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NeCGS: Neural Compression for 3D Geometry Sets NeCGS:三维几何集的神经压缩
Pub Date : 2024-05-23 DOI: arxiv-2405.15034
Siyu Ren, Junhui Hou, Wenping Wang
This paper explores the problem of effectively compressing 3D geometry setscontaining diverse categories. We make textit{the first} attempt to tacklethis fundamental and challenging problem and propose NeCGS, a neuralcompression paradigm, which can compress hundreds of detailed and diverse 3Dmesh models (~684 MB) by about 900 times (0.76 MB) with high accuracy andpreservation of detailed geometric details. Specifically, we first representeach irregular mesh model/shape in a regular representation that implicitlydescribes the geometry structure of the model using a 4D regular volume, calledTSDF-Def volume. Such a regular representation can not only capture localsurfaces more effectively but also facilitate the subsequent process. Then weconstruct a quantization-aware auto-decoder network architecture to regressthese 4D volumes, which can summarize the similarity of local geometricstructures within a model and across different models for redundancylimination, resulting in more compact representations, including an embeddedfeature of a smaller size associated with each model and a network parameterset shared by all models. We finally encode the resulting features and networkparameters into bitstreams through entropy coding. After decompressing thefeatures and network parameters, we can reconstruct the TSDF-Def volumes, wherethe 3D surfaces can be extracted through the deformable marchingcubes.Extensive experiments and ablation studies demonstrate the significantadvantages of our NeCGS over state-of-the-art methods both quantitatively andqualitatively.
本文探讨了有效压缩包含不同类别的三维几何集的问题。我们首次尝试解决这一基本且具有挑战性的问题,并提出了神经压缩范例 NeCGS,它可以将数百个详细且多样化的三维网格模型(约 684 MB)压缩约 900 倍(0.76 MB),同时具有高精度并保留了详细的几何细节。具体来说,我们首先用一种规则表示法来表示每个不规则网格模型/形状,这种表示法使用一种 4D 规则体(称为 TSDF-Def 体)来隐含描述模型的几何结构。这种规则表示法不仅能更有效地捕捉局部曲面,还能方便后续处理。然后,我们构建了一个量化感知的自动解码器网络架构来重构这些 4D 体积,它可以总结模型内部和不同模型之间局部几何结构的相似性,从而消除冗余,得到更紧凑的表示,包括与每个模型相关的较小尺寸的嵌入式特征和所有模型共享的网络参数集。最后,我们通过熵编码将得到的特征和网络参数编码成比特流。在解压缩特征和网络参数后,我们可以重建 TSDF-Def 卷,通过可变形行进立方体提取三维表面。
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引用次数: 0
Exact predicates, exact constructions and combinatorics for mesh CSG 网格 CSG 的精确谓词、精确构造和组合学
Pub Date : 2024-05-21 DOI: arxiv-2405.12949
Bruno Lévy
This article introduces a general mesh intersection algorithm that exactlycomputes the so-called Weiler model and that uses it to implement booleanoperations with arbitrary multi-operand expressions, CSG (constructive solidgeometry) and some mesh repair operations. From an input polygon soup, thealgorithm first computes the co-refinement, with an exact representation of theintersection points. Then, the decomposition of 3D space into volumetricregions (Weiler model) is constructed, by sorting the facets around thenon-manifold intersection edges (radial sort), using specialized exactpredicates. Finally, based on the input boolean expression, the triangularfacets that belong to the boundary of the result are classified. This is, toour knowledge, the first algorithm that computes an exact Weiler model. Toimplement all the involved predicates and constructions, two geometric kernelsare proposed, tested and discussed (arithmetic expansions and multi-precisionfloating-point). As a guiding principle,the combinatorial information sharedbetween each step is kept as simple as possible. It is made possible bytreating all the particular cases in the kernel. In particular, triangles withintersections are remeshed using the (uniquely defined) Constrained DelaunayTriangulation, with symbolic perturbations to disambiguate configurations withco-cyclic points. It makes it easy to discard the duplicated triangles thatappear when remeshing overlapping facets. The method is tested and comparedwith previous work, on the existing "thingi10K" dataset (to test co-refinementand mesh repair) and on a new "thingiCSG" dataset made publicly available (totest the full CSG pipeline) on a variety of interesting examples featuringdifferent types of "pathologies"
本文介绍了一种通用的网格相交算法,它能精确计算所谓的韦勒模型,并用它来实现任意多操作数表达式的布尔运算、CSG(构造溶解几何)和一些网格修复操作。该算法首先根据输入的多边形汤计算共同细化,并精确表示交点。然后,通过使用专门的精确谓词,对围绕着当时的对边相交边缘的面进行排序(径向排序),将三维空间分解为容积区域(韦勒模型)。最后,根据输入的布尔表达式,对属于结果边界的三角形面进行分类。据我们所知,这是第一个计算精确韦勒模型的算法。为了实现所有涉及的谓词和构造,我们提出、测试并讨论了两个几何内核(算术展开和多精度浮点)。作为指导原则,每个步骤之间共享的组合信息尽可能简单。这可以通过在内核中处理所有特殊情况来实现。特别是,使用(唯一定义的)受约束 Delaunay 三角剖分法对剖面内的三角形进行重构,并使用符号扰动来消除具有共环点的配置。这种方法可以轻松摒弃重合重叠切面时出现的重复三角形。我们在现有的 "thingi10K "数据集(用于测试协同细化和网格修复)和新的 "thingiCSG "公开数据集(用于测试完整的 CSG 管道)上对该方法进行了测试,并与之前的工作进行了比较,测试了各种有趣的示例,这些示例具有不同类型的 "病理 "特征。
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引用次数: 0
Voronoi Graph -- Improved raycasting and integration schemes for high dimensional Voronoi diagrams Voronoi 图 -- 改进的高维 Voronoi 图射线投射和积分方案
Pub Date : 2024-05-16 DOI: arxiv-2405.10050
Alexander Sikorski, Martin Heida
The computation of Voronoi Diagrams, or their dual Delauney triangulations isdifficult in high dimensions. In a recent publication Polianskii and Pokornypropose an iterative randomized algorithm facilitating the approximation ofVoronoi tesselations in high dimensions. In this paper, we provide an improvedvertex search method that is not only exact but even faster than the bisectionmethod that was previously recommended. Building on this we also provide adepth-first graph-traversal algorithm which allows us to compute the entireVoronoi diagram. This enables us to compare the outcomes with those ofclassical algorithms like qHull, which we either match or marginally beat interms of computation time. We furthermore show how the raycasting algorithmnaturally lends to a Monte Carlo approximation for the volume and boundaryintegrals of the Voronoi cells, both of which are of importance for finiteVolume methods. We compare the Monte-Carlo methods to the exact polygonalintegration, as well as a hybrid approximation scheme.
在高维度中,沃罗诺伊图或其对偶 Delauney 三角剖分的计算非常困难。Polianskii 和 Pokorny 在最近发表的一篇文章中提出了一种迭代随机算法,有助于在高维条件下逼近沃罗诺伊网格。在本文中,我们提供了一种改进的顶点搜索方法,它不仅精确,而且比之前推荐的分段法更快。在此基础上,我们还提供了一种深度优先的图遍历算法,它允许我们计算整个沃罗诺伊图。这样,我们就能将计算结果与 qHull 等经典算法进行比较,在计算时间方面,我们要么与之相当,要么略胜一筹。此外,我们还展示了射线投射算法如何自然地对 Voronoi 单元的体积和边界积分进行蒙特卡洛近似,这两点对于有限体积方法都非常重要。我们将蒙特卡洛方法与精确多边形积分以及混合近似方案进行了比较。
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引用次数: 0
TPMS2STEP: error-controlled and C2 continuity-preserving translation of TPMS models to STEP files based on constrained-PIA TPMS2STEP:基于约束-PIA,将 TPMS 模型翻译为 STEP 文件的误差控制和 C2 连续性保护功能
Pub Date : 2024-05-13 DOI: arxiv-2405.07946
Yaonaiming Zhao, Qiang Zou, Guoyue Luo, Jiayu Wu, Sifan Chen
Triply periodic minimal surface (TPMS) is emerging as an important way ofdesigning microstructures. However, there has been limited use of commercialCAD/CAM/CAE software packages for TPMS design and manufacturing. This is mainlybecause TPMS is consistently described in the functional representation (F-rep)format, while modern CAD/CAM/CAE tools are built upon the boundaryrepresentation (B-rep) format. One possible solution to this gap is translatingTPMS to STEP, which is the standard data exchange format of CAD/CAM/CAE.Following this direction, this paper proposes a new translation method witherror-controlling and $C^2$ continuity-preserving features. It is based on anapproximation error-driven TPMS sampling algorithm and a constrained-PIAalgorithm. The sampling algorithm controls the deviation between the originaland translated models. With it, an error bound of $2epsilon$ on the deviationcan be ensured if two conditions called $epsilon$-density and$epsilon$-approximation are satisfied. The constrained-PIA algorithm enforces$C^2$ continuity constraints during TPMS approximation, and meanwhile attaininghigh efficiency. A theoretical convergence proof of this algorithm is alsogiven. The effectiveness of the translation method has been demonstrated by aseries of examples and comparisons.
三周期最小表面(TPMS)正在成为设计微结构的一种重要方法。然而,商业 CAD/CAM/CAE 软件包在 TPMS 设计和制造方面的应用还很有限。这主要是因为 TPMS 始终采用功能表示(F-rep)格式进行描述,而现代 CAD/CAM/CAE 工具则基于边界表示(B-rep)格式。针对这一差距,一种可能的解决方案是将 TPMS 转换为 STEP,STEP 是 CAD/CAM/CAE 的标准数据交换格式。该方法基于近似误差驱动的 TPMS 采样算法和约束 PIA 算法。采样算法控制原始模型和翻译模型之间的偏差。有了它,如果满足两个条件(称为 $epsilon$-density 和 $epsilon$-approximation ),就能确保偏差的误差约束为 $2epsilon$。约束 PIA 算法在 TPMS 近似过程中执行了$C^2$连续性约束,同时达到了很高的效率。同时给出了该算法的理论收敛性证明。通过一系列实例和比较,证明了翻译方法的有效性。
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引用次数: 0
Efficient computation of topological integral transforms 拓扑积分变换的高效计算
Pub Date : 2024-05-03 DOI: arxiv-2405.02256
Vadim Lebovici, Steve Oudot, Hugo Passe
Topological integral transforms have found many applications in shapeanalysis, from prediction of clinical outcomes in brain cancer to analysis ofbarley seeds. Using Euler characteristic as a measure, these objects recordrich geometric information on weighted polytopal complexes. While someimplementations exist, they only enable discretized representations of thetransforms, and they do not handle weighted complexes (such as for instanceimages). Moreover, recent hybrid transforms lack an implementation. In this paper, we introduce Eucalc, a novel implementation of threetopological integral transforms -- the Euler characteristic transform, theRadon transform, and hybrid transforms -- for weighted cubical complexes.Leveraging piecewise linear Morse theory and Euler calculus, the algorithmssignificantly reduce computational complexity by focusing on critical points.Our software provides exact representations of transforms, handles both binaryand grayscale images, and supports multi-core processing. It is publiclyavailable as a C++ library with a Python wrapper. We present mathematicalfoundations, implementation details, and experimental evaluations,demonstrating Eucalc's efficiency.
拓扑积分变换在形状分析方面有许多应用,从预测脑癌的临床结果到分析大麦种子。这些对象使用欧拉特征作为度量,记录了加权多顶复合物的丰富几何信息。虽然有一些实现方法,但它们只能实现变换的离散化表示,无法处理加权复合物(例如图像)。此外,最近的混合变换也缺乏实现方法。本文介绍了 Eucalc,它是针对加权立方复数的三种拓扑积分变换--欧拉特征变换、拉登变换和混合变换--的新型实现。我们的软件提供了精确的变换表示,可处理二进制和灰度图像,并支持多核处理。它是一个公开的 C++ 库,带有 Python 封装。我们介绍了 Eucalc 的数学基础、实现细节和实验评估,展示了 Eucalc 的效率。
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引用次数: 0
Robust Algorithms for Finding Triangles and Computing the Girth in Unit Disk and Transmission Graphs 单位盘和传输图中寻找三角形和计算周长的稳健算法
Pub Date : 2024-05-02 DOI: arxiv-2405.01180
Katharina Klost, Wolfgang Mulzer
We describe optimal robust algorithms for finding a triangle and theunweighted girth in a unit disk graph, as well as finding a triangle in atransmission graph.In the robust setting, the input is not given as a set ofsites in the plane, but rather as an abstract graph. The input may or may notbe realizable as a unit disk graph or a transmission graph. If the graph isrealizable, the algorithm is guaranteed to give the correct answer. If not, thealgorithm will either give a correct answer or correctly state that the inputis not of the required type.
我们描述了在单位盘图中寻找三角形和非加权周长以及在传输图中寻找三角形的最优鲁棒算法。在鲁棒设置中,输入不是作为平面中的站点集给出的,而是作为抽象图给出的。在鲁棒性设置中,输入不是以平面上的地点集形式给出的,而是以抽象图形式给出的。输入可能是单位盘图,也可能不是传输图。如果图可以实现,算法就能保证给出正确答案。如果不能,算法要么给出正确答案,要么正确指出输入不属于所需的类型。
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引用次数: 0
A Framework for Approximation Schemes on Knapsack and Packing Problems of Hyperspheres and Fat Objects 关于超大球体和胖物体的包与打包问题的近似方案框架
Pub Date : 2024-04-30 DOI: arxiv-2405.00246
Vítor Gomes Chagas, Elisa Dell'Arriva, Flávio Keidi Miyazawa
Geometric packing problems have been investigated for centuries inmathematics. In contrast, works on sphere packing in the field of approximationalgorithms are scarce. Most results are for squares and rectangles, and theird-dimensional counterparts. To help fill this gap, we present a framework thatyields approximation schemes for the geometric knapsack problem as well asother packing problems and some generalizations, and that supports not onlyhyperspheres but also a wide range of shapes for the items and the bins. Ourfirst result is a PTAS for the hypersphere multiple knapsack problem. In fact,we can deal with a more generalized version of the problem that containsadditional constraints on the items. These constraints, under some conditions,can encompass very common and pertinent constraints such as conflictconstraints, multiple-choice constraints, and capacity constraints. Our secondresult is a resource augmentation scheme for the multiple knapsack problem fora wide range of convex fat objects, which are not restricted to polygons andpolytopes. Examples are ellipsoids, rhombi, hypercubes, hyperspheres under theLp-norm, etc. Also, for the generalized version of the multiple knapsackproblem, our technique still yields a PTAS under resource augmentation forthese objects. Thirdly, we improve the resource augmentation schemes of fatobjects to allow rotation on the objects by any angle. This result, inparticular, brings something extra to our framework, since most resultscomprising such general objects are limited to translations. At last, ourframework is able to contemplate other problems such as the cutting stockproblem, the minimum-size bin packing problem and the multiple strip packingproblem.
几个世纪以来,数学界一直在研究几何堆积问题。相比之下,近似算法领域关于球形堆积的研究成果却很少。大多数结果都是针对正方形和长方形及其二维对应物的。为了帮助填补这一空白,我们提出了一个框架,它能为几何包问题、其他打包问题和一些广义问题提供近似方案,而且不仅支持超球体,还支持各种形状的物品和箱体。我们的第一个成果是超球多重knapsack问题的PTAS。事实上,我们可以处理该问题的更广义版本,其中包含对物品的附加约束。在某些条件下,这些约束可以包括非常常见和相关的约束,如冲突约束、多选约束和容量约束。我们的第二项成果是针对多种凸胖对象的多重背包问题的资源扩充方案,这些对象并不局限于多边形和多面体。例如椭圆体、菱形、超立方体、Lp 规范下的超球等。此外,对于广义版的多重knapsack问题,我们的技术在资源增强条件下仍能对这些对象产生PTAS。第三,我们改进了胖对象的资源增强方案,允许对象以任意角度旋转。这一结果尤其为我们的框架带来了一些额外的东西,因为大多数包含此类一般对象的结果都仅限于平移。最后,我们的框架还可以考虑其他问题,如切割库存问题、最小尺寸箱包装问题和多条包装问题。
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引用次数: 0
A faster algorithm for the Fréchet distance in 1D for the imbalanced case 不平衡情况下一维弗雷谢特距离的快速算法
Pub Date : 2024-04-29 DOI: arxiv-2404.18738
Lotte Blank, Anne Driemel
The fine-grained complexity of computing the Fr'echet distance has been atopic of much recent work, starting with the quadratic SETH-based conditionallower bound by Bringmann from 2014. Subsequent work established largely thesame complexity lower bounds for the Fr'echet distance in 1D. However, theimbalanced case, which was shown by Bringmann to be tight in dimensions $dgeq2$, was still left open. Filling in this gap, we show that a faster algorithmfor the Fr'echet distance in the imbalanced case is possible: Given two1-dimensional curves of complexity $n$ and $n^{alpha}$ for some $alpha in(0,1)$, we can compute their Fr'echet distance in $O(n^{2alpha} log^2 n + nlog n)$ time. This rules out a conditional lower bound of the form$O((nm)^{1-epsilon})$ that Bringmann showed for $d geq 2$ and any$varepsilon>0$ in turn showing a strict separation with the setting $d=1$. Atthe heart of our approach lies a data structure that stores a 1-dimensionalcurve $P$ of complexity $n$, and supports queries with a curve $Q$ ofcomplexity~$m$ for the continuous Fr'echet distance between $P$ and $Q$. Thedata structure has size in $mathcal{O}(nlog n)$ and uses query time in$mathcal{O}(m^2 log^2 n)$. Our proof uses a key lemma that is based on theconcept of visiting orders and may be of independent interest. We demonstratethis by substantially simplifying the correctness proof of a clusteringalgorithm by Driemel, Krivov{s}ija and Sohler from 2015.
从2014年布林曼(Bringmann)基于二次SETH的条件下界开始,计算Fr'echet距离的细粒度复杂性一直是近期工作的主题。随后的工作为一维中的Fr'echet距离建立了大致相同的复杂度下界。然而,布林曼证明在维数$dgeq2$中很紧的不平衡情况仍然没有解决。为了填补这一空白,我们证明了在不平衡情况下可以用一种更快的算法来计算 Fr'echet 距离:给定复杂度为 $n$ 和 $n^{alpha}$ 的两条一维曲线,对于某个 $alpha in(0,1)$,我们可以在 $O(n^{2alpha} log^2 n + nlog n)$ 的时间内计算它们的 Fr'echet 距离。这就排除了布林曼(Bringmann)针对$d geq 2$和任何$varepsilon>0$所展示的$O((nm)^{1-epsilon})$形式的条件下限,反过来显示了与设置$d=1$的严格分离。我们方法的核心是一种数据结构,它存储复杂度为$n$的一维曲线$P$,并支持用复杂度为~$m$的曲线$Q$查询$P$与$Q$之间的连续Fr'echet距离。数据结构的大小为$mathcal{O}(nlog n)$,查询时间为$mathcal{O}(m^2 log^2 n)$。我们的证明使用了一个关键的 Lemma,它是基于访问顺序的概念,可能会引起独立的兴趣。我们通过大幅简化 Driemel、Krivov{s}ija 和 Sohler 在 2015 年提出的聚类算法的正确性证明来证明这一点。
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引用次数: 0
On Clustering Induced Voronoi Diagrams 关于聚类诱导的沃罗诺图
Pub Date : 2024-04-29 DOI: arxiv-2404.18906
Danny Z. Chen, Ziyun Huang, Yangwei Liu, Jinhui Xu
In this paper, we study a generalization of the classical Voronoi diagram,called clustering induced Voronoi diagram (CIVD). Different from thetraditional model, CIVD takes as its sites the power set $U$ of an input set$P$ of objects. For each subset $C$ of $P$, CIVD uses an influence function$F(C,q)$ to measure the total (or joint) influence of all objects in $C$ on anarbitrary point $q$ in the space $mathbb{R}^d$, and determines theinfluence-based Voronoi cell in $mathbb{R}^d$ for $C$. This generalized modeloffers a number of new features (e.g., simultaneous clustering and spacepartition) to Voronoi diagram which are useful in various new applications. Weinvestigate the general conditions for the influence function which ensure theexistence of a small-size (e.g., nearly linear) approximate CIVD for a set $P$of $n$ points in $mathbb{R}^d$ for some fixed $d$. To construct CIVD, we firstpresent a standalone new technique, called approximate influence (AI)decomposition, for the general CIVD problem. With only $O(nlog n)$ time, theAI decomposition partitions the space $mathbb{R}^{d}$ into a nearly linearnumber of cells so that all points in each cell receive their approximatemaximum influence from the same (possibly unknown) site (i.e., a subset of$P$). Based on this technique, we develop assignment algorithms to determine aproper site for each cell in the decomposition and form various$(1-epsilon)$-approximate CIVDs for some small fixed $epsilon>0$.Particularly, we consider two representative CIVD problems, vector CIVD anddensity-based CIVD, and show that both of them admit fast assignmentalgorithms; consequently, their $(1-epsilon)$-approximate CIVDs can be builtin $O(n log^{max{3,d+1}}n)$ and $O(n log^{2} n)$ time, respectively.
本文研究的是经典沃罗诺伊图的广义化,即聚类诱导沃罗诺伊图(CIVD)。与传统模式不同的是,CIVD 以输入对象集$P$的幂集$U$为站点。对于$P$的每个子集$C$,CIVD使用影响函数$F(C,q)$来测量$C$中所有对象对空间$mathbb{R}^d$中任意点$q$的总影响(或联合影响),并确定$C$在$mathbb{R}^d$中基于影响的沃罗诺单元。这种广义模型为 Voronoi 图提供了许多新特征(如同时聚类和空间分割),这些特征在各种新应用中都很有用。我们研究了影响函数的一般条件,这些条件可确保在某个固定的 $d$ 条件下,在 $mathbb{R}^d$ 中由 $n$ 点组成的 $P$ 集合存在小尺寸(如近似线性)的近似 CIVD。为了构建 CIVD,我们首先针对一般 CIVD 问题提出了一种独立的新技术,称为近似影响分解(AI)。只需花费 $O(nlog n)$ 时间,AI 分解就能将 $mathbb{R}^{d}$ 空间划分为近似线性数量的单元,从而使每个单元中的所有点都能从同一个(可能是未知的)站点(即 $P$ 的子集)获得近似最大影响。基于这种技术,我们开发了分配算法,为分解中的每个单元确定合适的站点,并在某个固定的$epsilon>0$的小范围内形成各种$(1-epsilon)$近似 CIVD。特别是,我们考虑了两个有代表性的 CIVD 问题,即向量 CIVD 和基于密度的 CIVD,并证明这两个问题都允许快速赋值算法;因此,它们的 $(1-epsilon)$ 近似 CIVD 可以分别在 $O(n log^{max{3,d+1}}n)$ 和 $O(n log^{2} n)$ 时间内建立。
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引用次数: 0
Optimal Bridge, Twin Bridges and Beyond: Inserting Edges into a Road Network to Minimize the Constrained Diameters 最佳桥梁、双桥及其他:在路网中插入边缘以最小化受限直径
Pub Date : 2024-04-29 DOI: arxiv-2404.19164
Zhidan Feng, Henning Fernau, Binhai Zhu
Given a road network modelled as a planar straight-line graph $G=(V,E)$ with$|V|=n$, let $(u,v)in Vtimes V$, the shortest path (distance) between $u,v$is denoted as $delta_G(u,v)$. Let $delta(G)=max_{(u,v)}delta_G(u,v)$, for$(u,v)in Vtimes V$, which is called the diameter of $G$. Given a disconnectedroad network modelled as two disjoint trees $T_1$ and $T_2$, this paper firstaims at inserting one and two edges (bridges) between them to minimize the(constrained) diameter $delta(T_1cup T_2cup I_j)$ going through the insertededges, where $I_j, j=1,2$, is the set of inserted edges with $|I_1|=1$ and$|I_2|=2$. The corresponding problems are called the {em optimal bridge} and{em twin bridges} problems. Since when more than one edge are inserted betweentwo trees the resulting graph is becoming more complex, for the general network$G$ we consider the problem of inserting a minimum of $k$ edges such that theshortest distances between a set of $m$ pairs $P={(u_i,v_i)mid u_i,v_iin V,iin [m]}$, $delta_G(u_i,v_i)$'s, are all decreased. The main results of this paper are summarized as follows: (1) We show that the optimal bridge problem can be solved in $O(n^2)$ timeand that a variation of it has a near-quadratic lower bound unless SETH fails.The proof also implies that the famous 3-SUM problem does have a near-quadraticlower bound for large integers, e.g., each of the $n$ input integers has$Omega(log n)$ decimal digits. We then give a simple factor-2 $O(nlog n)$time approximation algorithm for the optimal bridge problem. (2) We present an $O(n^4)$ time algorithm to solve the twin bridges problem,exploiting some new property not in the optimal bridge problem. (3) For the general problem of inserting $k$ edges to reduce the (graph)distances between $m$ given pairs, we show that the problem is NP-complete.
给定一个以平面直线图$G=(V,E)$为模型且$|V|=n$的道路网络,让$(u,v)in Vtimes V$,$u,v$之间的最短路径(距离)表示为$delta_G(u,v)$。对于 $(u,v)in Vtimes V$,让 $delta(G)=max_{(u,v)}delta_G(u,v)$ 称为 $G$ 的直径。给定一个以两棵互不相交的树 $T_1$ 和 $T_2$ 为模型的断开路网,本文首先要在它们之间插入一条和两条边(桥),以最小化经过插入边的(受约束)直径 $/delta(T_1cup T_2cup I_j)$,其中 $I_j, j=1,2$ 是插入边的集合,$|I_1|=1$ 和$|I_2|=2$。相应的问题称为{em optimal bridge} 和{em twin bridges} 问题。由于在两棵树之间插入不止一条边时,生成的图会变得越来越复杂,因此对于一般网络$G$,我们考虑的问题是插入最少 $k$ 条边,使得一组 $m$ 对$P={(u_i,v_i)mid u_i,v_iin V,iin [m]}$, $delta_G(u_i,v_i)$'s之间的最短距离都减小。本文的主要结果总结如下:(1) 我们证明了最优桥问题可以在 $O(n^2)$ 时间内求解,而且除非 SETH 失效,否则它的一个变种有一个近似四则运算的下界。这个证明还暗示了著名的 3-SUM 问题对于大整数确实有一个近似四则运算的下界,例如,每个 $n$ 输入整数都有 $Omega(log n)$ 小数位数。然后,我们给出了最优桥问题的一个简单的系数-2 $O(nlog n)$时间近似算法。(2) 我们利用最优桥梁问题中不存在的一些新特性,提出了一种用时 $O(n^4)$ 的算法来解决双桥问题。(3) 对于插入 $k$ 边以减少 $m$ 给定线对之间(图)距离的一般问题,我们证明该问题是 NP-完全的。
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引用次数: 0
期刊
arXiv - CS - Computational Geometry
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