{"title":"The Book of Cal's by Cal Swann","authors":"Bruce Brown","doi":"10.1162/desi_r_00782","DOIUrl":"https://doi.org/10.1162/desi_r_00782","url":null,"abstract":"","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 4","pages":"81-83"},"PeriodicalIF":0.4,"publicationDate":"2024-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142408874","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
The concept of game design is often associated with a computational creative task or a creation with technology. Automatically linking game design to computational activity or technology may have contributed to the scarce research on the interaction between place and game design. The focus on technology may have excluded indigenous games from game design conversation in the game design literature. This article explores design in the context of two classic African board games. We examine the influence of place on the design of these games. Building on game design and place literature, the article shows the situatedness of game design and it integrates the design of classic African board games into the larger conversation about game design. The article discusses the implications for game-based learning.
{"title":"The Intersection of Place and Game Design: The Case of Two Classic African Board Games","authors":"Rebecca Y. Bayeck;Joseph M. Bayeck","doi":"10.1162/desi_a_00776","DOIUrl":"https://doi.org/10.1162/desi_a_00776","url":null,"abstract":"The concept of game design is often associated with a computational creative task or a creation with technology. Automatically linking game design to computational activity or technology may have contributed to the scarce research on the interaction between place and game design. The focus on technology may have excluded indigenous games from game design conversation in the game design literature. This article explores design in the context of two classic African board games. We examine the influence of place on the design of these games. Building on game design and place literature, the article shows the situatedness of game design and it integrates the design of classic African board games into the larger conversation about game design. The article discusses the implications for game-based learning.","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 4","pages":"5-16"},"PeriodicalIF":0.4,"publicationDate":"2024-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142408401","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
When cultural probes emerged in 1999, they were, for the most part, crafted from physical, non-digital, materials used to explore people's lives through playful co-creation and ambiguity. They have since become an important method for design researchers to generate insights into user behavior. Today, there is a growing need for user research to involve remote alternatives, something that was very much amplified during the global COVID-19 pandemic. The ubiquity of smartphones has given researchers the potential to have a remote window into people's lives like never before. This raises questions about the probe-like qualities of smartphone apps from a design research perspective. What options are available to design researchers? What are their strengths and weaknesses? What criteria matter? How can we improve on them? We share what we learned while using a mobile diary app for a remote in-home study with 31 households. We discuss the limitations of the app we ended up using and identify the need for an easy-to-adapt, off-the-shelf digital probe suitable for design researchers. The results and findings are intended to encourage designers to work toward digital probes and provide guidance for those who depend on commercially available mobile dairy apps in the meantime.
{"title":"Exploring the Potential of Off-the-Shelf Tools as Digital Probes: Appropriation of a Mobile Diary App","authors":"Aysun Aytaç;Sabine Junginger;Jon Rogers","doi":"10.1162/desi_a_00765","DOIUrl":"10.1162/desi_a_00765","url":null,"abstract":"When cultural probes emerged in 1999, they were, for the most part, crafted from physical, non-digital, materials used to explore people's lives through playful co-creation and ambiguity. They have since become an important method for design researchers to generate insights into user behavior. Today, there is a growing need for user research to involve remote alternatives, something that was very much amplified during the global COVID-19 pandemic. The ubiquity of smartphones has given researchers the potential to have a remote window into people's lives like never before. This raises questions about the probe-like qualities of smartphone apps from a design research perspective. What options are available to design researchers? What are their strengths and weaknesses? What criteria matter? How can we improve on them? We share what we learned while using a mobile diary app for a remote in-home study with 31 households. We discuss the limitations of the app we ended up using and identify the need for an easy-to-adapt, off-the-shelf digital probe suitable for design researchers. The results and findings are intended to encourage designers to work toward digital probes and provide guidance for those who depend on commercially available mobile dairy apps in the meantime.","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 3","pages":"18-36"},"PeriodicalIF":0.4,"publicationDate":"2024-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141519107","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Prominent design discourse or advocacy in the domain of “design thinking” rarely depicts graphic design consistently or with sufficient rigor and understanding about the field's role in the development of design studies. Nor do most advocates for graphic design proffer it to be little more than a vernacular activity when competing for academic attention, despite its widespread academic presence, industry prominence, and everyday practice. The arguments presented here offer a timely critical perspective on a frequently unchallenged prevailing discourse that has echoed consistent assumptions over several decades. We call for more integrity in respect for those who design in different communication contexts, more precision in discussing how graphic design has evolved and been portrayed, and more rigor in the thoroughness and care that research into graphic design and its associated fields demands. The outcomes will be of particular interest to researchers who draw on and re-present Buchanan's four orders of design concept and offer an alternative perspective to those who suggest graphic design relies overly on intuition when deliberating on design thinking.
{"title":"Design Thinking: Standing on the Shoulders of… Graphic Design!","authors":"Robert Harland;Yaron Meron","doi":"10.1162/desi_a_00766","DOIUrl":"10.1162/desi_a_00766","url":null,"abstract":"Prominent design discourse or advocacy in the domain of “design thinking” rarely depicts graphic design consistently or with sufficient rigor and understanding about the field's role in the development of design studies. Nor do most advocates for graphic design proffer it to be little more than a vernacular activity when competing for academic attention, despite its widespread academic presence, industry prominence, and everyday practice. The arguments presented here offer a timely critical perspective on a frequently unchallenged prevailing discourse that has echoed consistent assumptions over several decades. We call for more integrity in respect for those who design in different communication contexts, more precision in discussing how graphic design has evolved and been portrayed, and more rigor in the thoroughness and care that research into graphic design and its associated fields demands. The outcomes will be of particular interest to researchers who draw on and re-present Buchanan's four orders of design concept and offer an alternative perspective to those who suggest graphic design relies overly on intuition when deliberating on design thinking.","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 3","pages":"49-61"},"PeriodicalIF":0.4,"publicationDate":"2024-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141519109","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Nicholas B. Torretta;Mariana Pestana;Frederico Duarte;Cristiano Predroso-Roussado;Luisa Metelo Seixas;Valentina Nisi;Nuno Jardim Nunes
In 2020, Europe announced the New European Bauhaus (NEB). While the initiative intends to achieve EU sustainability goals, framing it under the name of the Bauhaus brings various challenges and issues to the fore. In this article, we analyze the critiques of the original Bauhaus and the NEB to understand the challenges that the NEB lighthouse project Bauhaus of the Seas Sails (BoSS) inherits by adhering to the Bauhaus vision and name. We unveil the problematic dynamics of Eurocentric modernity's myths of universalism and better living through technology and on the Bauhaus's and NEB's position in global power structures. Instead of assuming a tabula rasa approach and replicating problematic structures unknowingly, we bring these three aspects to BoSS to find questions as orientation points to help steer away from problematic aspects inherited by reanimating the Bauhaus name and its legacy.
{"title":"Navigating Problematic Bauhaus Inheritances: Critiques, Implications, and Questions from the Bauhaus of the Seas NEB Lighthouse","authors":"Nicholas B. Torretta;Mariana Pestana;Frederico Duarte;Cristiano Predroso-Roussado;Luisa Metelo Seixas;Valentina Nisi;Nuno Jardim Nunes","doi":"10.1162/desi_a_00770","DOIUrl":"10.1162/desi_a_00770","url":null,"abstract":"In 2020, Europe announced the New European Bauhaus (NEB). While the initiative intends to achieve EU sustainability goals, framing it under the name of the Bauhaus brings various challenges and issues to the fore. In this article, we analyze the critiques of the original Bauhaus and the NEB to understand the challenges that the NEB lighthouse project Bauhaus of the Seas Sails (BoSS) inherits by adhering to the Bauhaus vision and name. We unveil the problematic dynamics of Eurocentric modernity's myths of universalism and better living through technology and on the Bauhaus's and NEB's position in global power structures. Instead of assuming a tabula rasa approach and replicating problematic structures unknowingly, we bring these three aspects to BoSS to find questions as orientation points to help steer away from problematic aspects inherited by reanimating the Bauhaus name and its legacy.","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 3","pages":"105-117"},"PeriodicalIF":0.4,"publicationDate":"2024-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141519113","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
To justify the individuality of design as a discipline, researchers repeatedly separated it from other disciplines while underscoring the integration of design in those disciplines. We resolve this apparent paradox by recognizing that people have knowledge, abilities, and tasks that can be attributed to several disciplines. We emphasize a collaborative effect-centered understanding and execution of problem-solving rather than an individual and design-centered one to enable each person to perform to the best of their abilities. Therefore, we introduce the newly developed “effect method,” which, by researching defined interrelations between subjects (terms considered as single entities) and systems (terms considered as multipart entities), empowers people to identify and understand relevant problems and solution approaches. The interrelations are defined by effects to be prevented (problem) or achieved (solution). Based on this, the effect method enables the development of system-compatible solution concepts. As a result, each person's creativity, knowledge, and best abilities can contribute to the collaborative development of relevant solutions.
{"title":"Collaborative Effect-Centered Problem-Solving","authors":"Moritz Hartstang;Jürgen Held","doi":"10.1162/desi_a_00768","DOIUrl":"10.1162/desi_a_00768","url":null,"abstract":"To justify the individuality of design as a discipline, researchers repeatedly separated it from other disciplines while underscoring the integration of design in those disciplines. We resolve this apparent paradox by recognizing that people have knowledge, abilities, and tasks that can be attributed to several disciplines. We emphasize a collaborative effect-centered understanding and execution of problem-solving rather than an individual and design-centered one to enable each person to perform to the best of their abilities. Therefore, we introduce the newly developed “effect method,” which, by researching defined interrelations between subjects (terms considered as single entities) and systems (terms considered as multipart entities), empowers people to identify and understand relevant problems and solution approaches. The interrelations are defined by effects to be prevented (problem) or achieved (solution). Based on this, the effect method enables the development of system-compatible solution concepts. As a result, each person's creativity, knowledge, and best abilities can contribute to the collaborative development of relevant solutions.","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 3","pages":"77-87"},"PeriodicalIF":0.4,"publicationDate":"2024-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141531270","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Graphic design, while a force for positive change, has played a role in perpetuating harmful societal norms. This article focuses on the design of period product advertising in Australian women's magazines, examining a century of advertising (1920–2020) to uncover visual patterns in messaging that have contributed to societal prejudices against menstruation. Three distinct themes were identified: describing periods as a disorder, coding the taboo, and keeping a secret. This research sheds light on the effect that graphic design and representation has on society and emphasizes the need for responsible graphic design practices in shaping a more inclusive and empathetic visual culture.
{"title":"Designing Period Shame: Period Product Advertising in Australian Women's Magazines","authors":"Jane Connory","doi":"10.1162/desi_a_00767","DOIUrl":"10.1162/desi_a_00767","url":null,"abstract":"Graphic design, while a force for positive change, has played a role in perpetuating harmful societal norms. This article focuses on the design of period product advertising in Australian women's magazines, examining a century of advertising (1920–2020) to uncover visual patterns in messaging that have contributed to societal prejudices against menstruation. Three distinct themes were identified: describing periods as a disorder, coding the taboo, and keeping a secret. This research sheds light on the effect that graphic design and representation has on society and emphasizes the need for responsible graphic design practices in shaping a more inclusive and empathetic visual culture.","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 3","pages":"62-76"},"PeriodicalIF":0.4,"publicationDate":"2024-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141531269","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The Climate Book by Greta Thunberg","authors":"Dennis Doordan","doi":"10.1162/desi_r_00771","DOIUrl":"10.1162/desi_r_00771","url":null,"abstract":"","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 3","pages":"118-119"},"PeriodicalIF":0.4,"publicationDate":"2024-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141713073","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}