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Analysis of Student Response Using Rasch Modeling to The Android-Based Educational Game Learning Media "SiGN" (Synchronization Game for Metabolism Education) 基于android的教育游戏学习媒体《SiGN》(代谢教育同步游戏)学生反应的Rasch建模分析
S. Cahyani, B. Sugiharto, S. Santosa
This study aims to (1) produce SiGN (Synchronization Game for Metabolism Education) learning media products and (2) determine students' responses to the SiGN (Synchronization Game for Metabolism Education) learning media. This research is a type of RnD (reseach and development). The development model used in this study is ADDIE which consists of (1) Analyze, (2) Design, (3) Development, (4) Implementation, and (5) Evaluation. This research was conducted at SMAN 5 Surakarta as the subject of educational game research at the month of February 2020. Students' response data to the product development results were obtained from a questionnaire and analyzed using the Rasch model obtained from 111 students as research samples. This research has produced a media product in the form of an educational game application called SiGN (Synchronization Game for Metabolism Education) which can be installed on an Android OS mobile phone and declared feasible by media experts and material experts after product revisions according to the recommendations. This study also concluded that students' responses to the SiGN game were positive (enthusiastic), but the aspect of ease in operating the game still received the smallest rating from some students.
本研究旨在(1)制作SiGN (Synchronization Game for Metabolism Education)学习媒体产品;(2)确定学生对SiGN (Synchronization Game for Metabolism Education)学习媒体的反应。这项研究是一种RnD(研究与开发)。本研究使用的开发模型是ADDIE,由(1)分析,(2)设计,(3)开发,(4)实施,(5)评估组成。该研究是作为教育游戏研究的主题于2020年2月在SMAN 5 Surakarta进行的。通过问卷调查获得学生对产品开发结果的反应数据,并使用111名学生作为研究样本的Rasch模型进行分析。本研究以教育游戏应用SiGN (Synchronization game for Metabolism Education)的形式制作了一款媒体产品,可以安装在Android操作系统的手机上,并根据建议进行产品修订,经媒体专家和材料专家宣布可行。本研究还得出结论,学生对SiGN游戏的反应是积极的(热情的),但在操作游戏的易用性方面仍然得到了一些学生的最低评价。
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引用次数: 1
The Development of Lesson Plan Based on Backward Design to Improve Students' Critical Thinking at Elementary School 基于后向设计的教案开发对小学学生批判性思维的培养
A. Ambarita, Frida Destini, Dodo Septiawan
This research and development aim to develop a Lesson Plan Based on Backward Design that is feasible to improve the critical thinking of elementary school students. Research and development refer to Borg & Gall's theory. The study population was fifth-grade educators at Elementary School Dr. Wahidin Husodo in Metro, Lampung. The sample was determined using a purposive sampling technique of seven educators from different elementary schools. Data was collected through a questionnaire, observation and test results. The results showed that the Lesson Plan that developed was feasible to use and showed that it could improve students' critical thinking. This is proved by the increase in student learning outcomes and students' critical thinking skills after using a backward design lesson plan.
本研究旨在开发一套可行的基于后向设计的教案,以提高小学生的批判性思维。研究和发展参照Borg & Gall的理论。研究对象是南榜Metro小学五年级教师Wahidin Husodo博士。样本是使用有目的的抽样技术,从不同的小学七个教育工作者确定。通过问卷调查、观察和测试结果收集数据。结果表明,所制定的教案是可行的,可以提高学生的批判性思维能力。使用后向设计教案后,学生的学习成果和批判性思维能力都有所提高,证明了这一点。
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引用次数: 0
The Effects of Learning Media Based on Illustrated Story Books on Understanding Mathematical Concepts of Primary Schools 基于绘本故事书的学习媒体对小学生数学概念理解的影响
T. Dewi, Gunarhadi, Riyadi
The purpose of this study is to determine the effect of illustrated story book based learning media on the understanding of mathematical concepts by third grade primary school students. The method used in this study is quasi-experimental research. The aspect measured in this study is comparing two study groups. The experimental group is the one using instructional media based on illustrated story books and the control group is that using conventional learning media. The population of data in this study are third grade primary school students (54 students) at Sukoharjo district elementary school in the 2018/2019 school year. The population is divided into two classes, namely 28 students for the experimental class and 26 students for the control class. Data sampling was done by cluster random sampling. Data collection techniques consisted of tests and observations. The data were analysed using t-test and descriptive statistics. The results revelaed that illustrated story books based learning media influence the understanding of mathematical concepts. The learning outcomes of third grade primary school students showed a significant value of less than 0.05 which is equal to 0,000.
本研究旨在探讨绘本学习媒介对小学三年级学生数学概念理解的影响。本研究采用准实验研究方法。本研究测量的方面是比较两个研究组。实验组是使用绘本教学媒体的实验组,对照组是使用传统学习媒体的对照组。本研究的数据人群为2018/2019学年苏科哈霍区小学三年级学生(54名学生)。人口分为两个班,实验班28人,控制班26人。数据抽样采用整群随机抽样。数据收集技术包括测试和观察。采用t检验和描述性统计对数据进行分析。研究结果表明,以插图故事书为基础的学习媒介会影响学生对数学概念的理解。小学三年级学生的学习成果显著值小于0.05,即= 0000。
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引用次数: 0
Item Analysis of an Instrument to Measure Chemistry Students' Critical Thinking Skills Based on Science, Technology, Engineering and Mathematics (STEM) on Solubility and Solubility Product (KSP) material using the Rasch model 基于科学、技术、工程和数学(STEM)的化学类学生在溶解度和溶解度积(KSP)材料上的批判性思维能力测试仪器的项目分析
Agustin Kumala Dewi, S. Rahardjo, S. B. Utomo
In STEM-based learning students use science, technology, engineering, and mathematics in real interactions that connect schools, the world of work, and the global world to develop STEM literacy that enables students to be able to compete in the 21st century. The STEM learning approach by integrating its four components is able to produce students 'thinking activities that are useful to help raise students' critsical thinking which is characterized by the ability to solve problems, make decisions, analyze assumptions, evaluate, and conduct investigations. Evaluation tools have an important role in the learning process. The purpose of this study was to analyze critical thinking skill items on solubility and solubility product (Ksp) material using the Rasch model in terms of validity, reliability, and item difficulty level. The method used is descriptive quantitative with 106 participants students from three High School in Surakarta. Data collection techniques in this study are documentation. The number of items as many as 30 questions obtained results, namely the validity of the suitability level of items that are fit as many as 30 questions. Student reliability 0.44 is weak, item reliability 0.97 is good and reliability between students with item 0.47 is sufficient. The level of difficulty of the questions is very difficult, difficult and easy is dominated by questions categorized as difficult. In conclusion, the analysis of critical thinking skill items on solubility and solubility product (Ksp) material using the Rasch model is valid, reliable, and the level of difficulty items was very good. So the questions that have been analyzed can be used to determine critical thinking skills.
在以STEM为基础的学习中,学生在连接学校、工作世界和全球世界的真实互动中使用科学、技术、工程和数学,以培养STEM素养,使学生能够在21世纪竞争。STEM学习方法通过整合其四个组成部分,能够产生学生的思维活动,这些活动有助于培养学生的批判性思维,批判性思维的特点是解决问题、做出决策、分析假设、评估和进行调查的能力。评价工具在学习过程中起着重要的作用。摘要本研究旨在运用Rasch模型分析批判性思维技能项目在溶解度和溶解度积(Ksp)材料上的效度、信度和项目难度。采用描述性定量研究方法,对来自泗水市三所高中的106名学生进行了调查。本研究的数据收集技术采用文献法。获得结果的题数多达30题,即适合题数多达30题的效度适宜性水平。学生信度0.44为弱信度,项目信度0.97为好信度,项目信度0.47为充分信度。题目的难度等级是非常难的,难与易是被归类为难的题目所主导的。综上所述,运用Rasch模型对溶解度和溶解度积(Ksp)材料的批判性思维技能题项进行分析是有效的、可靠的,并且题目的难度等级很好。因此,所分析的问题可以用来确定批判性思维技能。
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引用次数: 0
The Role of Adaptation Patterns to Improve Information Literacy Skills of Students from Affirmation Program 适应模式对肯定课程学生信息素养技能提高的作用
S. Hafida, H. Prayitno, Sutama, M. Musiyam
Efforts to advance access and opportunities to continue secondary education in better schools is one of the strategies carried out by the Government of Indonesia for students in eastern Indonesia, such as Papua and West Papua through affirmation programs. The movement from the original location to the destination location for the affirmation causes students to be able to adapt with new conditions, therefore this study aims to determine the adaptability of affirmation students to improve their information literacy skills. This study used a correlational design and was carried out by distributing questionnaires to 93 affirmation students. This study used regression analysis to determine the relationship between adaptability and information literacy capabilities. The results showed that the significance value between adaptability and information literacy was 0,000, which means that there is a very significant relationship between the two variables. Students who took part in the affirmation program felt an improvement in their information literacy skills. This was because the affirmation destination schools had better technology access than their original schools. The affirmation program is very suitable to be carried out to advance the equal distribution of the quality of human resources in Indonesia, bearing in mind that Indonesia is an archipelago.
努力增加在较好的学校继续接受中等教育的机会和机会,是印度尼西亚政府通过肯定项目为印度尼西亚东部,如巴布亚和西巴布亚的学生实施的战略之一。肯定从原地点到目的地地点的移动使学生能够适应新的条件,因此本研究旨在确定肯定学生的适应性,以提高他们的信息素养技能。本研究采用相关设计,对93名肯定学生进行问卷调查。本研究采用回归分析来确定适应性与信息素养能力之间的关系。结果表明,适应性与信息素养之间的显著性值为0000,这意味着两个变量之间存在非常显著的关系。参加肯定计划的学生感到他们的信息素养技能有所提高。这是因为肯定目的地学校比原来的学校有更好的技术机会。考虑到印尼是一个群岛国家,这一肯定计划非常适合实施,以促进印尼人力资源质量的平等分配。
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引用次数: 0
Management of Nonformal Education Programs in The Community Learning Center (CLC) of Bantul Regency Management of Equality Education Program 班图尔县社区学习中心(CLC)非正规教育项目的管理平等教育项目的管理
Zidni Nuzula, Y. Suryono
Nonformal education is designed as an alternative or complement to formal education in the context of lifelong education. Nonformal education programs contribute to illiteracy in society, education for adults, and dropouts through life skills, work skills, and social or cultural development. One of the non-formal education programs is the equality education program implemented at the Community Learning Center (CLC). This paper aims to follow up on the management of the equality education program carried out at the Community Learning Center (CLC) Bantul Regency. The equivalency program consists of group A learning packages (equivalent to SD / MI), package B (equivalent to SMP / MTs) and package C (equivalent to SMA / K / MA). To find out about the management of the equality education program in Bantul Regency, researchers took two PKBM which are considered to have specializations in terms of institutional management. This research uses a qualitative research type that utilizes open interviews, observations, and documentation studies to obtain in-depth information about the Community Learning Center (CLC). The subjects of this study consisted of learning citizens, tutors, managers, and the community. The data shows that the number of people studying the equality program in Bantul Regency always increases every year, in 2015 there were 1682 people, in 2016 there were 1762 people, in 2017 there were 1768 people, and in 2019 there were 1826 people. The results show that the equality education program implemented and supported by skills programs can increase the interest of citizens to learn and can be used as provisions to find work. The Skills Program is structured according to real conditions in the surrounding environment to provide results for the progress of the institution, particularly in increasing community interest in continuing education in equality programs.
在终身教育的背景下,非正规教育被设计为正规教育的替代或补充。非正规教育项目通过生活技能、工作技能以及社会或文化发展,助长了社会文盲、成人教育和辍学现象。其中一个非正规教育项目是在社区学习中心(CLC)实施的平等教育项目。本文旨在跟踪班图尔县社区学习中心(CLC)开展的平等教育项目的管理情况。等效课程包括A组学习包(相当于SD / MI), B组学习包(相当于SMP / MTs)和C组学习包(相当于SMA / K / MA)。为了了解班图尔县平等教育项目的管理情况,研究人员采用了两个被认为在机构管理方面具有专业化的PKBM。本研究采用定性研究类型,利用公开访谈、观察和文献研究来获得有关社区学习中心(CLC)的深入信息。本研究的研究对象包括学习型公民、导师、管理人员和社区。数据显示,班图尔摄政学习平等项目的人数每年都在增加,2015年有1682人,2016年有1762人,2017年有1768人,2019年有1826人。结果表明,通过技能项目实施和支持的平等教育项目可以提高公民的学习兴趣,并可以作为寻找工作的规定。技能项目是根据周围环境的实际情况构建的,旨在为该机构的进步提供结果,特别是在提高社区对平等项目继续教育的兴趣方面。
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引用次数: 0
Enhancement of Artifact Based Activities Learning in Natural Science Through Scientific Reading Based Project (SRBP) Model for Preservice Teacher Using Design Based Research (DBR) 基于设计的研究(DBR):基于科学阅读的项目(SRBP)模型对职前教师基于人工制品的自然科学活动学习的促进
Kartika Chrysti, Rokhmaniyah, M. Chamdani
This study aims to develop the concept of learning to complete artifact-based learning activities, through the Scientific Reading Based Project model. The SRBP model has a special character that focuses on projects by emphasizing information from the scientific literature. Students interpret and analyze the knowledge obtained from scientific articles to complete artifacts for learning. Ideas and creativity are realized in the form of learning artifacts that are arranged collaboratively. The research method uses Research-Based Design (DBR), this research was carried out for 2 years in 3 cycles with participants in semester 2, 3, and 4 taking courses on the basic concepts of Natural Sciences 1, 2 and 3. Qualitative-based data analysis. Portfolios, observations and interviews. The results showed a positive change in constructing the theory in compiling artifact-based activities. The SRBP model is more precisely implemented in learning that drives projects with the help of reading comprehension.
本研究旨在透过科学阅读计画模式,发展学习概念以完成基于工件的学习活动。SRBP模型有一个特殊的特点,即通过强调来自科学文献的信息来关注项目。学生解释和分析从科学文章中获得的知识,以完成学习的人工制品。思想和创造力以协作安排的学习工件的形式实现。研究方法采用基于研究的设计(DBR),本研究为期2年,分3个周期进行,参与者在第2、3和4学期学习自然科学1、2和3的基本概念。基于定性的数据分析。作品集、观察和访谈。结果表明,在构建基于工件的活动的理论方面有了积极的变化。SRBP模型在阅读理解驱动项目的学习中得到了更精确的实现。
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引用次数: 1
Development of Language Capability Assessment Instrument In Writing Descriptive Text Based on Local Wisdom 基于地方智慧的描述性文字写作语言能力测评工具的开发
A. Sauhenda, Marnina, Lay Riwu, N. Habeahan, Zem Santo
The purpose of this study is to develop an instrument for assessing written language skills by writing descriptive texts based on local wisdom. The assessment instrument that was developed was in the form of a task that was designed to attract students to be able to speak written language through writing descriptive text. The development model used in this research is the R2D2 development model. The validation results of the validators on the six components that have been developed reached 84% of the validators stated that the assessment instrument that had been developed was feasible to be implemented in learning to write descriptions. The results of the validity and reliability tests show that each item of the task developed is valid and reliable. Besides, 88% of students' responses and impressions stated that they were very interested in the assignment that had been designed and developed in the assessment instrument. Based on the results of validation from experts, validity, reliability, and student responses, it can be concluded that the instrument for assessing the language skills of writing text descriptions based on local wisdom that has been developed is feasible to be implemented in learning to write descriptive texts.
本研究的目的是开发一种工具,通过根据当地智慧编写描述性文本来评估书面语言技能。所开发的评估工具是以一项任务的形式设计的,目的是通过编写描述性文本来吸引学生能够说书面语言。本研究使用的开发模型是R2D2开发模型。已开发的六个组件的验证者的验证结果达到了84%的验证者声明已开发的评估工具在学习编写描述中是可行的。效度和信度测试结果表明,所编制的任务各条目都是有效的、可靠的。此外,88%的学生的反应和印象表明,他们对在评估工具中设计和开发的作业非常感兴趣。根据专家的验证结果、效度、信度和学生的反馈,可以得出结论,基于地方智慧的文本描述写作语言技能评估工具是可行的,可以在学习编写描述性文本中实施。
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引用次数: 0
Development of I-Arthropoda as a Media to Identify Species of Arthropoda 节肢动物作为节肢动物种鉴定媒介的发展
Arindra Trisna Widiansyah, P. A. Nugroho
Biology is a branch of science that studies the ins and outs of living things. The object of learning includes all organisms, including invertebrates. Invertebrate animals are animals that do not have a backbone, one of which is Phylum Arthropoda. The process of identifying invertebrates can be carried out using various methods and media. However, there are still many obstacles in the field. Therefore it is necessary to take advantage of Android-based learning media. The research objective was to produce I-Arthropoda media to identify the species of Arthropods of Singokromo Waterfall, Ngliman, Sawahan, Nganjuk Regency, East Java. This research and development method uses the research and development (R&D) development model developed by Sugiyono. The results of the identification of the samples used for the database showed the presence of various Arthropod species in Singokromo Waterfall, namely Tipula maxima, Pieris rapae, Eurema blanda, Eurema hecabe, Junonia iphita, Vespa tropica, Thyreus nitidulus, Apis mellifera, Chrysolina coerulans, Camponotus pennsylvanicus, Crematogaster scutellaris, Leiobunum vittatum, Pardosa pseudoannulata, Orthodera ministralis. Also, the validation results from the experts averaged 91.5% which indicated that the I-Arthropoda Media was suitable for use in learning. General advice from experts is that you need to add images in the determination key, add an info menu that contains media usage procedures and you need to pay attention to image size so that the application is not heavy when operated. Also, the results of student assessment responses were 86. 95% which means the media is feasible. The general suggestion from students is that the arthropod image in the collection menu should be enlarged to make it clearer and more interesting.
生物学是研究生物来龙去脉的一门科学。学习的对象包括一切生物,包括无脊椎动物。无脊椎动物是没有脊椎的动物,节肢动物门就是其中之一。鉴定无脊椎动物的过程可以使用各种方法和媒介进行。然而,该领域仍存在许多障碍。因此,利用基于android的学习媒体是很有必要的。本研究的目的是利用i -节肢动物培养基对东爪哇省Nganjuk Regency、Ngliman、Sawahan、Singokromo Waterfall的节肢动物种类进行鉴定。这种研发方法采用了杉义勇开发的研发(R&D)开发模式。对数据库样本的鉴定结果表明,在Singokromo瀑布中存在多种节肢动物,即Tipula maxima、Pieris rapae、Eurema blanda、Eurema hecabe、Junonia iphita、Vespa tropica、Thyreus nitidulus、Apis mellifera、Chrysolina cululans、Camponotus pennsylvanicus、Crematogaster scutellaris、Leiobunum vittatum、Pardosa pseudoannulata、Orthodera ministralis。专家的验证结果平均为91.5%,表明I-Arthropoda Media适合用于学习。专家的一般建议是,您需要在确定键中添加图像,添加包含媒体使用程序的信息菜单,并且您需要注意图像大小,以便应用程序在操作时不会太重。此外,学生评估反应的结果为86分。95%这意味着媒体是可行的。学生们的普遍建议是,收集菜单中的节肢动物图像应该放大,使其更清晰,更有趣。
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引用次数: 0
Existence of Covid-19 Pandemic Learning Institution In Bandar Lampung City 楠榜市新冠肺炎疫情学习机构的存在
Yusuf Perdana, Suroto, Sumargono
This study examines the existence of co-19 pandemic learning guidance institutions as well as its socio-economic impact. Various formal and non-formal institutions including their routines are forced to conduct face-to-face learning and they are directed towards online learning. The implementation of online learning itself can not be undertaken optimally due to several things such as inadequate networking until teachers who are not ready for the technology. The impact of the Covid-19 Pandemic was not only affected in formal education, but a great effect was also gotten by non-formal education such as tutoring institutions. Due to the importance of learning guidance on student achievement, the existence of institutional education and guidance on learning must always be a concern. A qualitative method with a descriptive approach was employed in this research. Data collection was undertaken through observation, interviews, literature study, concluding. The validity of the data analysis and documentation. Data were analyzed through data reduction, data presentation, and concluding. The validity of the data analysis technique used source triangulation. The results indicated that the existence of a tutoring institution in the city of Bandar Lampung tended to delay because of the increasing demand for online learning. The pandemic period participated in providing socio-economic impacts for tutoring institutions in the city of Bandar Lampung, including reduced income because of the small number of registrants, as well as additional costs for meeting facilities in online learning. Some of these impacts are quite influential in the existence of tutoring institutions in Bandar Lampung during the Covid-19 Pandemic Period.
各种正式和非正式的机构,包括他们的日常工作,被迫进行面对面的学习,他们被引导到在线学习。在线学习本身的实施不能以最佳方式进行,因为一些事情,如网络不充分,直到教师没有准备好使用这项技术。新冠肺炎疫情不仅影响了正规教育,辅导机构等非正规教育也受到了很大影响。本研究采用定性与描述性相结合的方法。数据收集采用观察法、访谈法、文献研究法、结束语法。数据分析和文件的有效性。通过数据简化、数据呈现、数据总结来分析数据。采用源三角法分析数据的有效性。研究结果显示,班达楠榜市的辅导机构存在延迟的趋势,因为在线学习的需求不断增加。大流行期间对班达尔楠堡市的辅导机构产生了社会经济影响,包括由于注册人数少而导致收入减少,以及在线学习会议设施的额外费用。其中一些影响对新冠疫情期间楠榜市存在的辅导机构产生了相当大的影响。
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引用次数: 0
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Proceedings of the 4th International Conference on Learning Innovation and Quality Education
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