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L2D2: Robot Learning from 2D drawings L2D2:机器人从2D图纸中学习
IF 4.3 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-09-15 DOI: 10.1007/s10514-025-10210-x
Shaunak A. Mehta, Heramb Nemlekar, Hari Sumant, Dylan P. Losey

Robots should learn new tasks from humans. But how do humans convey what they want the robot to do? Existing methods largely rely on humans physically guiding the robot arm throughout their intended task. Unfortunately — as we scale up the amount of data — physical guidance becomes prohibitively burdensome. Not only do humans need to operate robot hardware but also modify the environment (e.g., moving and resetting objects) to provide multiple task examples. In this work we propose L2D2, a sketching interface and imitation learning algorithm where humans can provide demonstrations by drawing the task. L2D2 starts with a single image of the robot arm and its workspace. Using a tablet, users draw and label trajectories on this image to illustrate how the robot should act. To collect new and diverse demonstrations, we no longer need the human to physically reset the workspace; instead, L2D2 leverages vision-language segmentation to autonomously vary object locations and generate synthetic images for the human to draw upon. We recognize that drawing trajectories is not as information-rich as physically demonstrating the task. Drawings are 2-dimensional and do not capture how the robot’s actions affect its environment. To address these fundamental challenges the next stage of L2D2 grounds the human’s static, 2D drawings in our dynamic, 3D world by leveraging a small set of physical demonstrations. Our experiments and user study suggest that L2D2 enables humans to provide more demonstrations with less time and effort than traditional approaches, and users prefer drawings over physical manipulation. When compared to other drawing-based approaches, we find that L2D2 learns more performant robot policies, requires a smaller dataset, and can generalize to longer-horizon tasks. See our project website: https://collab.me.vt.edu/L2D2/

机器人应该向人类学习新任务。但是人类如何传达他们想让机器人做的事情呢?现有的方法在很大程度上依赖于人类在完成预定任务时对机器人手臂的物理指导。不幸的是,随着数据量的增加,物理指导变得非常繁重。人类不仅需要操作机器人硬件,还需要修改环境(例如移动和重置物体)来提供多个任务示例。在这项工作中,我们提出了L2D2,一个素描界面和模仿学习算法,人类可以通过绘制任务来提供演示。L2D2从机器人手臂及其工作空间的单一图像开始。使用平板电脑,用户在图像上绘制并标记轨迹,以说明机器人应该如何行动。为了收集新的和多样化的演示,我们不再需要人类物理地重置工作空间;相反,L2D2利用视觉语言分割来自主改变物体位置,并生成供人类使用的合成图像。我们认识到,绘制轨迹并不像实际演示任务那样信息丰富。图纸是二维的,不能捕捉机器人的动作如何影响其环境。为了解决这些根本性的挑战,L2D2的下一阶段通过利用一小部分物理演示,将人类静态的2D绘图置于动态的3D世界中。我们的实验和用户研究表明,与传统方法相比,L2D2使人类能够以更少的时间和精力提供更多的演示,并且用户更喜欢绘图而不是物理操作。与其他基于绘图的方法相比,我们发现L2D2学习了更高性能的机器人策略,需要更小的数据集,并且可以推广到更长期的任务。请参阅我们的项目网站:https://collab.me.vt.edu/L2D2/
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引用次数: 0
Optical communication-based identification for multi-UAV systems: theory and practice 基于光通信的多无人机系统识别:理论与实践
IF 4.3 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-09-04 DOI: 10.1007/s10514-025-10208-5
Daniel Bonilla Licea, Viktor Walter, Mounir Ghogho, Martin Saska

Mutual relative localization and identification are important features for multi-unmanned aerial vehicle (UAV) systems. Camera-based communications technology, also known as optical camera communications in the literature, is a novel technology that brings a valuable solution to this task. In such a system, the UAVs are equipped with LEDs acting as beacons, and with cameras to locate the LEDs of the other UAVs. Specific blinking sequences are assigned to the LEDs of each of the UAVs to uniquely identify them. This camera-based system is immune to radio frequency electromagnetic interference and operates in global navigation satellite-denied environments. In addition, the implementation of this system is inexpensive. In this article, we study in detail the capacity of this system and its limitations. Furthermore, we show how to construct blinking sequences for UAV LEDs to improve system performance. Finally, experimental results are presented to corroborate the analytical derivations.

相互相对定位和识别是多无人机系统的重要特征。基于摄像机的通信技术,在文献中也称为光学摄像机通信,是一种为这一任务带来有价值解决方案的新技术。在这样一个系统中,无人机配备了led作为信标,并配备了摄像头来定位其他无人机的led。特定的闪烁序列被分配到每架无人机的led上,以唯一地识别它们。这种基于摄像头的系统不受射频电磁干扰,可以在全球导航卫星拒绝的环境中运行。此外,该系统的实现成本低廉。在本文中,我们详细研究了该系统的容量及其局限性。此外,我们还展示了如何构建无人机led的闪烁序列以提高系统性能。最后,用实验结果验证了解析推导的正确性。
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引用次数: 0
COVER: cross-vehicle transition framework for quadrotor control in air-ground cooperation COVER:空地合作中四旋翼控制的跨车辆过渡框架
IF 4.3 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-09-03 DOI: 10.1007/s10514-025-10209-4
Qiuyu Ren, Miao Xu, Mengke Zhang, Nanhe Chen, Mingwei Lai, Chao Xu, Fei Gao, Yanjun Cao

UAV transitions across UGVs enable diverse air-ground cooperation (AGC) applications, such as cross-vehicle landing, delivery, and rescue. However, achieving precise and efficient transitions across multiple moving UGVs without prior knowledge of their trajectories remains highly challenging. This paper proposes COVER, a cross-vehicle transition framework for quadrotor control in AGC scenarios. In COVER, the UAV is directly controlled in UGVs’ body frames as non-inertial frames, thus eliminating all dependencies in the world frame. Each transition process is divided into three stages: the initial stage, transition stage, and final stage, with pre-set stage transition points and stage-varying system states. Then, an optimal reference trajectory is generated at each stage by solving a non-linear programming (NLP) problem. The effect of the target UGV’s rotation on the initial relative velocity is eliminated to obtain a dynamically feasible and smooth transition reference trajectory. Finally, we design a stage-adaptive model predictive control (SAMPC) method, proposing a novel MPC position reference mode to avoid indirect routes at the transition stage. The SAMPC method effectively mitigates the flight instability caused by reference frame transition and eliminates the effect of reference frame rotation at the transition stage. And it can flexibly adapt to accurate requirements at the final stage by switching position reference mode and adjusting cost weights. Simulation benchmarks and extensive real-world experiments validate that our approach can achieve smooth, short-distance, and accurate cross-vehicle operations.

无人机在ugv之间的转换实现了多种空地合作(AGC)应用,例如跨车辆着陆、交付和救援。然而,在没有事先了解其轨迹的情况下,在多个移动ugv之间实现精确和有效的转换仍然是极具挑战性的。本文提出了一种用于AGC场景下四旋翼控制的跨车辆过渡框架COVER。在COVER中,UAV直接在ugv的身体框架中作为非惯性框架进行控制,从而消除了世界框架中的所有依赖。每个过渡过程分为三个阶段:初始阶段、过渡阶段和最终阶段,并预先设置阶段过渡点和阶段变化的系统状态。然后,通过求解非线性规划(NLP)问题,在每个阶段生成最优参考轨迹。消除了目标UGV旋转对初始相对速度的影响,得到了动态可行且平滑的过渡参考轨迹。最后,设计了一种阶段自适应模型预测控制(SAMPC)方法,提出了一种新的MPC位置参考模式,以避免过渡阶段的间接路径。SAMPC方法有效地减轻了由参照系过渡引起的飞行不稳定性,消除了过渡阶段参照系旋转的影响。通过切换位置参考模式和调整成本权重,可以灵活地适应最终阶段的精确要求。仿真基准和广泛的现实世界实验验证了我们的方法可以实现平稳、短距离和准确的跨车辆操作。
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引用次数: 0
Reconfiguration and locomotion with joint movements in the amoebot model 变形虫模型中关节运动的重构和运动
IF 4.3 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-08-23 DOI: 10.1007/s10514-025-10204-9
Andreas Padalkin, Manish Kumar, Christian Scheideler

We are considering the geometric amoebot model where a set of n amoebots is placed on the triangular grid. An amoebot is able to send information to its neighbors, and to move via expansions and contractions. Since amoebots and information can only travel node by node, most problems have a natural lower bound of (Omega (D)) where D denotes the diameter of the structure. Inspired by the nervous and muscular system, Feldmann et al. (Computat Biol 29(4):317–343, 2022) have proposed the reconfigurable circuit extension and the joint movement extension of the amoebot model with the goal of breaking this lower bound. In the joint movement extension, the way amoebots move is altered. Amoebots become able to push and pull other amoebots. Feldmann et al. (Computat Biol 29(4):317–343, 2022) demonstrated the power of joint movements by transforming a line of amoebots into a rhombus within (O(log n)) rounds. However, they left the details of the extension open. The goal of this paper is therefore to formalize and extend the joint movement extension. In order to provide a proof of concept for the extension, we develop centralized algorithms for two fundamental problems of modular robot systems: reconfiguration and locomotion. We approach these problems by defining meta-modules of rhombical and hexagonal shape, respectively. The meta-modules are capable of movement primitives like sliding, rotating, and tunneling. This allows us to simulate reconfiguration algorithms of various modular robot systems. Finally, we construct three amoebot structures capable of locomotion by rolling, crawling, and walking, respectively.

我们正在考虑几何变形虫模型,其中n个变形虫被放置在三角形网格上。变形虫能够向它的邻居发送信息,并通过扩张和收缩来移动。由于变形机器人和信息只能一个节点一个节点地传播,大多数问题都有一个自然的下界(Omega (D)),其中D表示结构的直径。受神经和肌肉系统的启发,Feldmann等人(computational Biol 29(4): 317-343, 2022)提出了变形虫模型的可重构电路扩展和关节运动扩展,目标是打破这一下界。在关节运动扩展中,变形机器人的运动方式被改变了。变形虫可以推拉其他变形虫。Feldmann等人(《计算生物学》29(4):317-343,2022)通过将一排变形虫在(O(log n))回合内转变成菱形,展示了关节运动的力量。然而,他们没有透露延期的细节。因此,本文的目标是形式化和扩展关节运动扩展。为了提供扩展的概念证明,我们为模块化机器人系统的两个基本问题:重构和运动开发了集中算法。我们分别通过定义菱形和六边形的元模来解决这些问题。元模块能够移动原语,如滑动、旋转和隧道。这使我们能够模拟各种模块化机器人系统的重构算法。最后,我们构建了三种能够分别通过滚动、爬行和行走运动的变形虫结构。
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引用次数: 0
Es-cbf: an energy sufficiency extension for sample based path planners to enable long term autonomy Es-cbf:基于样本的路径规划器的能量充分性扩展,以实现长期自治
IF 4.3 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-08-07 DOI: 10.1007/s10514-025-10203-w
Hassan Fouad, Vivek Shankar Varadharajan, Giovanni Beltrame

Maintaining energy sufficiency of a battery-powered robot system is essential for long-term missions. This capability should be flexible enough to deal with different types of environments and a wide range of missions, while constantly guaranteeing that the robot does not run out of energy. We present a framework based on Control Barrier Functions (CBFs) which provides an energy sufficiency layer that can be applied on a wide range of sample based path planners and provides guarantees on sufficiency of robot’s energy during mission execution. In practice, we smooth the output of an arbitrary path planner (i.e. a set of waypoints) using double sigmoid functions and then use CBFs to ensure energy sufficiency along the smoothed path, for robots described by single integrator and unicycle kinematics. We present results using a physics-based robot simulator, as well as with real robots with a full localization and mapping stack to show the validity of our approach.

维持电池供电的机器人系统的能量充足对于长期任务至关重要。这种能力应该足够灵活,以应对不同类型的环境和广泛的任务,同时不断保证机器人不会耗尽能量。我们提出了一个基于控制障碍函数(CBFs)的框架,该框架提供了一个能量充足层,可以应用于广泛的基于样本的路径规划器,并在任务执行过程中提供了机器人能量充足的保证。在实践中,我们使用双sigmoid函数平滑任意路径规划器(即一组路点)的输出,然后使用cbf来确保沿着平滑路径的能量充足,对于由单个积分器和独轮车运动学描述的机器人。我们使用基于物理的机器人模拟器以及具有完整定位和映射堆栈的真实机器人来展示我们方法的有效性。
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引用次数: 0
Reconfigurable robot swarms for terrain traversal with passive coupling mechanisms 基于被动耦合机构的地形穿越可重构机器人群
IF 4.3 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-07-31 DOI: 10.1007/s10514-025-10205-8
Sha Yi, Shashwat Singh, Allison Seo, Ryan St. Pierre, Katia Sycara, Zeynep Temel

In biological swarms, army ants and bees have demonstrated the ability to form functional structures for collaborative tasks. Achieving similar functionality with robot swarms requires forming connections between robots using electrical, magnetic, or mechanical means. Our research introduces the PuzzleBots–robot swarms equipped with passive coupling mechanisms that enable collective behavior. These mechanisms leverage the individual mobility and dexterity of each robot to achieve complex assemblies. By coupling together, PuzzleBots can form both rigid and flexible structures that significantly enhance their ability to navigate challenging terrains. Rigid structures offer high load-bearing and transportation capabilities, while flexible structures provide compliance with environmental geometries. We demonstrated that these assembled structures can be precisely controlled using our distributed Model Predictive Control framework. Our results show that passive coupling in robot swarms significantly improves the traversal capability on rough and discontinuous terrains compared with individual robots.

在生物群体中,行军蚁和蜜蜂已经证明了形成协作任务功能结构的能力。通过机器人群实现类似的功能需要在机器人之间使用电、磁或机械手段形成连接。我们的研究介绍了配备被动耦合机制的puzzlebots -机器人群,使集体行为成为可能。这些机构利用每个机器人的个人机动性和灵活性来实现复杂的装配。通过结合在一起,PuzzleBots可以形成刚性和柔性结构,从而显著提高它们在具有挑战性的地形中导航的能力。刚性结构提供高承载和运输能力,而柔性结构提供符合环境几何形状。我们证明了这些组装结构可以使用我们的分布式模型预测控制框架进行精确控制。研究结果表明,与单个机器人相比,机器人群体中的被动耦合显著提高了机器人在粗糙和不连续地形上的穿越能力。
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引用次数: 0
Wild visual navigation: fast traversability learning via pre-trained models and online self-supervision 野生视觉导航:通过预训练模型和在线自我监督快速遍历学习
IF 4.3 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-07-18 DOI: 10.1007/s10514-025-10202-x
Matias Mattamala, Jonas Frey, Piotr Libera, Nived Chebrolu, Georg Martius, Cesar Cadena, Marco Hutter, Maurice Fallon

Natural environments such as forests and grasslands are challenging for robotic navigation because of the false perception of rigid obstacles from high grass, twigs, or bushes. In this work, we present Wild Visual Navigation (WVN), an online self-supervised learning system for visual traversability estimation. The system is able to continuously adapt from a short human demonstration in the field, only using onboard sensing and computing. One of the key ideas to achieve this is the use of high-dimensional features from pre-trained self-supervised models, which implicitly encode semantic information that massively simplifies the learning task. Further, the development of an online scheme for supervision generator enables concurrent training and inference of the learned model in the wild. We demonstrate our approach through diverse real-world deployments in forests, parks, and grasslands. Our system is able to bootstrap the traversable terrain segmentation in less than 5 min of in-field training time, enabling the robot to navigate in complex, previously unseen outdoor terrains.

森林和草原等自然环境对机器人导航来说是一个挑战,因为它们会错误地感知来自高草、树枝或灌木丛的坚硬障碍物。在这项工作中,我们提出了野生视觉导航(WVN),一个用于视觉遍历估计的在线自监督学习系统。该系统仅使用机载传感和计算,就能从现场短暂的人类演示中持续适应。实现这一目标的关键思想之一是使用来自预训练的自监督模型的高维特征,它隐含地编码语义信息,从而大大简化了学习任务。此外,开发了一种在线监督生成器方案,使学习模型能够在野外进行并发训练和推理。我们通过在森林、公园和草原上的各种实际部署来展示我们的方法。我们的系统能够在不到5分钟的现场训练时间内引导可穿越的地形分割,使机器人能够在复杂的、以前看不见的室外地形中导航。
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引用次数: 0
Autonomous learning-free grasping and robot-to-robot handover of unknown objects 自主学习抓取和机器人对未知物体的切换
IF 4.3 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-06-28 DOI: 10.1007/s10514-025-10201-y
Yuwei Wu, Wanze Li, Zhiyang Liu, Weixiao Liu, Gregory S. Chirikjian

In this paper, we propose a learning-free approach for an autonomous robotic system to grasp, hand over, and regrasp previously unseen objects. The proposed framework includes two main components: a novel grasping detector to predict grasping poses directly from the point cloud and a reachability-aware handover planner to select the exchange pose and grasping poses for two robots. In the grasping detection stage, multiple superquadrics are first recovered at different positions within the object, representing the local geometric feature of the object. Our algorithm then exploits the tri-symmetry feature of superquadrics and synthesizes a list of antipodal grasps from each recovered superquadric. An evaluation model is designed to assess and quantify the quality of each grasp candidate. In the handover planning stage, the planner first selects grasping candidates that have high scores and a larger number of collision-free partners. Then the exchange location is computed by utilizing two signed distance fields (SDF) which model the reachability space for the pair of two robots. To evaluate the performance of the proposed method, we first run experiments on isolated and packed scenes to corroborate the effectiveness of our grasping detection method. Then the handover experiments are conducted on a dual-arm system with two 7 degrees of freedom (DoF) manipulators. The results indicate that our method shows better performance compared with the state-of-the-art, without the need for large amounts of training.

在本文中,我们提出了一种无需学习的方法,用于自主机器人系统抓取、移交和重新抓取以前看不见的物体。该框架包括两个主要组成部分:一种新型抓取检测器,用于直接从点云预测抓取姿态;另一种可达性感知切换规划器用于选择两个机器人的交换姿态和抓取姿态。在抓取检测阶段,首先在物体内部的不同位置恢复多个超二次曲面,代表物体的局部几何特征。然后,我们的算法利用超二次曲面的三对称特征,并从每个恢复的超二次曲面合成对映抓取列表。设计了一个评估模型来评估和量化每个硕士候选人的质量。在交接规划阶段,规划者首先选择得分高、无碰撞伙伴数量多的抓取对象。然后利用两个有符号距离域(SDF)计算交换位置,SDF对两个机器人的可达空间进行建模。为了评估所提出方法的性能,我们首先在孤立和拥挤的场景上进行实验,以证实我们的抓取检测方法的有效性。然后,在具有两个7自由度机械臂的双臂系统上进行了切换实验。结果表明,我们的方法在不需要大量训练的情况下,表现出比最先进的方法更好的性能。
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引用次数: 0
Multi-robot exploration for the CADRE mission CADRE任务的多机器人探索
IF 4.3 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-06-12 DOI: 10.1007/s10514-025-10199-3
Sharan Nayak, Grace Lim, Federico Rossi, Michael Otte, Jean-Pierre de la Croix

We present the design, implementation and testing of a multi-robot exploration algorithm for NASA’s upcoming Cooperative Autonomous Distributed Robotic Exploration (CADRE) lunar technology demonstration mission. The CADRE mission, among its various objectives, entails utilizing a trio of autonomous mobile robots to collaboratively explore and construct a map of a designated area of the lunar surface. Given the mission’s inherent constraints, including limited mission duration, constrained power resources, and restricted communication capabilities, we formulate an exploration algorithm to improve exploration efficiency, facilitate equitable workload distribution among individual agents, and minimize inter-robot communication. To achieve these requirements, we employ a semi-centralized exploration algorithm that partitions the unexplored area, regardless of its shape and size, into a series of non-overlapping partitions, assigning each partition to a specific robot for exploration. Each robot autonomously explores its designated region without intervention from other robots. We explore the design space of the proposed algorithm and evaluate its performance under diverse conditions in simulations. Finally, we validate the algorithm’s functionality through two sets of hardware experiments: the first utilizes prototype rovers using a ROS-based navigation software stack for feasibility testing, while the second employs high-fidelity development model rovers running CADRE’s custom flight-software stack for flight-like performance validation. Both sets of experiments are conducted in the Jet Propulsion Laboratory’s lunar-simulated rover testing facilities, demonstrating the algorithm’s robustness and readiness for lunar deployment.

我们提出了一种多机器人探索算法的设计、实现和测试,用于NASA即将进行的合作自主分布式机器人探索(CADRE)月球技术演示任务。在其众多目标中,CADRE任务需要利用三个自主移动机器人协同探索和构建月球表面指定区域的地图。考虑到任务持续时间有限、电力资源受限、通信能力受限等固有约束,本文提出了一种探索算法,以提高探索效率,促进个体智能体之间的公平工作量分配,并最大限度地减少机器人间的通信。为了实现这些要求,我们采用了一种半集中式的探索算法,将未探索的区域划分为一系列不重叠的分区,而不考虑其形状和大小,并将每个分区分配给特定的机器人进行探索。每个机器人在没有其他机器人干预的情况下自主探索其指定的区域。我们探索了该算法的设计空间,并在仿真中评估了其在不同条件下的性能。最后,我们通过两组硬件实验验证了算法的功能:第一组使用基于ros的导航软件堆栈利用原型漫游者进行可行性测试,而第二组使用运行CADRE自定义飞行软件堆栈的高保真开发模型漫游者进行飞行性能验证。两组实验都在喷气推进实验室的月球模拟月球车测试设施中进行,证明了该算法的鲁棒性和月球部署的就绪性。
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引用次数: 0
Effective tracking of unknown clustered targets using a distributed team of mobile robots 使用分布式移动机器人团队有效跟踪未知集群目标
IF 3.7 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-05-24 DOI: 10.1007/s10514-025-10200-z
Jun Chen, Philip Dames, Shinkyu Park

Distributed multi-target tracking is a canonical task for multi-robot systems, encompassing applications from environmental monitoring to disaster response to surveillance. In many situations the unknown distribution of the targets in a search area is non-uniform, e.g., herds of animals moving together. This paper develops a novel distributed multi-robot multi-target tracking algorithm to effectively search for and track clustered targets. There are two key features. First, there are two parallel estimators, one to provide the best guess of the current states of targets and a second to provide a coarse, long-term distribution of clusters. Second, robots use the power diagram to divide the search space between agents in a way that effectively trades off between tracking detected targets within high density areas and searching for other potential targets. Extensive simulation experiments demonstrate the efficacy of the proposed method and show that it outperforms other approaches in tracking accuracy of clustered targets while maintain good performance for uniformly distributed targets.

分布式多目标跟踪是多机器人系统的典型任务,涵盖了从环境监测到灾难响应再到监视的应用。在许多情况下,未知目标在搜索区域的分布是不均匀的,例如,一群动物一起移动。为了有效地搜索和跟踪聚类目标,提出了一种新的分布式多机器人多目标跟踪算法。有两个关键特性。首先,有两个并行估计器,一个用于提供目标当前状态的最佳猜测,另一个用于提供聚类的粗略长期分布。其次,机器人使用功率图在代理之间划分搜索空间,从而有效地在高密度区域内跟踪检测到的目标和搜索其他潜在目标之间进行权衡。大量的仿真实验证明了该方法的有效性,并表明该方法在对均匀分布目标保持良好跟踪性能的同时,在对聚类目标的跟踪精度方面优于其他方法。
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引用次数: 0
期刊
Autonomous Robots
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