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The dual of Philo's shortest line segment problem 斐洛最短线段问题的对偶问题
Pub Date : 2024-06-09 DOI: arxiv-2406.05702
Yagub N. Aliyev
We study the dual of Philo's shortest line segment problem which asks to findthe optimal line segments passing through two given points, with a commonendpoint, and with the other endpoints on a given line. The provided solutionuses multivariable calculus and geometry methods. Interesting connections withthe angle bisector of the triangle are explored.
我们研究了菲洛最短线段问题的对偶问题,该问题要求找到经过两个给定点的最优线段,它们有一个公共端点,而另一个端点在一条给定的直线上。所提供的解决方案使用了多元微积分和几何方法。探索了三角形角平分线的有趣联系。
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引用次数: 0
Dispersive Vertex Guarding for Simple and Non-Simple Polygons 简单和非简单多边形的分散顶点防护
Pub Date : 2024-06-09 DOI: arxiv-2406.05861
Sándor P. Fekete, Joseph S. B. Mitchell, Christian Rieck, Christian Scheffer, Christiane Schmidt
We study the Dispersive Art Gallery Problem with vertex guards: Given apolygon $mathcal{P}$, with pairwise geodesic Euclidean vertex distance of atleast $1$, and a rational number $ell$; decide whether there is a set ofvertex guards such that $mathcal{P}$ is guarded, and the minimum geodesicEuclidean distance between any two guards (the so-called dispersion distance)is at least $ell$. We show that it is NP-complete to decide whether a polygon with holes has aset of vertex guards with dispersion distance $2$. On the other hand, weprovide an algorithm that places vertex guards in simple polygons at dispersiondistance at least $2$. This result is tight, as there are simple polygons inwhich any vertex guard set has a dispersion distance of at most $2$.
我们研究有顶点保护的分散艺术画廊问题:给定多边形 $mathcal{P}$,其成对的大地欧几里得顶点距离至少为 $1$,以及一个有理数 $ell$;判断是否存在一组顶点防护装置,使得 $mathcal{P}$ 被防护,并且任意两个防护装置之间的最小大地欧几里得距离(即所谓的分散距离)至少为 $ell$。我们证明,判定一个有洞的多边形是否有色散距离为 2 美元的顶点守护集是 NP-完全的。另一方面,我们提供了一种算法,可以在离散距离至少为 2 美元的简单多边形中放置顶点防护装置。这一结果是严密的,因为在一些简单多边形中,任何顶点防护装置集合的分散距离都至少为 2 美元。
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引用次数: 0
Chromatic Topological Data Analysis 色度拓扑数据分析
Pub Date : 2024-06-06 DOI: arxiv-2406.04102
Sebastiano Cultrera di Montesano, Ondrej Draganov, Herbert Edelsbrunner, Morteza Saghafian
Exploring the shape of point configurations has been a key driver in theevolution of TDA (short for topological data analysis) since its infancy. Thissurvey illustrates the recent efforts to broaden these ideas to model spatialinteractions among multiple configurations, each distinguished by a color. Itdescribes advances in this area and prepares the ground for further explorationby mentioning unresolved questions and promising research avenues whilefocusing on the overlap with discrete geometry.
自 TDA(拓扑数据分析的简称)诞生以来,探索点配置的形状一直是推动其发展的关键因素。本调查说明了最近在拓宽这些想法以模拟多个配置(每个配置用颜色区分)之间的空间交互方面所做的努力。它描述了这一领域的进展,并通过提及尚未解决的问题和有前景的研究途径,为进一步探索奠定了基础,同时重点介绍了与离散几何的重叠。
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引用次数: 0
Multirobot Watchman Routes in a Simple Polygon 简单多边形中的多机器人守望者路线
Pub Date : 2024-05-31 DOI: arxiv-2405.21034
Joseph S. B. Mitchell, Linh Nguyen
The well-known textsc{Watchman Route} problem seeks a shortest route in apolygonal domain from which every point of the domain can be seen. In thispaper, we study the cooperative variant of the problem, namely thetextsc{$k$-Watchmen Routes} problem, in a simple polygon $P$. We look at boththe version in which the $k$ watchmen must collectively see all of $P$, and thequota version in which they must see a predetermined fraction of $P$'s area. We give an exact pseudopolynomial time algorithm for the textsc{$k$-WatchmenRoutes} problem in a simple orthogonal polygon $P$ with the constraint thatwatchmen must move on axis-parallel segments, and there is a given commonstarting point on the boundary. Further, we give a fully polynomial-timeapproximation scheme and a constant-factor approximation for unconstrainedmovement. For the quota version, we give a constant-factor approximation in asimple polygon, utilizing the solution to the (single) textsc{Quota WatchmanRoute} problem.
众所周知的 textsc{Watchman Route} 问题寻求的是多边形域中的一条最短路径,从这条路径可以看到域中的每一个点。在本文中,我们将研究该问题的合作变体,即在简单多边形 $P$ 中的textsc{$k$-守望者路线}问题。我们既研究了 $k$ 看守人必须集体看到 $P$ 的全部的版本,也研究了他们必须看到 $P$ 面积的预定部分的配额版本。我们给出了在简单正交多边形 $P$ 中的(textsc{$k$-守望者路线}问题的精确伪多项式时间算法,该多边形的约束条件是守望者必须在轴平行的线段上移动,并且在边界上有一个给定的共同起点。此外,我们还给出了一个全多项式时间逼近方案和一个无约束移动的常系数逼近方案。对于配额版本,我们利用(单一)textsc{配额守望者路线}问题的解,给出了一个简单多边形中的常系数近似值。
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引用次数: 0
Geometric Bipartite Matching is in NC 几何二方匹配在 NC 中
Pub Date : 2024-05-29 DOI: arxiv-2405.18833
Sujoy Bhore, Sarfaraz Equbal, Rohit Gurjar
In this work, we study the parallel complexity of the Euclideanminimum-weight perfect matching (EWPM) problem. Here our graph is the completebipartite graph $G$ on two sets of points $A$ and $B$ in $mathbb{R}^2$ and theweight of each edge is the Euclidean distance between the corresponding points.The weighted perfect matching problem on general bipartite graphs is known tobe in RNC [Mulmuley, Vazirani, and Vazirani, 1987], and Quasi-NC [Fenner,Gurjar, and Thierauf, 2016]. Both of these results work only when the weightsare of $O(log n)$ bits. It is a long-standing open question to show theproblem to be in NC. First, we show that for EWPM, a linear number of bits of approximation isrequired to distinguish between the minimum-weight perfect matching and otherperfect matchings. Next, we show that the EWPM problem that allows up to$frac{1}{poly(n)}$ additive error, is in NC.
在这项工作中,我们研究了欧氏最小权重完全匹配(EWPM)问题的并行复杂性。这里,我们的图是在 $mathbb{R}^2$ 中两组点 $A$ 和 $B$ 上的完整双态势图 $G$,每条边的权重是对应点之间的欧氏距离。已知一般双态势图上的加权完美匹配问题属于 RNC [Mulmuley, Vazirani, and Vazirani, 1987] 和准 NC [Fenner,Gurjar, and Thierauf, 2016]。这两个结果都只在权重为 $O(log n)$ 位时有效。如何证明该问题是 NC 问题,是一个长期悬而未决的问题。首先,我们证明对于 EWPM,需要线性比特数的近似值才能区分最小权重完美匹配和其他完美匹配。接下来,我们证明允许最多$frac{1}{poly(n)}$加性误差的 EWPM 问题是 NC 问题。
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引用次数: 0
Approximating Densest Subgraph in Geometric Intersection Graphs 几何交点图中最密集子图的逼近
Pub Date : 2024-05-28 DOI: arxiv-2405.18337
Sariel Har-Peled, Rahul Saladi
$ newcommand{cardin}[1]{left| {#1} right|}%newcommand{Graph}{Mh{mathsf{G}}}% providecommand{G}{Graph}%renewcommand{G}{Graph}% providecommand{GA}{Mh{H}}%renewcommand{GA}{Mh{H}}% newcommand{VV}{Mh{mathsf{V}}}%newcommand{VX}[1]{VVpth{#1}}% providecommand{EE}{Mh{mathsf{E}}}%renewcommand{EE}{Mh{mathsf{E}}}% newcommand{Re}{mathbb{R}}newcommand{reals}{mathbb{R}} newcommand{SetX}{mathsf{X}}newcommand{rad}{r} newcommand{Mh}[1]{#1} newcommand{query}{q}newcommand{eps}{varepsilon} newcommand{VorX}[1]{mathcal{V} pth{#1}}newcommand{Polygon}{mathsf{P}} newcommand{IntRange}[1]{[ #1 ]}newcommand{Space}{overline{mathsf{m}}}newcommand{pth}[2][!]{#1left({#2}right)}newcommand{polylog}{mathrm{polylog}} newcommand{N}{mathbb N}newcommand{Z}{mathbb Z} newcommand{pt}{p} newcommand{distY}[2]{left|{#1} - {#2} right|} newcommand{ptq}{q} newcommand{pts}{s}$ For anundirected graph $mathsf{G}=(mathsf{V}, mathsf{E})$, with $n$ vertices and$m$ edges, the emph{densest subgraph} problem, is to compute a subset $Ssubseteq mathsf{V}$ which maximizes the ratio $|mathsf{E}_S| / |S|$, where$mathsf{E}_S subseteq mathsf{E}$ is the set of all edges of $mathsf{G}$with endpoints in $S$. The densest subgraph problem is a well studied problemin computer science. Existing exact and approximation algorithms for computingthe densest subgraph require $Omega(m)$ time. We present near-linear time (in$n$) approximation algorithms for the densest subgraph problem onemph{implicit} geometric intersection graphs, where the vertices areexplicitly given but not the edges. As a concrete example, we consider $n$disks in the plane with arbitrary radii and present two different approximationalgorithms.
$newcommand{cardin}[1]{left| {#1}right|}%newcommand{Graph}{Mh{mathsf{G}}}% providecommand{G}{Graph}%renewcommand{G}{Graph}% providecommand{GA}{Mh{H}}%renewcommand{GA}{Mh{H}}%newcommand{VV}{Mh{mathsf{V}}}%newcommand{VX}[1]{VVpth{#1}}%providecommand{EE}{Mh{mathsf{E}}}%renewcommand{EE}{Mh{mathsf{E}}}% newcommand{Re}{mathbb{R}}newcommand{reals}{mathbb{R}}newcommand{SetX}{mathsf{X}}newcommand{rad}{r}newcommand{Mh}[1]{#1}newcommand{query}{q}newcommand{eps}{varepsilon}newcommand{VorX}[1]{mathcal{V}pth{#1}}newcommand{Polygon}{mathsf{P}}newcommand{IntRange}[1]{[ #1 ]}newcommand{Space}{overline{mathsf{m}}}newcommand{pth}[2][!]{#1left({#2}right)}newcommand{polylog}{mathrm{polylog}}newcommand{N}{mathbb N}newcommand{Z}{mathbb Z}新命令{pt}{p}。newcommand{distY}[2]{left|{#1}- {#2}right|}newcommand{ptq}{q}newcommand{pts}{s}$ 对于一个无向图 $mathsf{G}=(mathsf{V}, mathsf{E})$, 有$n$顶点和$m$边,emph{densest subgraph}问题、是计算一个子集 $Ssubseteq mathsf{V}$,它能使比率 $|mathsf{E}_S| / |S|$最大化,其中$mathsf{E}_S subseteq mathsf{E}$是$mathsf{G}$中所有端点在$S$的边的集合。最密子图问题是计算机科学中一个研究得很透彻的问题。计算最密集子图的现有精确算法和近似算法都需要 $Omega(m)$ 时间。我们提出了几何交集图上最密子图问题的近线性时间($n$)近似算法,其中顶点是明确给出的,但边没有给出。作为一个具体例子,我们考虑了平面上具有任意半径的 $n$ 圆盘,并提出了两种不同的近似算法。
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引用次数: 0
Minimum Strict Consistent Subset in Paths, Spiders, Combs and Trees 路径、蜘蛛、梳齿和树中的最小严格一致子集
Pub Date : 2024-05-28 DOI: arxiv-2405.18569
Bubai Manna
In a connected simple graph G = (V,E), each vertex of V is colored by a colorfrom the set of colors C={c_1, c_2,..., c_{alpha}}. We take a subset S of V,such that for every vertex v in VS, at least one vertex of the same color ispresent in its set of nearest neighbors in S. We refer to such a S as aconsistent subset (CS) The Minimum Consistent Subset (MCS) problem is thecomputation of a consistent subset of the minimum size. It is established thatMCS is NP-complete for general graphs, including planar graphs. We expand ourstudy to interval graphs and circle graphs in an attempt to gain a completeunderstanding of the computational complexity of the MCS problem across variousgraph classes. The strict consistent subset is a variant of consistent subsetproblems. We take a subset S^{prime} of V, such that for every vertex v inVS^{prime}, all the vertices in its set of nearest neighbors in S have thesame color as v. We refer to such a S^{prime} as a strict consistent subset(SCS). The Minimum Strict Consistent Subset (MSCS) problem is the computationof a consistent subset of the minimum size. We demonstrate that MSCS is NP-hard in general graphs. We show a2-approximation in trees. Later, we show polynomial-time algorithms in trees.Later, we demonstrate faster polynomial-time algorithms in paths, spiders, andcombs.
在连通的简单图 G = (V,E)中,V 的每个顶点都由颜色集合 C={c_1, c_2,..., c_{alpha}} 中的一种颜色着色。我们取 V 的一个子集 S,这样对于 VS 中的每个顶点 v,至少有一个相同颜色的顶点出现在它在 S 中的近邻集合中。 我们把这样的 S 称为一致子集(CS)。最小一致子集(MCS)问题是计算一个最小大小的一致子集。对于一般图(包括平面图)来说,MCS 是一个 NP-完全问题。我们将研究扩展到区间图和圆图,试图全面了解不同图类中 MCS 问题的计算复杂性。严格一致子集是一致子集问题的一个变种。我们取 V 的一个子集 S^{prime},对于 VS^{prime} 中的每个顶点 v,S 中其最近邻集合中的所有顶点都与 v 具有相同的颜色,我们把这样的 S^{prime} 称为严格一致子集(SCS)。最小严格一致子集(MSCS)问题就是计算一个最小大小的一致子集。我们证明,在一般图中,MSCS 是 NP 难问题。我们展示了树中的 2 近似值。随后,我们展示了树中的多项式时间算法。随后,我们展示了路径、蜘蛛和梳状图中更快的多项式时间算法。
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引用次数: 0
Metric and Geometric Spanners that are Resilient to Degree-Bounded Edge Faults 可抵御度数受限边缘故障的公制和几何扳手
Pub Date : 2024-05-28 DOI: arxiv-2405.18134
Ahmad Biniaz, Jean-Lou De Carufel, Anil Maheshwari, Michiel Smid
Let $H$ be an edge-weighted graph, and let $G$ be a subgraph of $H$. We saythat $G$ is an $f$-fault-tolerant $t$-spanner for $H$, if the following is truefor any subset $F$ of at most $f$ edges of $G$: For any two vertices $p$ and$q$, the shortest-path distance between $p$ and $q$ in the graph $G setminusF$ is at most $t$ times the shortest-path distance between $p$ and $q$ in thegraph $H setminus F$. Recently, Bodwin, Haeupler, and Parter generalized this notion to the casewhen $F$ can be any set of edges in $G$, as long as the maximum degree of $F$is at most $f$. They gave constructions for general graphs $H$. We first consider the case when $H$ is a complete graph whose vertex set isan arbitrary metric space. We show that if this metric space contains a$t$-spanner with $m$ edges, then it also contains a graph $G$ with $O(fm)$edges, that is resilient to edge faults of maximum degree $f$ and has stretchfactor $O(ft)$. Next, we consider the case when $H$ is a complete graph whose vertex set is ametric space that admits a well-separated pair decomposition. We show that, ifthe metric space has such a decomposition of size $m$, then it contains a graphwith at most $(2f+1)^2 m$ edges, that is resilient to edge faults of maximumdegree $f$ and has stretch factor at most $1+varepsilon$, for any given$varepsilon > 0$. For example, if the vertex set is a set of $n$ points in$mathbb{R}^d$ ($d$ being a constant) or a set of $n$ points in a metric spaceof bounded doubling dimension, then the spanner has $O(f^2 n)$ edges. Finally, for the case when $H$ is a complete graph on $n$ points in$mathbb{R}^d$, we show how natural variants of the Yao- and $Theta$-graphslead to graphs with $O(fn)$ edges, that are resilient to edge faults of maximumdegree $f$ and have stretch factor at most $1+varepsilon$, for any given$varepsilon > 0$.
设 $H$ 是边加权图,设 $G$ 是 $H$ 的子图。如果对于 $G$ 的最多 $f$ 边的任何子集 $F$ 以下条件成立,我们就说 $G$ 是 $H$ 的 $f$ 容错 $t$ 跨图:对于任意两个顶点 $p$ 和 $q$,在图 $G setminusF$ 中 $p$ 和 $q$ 之间的最短路径距离最多是图 $H setminusF$ 中 $p$ 和 $q$ 之间的最短路径距离的 $t$ 倍。最近,Bodwin、Haeupler 和 Parter 将这一概念推广到 $F$ 可以是 $G$ 中任意边集的情况,只要 $F$ 的最大阶数至多为 $f$。他们给出了一般图 $H$ 的构造。我们首先考虑 $H$ 是顶点集为任意度量空间的完整图的情况。我们证明,如果这个度量空间包含一个有 $m$ 边的 $t$ 空间,那么它也包含一个有 $O(fm)$ 边的图 $G$,这个图可以抵御最大度数为 $f$ 的边故障,并且具有 $O(ft)$ 的伸展因子。接下来,我们将考虑当 $H$ 是一个完整图时的情况,其顶点集是一个对称空间,允许一个良好分离的对分解。我们证明,如果度量空间有这样一个大小为 $m$ 的分解,那么它就包含了一个最多有 $(2f+1)^2 m$ 边的图,这个图能抵御最大度数为 $f$ 的边故障,并且在任何给定的 $varepsilon > 0$ 的情况下,伸展因子最多为 $1+varepsilon$ 。例如,如果顶点集是$mathbb{R}^d$($d$是常数)中$n$点的集合,或者是一个有界倍维度的度量空间中$n$点的集合,那么扫描器就有$O(f^2 n)$ 边。最后,对于 $H$ 是在mathbb{R}^d$中 $n$ 点上的一个完整图的情况,我们展示了 Yao- 和 $Theta$ 图的自然变体如何导致具有 $O(fn)$ 边的图,这些图对于最大度 $f$ 的边故障具有弹性,并且对于任何给定的 $varepsilon > 0$,其伸展因子最多为 $1+varepsilon$。
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引用次数: 0
Meta-meshing and triangulating lattice structures at a large scale 大规模元网格和三角网格结构
Pub Date : 2024-05-24 DOI: arxiv-2405.15197
Qiang Zou, Yunzhu Gao, Guoyue Luo, Sifan Chen
Lattice structures have been widely used in applications due to theirsuperior mechanical properties. To fabricate such structures, a geometricprocessing step called triangulation is often employed to transform them intothe STL format before sending them to 3D printers. Because lattice structurestend to have high geometric complexity, this step usually generates a largeamount of triangles, a memory and compute-intensive task. This problemmanifests itself clearly through large-scale lattice structures that havemillions or billions of struts. To address this problem, this paper proposes totransform a lattice structure into an intermediate model called meta-meshbefore undergoing real triangulation. Compared to triangular meshes,meta-meshes are very lightweight and much less compute-demanding. The meta-meshcan also work as a base mesh reusable for conveniently and efficientlytriangulating lattice structures with arbitrary resolutions. A CPU+GPUasynchronous meta-meshing pipeline has been developed to efficiently generatemeta-meshes from lattice structures. It shifts from the thread-centric GPUalgorithm design paradigm commonly used in CAD to the recent warp-centricdesign paradigm to achieve high performance. This is achieved by a new datacompression method, a GPU cache-aware data structure, and a workload-balancedscheduling method that can significantly reduce memory divergence and branchdivergence. Experimenting with various billion-scale lattice structures, theproposed method is seen to be two orders of magnitude faster than previouslyachievable.
晶格结构因其卓越的机械性能而被广泛应用。为了制造这种结构,通常会采用一个称为三角剖分的几何处理步骤,将其转换为 STL 格式,然后再发送给 3D 打印机。由于晶格结构往往具有较高的几何复杂性,这一步骤通常会生成大量三角形,是一项内存和计算密集型任务。这个问题在拥有数百万或数十亿支点的大型晶格结构中表现得非常明显。为了解决这个问题,本文建议在进行真正的三角剖分之前,先将网格结构转换为一种称为元网格的中间模型。与三角网格相比,元网格非常轻便,对计算的要求也低得多。元网格还可以作为基础网格重复使用,方便高效地对任意分辨率的网格结构进行三角剖分。我们开发了一个 CPU+GPU 异步元网格流水线,用于从网格结构高效生成元网格。它将 CAD 中常用的以线程为中心的 GPU 算法设计范式转变为最新的以翘曲为中心的设计范式,以实现高性能。这是通过一种新的数据压缩方法、一种 GPU 缓存感知数据结构和一种工作负载平衡调度方法来实现的,这种方法可以显著减少内存分歧和分支分歧。通过对各种十亿尺度的晶格结构进行实验,可以看出所提出的方法比以前实现的方法快两个数量级。
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引用次数: 0
Minimum Consistent Subset in Interval Graphs and Circle Graphs 区间图和圆图中的最小一致子集
Pub Date : 2024-05-23 DOI: arxiv-2405.14493
Bubai Manna
In a connected simple graph G = (V,E), each vertex of V is colored by a colorfrom the set of colors C={c1, c2,..., c_{alpha}}$. We take a subset S of V,such that for every vertex v in VS, at least one vertex of the same color ispresent in its set of nearest neighbors in S. We refer to such a S as aconsistent subset. The Minimum Consistent Subset (MCS) problem is thecomputation of a consistent subset of the minimum size. It is established thatMCS is NP-complete for general graphs, including planar graphs. We expand ourstudy to interval graphs and circle graphs in an attempt to gain a completeunderstanding of the computational complexity of the mcs problem acrossvarious graph classes. This work introduces an (4alpha+ 2)- approximation algorithm for MCS ininterval graphs where alpha is the number of colors in the interval graphs.Later, we show that in circle graphs, MCS is APX-hard.
在连通的简单图 G = (V,E)中,V 的每个顶点都由颜色集合 C={c1, c2,..., c_{alpha}}$ 中的一种颜色着色。我们取 V 的一个子集 S,对于 VS 中的每个顶点 v,至少有一个相同颜色的顶点出现在它在 S 中的近邻集合中。最小一致子集(MCS)问题就是计算最小大小的一致子集。对于一般图(包括平面图)来说,MCS 是一个 NP-完全问题。我们将研究扩展到区间图和圆图,试图全面了解各种图类的(MCS)问题的计算复杂性。这项工作介绍了区间图中 MCS 的 (4alpha+ 2)- 近似算法,其中 alpha 是区间图中颜色的数量。
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引用次数: 0
期刊
arXiv - CS - Computational Geometry
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