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Parallel 3D Delaunay Triangulation on the GPU GPU上的平行3D Delaunay三角剖分
IF 3.1 3区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-08-13 DOI: 10.1016/j.cad.2025.103933
Wuheng Gao, Renjie Chen
Delaunay triangulation is a cornerstone of computational geometry, playing a pivotal role in computer-aided engineering (CAE) and finite element methods (FEM) for generating high-quality meshes from scattered data points. While several methods have been developed for parallel Delaunay triangulation using GPUs, these approaches rely on CPU post-processing to produce the final result. In contrast, we introduce the first fully GPU-parallel algorithm for constructing the Delaunay triangulation of a given point set in R3. Our method is based on a generalization of the Local Delaunay Lemma by Chen and Gotsman, (2013) to R3, which enables the localization of Delaunay neighbors within a confined region around a given point. We provide a formal proof for this generalized lemma and leverage its advantages to efficiently construct the Delaunay triangulation using a naïvely parallel half-space intersection approach. Each point is processed independently, utilizing only the candidate points identified through the lemma. Additionally, we integrate several acceleration techniques tailored to exploit the hardware capabilities of modern GPUs, further optimizing runtime performance. Extensive experimentation and thorough comparisons demonstrate the efficiency of our method. Notably, our approach outperform the state-of-the-art hybrid GPU-CPU method by a factor of three when the point distribution is close to uniform.
Delaunay三角剖分是计算几何的基石,在计算机辅助工程(CAE)和有限元方法(FEM)中发挥着关键作用,可以从分散的数据点生成高质量的网格。虽然已经开发了几种使用gpu进行并行Delaunay三角剖分的方法,但这些方法依赖于CPU后处理来产生最终结果。相反,我们引入了第一个完全gpu并行的算法,用于在R3中构造给定点集的Delaunay三角剖分。我们的方法是基于Chen和Gotsman(2013)对R3的局部Delaunay引理的推广,这使得在给定点周围的受限区域内能够定位Delaunay邻居。我们为这个广义引理提供了形式化证明,并利用它的优点,利用naïvely平行半空间相交方法有效地构造了Delaunay三角剖分。每个点被独立处理,只利用通过引理确定的候选点。此外,我们还集成了多种加速技术,以利用现代gpu的硬件能力,进一步优化运行时性能。大量的实验和彻底的比较证明了我们的方法的有效性。值得注意的是,当点分布接近均匀时,我们的方法比最先进的GPU-CPU混合方法的性能高出三倍。
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引用次数: 0
ANIR: Adaptive Neural Implicit Representation for 3D shape reconstruction and generation 三维形状重建与生成的自适应神经隐式表示
IF 3.1 3区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-08-13 DOI: 10.1016/j.cad.2025.103938
Kun Liu, Yan Zhang, Yanwen Guo, Jie Guo
Localized neural implicit representations have shown great potential in reconstructing and generating high-quality 3D shapes. However, current works usually decompose shapes in a deterministic manner by uniformly sampling points and encoding these points to latent code. In contrast, we utilize learnable positions and associated latent codes for each of these positions. By adopt the transformer encoder–decoder architecture, we can extract position of interest from a given 3D surface and encode latent feature for each position. The learned positions enable the allocation of more latent vectors to complex areas and fewer in flatter areas, resulting in greater flexibility and efficiency with a limited number of latent vectors. In addition, we show that our proposed representation is compatible with generative models. By decomposing the generation of latent positions and code vectors, we can utilize the diffusion models to generate proposed representation and extract high-quality 3D shapes. Experiments show our method achieve better reconstruction performance compared to existing methods using the same number of latent vectors, and comparable result with SOTA generative models. We show our model can generative novel shapes under various conditions, including category-conditioned, text-conditioned, image-conditioned, and unconditional generation.
局部神经隐式表征在重建和生成高质量的三维形状方面显示出巨大的潜力。然而,目前的工作通常是通过均匀采样点并将这些点编码为潜在代码来以确定性的方式分解形状。相反,我们利用可学习位置和每个位置的相关潜在代码。采用变压器式编码器-解码器结构,从给定的三维表面提取感兴趣的位置,并对每个位置的潜在特征进行编码。学习到的位置可以在复杂区域分配更多的潜在向量,在平坦区域分配更少的潜在向量,从而在有限数量的潜在向量下获得更大的灵活性和效率。此外,我们还证明了我们提出的表示与生成模型是兼容的。通过分解潜在位置和编码向量的生成,我们可以利用扩散模型生成建议的表示并提取高质量的3D形状。实验结果表明,该方法与使用相同数量潜在向量的现有方法相比具有更好的重建性能,并且与SOTA生成模型的结果相当。我们展示了我们的模型可以在各种条件下生成新的形状,包括类别条件、文本条件、图像条件和无条件生成。
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引用次数: 0
Direct mesh-free topology optimization using random feature method 基于随机特征法的直接无网格拓扑优化
IF 3.1 3区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-08-13 DOI: 10.1016/j.cad.2025.103939
Zijian Mei , Yang Huang , Jingrun Chen
We propose a novel mesh-free topology optimization framework based on the random feature method (RFMTO). It inputs domain coordinates and boundary conditions and minimizes structural compliance under a volume constraint. By coupling a density field neural network with a physics-informed response network, RFMTO eliminates the discretization of design variables and the need for traditional finite element analysis (FEA), enabling direct structural topology optimization. Unlike the physics-informed neural networks used in related work and the FEA in traditional approaches, the RFM solver in this framework retains the advantages of mesh-free methods while efficiently solving the associated partial differential equations, offering high accuracy with reduced computational time, which is essential for topology optimization. Meanwhile, to address the issue of density networks converging to poor local minima in complex cases encountered by existing methods, we incorporate a point-wise density target loss into the loss function to guide the network updates more effectively. We conducted experiments on problems such as linear elasticity and heat sink optimizations. Results on both 2D and 3D benchmark problems demonstrate that RFMTO achieves performance comparable to, or even better than, classical methods such as SIMP, while maintaining similar or improved computational efficiency. Compared to state-of-the-art neural network-based approaches such as DMF-TONN (Direct Mesh-free Topology Optimization Method using Neural Networks), RFMTO can generate smoother and more detailed designs, significantly reduce computation time, and solve problems — such as heat sink optimization — that those methods fail to address. These findings indicate that RFMTO holds strong potential as an efficient and accurate industrial-grade topology optimization tool.
提出了一种基于随机特征法的无网格拓扑优化框架。它输入域坐标和边界条件,并在体积约束下最小化结构柔度。通过将密度场神经网络与物理响应网络相结合,RFMTO消除了设计变量的离散化和对传统有限元分析(FEA)的需求,从而实现了直接的结构拓扑优化。与相关工作中使用的物理信息神经网络和传统方法中的有限元分析不同,该框架中的RFM求解器保留了无网格方法的优点,同时有效地求解相关的偏微分方程,在减少计算时间的同时提供高精度,这对拓扑优化至关重要。同时,为了解决现有方法在复杂情况下密度网络收敛到较差的局部极小值的问题,我们在损失函数中加入了一个点方向的密度目标损失,以更有效地指导网络更新。我们对线性弹性和散热器优化等问题进行了实验。在2D和3D基准问题上的结果表明,RFMTO在保持相似或提高计算效率的同时,实现了与SIMP等经典方法相当甚至更好的性能。与DMF-TONN(使用神经网络的直接无网格拓扑优化方法)等最先进的基于神经网络的方法相比,RFMTO可以生成更平滑和更详细的设计,显着减少计算时间,并解决那些方法无法解决的问题,例如散热器优化。这些发现表明,RFMTO作为一种高效、精确的工业级拓扑优化工具具有强大的潜力。
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引用次数: 0
Robust Model Reconstruction Based on the Topological Understanding of Point Clouds Using Persistent Homology 基于持久同调点云拓扑理解的鲁棒模型重构
IF 3.1 3区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-08-11 DOI: 10.1016/j.cad.2025.103934
Yu Chen, Hongwei Lin
Reconstructing models from unorganized point clouds presents a significant challenge, especially when the models consist of multiple components represented by their surface point clouds. Such models often involve point clouds with noise that represent multiple closed surfaces with shared regions, making their automatic identification and separation inherently complex. In this paper, we propose an automatic method that uses the topological understanding provided by persistent homology, along with representative 2-cycles of persistent homology groups, to effectively distinguish and separate each closed surface. Furthermore, we employ Loop subdivision and least squares progressive iterative approximation (LSPIA) techniques to generate high-quality final surfaces and achieve complete model reconstruction. Our method is robust to noise in the point cloud, making it suitable for reconstructing models from such data. Experimental results demonstrate the effectiveness of our approach and highlight its potential for practical applications.
从无组织的点云中重建模型是一个重大的挑战,特别是当模型由表面点云表示的多个组件组成时。这种模型通常涉及带噪声的点云,这些点云代表多个具有共享区域的封闭表面,这使得它们的自动识别和分离本身就很复杂。在本文中,我们提出了一种自动方法,利用持久同调提供的拓扑理解,以及具有代表性的2-环的持久同调群,来有效地区分和分离每个封闭曲面。此外,我们采用环细分和最小二乘渐进迭代逼近(LSPIA)技术来生成高质量的最终曲面并实现完整的模型重建。该方法对点云中的噪声具有较强的鲁棒性,适用于从这类数据中重建模型。实验结果证明了该方法的有效性,并突出了其实际应用的潜力。
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引用次数: 0
Discrete isogonal nets with similar parallelograms 具有相似平行四边形的离散等边网
IF 3.1 3区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-08-11 DOI: 10.1016/j.cad.2025.103937
Hui Wang , Xinye Li , Zhi Li , Cheng Wang
High-quality surface designs are increasingly significant in industrial applications, such as architecture and product design, yet they pose challenges in balancing visual appeal and functional requirements. Isogonal nets (I-nets) stand out for their aesthetically pleasing patterns and engineering practicality. However, constructing such nets remains difficult due to their dependence on complex angle constraints or a narrow focus on orthogonal scenarios. We propose a novel representation and construction method for I-nets characterized by similar mid-edge subdivided parallelograms in the quad faces. This approach achieves a simple yet versatile representation that generalizes orthogonal nets and extends to the construction of isogonal 4-webs (I-webs). By focusing on constraining edge ratios, our method enables efficient integration into mesh optimization algorithms. We demonstrate the effectiveness of I-nets and I-webs in freeform shapes through conformal mapping and numerical optimization. Experiments on various surfaces validate our method, showcasing its potential for both theoretical advancements and practical applications.
高质量的表面设计在建筑和产品设计等工业应用中越来越重要,但它们在平衡视觉吸引力和功能要求方面提出了挑战。等边网(I-nets)因其美观的图案和工程实用性而脱颖而出。然而,由于它们依赖于复杂的角度约束或对正交场景的狭隘关注,构建这样的网络仍然很困难。提出了一种新的四边形中边缘相似细分平行四边形i网的表示和构造方法。这种方法实现了一种简单而通用的表示,它概括了正交网,并扩展到等距4网(i网)的构造。通过专注于约束边缘比率,我们的方法可以有效地集成到网格优化算法中。我们通过保角映射和数值优化证明了工字网和工字网在自由形状下的有效性。在不同表面上的实验验证了我们的方法,展示了其理论进步和实际应用的潜力。
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引用次数: 0
ViewCloud: A lightweight multi-view point cloud representation for efficient 3D recognition and cross-domain retrieval ViewCloud:一个轻量级的多视点云表示,用于高效的3D识别和跨域检索
IF 3.1 3区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-08-07 DOI: 10.1016/j.cad.2025.103932
Zhihe Wu , Yaomin Wang , Zhenzhong Kuang , Jiajun Ding , Min Tan , Xuefei Yin , Yanming Zhu
Point clouds are widely used across various domains, yet their unordered and unstructured nature presents challenges for lightweight models and real-time inference. This paper introduces ViewCloud, a novel multi-view point-cloud-like representation that integrates the advantages of 2D renderings and 3D point clouds while maintaining a compact and efficient structure. Unlike conventional 3D representations, ViewCloud explicitly preserves viewpoint-specific geometric and semantic features, ensuring high information density with minimal redundancy. To construct ViewCloud, we propose an adaptive sampling strategy that extracts contour and interior pixels from multi-view 2D renderings, capturing essential shape characteristics while reducing storage overhead. We further design a ViewCloud-based multi-view feature aggregation Network, incorporating a contrastive learning-based semantic alignment Loss to enhance cross-view consistency and improve 3D recognition. Additionally, we extend ViewCloud to cross-domain retrieval, leveraging it as an intermediate representation to bridge 2D images and 3D point clouds within a shared feature space. Experiments on three benchmark datasets demonstrate that ViewCloud surpasses state-of-the-art methods in 3D recognition and cross-domain retrieval while significantly reducing storage and computational costs. These results establish ViewCloud as a scalable, efficient, and generalizable 3D representation.
点云广泛应用于各个领域,但其无序和非结构化的特性给轻量级模型和实时推理带来了挑战。本文介绍了一种新颖的多视图点云表示方法ViewCloud,它融合了2D渲染图和3D点云的优点,同时保持了紧凑高效的结构。与传统的3D表示不同,ViewCloud明确地保留了特定于视点的几何和语义特征,以最小的冗余确保了高信息密度。为了构建ViewCloud,我们提出了一种自适应采样策略,从多视图2D渲染图中提取轮廓和内部像素,在捕获基本形状特征的同时减少存储开销。我们进一步设计了一个基于viewcloud的多视图特征聚合网络,结合基于对比学习的语义对齐损失来增强跨视图一致性,提高3D识别。此外,我们将ViewCloud扩展到跨域检索,利用它作为在共享特征空间内连接2D图像和3D点云的中间表示。在三个基准数据集上的实验表明,ViewCloud在3D识别和跨域检索方面超越了最先进的方法,同时显著降低了存储和计算成本。这些结果建立了ViewCloud作为一个可扩展的、高效的、通用的3D表示。
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引用次数: 0
A structured analysis of CAD assembly model interfaces for their enhanced computerized processing 对CAD装配模型接口进行结构化分析,以增强其计算机化处理能力
IF 3.1 3区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-08-06 DOI: 10.1016/j.cad.2025.103911
Jean-Claude Léon , Flavien Boussuge , Franca Giannini , Marina Monti , Katia Lupinetti , Brigida Bonino , Jean-Philippe Pernot , Roberto Raffaeli
CAD assembly models are typically represented as a collection of components, each of which can share geometric interfaces with others. In the literature, geometric interfaces have been shown to play a fundamental role in assembly model analysis, component characterization, and classification. While these interfaces are not explicitly defined in CAD models, they can be inferred from the relative positioning of components. The resulting geometric interfaces can be categorized as either interference or contact. However, it is often unclear whether these interfaces stem from intentional design choices related to component shape and function, from consistently applied relative positioning, or from unintended errors.
In industrial practice, the design of complex products often involves models sourced from public catalogs for third-party components. These catalog models frequently include shape simplifications, which can lead to unintended intersections or clearances with surrounding components — deviations that do not exist in the final physical product. This study aims to provide a comprehensive analysis and formalization of geometric interfaces, based on the complementary roles of CAD assembly modules and digital component catalogs, both widely used in industry as foundational resources for generating assembly models. The results are directly applicable to industrial CAD assembly models and can serve as a reference for CAD developers seeking to improve and extend assembly processing, as well as for researchers conducting assembly analysis.
This work introduces a formalization of geometric interfaces, including contacts, interferences, and interface envelopes, which are essential for defining component mounting requirements. An analysis of geometric interface perturbations caused by repetition operators is performed, leading to the concept of an interface envelope to model specific interface repetitions. The nominal assembly representation, presented as a reference model, facilitates the formalization of interface consistency, supporting more robust reasoning processes.
CAD装配模型通常表示为组件的集合,每个组件都可以与其他人共享几何接口。在文献中,几何界面已被证明在装配模型分析、部件表征和分类中起着基本作用。虽然这些接口没有在CAD模型中明确定义,但它们可以从组件的相对位置推断出来。所产生的几何界面可分为干涉或接触两类。然而,通常不清楚这些接口是源于与组件形状和功能相关的有意设计选择,还是源于一贯应用的相对定位,还是源于无意的错误。在工业实践中,复杂产品的设计通常涉及从第三方组件的公开目录中获取的模型。这些目录模型经常包括形状简化,这可能导致与周围组件的意外交叉或间隙-最终物理产品中不存在的偏差。基于CAD装配模块和数字部件目录的互补作用,本研究旨在提供几何接口的全面分析和形式化,两者都广泛用于工业中作为生成装配模型的基础资源。这些结果直接适用于工业CAD装配模型,可以为寻求改进和扩展装配加工的CAD开发人员以及进行装配分析的研究人员提供参考。这项工作介绍了几何接口的形式化,包括接触、干涉和接口包络,这对于定义组件安装要求至关重要。分析了由重复算子引起的几何界面扰动,提出了界面包络的概念来模拟特定的界面重复。作为参考模型提出的标称装配表示,促进了接口一致性的形式化,支持更健壮的推理过程。
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引用次数: 0
Mixed-variable topology optimization for shell-infill structures with adaptive coating thickness 自适应涂层厚度壳填充结构的混合变量拓扑优化
IF 3.1 3区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-08-06 DOI: 10.1016/j.cad.2025.103943
Junfeng Gao, Zihao Yang, Yuan Liang, Yongcun Zhang, Kangjie Liu
Inspired by natural shell-infill systems with spatially adaptive coating thicknesses (e.g., human femur bones), this paper proposes a mixed-variable topology optimization method for collaboratively designing the base topology and the adaptive coating thickness distribution of shell-infill structures. The optimization framework consists of two coupled levels. At the first level, a discrete-variable topology optimization method is employed to generate a base structure (shell and infill) with uniform coating thickness, effectively eliminating intermediate density elements to ensure a clear material interface for coating identification. At the second level, the coating size optimization is realized through density-based topology optimization combined with a novel holeless coating constraint based on a virtual temperature field. Meanwhile, to ensure manufacturability, a minimum coating thickness constraint is introduced. A density field mapping strategy further couples the two optimization levels, enabling iterative updates of both the base topology and coating thickness distribution. Three numerical examples demonstrate the effectiveness of the proposed method. The shell-infill structure with adaptive coating thickness achieves over 10 % mass reduction. Additionally, the constraints successfully eliminate unmanufacturable holes while preserving thickness continuity. Moreover, a large-scale 3D case validates the capability of the method for handling complex three-dimensional coating problems. The results highlight the potential of the method in designing bio-inspired, high-performance shell-infill structures.
受具有空间自适应涂层厚度的天然填充壳系统(如人类股骨)的启发,本文提出了一种混合变量拓扑优化方法,用于协同设计填充壳结构的基本拓扑和自适应涂层厚度分布。优化框架由两个耦合层组成。首先,采用离散变量拓扑优化方法生成涂层厚度均匀的基底结构(壳体和填充物),有效地消除了中间密度元素,保证了涂层识别的材料界面清晰;其次,通过基于密度的拓扑优化和基于虚拟温度场的新型无孔涂层约束实现涂层尺寸优化。同时,为了保证可制造性,引入了最小涂层厚度约束。密度场映射策略进一步耦合了两个优化级别,从而实现了基础拓扑和涂层厚度分布的迭代更新。三个算例验证了该方法的有效性。具有自适应涂层厚度的壳填充结构使质量降低10%以上。此外,约束条件成功地消除了不可制造的孔,同时保持了厚度的连续性。此外,大规模的三维案例验证了该方法处理复杂三维涂层问题的能力。研究结果突出了该方法在设计仿生、高性能填充壳结构方面的潜力。
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引用次数: 0
EPR-Net: Enhanced patch representation network for point cloud normal estimation EPR-Net:用于点云法向估计的增强补丁表示网络
IF 3.1 3区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-08-06 DOI: 10.1016/j.cad.2025.103944
Min Wu , Yinghui Wang , Liangyi Huang , Jinlong Yang , Wei Li , Jiaxing Shen , Xiaojuan Ning
Normal estimation for point clouds is fundamental to 3D geometric processing and applications. Despite recent advances by deep learning-based methods, effectively representing geometric structures in regions with sharp features and complex geometries remains challenging. This limitation primarily arises from the use of general architectures (e.g., CNNs, PointNet) or conventional graph convolutions, which limits the ability to capture fine geometric details in local point cloud patches. Moreover, the persistent issue of scale ambiguity in selecting optimal neighborhoods further hinders precise encoding of local structures. To address these challenges, we propose EPR-Net, a novel framework that enhances local patch representation learning for normal estimation in point clouds. Specifically, we introduce the GraphFormer module, which builds on the PoolFormer architecture to improve feature learning and incorporates graph convolution with adaptive kernels to capture geometric details across different semantic regions, thereby enabling more discriminative feature encodings. Additionally, we design the pyramid dynamic graph update (PDGU) strategy, which guides multi-scale feature aggregation through geometric weights to alleviate the scale ambiguity in neighborhood selection. PDGU also dynamically updates the local k-nearest neighbor (kNN) graph to expand the receptive field, thereby enhancing the ability of the model to extract long-range semantic information from point cloud patches. Extensive experiments are conducted on both synthetic and real-world datasets, and the qualitative and quantitative evaluations demonstrate the superiority of our method in point cloud normal estimation.
点云的正态估计是三维几何处理和应用的基础。尽管基于深度学习的方法最近取得了进展,但有效地表示具有尖锐特征和复杂几何形状的区域的几何结构仍然具有挑战性。这种限制主要源于使用通用架构(例如,cnn, PointNet)或传统的图卷积,这限制了在局部点云补丁中捕获精细几何细节的能力。此外,在选择最优邻域时持续存在的尺度模糊问题进一步阻碍了局部结构的精确编码。为了解决这些挑战,我们提出了EPR-Net,这是一个新的框架,它增强了点云中用于正态估计的局部补丁表示学习。具体来说,我们引入了GraphFormer模块,该模块建立在PoolFormer架构之上,以改进特征学习,并将图卷积与自适应核结合起来,以捕获不同语义区域的几何细节,从而实现更具区别性的特征编码。此外,我们设计了金字塔动态图更新(PDGU)策略,该策略通过几何权重引导多尺度特征聚合,以减轻邻域选择中的尺度模糊性。PDGU还动态更新局部k-最近邻(kNN)图来扩展接受域,从而增强模型从点云补丁中提取远程语义信息的能力。在合成数据集和实际数据集上进行了大量的实验,定性和定量评价表明了我们的方法在点云正态估计方面的优越性。
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引用次数: 0
Truncated hierarchical GNURBS for adaptive spline surface fitting 截断分层GNURBS自适应样条曲面拟合
IF 3.1 3区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-08-06 DOI: 10.1016/j.cad.2025.103928
Jun Min , Xin Li , Li-yong Shen
This paper extends the generalized NURBS representation to support local refinement via truncation hierarchical mechanism. The new representation is called truncated hierarchical GNURBS (TH-GNURBS), which provides adaptive refinement on arbitrary topological unstructured quadrilateral control mesh with non-uniform knot intervals. To construct TH-GNURBS, this paper builds the hierarchical structure and applies the truncation mechanism for highly localized refinement. During the construction, we modify TH-GNURBS basis functions to maintains the continuity around the extraordinary points (EPs). The TH-GNURBS basis functions satisfy partition of unity, C2 everywhere except G1 at the local region surrounding EPs. Finally, we provide a fitting algorithm to approximate an arbitrary triangle mesh with TH-GNURBS. Experimental results show that higher fitting accuracy with fewer control points via adaptive spline surface fitting.
本文扩展了广义NURBS表示,通过截断层次机制支持局部细化。这种新的表示形式被称为截断分层GNURBS (TH-GNURBS),它对任意拓扑非结构四边形控制网格提供了不均匀结距的自适应细化。为了构建TH-GNURBS,本文构建了分层结构,并采用截断机制进行高度局部化的细化。在施工过程中,我们修改了TH-GNURBS基函数,以保持异常点(EPs)周围的连续性。TH-GNURBS基函数在EPs周围局部区域除G1外处处满足单位分割,C2。最后,给出了一种用TH-GNURBS逼近任意三角形网格的拟合算法。实验结果表明,采用自适应样条曲面拟合方法,以较少的控制点获得较高的拟合精度。
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引用次数: 0
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