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Mapping the types of modularity in open-source hardware 映射开源硬件中的模块化类型
IF 2.4 Q1 Arts and Humanities Pub Date : 2021-06-14 DOI: 10.1017/dsj.2021.11
K. Gavras, Vasilis Kostakis
Abstract The importance of intangible code modularity in open-source software, as well as of tangible product modularity in proprietary hardware, is widely acknowledged. Nevertheless, modularity in open-source hardware (OSH) remains under-researched. This article first describes qualitatively different types of modularity based on two OSH case studies and then quantifies each type of modularity, following a unified network-based approach. The results are discussed and compared within each case to test the ‘mirroring hypothesis’, and between cases to evaluate the impact of physical against intangible modularity types. The ultimate goal is to prompt a discussion into a wide but under-explored subset in OSH.
摘要开源软件中无形的代码模块化以及专有硬件中有形的产品模块化的重要性得到了广泛认可。尽管如此,开源硬件(OSH)的模块化仍然研究不足。本文首先基于两个OSH案例研究描述了定性的不同类型的模块化,然后按照统一的基于网络的方法量化了每种类型的模块性。在每个案例中对结果进行讨论和比较,以检验“镜像假设”,并在案例之间评估物理模块性与无形模块性类型的影响。最终目标是促使对OSH中一个广泛但探索不足的子集进行讨论。
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引用次数: 2
The process for individuating TRIZ Inventive Principles: deterministic, stochastic or domain-oriented? 个性化TRIZ发明原则的过程:确定性,随机还是面向领域?
IF 2.4 Q1 Arts and Humanities Pub Date : 2021-06-04 DOI: 10.1017/dsj.2021.12
Y. Borgianni, Lorenzo Fiorineschi, F. S. Frillici, F. Rotini
Abstract Although TRIZ is widely acknowledged as a powerful aid to improve efficacy and efficiency of the creative design process, practitioners diffusedly experience difficulties in the selection of the most suitable tool. Such an issue represents a severe limitation in consideration of the large number of tools TRIZ offers. Here, Inventive Principles (IPs) are acknowledged as the most popular TRIZ technique, and their conjointly use with the Contradiction Matrix makes the selection of the appropriate IP a sufficiently supported task. However, the reliability of the Contradiction Matrix is often questioned and an agreement on a solid and reliable procedure for the selection of IPs is far from being reached. In such a context, the paper investigates the recurrence of IPs to solve contradictions, with reference to a classification framework that takes into consideration the nature of the problem to be solved and the technical-scientific domain it belongs to. The outcomes of the analysis reveal that leveraged IPs are considerably related with the technical-scientific domain and the nature of the problem to be solved. The found relationships are worth delving into and translating into selection guidelines.
虽然TRIZ被广泛认为是提高创意设计过程效能和效率的有力工具,但从业者普遍在选择最合适的工具方面遇到困难。考虑到TRIZ提供的大量工具,这样的问题代表了一个严重的限制。在这里,创造性原则(IP)被认为是最受欢迎的TRIZ技术,它们与矛盾矩阵的结合使用使得选择合适的IP成为一项充分支持的任务。然而,矛盾矩阵的可靠性经常受到质疑,对选择知识产权的坚实可靠程序的协议远未达成。在此背景下,本文参照考虑待解决问题的性质及其所属的科技领域的分类框架,考察知识产权解决矛盾的反复出现。分析结果表明,杠杆式ip与技术-科学领域和待解决问题的性质有很大关系。这些发现的关系值得深入研究,并转化为选择指南。
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引用次数: 7
Systematic development of load-path dependent FLM-FRP lightweight structures 依赖荷载路径的FLM-FRP轻型结构的系统开发
IF 2.4 Q1 Arts and Humanities Pub Date : 2021-04-22 DOI: 10.1017/dsj.2021.9
Harald Voelkl, S. Wartzack
Abstract Additive manufacturing offers a high degree of design freedom. When Design for Additive Manufacturing is conducted properly, lightweight potential can be exploited. This contribution introduces a novel design approach for the widespread fused layer modelling (FLM) technology when using orthotropic Fibre Reinforced Polymer filament. Its objective is to obtain stiff and strong load-path optimized FLM structures in a structured and algorithmic way. The approach therefore encompasses (1) build orientation optimization to consider weaker bonding between layers than intralayer; (2) topology optimization with orthotropic material properties to obtain favourable overall geometry and inner structure; (3) direct build path generation from optimized material orientation and alternatives to the direct generation and (4) simulation. The approach is demonstrated using a lift arm under multiple load cases and further demonstrator parts to show its general applicability. Lightweight potential of individual optimization steps and the influence of modifications contrasting general non-FLM-specific optimization are studied and discussed.
摘要增材制造提供了高度的设计自由度。当增材制造的设计得到适当的实施时,可以开发轻量化的潜力。这篇文章介绍了一种新的设计方法,用于使用正交异性纤维增强聚合物长丝时的广泛熔融层建模(FLM)技术。其目标是以结构化和算法的方式获得刚性和强载荷路径优化的FLM结构。因此,该方法包括(1)构建定向优化,以考虑层之间比层内更弱的结合;(2) 利用正交各向异性材料特性进行拓扑优化,以获得有利的整体几何形状和内部结构;(3) 从优化的材料定向和直接生成的替代方案的直接构建路径生成和(4)模拟。该方法在多种载荷情况下使用提升臂和进一步的演示部件进行了演示,以显示其普遍适用性。研究和讨论了单个优化步骤的轻量级潜力以及与一般非FLM特定优化相比的修改的影响。
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引用次数: 1
Design thinking and computational thinking: a dual process model for addressing design problems 设计思维与计算思维:解决设计问题的双重过程模型
IF 2.4 Q1 Arts and Humanities Pub Date : 2021-04-20 DOI: 10.1017/dsj.2021.7
Nick Kelly, J. Gero
Abstract This paper proposes a relationship between design thinking and computational thinking. It describes design thinking and computational thinking as two prominent ways of understanding how people address design problems. It suggests that, currently, each of design thinking and computational thinking is defined and theorized in isolation from the other. A two-dimensional ontological space of the ways that people think in addressing problems is proposed, based on the orientation of the thinker towards problem and solution generality/specificity. Placement of design thinking and computational thinking within this space and discussion of their relationship leads to the suggestion of a dual process model for addressing design problems. It suggests that, in this model, design thinking and computational thinking are processes that are ontological mirror images of each other, and are the two processes by which thinkers address problems. Thinkers can move fluently between the two. The paper makes a contribution towards the theoretical foundations of design thinking and proposes questions about how design thinking and computational thinking might be both investigated and taught as constituent parts of a dual process.
摘要本文提出了设计思维与计算思维的关系。它将设计思维和计算思维描述为理解人们如何解决设计问题的两种主要方式。它表明,目前,设计思维和计算思维都是孤立地定义和理论化的。基于思考者对问题和解决方案的普遍性/特殊性的取向,提出了人们在解决问题时思考方式的二维本体论空间。将设计思维和计算思维放在这个空间中,并讨论它们之间的关系,可以提出解决设计问题的双重过程模型。它表明,在这个模型中,设计思维和计算思维是互为本体论镜像的过程,是思考者解决问题的两个过程。思想者可以在两者之间流畅地转换。本文对设计思维的理论基础做出了贡献,并提出了关于如何将设计思维和计算思维作为双重过程的组成部分进行调查和教学的问题。
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引用次数: 12
Network models and sensor layers to design adaptive learning using educational mapping 使用教育映射设计自适应学习的网络模型和传感器层
IF 2.4 Q1 Arts and Humanities Pub Date : 2021-04-19 DOI: 10.1017/dsj.2021.8
Luwen Huang, K. Willcox
Abstract A network modelling approach to educational mapping leads to a scalable computational model that supports adaptive learning, intelligent tutors, intelligent teaching assistants, and data-driven continuous improvement. Current educational mapping processes are generally applied at a level of resolution that is too coarse to support adaptive learning and learning analytics systems at scale. This paper proposes a network modelling approach to structure extremely fine-grained statements of learning ability called Micro-outcomes, and a method to design sensors for inferring a learner’s knowledge state. These sensors take the form of high-resolution assessments and trackers that collect digital analytics. The sensors are linked to Micro-outcomes as part of the network model, enabling inference and pathway analysis. One example demonstrates the modelling approach applied to two community college subjects in College Algebra and Introductory Accounting. Application examples showcase how this modelling approach provides the design foundation for an intelligent tutoring system and intelligent teaching assistant system deployed at Arapahoe Community College and Quinsigamond Community College. A second example demonstrates the modelling approach deployed in an undergraduate aerospace engineering subject at the Massachusetts Institute of Technology to support course planning and teaching improvement.
摘要教育映射的网络建模方法产生了一个可扩展的计算模型,该模型支持自适应学习、智能导师、智能助教和数据驱动的持续改进。当前的教育映射过程通常以过于粗糙的分辨率应用,无法大规模支持自适应学习和学习分析系统。本文提出了一种网络建模方法,用于构建极细粒度的学习能力陈述,称为微观结果,以及一种设计用于推断学习者知识状态的传感器的方法。这些传感器采用高分辨率评估和跟踪器的形式,用于收集数字分析。作为网络模型的一部分,传感器与微观结果相关联,从而实现推理和路径分析。一个例子展示了建模方法应用于大学代数和会计学入门这两门社区大学科目。应用实例展示了这种建模方法如何为Arapahoe社区学院和Quinsigamond社区学院部署的智能辅导系统和智能助教系统提供设计基础。第二个例子展示了麻省理工学院航空航天工程专业本科生为支持课程规划和教学改进而采用的建模方法。
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引用次数: 2
Physical prototyping rationale in design student projects: an analysis based on the concept of purposeful prototyping 设计学生项目中的物理原型原理:基于有目的原型概念的分析
IF 2.4 Q1 Arts and Humanities Pub Date : 2021-04-08 DOI: 10.1017/dsj.2021.6
Konstantinos Petrakis, A. Wodehouse, A. Hird
Abstract Prototyping constitutes a major theme of design education and an integral part of engineering design academic courses. Physical prototypes and the model building process, in particular, have been proved to boost students’ creativity and resourcefulness and assist in the better evaluation of concepts. However, students’ usage of prototypes has still not been explored in depth with the aim of being transformed into educational guidelines. This paper presents an investigation of students’ reasoning behind prototyping activities based on the concept of Purposeful Prototyping, developed in the authors’ previous work. This is performed by identifying instances of prototype use in students’ design projects and by discovering which types of prototyping purposes they apply and to what extent, as well as by studying the relationships between purposes, early design stages, academic performance and project planning. The analysis of the results shows that prototyping can support students’ learning objectives by acting as a project scheduling tool and highlights the contribution of early-stage prototyping in academic performance. It is also confirmed that students’ limited prototyping scope prevents them from gaining prototyping’s maximum benefits and that they require strategic guidelines tailored to their needs. A new, improved list of prototyping purposes is proposed based on the study’s results.
摘要原型设计是设计教育的一个主要主题,也是工程设计学术课程的一个组成部分。特别是物理原型和模型构建过程,已经被证明可以提高学生的创造力和足智多谋,并有助于更好地评估概念。然而,学生对原型的使用仍未得到深入探索,目的是将其转化为教育指南。本文基于作者先前工作中提出的有目的原型设计的概念,对原型设计活动背后的学生推理进行了调查。这是通过识别学生设计项目中原型使用的实例,发现它们应用的原型目的类型和程度,以及研究目的、早期设计阶段、学术表现和项目规划之间的关系来实现的。对结果的分析表明,原型设计可以作为项目调度工具来支持学生的学习目标,并突出了早期原型设计对学习成绩的贡献。还证实,学生有限的原型设计范围使他们无法获得原型设计的最大好处,他们需要根据自己的需求制定战略指导方针。基于研究结果,提出了一个新的、改进的原型设计目的列表。
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引用次数: 11
Facilitating design: examining the effects of facilitator’s neutrality on trust and potency in an exploratory experimental study 促进设计:在一项探索性实验研究中考察促进者的中立性对信任和效力的影响
IF 2.4 Q1 Arts and Humanities Pub Date : 2021-04-08 DOI: 10.1017/dsj.2021.5
A. Wróbel, C. Lomberg, P. Cash
Abstract Facilitation style appears to be an important determinant of design team effectiveness. The neutrality of the group facilitator may be a key factor; however, the characteristics and impact of neutrality are relatively understudied. In a designed classroom setting, we examine the impact of two different approaches to group facilitation: (i) facilitator’s neutrality expressed as low equidistance and high impartiality and (ii) facilitator’s neutrality expressed as high equidistance and low impartiality, on team trust, trust to the facilitator and team potency. To do this, we conducted a repeated-measures experiment with a student sample. Our results indicate that facilitators expressing neutrality through low equidistance and high impartiality had a greater positive impact on team trust. The two approaches did not differ on team potency and facilitator trust. These results contribute to developing theories of design facilitation and team effectiveness by suggesting how facilitation may shape team trust and potency in group design. Based on our findings, we point to the need for future work to further examine the impact of facilitator’s process awareness and neutrality, and show how facilitation methods may benefit teams during creative design teamwork.
简化风格似乎是设计团队有效性的重要决定因素。小组调解人的中立性可能是一个关键因素;然而,对中立性的特征和影响的研究相对较少。在一个设计好的课堂环境中,我们研究了两种不同的团队促进方法的影响:(i)引导者的中立性表现为低等距和高公正性;(ii)引导者的中立性表现为高等距和低公正性,对团队信任、对引导者的信任和团队效力的影响。为了做到这一点,我们对学生样本进行了重复测量实验。研究结果表明,低等距和高公正的中立表达对团队信任有更大的正向影响。两种方法在团队效力和引导者信任方面没有差异。这些研究结果有助于设计促进和团队有效性理论的发展,揭示了促进如何在群体设计中塑造团队信任和效力。基于我们的研究结果,我们指出未来的工作需要进一步研究促进者过程意识和中立性的影响,并展示促进者方法如何在创意设计团队合作中使团队受益。
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引用次数: 4
On the bead design in LFT structures: the influence of manufacturing-induced residual stresses 在LFT结构的头设计:制造诱导残余应力的影响
IF 2.4 Q1 Arts and Humanities Pub Date : 2021-03-18 DOI: 10.1017/dsj.2021.4
S. Revfi, Marvin Mikus, K. Behdinan, A. Albers
Abstract In the design of long fibre reinforced thermoplastic (LFT) structures, there is a direct dependency on the manufacturing. Therefore, it is indispensable to integrate the manufacturing influences into the design process. This not only offers new opportunities for material- and load-adapted designs, but also reduces cost-intensive modifications in later stages. The goal of this contribution is to make the complexity manageable by presenting a method which couples LFT manufacturing and structural simulations in an automated optimization loop. Herein, the influence of linear-elastic, local anisotropic material properties as well as residual stresses resulting from the compression molding of LFT on the stiffness-optimized design of beaded plates is investigated. Based on the simulation studies in this contribution, it can be summarized that the resulting bead height and flank angle, considering anisotropies and residual stresses, are smaller compared to isotropic modelling. As a conclusion, the strength constraint limits the maximum bead height and the flank angle needs to be additionally chosen as a consequence of the local fibre orientations and residual stresses resulting from manufacturing. Optimized bead cross sections are only valid for a specific system under investigation, as they depend on the defined boundary conditions (load case, initial charge geometry and position, fibre orientations, etc.).
摘要在长纤维增强热塑性塑料(LFT)结构的设计中,直接依赖于制造。因此,在设计过程中融入制造的影响是必不可少的。这不仅为材料和负载适应设计提供了新的机会,而且还减少了后期阶段的成本密集型修改。本贡献的目标是通过提出一种在自动优化循环中耦合LFT制造和结构模拟的方法,使复杂性易于管理。本文研究了线弹性、局部各向异性材料性能以及LFT压缩成型产生的残余应力对串珠板刚度优化设计的影响。基于本论文的模拟研究,可以总结出,考虑各向异性和残余应力的结果,与各向同性模型相比,头高度和侧面角更小。作为结论,强度约束限制了最大头高度,并且由于局部纤维取向和制造产生的残余应力,需要额外选择侧面角。优化的头截面只对特定的系统有效,因为它们取决于定义的边界条件(负载情况、初始电荷几何形状和位置、纤维方向等)。
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引用次数: 1
Design at hackathons: new opportunities for design research 黑客马拉松中的设计:设计研究的新机会
IF 2.4 Q1 Arts and Humanities Pub Date : 2021-02-22 DOI: 10.1017/dsj.2021.1
Meagan Flus, A. Hurst
Abstract Hackathons are short-term events at which participants work in small groups to ideate, develop and present a solution to a problem. Despite their popularity, and significant relevance to design research, they have only recently come into research focus. This study presents a review of the existing literature on the characteristics of designing at hackathons. Hackathon participants are found to follow typical divergence–convergence patterns in their design process throughout the hackathon. Unique features include the initial effort to form teams and the significant emphasis on preparing and delivering a solution demo at the final pitch. Therefore, hackathons present themselves as a unique setting in which design is conducted and learned, and by extension, can be studied. Overall, the review provides a foundation to inform future research on design at hackathons. Methodological limitations of current studies on hackathons are discussed and the feasibility of more systematic studies of design in these types of settings is assessed. Further, we explore how the unique nature of the hackathon format and the diverse profiles of hackathon participants with regards to subject matter knowledge, design expertise and prior hackathon experience may affect design cognition and behaviour at each stage of the design process in distinctive ways.
摘要黑客马拉松是一种短期活动,参与者分成小组,构思、开发和提出问题的解决方案。尽管它们很受欢迎,而且与设计研究有着重要的相关性,但它们直到最近才成为研究的焦点。本研究对现有关于黑客马拉松设计特点的文献进行了综述。黑客马拉松参与者被发现在整个黑客马拉松的设计过程中遵循典型的发散-收敛模式。独特的功能包括组建团队的最初努力,以及在最后的推介会上对准备和交付解决方案演示的高度重视。因此,黑客马拉松将自己呈现为一个独特的环境,在这个环境中进行和学习设计,并通过扩展进行研究。总的来说,这篇综述为黑客马拉松未来的设计研究提供了基础。讨论了当前黑客马拉松研究的方法论局限性,并评估了在这些类型的环境中进行更系统的设计研究的可行性。此外,我们还探讨了黑客马拉松形式的独特性以及黑客马拉松参与者在主题知识、设计专业知识和之前的黑客马拉松经验方面的多样性如何以独特的方式影响设计过程每个阶段的设计认知和行为。
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引用次数: 23
The cognitive experience of engineering design: an examination of first-year student stress across principal activities of the engineering design process 工程设计的认知体验:一年级学生在工程设计过程中主要活动的压力测试
IF 2.4 Q1 Arts and Humanities Pub Date : 2021-02-22 DOI: 10.1017/dsj.2020.32
H. Nolte, Christopher McComb
Abstract The engineering design process can produce stress that endures even after it has been completed. This may be particularly true for students who engage with the process as novices. However, it is not known how individual components of the design process induce stress in designers. This study explored the cognitive experience of introductory engineering design students during concept generation, concept selection and physical modelling to identify stress signatures for these three design activities. Data were collected for the design activities using pre- and post-task surveys. Each design activity produced distinct markers of cognitive experience and a unique stress signature that was stable across design activity themes. Rankings of perceived sources of stress also differed for each design activity. Students, however, did not perceive any physiological changes due to the stress of design for any of the design activities. Findings indicate that physical modelling was the most stressful for students, followed by concept generation and then concept selection. Additionally, recommendations for instructors of introductory engineering design courses were provided to help them apply the results of this study. Better understanding of the cognitive experience of students during design can support instructors as they learn to better teach design.
摘要工程设计过程会产生应力,即使在完成后也能承受。对于那些作为新手参与这个过程的学生来说,这可能尤其正确。然而,目前尚不清楚设计过程中的各个组成部分是如何在设计师中引起压力的。本研究探讨了工程设计入门学生在概念生成、概念选择和物理建模过程中的认知体验,以确定这三项设计活动的压力特征。使用任务前和任务后调查收集设计活动的数据。每一项设计活动都产生了不同的认知体验标记和独特的压力特征,这种特征在设计活动主题中是稳定的。对于每个设计活动,感知压力源的排名也有所不同。然而,学生们并没有察觉到由于任何设计活动的设计压力而产生的任何生理变化。研究结果表明,物理建模对学生来说压力最大,其次是概念生成,然后是概念选择。此外,还为工程设计入门课程的讲师提供了建议,以帮助他们应用本研究的结果。更好地理解学生在设计过程中的认知体验可以帮助教师更好地教授设计。
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引用次数: 6
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Design Science
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