution could enhance early detection and intervention strategies for GD in the college student population.

酒精、吸烟和物质参与筛查测试(ASSIST)筛查工具以前从未用于评估赌博障碍(GD)的风险。我们的目的是评估通过 ASSIST 测定的每种特定物质参与得分(SSIS)在多大程度上最能预测美国大学生的 GD。我们利用多变量逻辑回归模型分析了全国大学生健康评估(2019 年秋季至 2021 年春季)中 141769 名学生的数据。利用灵敏度和特异性找到了最佳临界值,以便从整体上以及按生理性别和年龄组别识别出患有广东话的学生。与镇静剂(SSIS 临界值为 19)相比,处方类阿片、可卡因和致幻剂(SSIS 临界值均为 4)的药物风险阈值较低,可预测赌博障碍。就海洛因而言,年轻学生预测赌博障碍的物质风险临界值低于年长学生,但就所有其他物质分类而言,25 岁及以上学生预测赌博障碍的 SSIS 临界值低于 18-24 岁学生。这项研究有助于人们了解,药物使用行为可能会使学生面临其他成瘾行为(如 GD)的风险。本研究首次利用 ASSIST 工具预测美国大学生的 GD,将其应用范围扩展到药物使用障碍之外。为每个 SSIS 确定最佳临界值为同时筛查 GD 和药物使用障碍提供了一种新方法。这一独特的贡献可以加强对大学生群体中 GD 的早期检测和干预策略。
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引用次数: 0
Anticipated Motives for Gambling Treatment in Adults from the U.S. 美国成年人接受赌博治疗的预期动机
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-09-01 Epub Date: 2024-02-24 DOI: 10.1007/s10899-024-10287-6
Jennifer T Grant Weinandy, Alexander Connolly, Christopher Floyd, Shane W Kraus, Joshua B Grubbs

Prior works note that identifying problematic play is a leading barrier to treatment seeking, contributing to low treatment rates in those with gambling problems (e.g., Bijker et al., 2022; Suurvali et al., 2012a). While research has looked at treatment seekers' motives for treatment (Gainsbury et al., 2014; Suurvali et al., 2012b), the situations or signs (anticipated motives) individuals look for that suggest they would need treatment in the future remains unknown. Participants were gamblers (N = 1,791) from a census-matched U.S. sample of adults who reported no concerns about their gambling. Participants completed questions assessing how much money they would have to lose while gambling to think they might have a problem and what factors might motivate them to pursue treatment for gambling problems in the future. Participants reported a wide range of financial loss that would suggest they had a problem, and higher income men who gambled more frequently reported higher necessary losses. There was little variation in endorsement (40-60%) of 14 situations that may lead them to seek treatment in the future (e.g., felt guilty). However, income, gender identity, and problem gambling behavior were linked to the endorsement of some of these anticipated motives, with some differences in endorsement between those engaging in high- and low-level problem gambling. Collectively, results are consistent with the inference that many individuals may not be aware of what problematic gambling would look like for them, though income, gender identity, and problem gambling behavior may impact their consideration of anticipated motives.

先前的研究指出,识别有问题的游戏是寻求治疗的主要障碍,这也是导致有赌博 问题的人治疗率低的原因之一(例如,Bijker 等人,2022 年;Suurvali 等人,2012a)。虽然已有研究调查了寻求治疗者的治疗动机(Gainsbury 等人,2014 年;Suurvali 等人,2012 年 b),但仍不清楚个人会寻找哪些情况或迹象(预期动机)来暗示他们将来需要治疗。参与者是与人口普查相匹配的美国成年人样本中的赌徒(N = 1,791),他们对自己的赌博行为没有任何担忧。参与者填写了一些问题,评估他们在赌博时需要输掉多少钱才会认为自己可能有问题,以及哪些因素可能促使他们在未来接受赌博问题治疗。参与者报告的经济损失范围很广,这表明他们有问题,而赌博更频繁的高收入男性报告的必要损失更高。对于可能导致他们将来寻求治疗的 14 种情况(如感到内疚)的认可度(40%-60%)差异不大。不过,收入、性别认同和问题赌博行为与对其中一些预期动机的认可度有关,参与高水平和低水平问题赌博的人对这些动机的认可度存在一些差异。总之,研究结果与以下推论一致,即许多人可能并不知道问题赌博对他们来说会是什么样子,尽管收入、性别认同和问题赌博行为可能会影响他们对预期动机的考虑。
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引用次数: 0
Buying a Wealthy Dream: Determinants of Rural Residents' Lottery Purchase Behavior in China. 中国农村居民彩票购买行为的决定因素中国农村居民彩票购买行为的决定因素》。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-09-01 Epub Date: 2024-03-08 DOI: 10.1007/s10899-024-10286-7
Yifan Ji, Dan Qiao, Ruiyan Hao, Rongpeng Qin, Tao Xu

The expansion of illicit lottery activities has caused significant harm to both agricultural production and the livelihood of rural residents. An analysis of the factors that influence rural residents' participation in underground lotteries can provide crucial insight for regulating the lottery industry's development. This study examines the present state of rural residents' participation in underground lotteries, investigates the factors that impact their participation using the Double-Hurdle model, and further employs the ISM model to evaluate the correlations and hierarchical structure among the factors, using field survey data collected from 603 rural residents in S Province, China. The findings reveal that 53.07% of the respondents have participated in underground lotteries. Risk preference, information acquisition, social networks, age, education, family burden, percentage of agricultural labor, agricultural business scale, and household income significantly affect whether residents purchase lotteries (WPL). All factors, except the percentage of agricultural labor and agricultural business scale, also significantly impact underground lottery spending (LS). Among the significant influencing factors, rural residents' risk preference is the direct surface factor, whereas agricultural business scale, household income, information acquisition, and social networks are the middle indirect factors, and residents' age, education, family burden, and percentage of agricultural labor are the deep-rooted factors. It is recommended to regulate the lottery industry's development can be achieved by enhancing entertainment and cultural activities, expanding economic opportunities, enhancing rural education, increasing law awareness, and improving the public welfare lottery business model. The conclusions offer a valuable reference point for the standardized development of the lottery industry and the promotion of social stability in rural areas.

非法彩票活动的扩张对农业生产和农村居民的生活都造成了严重危害。分析农村居民参与地下彩票的影响因素,可以为规范彩票业的发展提供重要的启示。本研究利用对 S 省 603 名农村居民的实地调查数据,考察了农村居民参与地下六合彩的现状,运用双赫尔德模型研究了影响农村居民参与地下六合彩的因素,并进一步运用 ISM 模型评价了各因素之间的相关性和层次结构。调查结果显示,53.07% 的受访者参与过地下六合彩。风险偏好、信息获取、社会网络、年龄、教育程度、家庭负担、农业劳动力比例、农业经营规模和家庭收入显著影响居民是否购买彩票(WPL)。除农业劳动力比例和农业经营规模外,其他因素对地下彩票消费(LS)也有显著影响。在重要影响因素中,农村居民的风险偏好是直接表层因素,农业经营规模、家庭收入、信息获取和社会网络是中层间接因素,居民年龄、受教育程度、家庭负担和农业劳动力比例是深层次因素。建议通过加强娱乐文化活动、拓展经济机会、加强农村教育、增强法律意识、完善公益彩票经营模式等途径来规范彩票业的发展。结论为规范彩票业发展、促进农村社会稳定提供了有价值的参考。
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引用次数: 0
Associations between Marketing Exposure, In-game Purchases, Problem Gaming, Simulated Gambling, and Psychological Distress among Adolescents. 青少年中营销接触、游戏内购买、问题游戏、模拟赌博和心理压力之间的关联。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-08-28 DOI: 10.1007/s10899-024-10353-z
Fong-Ching Chang, Wei-Chun Chuang, Ru Rutherford, Wen-Yu Chen, Chung-Ying Yang, Chiung-Hui Chiu, Ping-Hung Chen, Nae-Fang Miao, Hung-Yi Chuang

This study examined the relationships between marketing exposure, in-game purchase, problem gaming, online simulated gambling game playing, and psychological distress. Data were obtained from a sample of 2,595 seventh-grade students from 30 middle schools in Taiwan. A self-administered questionnaire was conducted in 2020. The results indicated that 94% of adolescents engage in online gaming, with 38% making in-game purchases, and 9% playing online simulated gambling games. The multiple regression results showed that adolescents who are exposed to higher levels of gaming marketing, influenced by advertising effects, involved in in-game purchases, and have lower levels of active parental mediation were more likely to experience problem gaming. Adolescents who have increased exposure to gambling game marketing, are influenced by advertising effects, are involved in in-game purchases, and who are experiencing problem gaming were more likely to engage in online simulated gambling game playing and token purchasing. Involvement in in-game purchases, problem gaming, and playing online simulated gambling games were associated with higher levels of psychological distress and poor sleep quality. In conclusion, the results of this study link adolescents' exposure to marketing with their involvement in in-game purchases, problem gaming, and engaging in online simulated gambling.

本研究探讨了营销接触、游戏内购买、问题游戏、在线模拟赌博游戏和心理困扰之间的关系。数据来自台湾 30 所中学的 2,595 名七年级学生。2020 年进行了一次自填式问卷调查。结果显示,94%的青少年参与网络游戏,其中38%在游戏中购物,9%玩网络模拟赌博游戏。多元回归结果显示,接触游戏营销程度较高、受广告效应影响较大、参与游戏内购买、父母积极干预程度较低的青少年更容易出现游戏问题。更多接触赌博游戏营销、受广告效应影响、参与游戏内购买以及正在经历问题游戏的青少年更有可能参与在线模拟赌博游戏和代币购买。参与游戏内购买、问题游戏和玩在线模拟赌博游戏与较高程度的心理困扰和较差的睡眠质量有关。总之,本研究的结果将青少年接触营销与他们参与游戏内购买、问题游戏和参与在线模拟赌博联系起来。
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引用次数: 0
Cryptocurrency Trading, Day Trading, and Gambling Behavior: Examining the Moderating Effects of Financially Focused Self-Concept and Gambling Motives. 加密货币交易、日间交易和赌博行为:研究注重财务的自我概念和赌博动机的调节作用。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-08-17 DOI: 10.1007/s10899-024-10343-1
Eric R Louderback, Seth P McCullock, Debi A LaPlante

Cryptocurrency and day trading have grown in popularity over the past decade following the creation of the first cryptocurrency, Bitcoin, in 2009. These activities share important features with gambling, including risking money on an uncertain outcome, a chance of monetary rewards, and the potential to experience harm (e.g., financial or relationship problems). However, little is known about cryptocurrency and day trading engagement in the adult population, including associations with gambling behavior, harm, and psychological factors that might moderate these relationships. We analyzed cross-sectional data for n = 822 adults from an online panel in the U.S. to examine: (1) the extent to which cryptocurrency trading, day trading, and gambling are associated, (2) relationships between cryptocurrency trading, day trading, and higher risk gambling behavior, and (3) whether financially focused self-concept and four types of gambling motives moderate these relationships. We found moderate to strong positive intercorrelations between cryptocurrency and day trading, and gambling behavior, including engagement and risk. We identified significant moderating effects of financially focused self-concept, and coping motives for gambling, on the relationship between cryptocurrency trading and gambling frequency, and between day trading and gambling frequency. For the models predicting higher risk gambling status, the only significant moderators were financially focused self-concept for the day trading model, and the enhancement motive for the cryptocurrency and day trading models. Our results have important implications for understanding interrelationships between gambling-adjacent activities and more traditional gambling forms, as well as the moderating roles of key psychosocial concepts in these relationships.

自 2009 年第一种加密货币比特币诞生以来,加密货币和日间交易在过去十年中日益流行。这些活动与赌博有着共同的重要特征,包括为不确定的结果冒险、获得金钱回报的机会以及遭受伤害的可能性(如财务或人际关系问题)。然而,人们对成年人参与加密货币和日间交易的情况知之甚少,包括与赌博行为的关联、危害以及可能缓和这些关系的心理因素。我们分析了来自美国一个在线小组的 n = 822 名成年人的横截面数据,以研究:(1)加密货币交易、日间交易和赌博之间的关联程度;(2)加密货币交易、日间交易和高风险赌博行为之间的关系;(3)以财务为重点的自我概念和四种赌博动机是否会缓和这些关系。我们发现,加密货币交易和日间交易与赌博行为(包括参与度和风险)之间存在中度到高度的正向相互关系。在加密货币交易与赌博频率的关系以及日间交易与赌博频率的关系中,我们发现了以经济为中心的自我概念和赌博的应对动机的重要调节作用。在预测高风险赌博状态的模型中,唯一显著的调节因子是日间交易模型中以财务为重点的自我概念,以及加密货币和日间交易模型中的增强动机。我们的研究结果对于理解赌博相关活动与更传统的赌博形式之间的相互关系,以及关键社会心理概念在这些关系中的调节作用具有重要意义。
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引用次数: 0
Applying General Strain Theory to the Relationship Between Strain from Another Person's Gambling Behavior and Gambling Disorder. 将一般压力理论应用于他人赌博行为造成的压力与赌博障碍之间的关系。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-08-14 DOI: 10.1007/s10899-024-10351-1
Michelle L Malkin

Prior research has identified a host of factors that increase the likelihood that an individual will develop problem gambling, clinically diagnosed as Gambling Disorder (GD), most of which would be identified by criminologists as "strains" under the framework of General Strain Theory (GST). This study utilizes propositions from GST to determine whether strain from another person's gambling may be related to why people develop GD and whether gender is a moderating factor in this relationship. Secondary data is analyzed to assess levels of strain individuals experience from another person's gambling behavior, its relationship to the individual's risk of Gambling Disorder, and the role gender plays in this relationship. Findings demonstrate a relationship between the strain from the perceived problem gambling of someone with a close relationship and having a gambling disorder. Experiencing strain from a spouse/partner who is perceived as a problem gambler has the strongest correlation with an individual also having Gambling Disorder. Considering gender as a moderating factor, this effect was stronger on men than women, calling into question the strong belief that it is primarily women who gamble to escape problems.

先前的研究发现了一系列增加个人患上问题赌博(临床诊断为赌博障碍(GD))的可能性的因素,其中大多数因素被犯罪学家认定为一般压力理论(GST)框架下的 "压力"。本研究利用 GST 的命题来确定他人赌博造成的压力是否与人们患上 GD 的原因有关,以及性别是否是这种关系的调节因素。本研究分析了二手数据,以评估个人因他人赌博行为而产生的压力水平、这种压力与个人赌博障碍风险的关系,以及性别在这种关系中扮演的角色。研究结果表明,有亲密关系的人被认为有问题的赌博行为所造成的压力与赌博障碍之间存在关系。被认为是问题赌徒的配偶/伴侣所造成的压力与个人赌博障碍之间的关系最为密切。考虑到性别这一调节因素,男性比女性受到的影响更大,这就使人们对 "主要是女性通过赌博来逃避问题 "这一强烈观点提出了质疑。
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引用次数: 0
Internet and Gambling: Insights from Australia's NBN Rollout. 互联网与赌博:澳大利亚国家宽带网络推广的启示。
IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY Pub Date : 2024-08-13 DOI: 10.1007/s10899-024-10352-0
Klaus Ackermann, Sefa Awaworyi Churchill, Musharavati Ephraim Munyanyi

Gambling is a well-known leisure activity that leads to significant consequences when consumed excessively. We provide an analysis of the impact of access to faster and more reliable internet connection on gambling. We rely on variations in the rollout of Australia's largest infrastructure project, National Broadband Network (NBN) installation, to measure internet speed at the postcode level. Using gambling data from the Household, Income and Labour Dynamics in Australia (HILDA) survey, we find that access to high-speed internet is associated with a decline in gambling proxied by the Problem Gambling Severity Index (PGSI). However, a closer look at the various forms of gambling show that internet speed is associated with an increase in online-based gambling activities, which constitute a relatively small proportion of gambling activities that Australians participate in. In contrast, internet speed is associated with a decline in venue-based gambling activities, which constitute a large proportion of gambling activities that occur in Australia, and therefore explains the overall negative effect on gambling. We find that social capital and cognitive functioning are channels through which internet speed influences gambling.

赌博是一种众所周知的休闲活动,过度消费会导致严重后果。我们分析了更快、更可靠的互联网连接对赌博的影响。我们依靠澳大利亚最大的基础设施项目--国家宽带网络(NBN)安装推广过程中的变化来衡量邮编级别的互联网速度。利用澳大利亚家庭、收入和劳动力动态调查(HILDA)中的赌博数据,我们发现,高速互联网的接入与问题赌博严重程度指数(PGSI)显示的赌博减少相关。然而,对各种赌博形式的仔细研究表明,网速与在线赌博活动的增加有关,而在线赌博活动在澳大利亚人参与的赌博活动中所占比例相对较小。与此相反,网速却与场地赌博活动的减少有关,而场地赌博活动在澳大利亚的赌博活动中占很大比例,因此网速对赌博的总体负面影响是可以解释的。我们发现,社会资本和认知功能是网速影响赌博的渠道。
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Journal of Gambling Studies
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