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Using artificial intelligence in craft education: crafting with text-to-image generative models 人工智能在工艺教育中的应用:文本-图像生成模型
IF 1.1 4区 艺术学 0 ART Pub Date : 2023-01-02 DOI: 10.1080/14626268.2023.2174557
Henriikka Vartiainen, M. Tedre
ABSTRACT Artificial intelligence (AI) and the automation of creative work have received little attention in craft education. This study aimed to address this gap by exploring Finnish pre-service craft teachers’ and teacher educators’ (N = 15) insights into the potential benefits and challenges of AI, particularly text-to-image generative AI. This study implemented a hands-on workshop on creative making with text-to-image generative AI in order to stimulate discourses and capture imaginaries concerning generative AI. The results revealed that making with AI inspired teachers to consider the unique nature of crafts as well as the tensions and tradeoffs of adopting generative AI in craft practices. The teachers identified concerns in data-driven design, including algorithmic bias, copyright violations and black-boxing creativity, as well as in power relationships, hybrid influencing and behaviour engineering. The article concludes with a discussion of the complicated relationships the results uncovered between creative making and generative AI.
人工智能(AI)和创造性工作的自动化在工艺教育中很少受到关注。本研究旨在通过探索芬兰职前工艺教师和教师教育者(N = 15)对人工智能,特别是文本到图像生成人工智能的潜在好处和挑战的见解来解决这一差距。本研究实施了一个关于文本到图像生成人工智能的创造性制作的实践研讨会,以激发关于生成人工智能的话语和捕捉想象。结果显示,用人工智能制作激发了教师们考虑手工艺的独特性,以及在手工艺实践中采用生成式人工智能的紧张和权衡。教师们指出了数据驱动型设计中的问题,包括算法偏见、侵犯版权和黑箱创意,以及权力关系、混合影响和行为工程。文章最后讨论了创造性制作和生成式人工智能之间的复杂关系。
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引用次数: 20
Digital prototyping, open design, and sustainability in industrial design education: a case study 工业设计教育中的数字原型、开放设计和可持续性:一个案例研究
IF 1.1 4区 艺术学 0 ART Pub Date : 2022-12-26 DOI: 10.1080/14626268.2022.2159445
Elif Kucuksayrac
ABSTRACT This study investigates digital prototyping in undergraduate industrial education through a case study of two pilot projects and a new elective and project-based course. It explores the literature on digital prototyping, open design, and sustainability, analyses student projects through the case study, and discusses the findings in relation to the literature review. In the study, two frameworks are suggested that aim to guide digital prototyping education in the industrial design field. The first framework aims to frame the content, and the second seeks to frame the context for the student projects. The first framework focuses on the relationship between the completeness of the products when they meet the users, the level of users’ design skills, and possible user-intervention types to the product. The second framework focuses on environmental and economic sustainability, considering the benefits and risks of four possible scenarios according to the user-engagement type.
摘要本研究通过两个试点项目和一门新的选修课和基于项目的课程的案例研究,调查了工业教育本科生中的数字原型设计。它探索了关于数字原型、开放设计和可持续性的文献,通过案例研究分析了学生项目,并讨论了与文献综述相关的发现。在研究中,提出了两个框架,旨在指导工业设计领域的数字原型教育。第一个框架旨在构建内容,第二个框架旨在为学生项目构建背景。第一个框架侧重于产品与用户见面时的完整性、用户的设计技能水平以及可能的用户对产品的干预类型之间的关系。第二个框架侧重于环境和经济可持续性,根据用户参与类型考虑了四种可能场景的好处和风险。
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引用次数: 0
A psychological perspective on the sociotechnical enablers of knowledge worker digital creativity 从心理学角度看知识型员工数字创造力的社会技术推动因素
IF 1.1 4区 艺术学 0 ART Pub Date : 2022-10-02 DOI: 10.1080/14626268.2022.2141261
Anna-Maija Nisula, Sanna Heinänen, A. Kianto, Ilona Toth, K. Blomqvist
ABSTRACT While the work realm moves toward digital environments, the antecedents of knowledge worker digital creativity remain poorly understood. This study investigated the digital work environment as a sociotechnical environment and contextual enhancer of knowledge worker digital creativity. We proposed a research model that links perceived organizational support, sense of virtual community and digital creativity. Furthermore, we proposed an indirect moderation model suggesting that the relationship between organizational support and digital creativity is moderated by the sense of virtual community that, in turn, is facilitated by technology ease of use. We tested the model with data collected from platform knowledge workers (N = 159) using partial least squares structural equation modelling (PLS-SEM). The results indicate that organizational support positively relates to digital creativity, and that the sense of virtual community moderates the effect of organizational support for digital creativity, whereas technology ease of use facilitates a sense of virtual community.
当工作领域走向数字环境时,知识工作者数字创造力的起源仍然知之甚少。本研究调查了数字工作环境作为社会技术环境和情境增强器对知识工作者数字创造力的影响。我们提出了一个组织支持感、虚拟社区感和数字创造力之间关系的研究模型。此外,我们提出了一个间接调节模型,表明组织支持和数字创造力之间的关系受到虚拟社区意识的调节,而虚拟社区意识反过来又受到技术易用性的促进。我们使用偏最小二乘结构方程模型(PLS-SEM)对从平台知识工作者(N = 159)收集的数据进行了测试。结果表明,组织支持与数字创造力正相关,虚拟社区感调节组织支持对数字创造力的影响,而技术易用性促进虚拟社区感。
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引用次数: 0
Experimenting with non-fiction VR storytelling: micronarrative, abstraction and interactive navigation. The case of In Pieces VR 非虚构VR故事实验:微观叙事、抽象和互动导航。In Pieces VR案例
IF 1.1 4区 艺术学 0 ART Pub Date : 2022-10-02 DOI: 10.1080/14626268.2022.2154808
Joan Soler-Adillon
ABSTRACT This article presents In Pieces VR, a VR-based artwork and experimental documentary on political prison, and discusses its main design challenges, goals, and creative approach. This project aims at creating a documentary and artistic experience that departs from conventional immersive journalism by presenting to its viewers a story made out of very small narrative units, and with subjects presented in the form of virtual sculptures devoid of any specific identity. The idea is that by leaving much of the making sense left open, viewers will have to fill in the gaps. The working hypothesis is that this will help create a different emotional, intellectual and political connection with the piece than that a conventional documentary would achieve, particularly to an audience unfamiliar with, or even politically alien to its specific context. Public exhibition of the work and user evaluation showed that the piece was successful in creating such connections.
本文介绍了一个基于VR的艺术作品和实验纪录片《In Pieces VR》,并讨论了它的主要设计挑战、目标和创作方法。该项目旨在创造一种与传统沉浸式新闻不同的纪录片和艺术体验,向观众呈现一个由非常小的叙事单元组成的故事,并以没有任何特定身份的虚拟雕塑形式呈现主题。这样做的目的是为了让观众把大部分有意义的内容留下,让他们自己去填补空白。工作假设是,这将有助于创造一种与传统纪录片不同的情感,智力和政治联系,特别是对于不熟悉,甚至在政治上陌生于其特定背景的观众。作品的公开展览和用户评价表明,这件作品成功地建立了这种联系。
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引用次数: 1
Tweet for help: the role of social media in disaster events and the case of the 2015 Mina stampede 推特求助:社交媒体在灾难事件中的作用以及2015年米娜踩踏事件
IF 1.1 4区 艺术学 0 ART Pub Date : 2022-10-02 DOI: 10.1080/14626268.2022.2141262
Ghada Amoudi, Amal Almansour, Carolyn Watters, D. Alahmadi, Fatimah Alruwaili, Sara Alzahrani
ABSTRACT Social networks are important communication channel where individuals and emergency agencies can exchange information during disasters. The ability to detect disaster information or ‘reporting’ tweets would provide many advantages in disaster management during crowded events. This study explores Twitter behaviour during the Mina stampede tragedy in the 2015 Hajj by processing tweets posted over seven days during and after the incident (24–30 September 2015). Statistical features were derived from tweets, such as the number of hashtags, user mentions, and links, to provide an overview of the use of Twitter during this disaster. A classification model was built to filter reporting tweets using two Arabic natural language processing tools: Farasa and MADAMIRA. A support vector machine with a radial basis function kernel generated the best results in both tools (F-score: 88%–89%). The results will be useful to those who manage large, crowded events such as Hajj in Arabic-speaking regions.
社交网络是灾害中个人与应急机构交换信息的重要沟通渠道。探测灾难信息或“报告”推文的能力将在拥挤事件期间为灾害管理提供许多优势。本研究通过处理事件发生期间和之后7天内(2015年9月24日至30日)发布的推文,探讨了2015年朝觐Mina踩踏悲剧期间的推特行为。统计特性来源于tweet,例如标签的数量、用户提及的数量和链接的数量,以提供这次灾难期间Twitter使用情况的概述。使用两种阿拉伯语自然语言处理工具:Farasa和MADAMIRA,建立了一个分类模型来过滤报道推文。具有径向基函数核的支持向量机在两种工具中都产生了最好的结果(f得分:88%-89%)。研究结果将对那些在阿拉伯语地区管理大型、拥挤的活动(如朝觐)的人有用。
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引用次数: 2
Artificial everyday creativity: creative leaps with AI through critical making 人工日常创造力:通过批判性的制作与人工智能一起实现创造性的飞跃
IF 1.1 4区 艺术学 0 ART Pub Date : 2022-10-02 DOI: 10.1080/14626268.2022.2138452
A. Reddy
ABSTRACT The capabilities of humans and AI systems to be creative and perform alongside one another have given rise to new practices of ‘artificial creativity’. In this article, I argue that artificial creativity demonstrates the potential to empower individuals to interface and critically dialogue with computational systems. Reframed as artificial ‘everyday’ creativity, I focus on the curious, joyful and adjacent modes of everyday creativity by including hybrid materials that embrace alternative pedagogies of code and computation. Through the interdisciplinary design approach of ‘critical making’, I craft two unconventionally-coded artefacts that dialogue with AI systems, namely CryptoCrochet-Key and Internet of Towels. Both artefacts are analysed using a four-pronged creativity framework to understand the material translation processes in the artificial everyday creativity practice. With rising concerns about AI's role in misinformation, bias and discrimination, the discussion explores the generative value and limitations of artificial everyday creativity towards the broader goals of civic data literacy and user empowerment.
人类和人工智能系统的创造力和相互配合的能力已经产生了“人工创造力”的新实践。在本文中,我认为人工创造力展示了赋予个人与计算系统交互和批判性对话的潜力。我将其重新定义为人工的“日常”创造力,通过使用混合材料,采用代码和计算的替代教学法,我专注于日常创造力的好奇、快乐和邻近模式。通过“批判性制造”的跨学科设计方法,我制作了两个与人工智能系统对话的非常规编码人工制品,即CryptoCrochet-Key和Internet of towel。使用四管齐下的创造力框架来分析这两种人工制品,以了解人工日常创造力实践中的材料翻译过程。随着人们越来越关注人工智能在错误信息、偏见和歧视中的作用,讨论探讨了人工日常创造力在实现公民数据素养和用户赋权等更广泛目标方面的生成价值和局限性。
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引用次数: 3
Future home stories: participatory predicaments and methodological scaffolding in narrative speculation on alternative domestic lives 未来的家庭故事:关于另类家庭生活的叙事猜测中的参与困境和方法支架
IF 1.1 4区 艺术学 0 ART Pub Date : 2022-07-03 DOI: 10.1080/14626268.2022.2082488
A. Becker, Benedikt Haupt, Arne Berger, C. Pentzold
ABSTRACT Not infrequently, smart home imaginaries and installations are envisaged for nuclear families dwelling in detached houses fitted with the latest Internet of Things (IoT) solutions. In our article, we follow one approach to escape this powerful but inadequate projection that entails inviting people to imagine alternative forms of domestic IoT use. Surveying the setup of these nascent endeavours, in particular attempts that pivot on narrative accounts and forward-oriented fictions on the design of new habitats, we show how these seek to evoke visions of technologically supported cohabitation and everyday life. Due to their inclusive ambitions, such approaches face participatory predicaments that arise from the sought-after spontaneity and creativity within a purposive process. In response, all of them resort to methodological scaffolding that helps their designers to reconcile the tension between the idiosyncrasies embraced by the procedures and the overarching requirements of a particular exercise.
摘要:智能家居的设想和装置经常被设想用于居住在配备了最新物联网(IoT)解决方案的独立式房屋中的核心家庭。在我们的文章中,我们采用了一种方法来逃避这种强大但不充分的预测,即邀请人们想象国内物联网使用的替代形式。通过调查这些新生努力的设置,特别是围绕叙事叙述和新栖息地设计的前瞻性小说的尝试,我们展示了这些努力是如何寻求唤起技术支持的同居和日常生活的愿景的。由于其包容性的雄心,这些方法面临着参与性困境,这种困境源于在有目的的过程中追求的自发性和创造性。作为回应,他们都求助于方法支架,帮助他们的设计师调和程序所包含的特质与特定练习的总体要求之间的紧张关系。
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引用次数: 0
Methodological innovations and challenges of research on digitally connected homes: an introduction 数字连接家庭研究的方法创新和挑战:导论
IF 1.1 4区 艺术学 0 ART Pub Date : 2022-07-03 DOI: 10.1080/14626268.2022.2138453
H. Mainsah, Emma L. Slade, Dag Slettemeås, D. Southerton, A. Storm-Mathisen
ABSTRACT Digital automated and connected technologies are playing a central role shaping how home life is experienced and understood. This emerging digital ecology is also reconstituting the home as a site of research and the methods required to study it. This article introduces a collection of contributions that highlight methodological issues and avenues for researching life in technology-saturated home environments. The contributions make the case for qualitative, creative, collaborative, computational, and quantitative methodological approaches.
摘要数字自动化和互联技术在塑造人们如何体验和理解家庭生活方面发挥着核心作用。这种新兴的数字生态也正在将家庭重建为一个研究场所和研究它所需的方法。本文介绍了一系列贡献,强调了在技术饱和的家庭环境中研究生活的方法论问题和途径。这些贡献为定性、创造性、协作性、计算性和定量方法论提供了理由。
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引用次数: 0
A change of space: implications of digital fieldwork in connected homes during the COVID-19 pandemic 空间的变化:2019冠状病毒病大流行期间互联家庭数字实地调查的影响
IF 1.1 4区 艺术学 0 ART Pub Date : 2022-07-03 DOI: 10.1080/14626268.2022.2130943
C. Paupini, H. F. Teigen, Laurence Habib
ABSTRACT Drawing on research conducted in ten Norwegian households, this article describes the effects that the COVID-19 pandemic and social distancing regulations have had on the research design and, consequently, on research data. The article describes how the research design had to be adapted to a variety of containment measures that were imposed during the fieldwork, and how this has influenced the researchers’ rapport with informants and access to the field and the challenges that emerged. It also describes a more active role for the participants in the study, whose agency was enhanced. The article proposes a new way of approaching fieldwork in homes adopting ‘methodological improvisation’ and concludes with recommendations for future research, proposing digital ethnography methods as both an option that enables data collection during a pandemic and as a sustainable alternative to certain methodologies that belong to traditional ethnography.
摘要本文通过对10个挪威家庭进行的研究,描述了新冠肺炎大流行和社交距离规定对研究设计以及研究数据的影响。这篇文章描述了研究设计如何适应实地调查期间实施的各种遏制措施,以及这如何影响研究人员与线人的关系和进入该领域的机会,以及出现的挑战。它还描述了参与者在研究中发挥的更积极的作用,他们的作用得到了加强。这篇文章提出了一种通过“方法论即兴创作”来处理家庭实地调查的新方法,并对未来的研究提出了建议,提出了数字民族志方法,作为在疫情期间进行数据收集的一种选择,也是传统民族志某些方法的可持续替代方案。
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引用次数: 1
Unpacking the resource impacts of digitally-mediated domestic practices using resource trace interviewing 利用资源追踪访谈揭示数字调解国内做法对资源的影响
IF 1.1 4区 艺术学 0 ART Pub Date : 2022-07-03 DOI: 10.1080/14626268.2022.2127773
A. Friday, M. Hazas, Oliver Bates, J. Morley, Carolynne Lord, Kelly Widdicks, Alexandra Gormally, A. Clear
ABSTRACT The home has been the subject of investigation in the social sciences and interaction design communities for decades. This has been driven not least by a wish to understand technology, energy demand, and how it might be understood in terms of social practices. In this paper, we reflect on several studies that have sought to capture this relationship. We introduce an evolving methodological approach we term ‘Resource Trace Interviewing’ that extends interview practice using visualizations of fine-grained quantitative data from sensors and software deployed in the home. By facilitating fuller accounts and joint sense-making between participants and researchers, this method better reveals the patterns of technology and energy use in the digitally connected home, and how this in turn relates to domestic practices. We reflect, for the first time, on the strengths and limitations of this approach as a guide to others studying similar socio-technical settings.
摘要几十年来,住宅一直是社会科学和互动设计界的调查对象。这主要是因为人们希望了解技术、能源需求,以及如何从社会实践的角度来理解它。在本文中,我们回顾了几项试图捕捉这种关系的研究。我们引入了一种不断发展的方法论方法,我们称之为“资源跟踪访谈”,该方法使用来自家庭中部署的传感器和软件的细粒度定量数据的可视化来扩展访谈实践。通过促进参与者和研究人员之间更全面的描述和共同理解,这种方法可以更好地揭示数字连接家庭中的技术和能源使用模式,以及这与国内实践的关系。我们第一次反思了这种方法的优势和局限性,作为其他研究类似社会技术环境的人的指南。
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引用次数: 2
期刊
DIGITAL CREATIVITY
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