首页 > 最新文献

Computers in Human Behavior最新文献

英文 中文
Psychopathological symptoms and social networking sites addiction in Poland and Germany: The role of fear of missing out and preference for online social interaction 波兰和德国的精神病理症状与社交网站成瘾:害怕错过和偏好在线社交的作用
IF 9.9 1区 心理学 Q1 Arts and Humanities Pub Date : 2024-04-06 DOI: 10.1016/j.chb.2024.108240
Julia Maria Balcerowska , Julia Brailovskaia

Psychopathological symptoms, especially depression and anxiety, can contribute to the development of addictive tendencies offline and online. The present cross-national study aims to verify whether Fear of Missing Out (FoMO) and Preference for Online Social Interactions (POSI) could explain the relationship between psychopathological symptoms (i.e., depression and anxiety symptoms) and Social Networking Sites (SNS) addiction. We tested our hypothesis in two samples from Poland (N = 1163) and Germany (N = 781) using self-report measures of psychopathological symptoms, FoMO, POSI, and SNS addiction. In both countries, we found the same result pattern. Depression and anxiety symptoms were positively related to SNS addiction. Moreover, FoMO and POSI partially mediated the relationship between psychopathological symptoms and addictive SNS use. Notably, the relationship between psychopathological symptoms is significantly more robust via FoMO as it is an essential predictor of SNS addiction in both countries. Our findings show that ineffective emotional regulation, as well as maladaptive thoughts and beliefs about one's Internet use among persons with psychopathological symptoms, might increase the risk for SNS addiction.

心理病理症状,尤其是抑郁和焦虑,可导致线下和线上成瘾倾向的发展。本跨国研究旨在验证 "害怕错过"(FoMO)和 "偏好在线社交互动"(POSI)能否解释精神病理症状(即抑郁和焦虑症状)与社交网站(SNS)成瘾之间的关系。我们在波兰(样本数:1163)和德国(样本数:781)的两个样本中,使用精神病理症状、FoMO、POSI 和 SNS 上瘾的自我报告测量方法对我们的假设进行了检验。在这两个国家,我们发现了相同的结果模式。抑郁和焦虑症状与社交网络成瘾呈正相关。此外,FoMO 和 POSI 对精神病理症状与使用 SNS 上瘾之间的关系起到了部分中介作用。值得注意的是,心理病理症状与 FoMO 之间的关系明显更为稳固,因为在这两个国家,FoMO 都是 SNS 上瘾的重要预测因素。我们的研究结果表明,在有精神病理症状的人群中,无效的情绪调节以及对自己使用互联网的不良想法和信念可能会增加使用 SNS 上瘾的风险。
{"title":"Psychopathological symptoms and social networking sites addiction in Poland and Germany: The role of fear of missing out and preference for online social interaction","authors":"Julia Maria Balcerowska ,&nbsp;Julia Brailovskaia","doi":"10.1016/j.chb.2024.108240","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108240","url":null,"abstract":"<div><p>Psychopathological symptoms, especially depression and anxiety, can contribute to the development of addictive tendencies offline and online. The present cross-national study aims to verify whether Fear of Missing Out (FoMO) and Preference for Online Social Interactions (POSI) could explain the relationship between psychopathological symptoms (i.e., depression and anxiety symptoms) and Social Networking Sites (SNS) addiction. We tested our hypothesis in two samples from Poland (<em>N</em> = 1163) and Germany (<em>N</em> = 781) using self-report measures of psychopathological symptoms, FoMO, POSI, and SNS addiction. In both countries, we found the same result pattern. Depression and anxiety symptoms were positively related to SNS addiction. Moreover, FoMO and POSI partially mediated the relationship between psychopathological symptoms and addictive SNS use. Notably, the relationship between psychopathological symptoms is significantly more robust via FoMO as it is an essential predictor of SNS addiction in both countries. Our findings show that ineffective emotional regulation, as well as maladaptive thoughts and beliefs about one's Internet use among persons with psychopathological symptoms, might increase the risk for SNS addiction.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.9,"publicationDate":"2024-04-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140547135","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Does algorithmic control facilitate platform workers’ deviant behavior toward customers? The ego depletion perspective 算法控制是否助长了平台工作人员对客户的偏差行为?自我耗竭视角
IF 9.9 1区 心理学 Q1 Arts and Humanities Pub Date : 2024-04-06 DOI: 10.1016/j.chb.2024.108242
Yan Wang, Zhenyuan Wang, Jiyu Li

Online labor platforms widely implement algorithmic control to ensure that workers consistently deliver quality services. However, extensive evidence suggests that platform workers under the tight monitoring of algorithms still engage in customer-directed deviant behavior, which raises questions about the effectiveness of algorithmic control. Thus, we draw on ego depletion theory to examine the critical issue of why and when algorithmic control fails to reduce workers' undesirable behavior toward customers. This study conducted a three-phase online questionnaire survey with 377 ride-hailing drivers in China. Data were analyzed using the PROCESS macro model. The results show that algorithmic control excessively drains workers' limited self-control resources and drives them into an ego-depleted state with low control ability, which further creates conditions for more deviance. Algorithmic transparency alleviates the influence of algorithmic control on ego depletion, whereas financial dependence on platform work mitigates the impact of ego depletion on customer-directed deviance. The indirect effect of ego depletion is most pronounced when both algorithmic transparency and financial dependence are lower. We shed light on the mediating mechanism and boundary conditions of the unexpected facilitating influence of algorithmic control on workers’ customer-directed deviant behavior, providing feasible directions for optimizing algorithmic control system design and reducing customer-directed deviant behavior.

在线劳务平台广泛实施算法控制,以确保工人始终如一地提供优质服务。然而,大量证据表明,在算法的严密监控下,平台工人仍会出现以客户为导向的偏差行为,这就对算法控制的有效性提出了质疑。因此,我们借鉴 "自我耗竭 "理论,研究算法控制为何以及何时无法减少工人对客户的不良行为这一关键问题。本研究分三个阶段对中国的 377 名顺风车司机进行了在线问卷调查。数据采用 PROCESS 宏模型进行分析。结果表明,算法控制过度消耗了司机有限的自我控制资源,使其陷入自我耗竭状态,控制能力低下,从而为更多的偏差行为创造了条件。算法透明度减轻了算法控制对自我耗竭的影响,而对平台工作的经济依赖则减轻了自我耗竭对客户导向偏差的影响。当算法透明度和财务依赖性都较低时,自我消耗的间接影响最为明显。我们揭示了算法控制对工人客户导向偏差行为的意外促进影响的中介机制和边界条件,为优化算法控制系统设计和减少客户导向偏差行为提供了可行的方向。
{"title":"Does algorithmic control facilitate platform workers’ deviant behavior toward customers? The ego depletion perspective","authors":"Yan Wang,&nbsp;Zhenyuan Wang,&nbsp;Jiyu Li","doi":"10.1016/j.chb.2024.108242","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108242","url":null,"abstract":"<div><p>Online labor platforms widely implement algorithmic control to ensure that workers consistently deliver quality services. However, extensive evidence suggests that platform workers under the tight monitoring of algorithms still engage in customer-directed deviant behavior, which raises questions about the effectiveness of algorithmic control. Thus, we draw on ego depletion theory to examine the critical issue of why and when algorithmic control fails to reduce workers' undesirable behavior toward customers. This study conducted a three-phase online questionnaire survey with 377 ride-hailing drivers in China. Data were analyzed using the PROCESS macro model. The results show that algorithmic control excessively drains workers' limited self-control resources and drives them into an ego-depleted state with low control ability, which further creates conditions for more deviance. Algorithmic transparency alleviates the influence of algorithmic control on ego depletion, whereas financial dependence on platform work mitigates the impact of ego depletion on customer-directed deviance. The indirect effect of ego depletion is most pronounced when both algorithmic transparency and financial dependence are lower. We shed light on the mediating mechanism and boundary conditions of the unexpected facilitating influence of algorithmic control on workers’ customer-directed deviant behavior, providing feasible directions for optimizing algorithmic control system design and reducing customer-directed deviant behavior.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.9,"publicationDate":"2024-04-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140543118","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
When should chatbots express humor? Exploring different influence mechanisms of humor on service satisfaction 聊天机器人应何时表达幽默?探索幽默对服务满意度的不同影响机制
IF 9.9 1区 心理学 Q1 Arts and Humanities Pub Date : 2024-04-06 DOI: 10.1016/j.chb.2024.108238
Yuguang Xie , Changyong Liang , Peiyu Zhou , Junhong Zhu

As artificial intelligence technologies evolve, a discernible trend is emerging wherein chatbots are imbued with the capability to articulate emotions within online customer service. However, the research on emotional expression by chatbots is still in its infancy, and the existing research on this aspect is inconclusive. Therefore, from the perspective of chatbots expressing humor, this study proposes a boundary condition for the effectiveness of chatbot-expressed humor and a different influence mechanism of expressing humor in different dialogues on service satisfaction through four experimental studies. Our study found that chatbots' expression of humor in chit-chat dialogues leads to higher perceived entertainment and service satisfaction for customers; however, chatbots' expression of humor in task-oriented dialogues leads to distraction and lower service satisfaction. In addition, we found that entertainment significantly mediated between humor in chit-chat dialogues and service satisfaction, while distraction had a significant indirect effect between humor in task-oriented dialogues and service satisfaction. These findings deepen our understanding of chatbot-expressed humor and provide valuable insights into online retailers’ deployment of humorous chatbots.

随着人工智能技术的发展,一个明显的趋势正在出现,即聊天机器人被赋予了在在线客户服务中表达情感的能力。然而,关于聊天机器人情感表达的研究仍处于起步阶段,现有的相关研究也没有定论。因此,本研究从聊天机器人表达幽默的角度出发,通过四项实验研究提出了聊天机器人表达幽默有效性的边界条件,以及不同对话中表达幽默对服务满意度的不同影响机制。我们的研究发现,聊天机器人在闲聊对话中表达幽默会使客户感知到更高的娱乐性和服务满意度;然而,聊天机器人在任务导向对话中表达幽默会导致客户注意力分散和服务满意度降低。此外,我们还发现,聊天对话中的幽默在娱乐性和服务满意度之间具有显著的中介作用,而任务导向型对话中的幽默在分散注意力和服务满意度之间具有显著的间接作用。这些发现加深了我们对聊天机器人所表达的幽默的理解,并为在线零售商部署幽默聊天机器人提供了有价值的见解。
{"title":"When should chatbots express humor? Exploring different influence mechanisms of humor on service satisfaction","authors":"Yuguang Xie ,&nbsp;Changyong Liang ,&nbsp;Peiyu Zhou ,&nbsp;Junhong Zhu","doi":"10.1016/j.chb.2024.108238","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108238","url":null,"abstract":"<div><p>As artificial intelligence technologies evolve, a discernible trend is emerging wherein chatbots are imbued with the capability to articulate emotions within online customer service. However, the research on emotional expression by chatbots is still in its infancy, and the existing research on this aspect is inconclusive. Therefore, from the perspective of chatbots expressing humor, this study proposes a boundary condition for the effectiveness of chatbot-expressed humor and a different influence mechanism of expressing humor in different dialogues on service satisfaction through four experimental studies. Our study found that chatbots' expression of humor in chit-chat dialogues leads to higher perceived entertainment and service satisfaction for customers; however, chatbots' expression of humor in task-oriented dialogues leads to distraction and lower service satisfaction. In addition, we found that entertainment significantly mediated between humor in chit-chat dialogues and service satisfaction, while distraction had a significant indirect effect between humor in task-oriented dialogues and service satisfaction. These findings deepen our understanding of chatbot-expressed humor and provide valuable insights into online retailers’ deployment of humorous chatbots.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.9,"publicationDate":"2024-04-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140536000","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
The interplay of internalized homophobia, compulsive use of dating apps, and mental distress among sexual minority individuals: Two moderated mediation models 性少数群体中内化的同性恋恐惧症、强迫性使用约会应用程序和精神痛苦之间的相互作用:两个调节中介模型
IF 9.9 1区 心理学 Q1 Arts and Humanities Pub Date : 2024-04-06 DOI: 10.1016/j.chb.2024.108241
Avi Marciano , Yossi David , Nadav Antebi-Gruszka

The association between internalized homophobia and mental health problems is well-documented among sexual minority individuals. At the same time, growing evidence suggests that dating apps influence sexual minority individuals’ well-being in different ways. Using data collected from 2165 Israeli cisgender and transgender sexual minority individuals, this study examined the interplay of internalized homophobia, compulsive use of dating apps, and mental distress in this population. The findings show that compulsive use of dating apps mediates the association between internalized homophobia and mental distress, and that internalized homophobia mediates the association between compulsive use of dating apps and mental distress. The purpose of using dating apps does not moderate these mediated relationships. The results also suggested differences between the sample subgroups in levels of internalized homophobia, mental distress, and compulsive use of dating apps.

在性少数群体中,内化的同性恋恐惧症与心理健康问题之间的关联已得到充分证明。与此同时,越来越多的证据表明,约会应用程序以不同的方式影响着性少数群体的福祉。本研究使用从 2165 名以色列顺性别和跨性别性少数群体中收集到的数据,研究了该群体中内化的同性恋恐惧症、强迫性使用约会应用程序和精神痛苦之间的相互作用。研究结果表明,强迫性使用交友应用程序会调节内化的恐同症与精神压力之间的关系,而内化的恐同症又会调节强迫性使用交友应用程序与精神压力之间的关系。使用交友软件的目的并不影响这些中介关系。研究结果还表明,不同的样本亚群在内化恐同症、精神压力和强迫使用交友软件的程度上存在差异。
{"title":"The interplay of internalized homophobia, compulsive use of dating apps, and mental distress among sexual minority individuals: Two moderated mediation models","authors":"Avi Marciano ,&nbsp;Yossi David ,&nbsp;Nadav Antebi-Gruszka","doi":"10.1016/j.chb.2024.108241","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108241","url":null,"abstract":"<div><p>The association between internalized homophobia and mental health problems is well-documented among sexual minority individuals. At the same time, growing evidence suggests that dating apps influence sexual minority individuals’ well-being in different ways. Using data collected from 2165 Israeli cisgender and transgender sexual minority individuals, this study examined the interplay of internalized homophobia, compulsive use of dating apps, and mental distress in this population. The findings show that compulsive use of dating apps mediates the association between internalized homophobia and mental distress, and that internalized homophobia mediates the association between compulsive use of dating apps and mental distress. The purpose of using dating apps does not moderate these mediated relationships. The results also suggested differences between the sample subgroups in levels of internalized homophobia, mental distress, and compulsive use of dating apps.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.9,"publicationDate":"2024-04-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140543117","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
The new social landscape: Relationships among social media use, social skills, and offline friendships from age 10–18 years 新的社交环境:10-18 岁期间社交媒体使用、社交技能和线下友谊之间的关系
IF 9.9 1区 心理学 Q1 Arts and Humanities Pub Date : 2024-04-05 DOI: 10.1016/j.chb.2024.108235
Silje Steinsbekk , Oda Bjørklund , Patti Valkenburg , Jacqueline Nesi , Lars Wichstrøm

Social media has created a new social landscape for adolescents. Knowledge is needed on how this landscape shapes adolescents’ social skills and time spent with friends, as these outcomes are important to mental health and psychosocial functioning. Using five waves of biennially collected data from a birth cohort assessed throughout age 10–18 years (n = 812), we found that increased social media use predicted more time with friends offline but was unrelated to future changes in social skills. Age and sex did not moderate these associations but increased social media use predicted declined social skills among those high in social anxiety symptoms. The findings suggest that social media use may neither harm nor benefit the development of social skills and may promote, rather than displace, offline interaction with friends during adolescence. However, increased social media use may pose a risk for reduced social skills in socially anxious individuals.

社交媒体为青少年创造了一个新的社交环境。我们需要了解这种格局如何影响青少年的社交技能和与朋友相处的时间,因为这些结果对心理健康和社会心理功能非常重要。我们利用从出生队列中收集到的 10-18 岁期间每两年评估一次的五波数据(n = 812)发现,社交媒体使用的增加预示着线下与朋友相处时间的增加,但与未来社交技能的变化无关。年龄和性别并不影响这些关联,但社交媒体使用的增加预示着社交焦虑症状严重者社交技能的下降。研究结果表明,社交媒体的使用对社交技能的发展既无损害也无益处,它可能会促进而不是取代青少年时期与朋友的线下互动。然而,社交媒体使用的增加可能会给社交焦虑症患者带来社交技能下降的风险。
{"title":"The new social landscape: Relationships among social media use, social skills, and offline friendships from age 10–18 years","authors":"Silje Steinsbekk ,&nbsp;Oda Bjørklund ,&nbsp;Patti Valkenburg ,&nbsp;Jacqueline Nesi ,&nbsp;Lars Wichstrøm","doi":"10.1016/j.chb.2024.108235","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108235","url":null,"abstract":"<div><p>Social media has created a new social landscape for adolescents. Knowledge is needed on how this landscape shapes adolescents’ social skills and time spent with friends, as these outcomes are important to mental health and psychosocial functioning. Using five waves of biennially collected data from a birth cohort assessed throughout age 10–18 years (n = 812), we found that increased social media use predicted more time with friends offline but was unrelated to future changes in social skills. Age and sex did not moderate these associations but increased social media use predicted declined social skills among those high in social anxiety symptoms. The findings suggest that social media use may neither harm nor benefit the development of social skills and may promote, rather than displace, offline interaction with friends during adolescence. However, increased social media use may pose a risk for reduced social skills in socially anxious individuals.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.9,"publicationDate":"2024-04-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S0747563224001031/pdfft?md5=28d9892b0c958cb61ee8e15dae198412&pid=1-s2.0-S0747563224001031-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140534964","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
When is it right for a robot to be wrong? Children trust a robot over a human in a selective trust task 机器人什么时候会犯错?在选择性信任任务中,儿童信任机器人而非人类
IF 9.9 1区 心理学 Q1 Arts and Humanities Pub Date : 2024-04-05 DOI: 10.1016/j.chb.2024.108229
Rebecca Stower , Arvid Kappas , Kristyn Sommer

Little is known about how children perceive, trust and learn from social robots compared to humans. The goal of this study was to compare a robot and a human agent in a selective trust task across different combinations of reliability (both reliable, only human reliable, or only robot reliable). 111 children, aged 3 to 6 years, participated in an online study where they viewed videos of a human and a robot labelling both familiar and novel objects. We found that, although children preferred to endorse a novel object label from the agent who previously labelled familiar objects correctly, when both the human and the robot were reliable they were biased more towards the robot. Their social evaluations also tended much more strongly towards a general robot preference. Children’s conceptualisations of the agents making a mistake also differed, such that an unreliable human was selected as doing things on purpose, but not an unreliable robot. These findings suggest that children’s perceptions of a robot’s reliability are separate from their evaluation of its desirability as a social interaction partner and its perceived agency. Further, they indicate that a robot making a mistake does not necessarily reduce children’s desire to interact with it as a social agent.

与人类相比,儿童是如何感知、信任和学习社交机器人的,人们对此知之甚少。本研究的目的是在一项选择性信任任务中,比较机器人和人类代理在不同可靠性组合(均可靠、仅人类可靠或仅机器人可靠)下的表现。111 名 3 至 6 岁的儿童参加了一项在线研究,他们观看了人类和机器人为熟悉和新奇物体贴标签的视频。我们发现,虽然儿童更倾向于认可之前正确标注熟悉物体的代理所标注的新物体标签,但当人类和机器人都可靠时,他们更倾向于机器人。他们的社会评价也更倾向于机器人。儿童对代理人犯错的概念也不尽相同,他们会认为不可靠的人类是故意做错事,但不会认为不可靠的机器人是故意做错事。这些研究结果表明,儿童对机器人可靠性的看法与他们对机器人作为社会互动伙伴的可取性及其感知能力的评价是分开的。此外,这些研究还表明,机器人犯错并不一定会降低儿童与之进行社会互动的愿望。
{"title":"When is it right for a robot to be wrong? Children trust a robot over a human in a selective trust task","authors":"Rebecca Stower ,&nbsp;Arvid Kappas ,&nbsp;Kristyn Sommer","doi":"10.1016/j.chb.2024.108229","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108229","url":null,"abstract":"<div><p>Little is known about how children perceive, trust and learn from social robots compared to humans. The goal of this study was to compare a robot and a human agent in a selective trust task across different combinations of reliability (both reliable, only human reliable, or only robot reliable). 111 children, aged 3 to 6 years, participated in an online study where they viewed videos of a human and a robot labelling both familiar and novel objects. We found that, although children preferred to endorse a novel object label from the agent who previously labelled familiar objects correctly, when both the human and the robot were reliable they were biased more towards the robot. Their social evaluations also tended much more strongly towards a general robot preference. Children’s conceptualisations of the agents making a mistake also differed, such that an unreliable human was selected as doing things on purpose, but not an unreliable robot. These findings suggest that children’s perceptions of a robot’s reliability are separate from their evaluation of its desirability as a social interaction partner and its perceived agency. Further, they indicate that a robot making a mistake does not necessarily reduce children’s desire to interact with it as a social agent.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.9,"publicationDate":"2024-04-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S0747563224000979/pdfft?md5=c9c2a548d75b6c37e3bf45c3558c598f&pid=1-s2.0-S0747563224000979-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140551240","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
An individual adaptive ubiquitous learning paradigm: Focusing on the collection and utilization of academic emotions 个体适应性泛在学习范式:关注学术情感的收集和利用
IF 9.9 1区 心理学 Q1 Arts and Humanities Pub Date : 2024-04-05 DOI: 10.1016/j.chb.2024.108228
Yichen Yuan, Yang Li, Jing Nie, Xuewei Chao, Jingbin Li

At present, ubiquitous learning has been becoming an important learning style for college students. However, the current studies on ubiquitous learning mostly focus on aspects such as communication and data interaction methods, while ignoring students' academic emotions. In this paper, we propose an individual adaptive ubiquitous learning paradigm that focuses on college students' academic emotions. The paradigm collects and analyses students' academic emotions to grasp student's individual characteristics. Then, the adaptive planning and adjusting learning contents is beneficial for improving students' academic emotions and enhancing the ubiquitous learning effects, initiative and concentration. In this study, the 2-year-long comparative experiments and tracking analyses were conducted from four aspects: academic grades, average study hours in after-school spare time, academic emotions status and classroom participation. The experimental results show that the individual adaptive ubiquitous learning paradigm proposed in this paper has significant positive effects and impacts on college students' learning outcomes, initiative, engagement and academic emotions.

目前,泛在学习已经成为大学生的一种重要学习方式。然而,目前关于泛在学习的研究大多集中在通信和数据交互方式等方面,而忽视了学生的学习情感。本文提出了一种关注大学生学习情感的个体自适应泛在学习范式。该范式通过收集和分析学生的学习情感,把握学生的个体特征。然后,自适应地规划和调整学习内容,有利于改善学生的学习情绪,提高泛在学习效果、主动性和专注力。本研究从学业成绩、课余平均学习时间、学业情绪状况和课堂参与度四个方面进行了长达两年的对比实验和跟踪分析。实验结果表明,本文提出的个体自适应泛在学习范式对大学生的学习成绩、主动性、参与度和学习情绪有显著的积极作用和影响。
{"title":"An individual adaptive ubiquitous learning paradigm: Focusing on the collection and utilization of academic emotions","authors":"Yichen Yuan,&nbsp;Yang Li,&nbsp;Jing Nie,&nbsp;Xuewei Chao,&nbsp;Jingbin Li","doi":"10.1016/j.chb.2024.108228","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108228","url":null,"abstract":"<div><p>At present, ubiquitous learning has been becoming an important learning style for college students. However, the current studies on ubiquitous learning mostly focus on aspects such as communication and data interaction methods, while ignoring students' academic emotions. In this paper, we propose an individual adaptive ubiquitous learning paradigm that focuses on college students' academic emotions. The paradigm collects and analyses students' academic emotions to grasp student's individual characteristics. Then, the adaptive planning and adjusting learning contents is beneficial for improving students' academic emotions and enhancing the ubiquitous learning effects, initiative and concentration. In this study, the 2-year-long comparative experiments and tracking analyses were conducted from four aspects: academic grades, average study hours in after-school spare time, academic emotions status and classroom participation. The experimental results show that the individual adaptive ubiquitous learning paradigm proposed in this paper has significant positive effects and impacts on college students' learning outcomes, initiative, engagement and academic emotions.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.9,"publicationDate":"2024-04-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140534962","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Informative and peripheral metaverse: Which leads to experience? An investigation from the viewpoint of self-concept 信息和外围的元宇宙:哪个能带来经验?从自我概念的角度进行研究
IF 9.9 1区 心理学 Q1 Arts and Humanities Pub Date : 2024-04-04 DOI: 10.1016/j.chb.2024.108223
Janarthanan Balakrishnan , Ronnie Das , Ali Abdallah Alalwan , Ramakrishnan Raman , Yogesh K. Dwivedi

The growth of the Metaverse has been massive in the last two years. However, limited evidence exists to understand how consumers perceive it as a potential retail space. This study investigates the effect of information (central route) and design (peripheral route) to experience and its subsequent impact on purchase intention and continuation intention in the Metaverse. The study also employed actual and ideal self-congruence to test its indirect effect on the model. This study was conducted using a simulated metaverse space by employing a 3x3 factorial design in which the data was collected from 354 participants. The results indicate that information and design are crucial in developing a metaverse experience, which builds positive purchase and continuation intentions in metaverse space. It was also found that ideal self-congruence with the Metaverse significantly creates an indirect relationship effect. The study extends theoretical knowledge of various theories and metaverse literature and suggests implications to managers.

近两年来,Metaverse 的发展势头迅猛。然而,了解消费者如何将其视为潜在零售空间的证据却十分有限。本研究调查了信息(中心路径)和设计(外围路径)对体验的影响,以及其对元宇宙中购买意向和持续意向的后续影响。研究还采用了实际和理想的自我一致性来检验其对模型的间接影响。本研究采用 3x3 因式设计,在模拟的元宇宙空间中进行,收集了 354 名参与者的数据。研究结果表明,信息和设计对于开发元宇宙体验至关重要,而元宇宙体验则能在元宇宙空间中建立积极的购买和持续意向。研究还发现,理想自我与元宇宙的一致性会显著产生间接关系效应。该研究扩展了各种理论知识和元宇宙文献,并对管理者提出了启示。
{"title":"Informative and peripheral metaverse: Which leads to experience? An investigation from the viewpoint of self-concept","authors":"Janarthanan Balakrishnan ,&nbsp;Ronnie Das ,&nbsp;Ali Abdallah Alalwan ,&nbsp;Ramakrishnan Raman ,&nbsp;Yogesh K. Dwivedi","doi":"10.1016/j.chb.2024.108223","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108223","url":null,"abstract":"<div><p>The growth of the Metaverse has been massive in the last two years. However, limited evidence exists to understand how consumers perceive it as a potential retail space. This study investigates the effect of information (central route) and design (peripheral route) to experience and its subsequent impact on purchase intention and continuation intention in the Metaverse. The study also employed actual and ideal self-congruence to test its indirect effect on the model. This study was conducted using a simulated metaverse space by employing a 3x3 factorial design in which the data was collected from 354 participants. The results indicate that information and design are crucial in developing a metaverse experience, which builds positive purchase and continuation intentions in metaverse space. It was also found that ideal self-congruence with the Metaverse significantly creates an indirect relationship effect. The study extends theoretical knowledge of various theories and metaverse literature and suggests implications to managers.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.9,"publicationDate":"2024-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S0747563224000918/pdfft?md5=949722a136fbb206ae7bb0da628c59d0&pid=1-s2.0-S0747563224000918-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140539452","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Designing self-ordering kiosk for older adults: Familiarity design focusing on representation, manipulation, and organization 为老年人设计自助订餐亭:熟悉度设计:注重表现、操作和组织
IF 9.9 1区 心理学 Q1 Arts and Humanities Pub Date : 2024-04-04 DOI: 10.1016/j.chb.2024.108236
Chung Heon Lee , Jeongwoo Lee , Doha Kim , Inho Kim , Hayeon Song

As many services convert to digital based on human-machine communication technology, older adults face considerable challenges. With the goal to identify ways to design digital services that are easier for older adults to use, this paper uses the strategy of making self-ordering kiosks more similar to the original version (i.e., paper menu) focusing on three familiarity design approaches: representation, manipulation, and organization. A 2 (skeuomorphic vs. flat design) x 2 (hierarchical vs. linear navigation structure) between-subject design experiment was conducted with individuals aged over 65 years (N = 60). Participants perceived that the skeuomorphic design was easier to use compared to the flat design, and the linear navigation structure increased perceived self-efficacy, usefulness, and intention to use compared to the hierarchical navigation structure. Participants also completed the tasks more quickly in the skeuomorphic design (vs. flat design) and linear navigation structure (vs. hierarchical structure) conditions. Interaction effects suggest that the task completion time was further reduced when skeuomorphic design was used with a linear navigation structure. Furthermore, fewer people requested assistance when they used a linear navigation structure. Serial multiple mediation results showed that the influence of linear navigation structure on intention to use was mediated by perceived self-efficacy and usefulness.

随着许多服务在人机交流技术的基础上向数字化转型,老年人面临着相当大的挑战。为了找出更便于老年人使用的数字服务设计方法,本文采用了使自助点餐亭与原始版本(即纸质菜单)更加相似的策略,重点关注三种熟悉度设计方法:表现、操作和组织。研究人员对 65 岁以上的老年人(N = 60)进行了 2(斜体设计与平面设计)x 2(分层导航结构与线性导航结构)的主体间设计实验。与平面设计相比,参与者认为斜体设计更易于使用;与分层导航结构相比,线性导航结构提高了自我效能感、有用性和使用意愿。在非图形设计(与平面设计相比)和线性导航结构(与分层结构相比)条件下,参与者完成任务的速度也更快。交互效应表明,当非图形设计与线性导航结构一起使用时,任务完成时间会进一步缩短。此外,当使用线性导航结构时,请求帮助的人数更少。序列多重中介结果表明,线性导航结构对使用意向的影响是由感知自我效能和有用性中介的。
{"title":"Designing self-ordering kiosk for older adults: Familiarity design focusing on representation, manipulation, and organization","authors":"Chung Heon Lee ,&nbsp;Jeongwoo Lee ,&nbsp;Doha Kim ,&nbsp;Inho Kim ,&nbsp;Hayeon Song","doi":"10.1016/j.chb.2024.108236","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108236","url":null,"abstract":"<div><p>As many services convert to digital based on human-machine communication technology, older adults face considerable challenges. With the goal to identify ways to design digital services that are easier for older adults to use, this paper uses the strategy of making self-ordering kiosks more similar to the original version (i.e., paper menu) focusing on three familiarity design approaches: representation, manipulation, and organization. A 2 (skeuomorphic vs. flat design) x 2 (hierarchical vs. linear navigation structure) between-subject design experiment was conducted with individuals aged over 65 years (<em>N</em> = 60). Participants perceived that the skeuomorphic design was easier to use compared to the flat design, and the linear navigation structure increased perceived self-efficacy, usefulness, and intention to use compared to the hierarchical navigation structure. Participants also completed the tasks more quickly in the skeuomorphic design (vs. flat design) and linear navigation structure (vs. hierarchical structure) conditions. Interaction effects suggest that the task completion time was further reduced when skeuomorphic design was used with a linear navigation structure. Furthermore, fewer people requested assistance when they used a linear navigation structure. Serial multiple mediation results showed that the influence of linear navigation structure on intention to use was mediated by perceived self-efficacy and usefulness.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.9,"publicationDate":"2024-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140543120","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Avatars in live streaming commerce: The influence of anthropomorphism on consumers' willingness to accept virtual live streamers 直播商业中的头像:拟人化对消费者接受虚拟直播者意愿的影响
IF 9.9 1区 心理学 Q1 Arts and Humanities Pub Date : 2024-04-03 DOI: 10.1016/j.chb.2024.108216
Hongquan Chen , Bingjia Shao , Xuemei Yang , Weiyao Kang , Wenfang Fan

Although companies are investing more in avatars to improve interactivity and engage their customers better, the effectiveness of avatars in online markets needs more evidences. This study explores the influence mechanism of anthropomorphism on consumers' willingness to accept virtual live streamers, grounded in social identity theory and construal levels theory. Three research hypotheses were formulated and tested through an online scenario experiment employing a 2 (high anthropomorphism vs. low anthropomorphism) and 2 (utilitarian products vs. hedonic products) between-subjects design (N = 214). The results reveal that anthropomorphism positively influences consumers' willingness to accept virtual live streamers. This effect is mediated through the chain mediation effects of psychological distance and trust (effect = 0.181, 95% confidence interval = [0.075, 0.299]). Additionally, product type serves as a moderator in this process. Specifically, the mediation is significant for utilitarian products (effect = 0.410, 95% confidence interval = [0.203, 0.604]) but not for hedonic products (effect = 0.102, 95% confidence interval = [-0.106, 0.310]). These findings contribute to understanding the effectiveness of avatar marketing in live streaming commerce, specifically consumers' willingness to accept virtual live streamers, and enrich the literature on anthropomorphism in online marketplaces. Furthermore, they assist live streaming commerce operators in developing effective anthropomorphism strategies to enhance the utilization efficiency of virtual live streamers.

尽管企业正在加大对虚拟形象的投资,以提高互动性并更好地吸引客户,但虚拟形象在网络市场中的有效性还需要更多的证据。本研究以社会认同理论和构象水平理论为基础,探讨拟人化对消费者接受虚拟直播者意愿的影响机制。通过采用 2(高拟人化与低拟人化)和 2(功利性产品与享乐性产品)被试间设计(N = 214)的在线情景实验,提出并检验了三个研究假设。结果显示,拟人化会积极影响消费者接受虚拟直播者的意愿。这一效应通过心理距离和信任的连锁中介效应(效应 = 0.181,95% 置信区间 = [0.075,0.299])进行中介。此外,产品类型在这一过程中也起着调节作用。具体而言,功利型产品的调节作用显著(效应 = 0.410,95% 置信区间 = [0.203,0.604]),而享乐型产品的调节作用不显著(效应 = 0.102,95% 置信区间 = [-0.106,0.310])。这些研究结果有助于理解头像营销在直播商业中的有效性,特别是消费者接受虚拟直播者的意愿,并丰富了有关在线市场中拟人化的文献。此外,这些研究还有助于直播商业经营者制定有效的拟人化策略,以提高虚拟直播者的使用效率。
{"title":"Avatars in live streaming commerce: The influence of anthropomorphism on consumers' willingness to accept virtual live streamers","authors":"Hongquan Chen ,&nbsp;Bingjia Shao ,&nbsp;Xuemei Yang ,&nbsp;Weiyao Kang ,&nbsp;Wenfang Fan","doi":"10.1016/j.chb.2024.108216","DOIUrl":"https://doi.org/10.1016/j.chb.2024.108216","url":null,"abstract":"<div><p>Although companies are investing more in avatars to improve interactivity and engage their customers better, the effectiveness of avatars in online markets needs more evidences. This study explores the influence mechanism of anthropomorphism on consumers' willingness to accept virtual live streamers, grounded in social identity theory and construal levels theory. Three research hypotheses were formulated and tested through an online scenario experiment employing a 2 (high anthropomorphism vs. low anthropomorphism) and 2 (utilitarian products vs. hedonic products) between-subjects design (N = 214). The results reveal that anthropomorphism positively influences consumers' willingness to accept virtual live streamers. This effect is mediated through the chain mediation effects of psychological distance and trust (effect = 0.181, 95% confidence interval = [0.075, 0.299]). Additionally, product type serves as a moderator in this process. Specifically, the mediation is significant for utilitarian products (effect = 0.410, 95% confidence interval = [0.203, 0.604]) but not for hedonic products (effect = 0.102, 95% confidence interval = [-0.106, 0.310]). These findings contribute to understanding the effectiveness of avatar marketing in live streaming commerce, specifically consumers' willingness to accept virtual live streamers, and enrich the literature on anthropomorphism in online marketplaces. Furthermore, they assist live streaming commerce operators in developing effective anthropomorphism strategies to enhance the utilization efficiency of virtual live streamers.</p></div>","PeriodicalId":48471,"journal":{"name":"Computers in Human Behavior","volume":null,"pages":null},"PeriodicalIF":9.9,"publicationDate":"2024-04-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140351357","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
期刊
Computers in Human Behavior
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1