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Proceedings of the 2019 European Conference on Computing in Construction最新文献

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Relating geometry descriptions to its derivatives on the web 将几何描述与其在网络上的导数联系起来
Pub Date : 2019-07-10 DOI: 10.35490/EC3.2019.146
A. Wagner, Mathias Bonduel, P. Pauwels, Rüppel Uwe
Sharing building information over the Web is becoming more popular, leading to advances in describing building models in a Semantic Web context. However, those descriptions lack unified approaches for linking geometry descriptions to building elements, derived properties and derived other geometry descriptions. To bridge this gap, we analyse the basic characteristics of geometric dependencies and propose the Ontology for Managing Geometry (OMG) based on this analysis. In this paper, we present our results and show how the OMG provides means to link geometric and non-geometric data in meaningful ways. Thus, exchanging building data, including geometry, on the Web becomes more efficient.
在Web上共享建筑信息正变得越来越流行,这导致了在语义Web上下文中描述建筑模型的进步。然而,这些描述缺乏将几何描述与建筑元素、派生属性和派生其他几何描述联系起来的统一方法。为了弥补这一差距,我们分析了几何依赖的基本特征,并在此基础上提出了管理几何本体(OMG)。在本文中,我们展示了我们的结果,并展示了OMG如何以有意义的方式提供连接几何和非几何数据的方法。因此,在Web上交换建筑数据(包括几何图形)变得更加有效。
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引用次数: 25
Precise reconstruction of geometric primitives in built environments 建筑环境中几何基元的精确重建
Pub Date : 2019-07-10 DOI: 10.35490/EC3.2019.165
Lingling Wang, Hanbin Luo, Ying Zhou, Cheng Zhou
Precise reconstruction of the built environment is very useful for the management of the construction site. As far as the reconstruction of large-scale built environments is concerned, the reconstruction effect still needs to be further improved. Considering that most of the structures are piece-wise planar/linear in the built environment, this paper proposes a method for reconstructing the geometric structure of the scene that display its appearance precisely. This method focuses on reconstructing objects with plane and edge structures, such as buildings, to achieve the reproduction of their geometry. The paper introduces a new dense reconstruction algorithm, the patch based stereo matching algorithm to refine a sparse point cloud to produce a dense point cloud. This method further merges three-dimensional (3D) line into the dense point cloud to optimize the geometric line of the model. The experiment demonstrates that the improved method has a flawless reconstruction effect on the geometric primitives of buildings.
建筑环境的精确重建对于施工现场的管理是非常有用的。就大型建筑环境的重建而言,其重建效果还有待进一步提高。考虑到建筑环境中大多数结构都是平面/线性的,本文提出了一种重建场景几何结构的方法,以准确地显示场景的外观。该方法侧重于重建具有平面和边缘结构的物体,如建筑物,以实现其几何形状的再现。本文介绍了一种新的密集重建算法——基于补丁的立体匹配算法,将稀疏点云细化为密集点云。该方法进一步将三维线融合到密集的点云中,优化模型的几何线。实验表明,改进后的方法对建筑物的几何基元具有完美的重建效果。
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引用次数: 0
A framework of procedural considerations for implementing virtual reality in design review 在设计审查中实施虚拟现实的程序考虑框架
Pub Date : 2019-07-10 DOI: 10.35490/EC3.2019.160
S. M. Ventura, F. Castronovo, D. Nikolic, A. Ciribini
The implementation of immersive virtual reality in the construction sector is experiencing a period of renewed interest since the research efforts of the early 2000s. VR-related applications are increasing in number and scopes, with a focus on communication and analysis of design intents. On the other hand, procedural challenges still obstacle their effective adoption for such purposes. The paper proposes a preliminary set of procedural considerations to take into account when immersive VR is used for feedback collection in design reviews. It is the result of an inductive approach associated with qualitative research methods based on seven semi-structured interviews with representative design stakeholders (i.e., twenty-four), including clients, designers, end-users and an accessibility expert. They were asked to evaluate VR adoption for the usability-focused analysis of a new school building. The framework represents a first step to address in a systematic way the practical implications related to VR-aided design reviews, especially when clients and end-users are involved.
自21世纪初的研究以来,沉浸式虚拟现实在建筑领域的实施正经历着一段重新引起人们兴趣的时期。vr相关的应用在数量和范围上都在增加,重点是设计意图的沟通和分析。另一方面,程序上的挑战仍然阻碍了它们为此目的的有效采用。提出了一套初步的程序注意事项需要考虑当身临其境的虚拟现实设计用于收集反馈的评论。这是一种与定性研究方法相关的归纳方法的结果,该方法基于对7个具有代表性的设计利益相关者(即24个)的半结构化访谈,包括客户、设计师、最终用户和可访问性专家。他们被要求评估以可用性为重点的新学校建筑的VR采用情况。该框架代表了以系统的方式解决与vr辅助设计审查相关的实际影响的第一步,特别是当涉及客户和最终用户时。
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引用次数: 5
Adaptive minimized communication protocol based on BIM 基于BIM的自适应最小化通信协议
Pub Date : 2019-07-10 DOI: 10.35490/EC3.2019.150
A. Zahedi, F. Petzold
The early conceptual architectural design phases are characterized by a constant interplay of creating variants and assessment of those variants as well as their consistent detailing. Variant comparison plays a significant role in achieving the desired final building. Objectifiable criteria used for the evaluation and comparison of design variants can be used to legitimize decisions and selections as the design process proceeds. Moreover, using these criteria, such as the results of simulations and analysis performed by various domain experts, most likely leads to building designs with better performance. One major challenge in practice today is the management of design information and collaboration between several actors in a building project. A large portion of the Architecture, Engineering, and Construction (AEC) industry still deals with conventional methods to exchange design information. The growing use of building information models is promising, but even the most recent developments and practices still rely heavily on human-readable protocols and issue management systems (Beetz 2009; Borrmann et al. 2018). Considering the potential of schematized computer-readable communications to be analyzed and used for future references and case-based reasoning systems, this paper proposes a novel minimized communication protocol based on BIM, which aims to introduce a computer-readable, yet adaptive universal method/function which works on schematized information exchange requirements (templates) for different use cases. Furthermore, this concept will be explained and demonstrated using an example scenario.
早期的概念架构设计阶段的特点是创建变体和评估这些变体以及它们一致的细节的不断相互作用。变体比较在实现期望的最终建筑中起着重要作用。用于评估和比较设计变量的客观标准可以用于使设计过程中的决策和选择合法化。此外,使用这些标准,例如由不同领域专家执行的模拟和分析结果,最有可能导致具有更好性能的建筑设计。当今实践中的一个主要挑战是设计信息的管理和建筑项目中几个参与者之间的协作。建筑、工程和施工(AEC)行业的很大一部分仍然使用传统的方法来交换设计信息。越来越多地使用建筑信息模型是有希望的,但即使是最近的发展和实践仍然严重依赖于人类可读的协议和问题管理系统(Beetz 2009;Borrmann et al. 2018)。考虑到图式化计算机可读通信的潜力,可以分析并用于未来参考和基于案例的推理系统,本文提出了一种基于BIM的新型最小化通信协议,旨在引入一种计算机可读,但自适应的通用方法/功能,该方法/功能适用于不同用例的图式化信息交换需求(模板)。此外,将使用示例场景解释和演示此概念。
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引用次数: 5
The IFC-Bridge project – Extending the IFC standard to enable high-quality exchange of bridge information models 国际金融公司-桥梁项目——扩展国际金融公司标准,实现桥梁信息模型的高质量交换
Pub Date : 2019-07-10 DOI: 10.35490/EC3.2019.193
A. Borrmann, S. Muhic, J. Hyvärinen, Tim Chipman, Š. Jaud, C. Castaing, C. Dumoulin, T. Liebich, Laura Mol
The paper reports on the buildingSMART International project IFC-Bridge that developed an extension of the vendor-neutral data exchange standard Industry Foundation Classes (IFC). The paper highlights the importance of a well-defined development process and the involvement of an international expert panel. It also discusses the need to focus on low hanging fruits by considering only the most widespread bridge types and implementing the data exchange scenarios that provide the most benefit. The paper describes both the development process and the outcome -- the actual extension of the IFC standard. In this regard, emphasis is given to the general principles of extending IFC, such as minimizing the number of new entities.
本文报告了建设smart国际项目IFC- bridge,该项目开发了供应商中立数据交换标准工业基础类(IFC)的扩展。该文件强调了定义明确的发展过程和国际专家小组参与的重要性。本文还讨论了通过只考虑最广泛的桥接类型和实现提供最大好处的数据交换场景来关注容易实现的成果的必要性。本文描述了发展过程和结果——国际金融公司标准的实际扩展。在这方面,重点是扩大国际金融公司的一般原则,例如尽量减少新实体的数量。
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引用次数: 22
Using augmented reality and mixed reality to interpret design choices of high-performance buildings 使用增强现实和混合现实来解释高性能建筑的设计选择
Pub Date : 2019-07-10 DOI: 10.35490/EC3.2019.142
Shenghuan Zhao, Leo Zhang, Enrico deangelis
Evaluating building performances, such as the indoor daylight, is usually based on numerical simulation and 2D image illustration. It does not take advantage of emerging Augmented Reality (AR) or Mixed Reality (MR) techniques to intuitively aid the building design. The current study probes into the topic bringing building geometry information together with simulation results into AR/MR environments. After introducing some precedent work in the literature, authors recap the typical workflow and report its application on two case studies. The first case study displays the structural simulation of a high-rise building in AR, while the second case study shows the daylight simulation of a two-story house within MR. At last, reflections are conducted and future possibilities are identified. Authors deem that, in the aim of this study, only retrofitting projects are suitable for MR. The present work can help practitioners better understand this new approach, offering the added value of using AR/MR for building design.
评估建筑性能,如室内日光,通常是基于数值模拟和二维图像说明。它没有利用新兴的增强现实(AR)或混合现实(MR)技术来直观地帮助建筑设计。本研究探讨了将建筑几何信息与仿真结果结合到AR/MR环境中的问题。在介绍了一些文献中的先例工作后,作者概述了典型的工作流程,并报告了其在两个案例研究中的应用。第一个案例研究展示了AR中高层建筑的结构模拟,而第二个案例研究展示了mr中两层住宅的日光模拟。最后,进行了反思,并确定了未来的可能性。作者认为,在本研究的目的中,只有改造项目适合MR,本工作可以帮助从业者更好地理解这种新方法,提供使用AR/MR进行建筑设计的附加价值。
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引用次数: 5
Modelling construction scheduling constraints using shapes constraint language (SHACL) 基于形状约束语言(SHACL)的施工进度约束建模
Pub Date : 2019-07-10 DOI: 10.35490/EC3.2019.170
Ranjith K. Soman
This paper presents a new approach for modelling construction scheduling constraints using Shapes Constraint Language. Current modelling approaches focuses on modelling precedence and discrete constraints at master planning or phase planning level and lacks the ability to model complex constraints at look ahead planning level. Proposed modelling approach addresses this limitation. Precedence constraints, discrete resource capacity constraints, disjunctive constraints and logical constraints are modelled using shapes constraint language for a simple lifting problem in this paper. The modelled constraints were tested, and the constraints model was able to identify the violations effectively and produce a validation report.
本文提出了一种利用形状约束语言对施工进度约束进行建模的新方法。目前的建模方法主要集中在总体规划或阶段规划层面上对优先约束和离散约束的建模,缺乏在前瞻性规划层面上对复杂约束的建模能力。提出的建模方法解决了这一限制。本文采用形状约束语言对一个简单的提升问题进行了优先约束、离散资源容量约束、析取约束和逻辑约束的建模。对建模的约束进行了测试,并且约束模型能够有效地识别违例并生成验证报告。
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引用次数: 6
From relational to technological trust: How do the Internet of Things and Blockchain technology fit in? 从关系信任到技术信任:物联网和区块链技术如何适应?
Pub Date : 2019-07-10 DOI: 10.35490/EC3.2019.153
J. Pena, E. Papadonikolaki
The construction industry is complex, fragmented and struggles to cope with an intricate and geographically diverse Supply Chain (SC) where sophisticated flows of materials, information and capital take place in a dynamic environment. In this context, building trust among partners is a necessary requirement to deliver a successful project on time and on budget. This paper investigates the main factors that build inter-firm trust in large construction projects and explores the disruptive effect that the Internet of Things (IoT) and Blockchain (BC) could have in this process. The findings are based on an in-depth analysis of the literature and ten one-to-one telephone and face-to-face interviews. The findings contribute to the literature by suggesting that a Blockchain-enabled IoT ecosystem has the potential to generate inter-firm trust at the front-end, during contract development, and throughout the construction phase. Moreover, the data denotes the need for further technological adoption in the construction industry as a means of smoothing the transition from relational trust to technological trust.
建筑行业是复杂的,分散的,并努力应对一个复杂的和地理上多样化的供应链(SC),其中复杂的材料,信息和资本流动发生在一个动态的环境中。在这种情况下,在合作伙伴之间建立信任是按时、按预算交付成功项目的必要条件。本文研究了在大型建筑项目中建立企业间信任的主要因素,并探讨了物联网(IoT)和区块链(BC)在这一过程中可能产生的破坏性影响。这些发现是基于对文献的深入分析和十次一对一的电话和面对面的采访。研究结果表明,支持区块链的物联网生态系统有可能在前端、合同开发期间和整个建设阶段产生公司间的信任,从而为文献做出了贡献。此外,数据表明建筑业需要进一步采用技术,作为从关系信任平滑过渡到技术信任的手段。
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引用次数: 8
Do vehicles sense pavement surface anomalies? 车辆能感知路面异常吗?
Pub Date : 2019-07-10 DOI: 10.35490/EC3.2019.159
Charalambos Kyriakou, S. Christodoulou, L. Dimitriou
Nowadays, pavement monitoring agencies typically assess pavement quality approximately only once per year. The main reason for this low frequency of inspections is the fact that current methods are expensive and laborious. The paper presents a data-driven framework and related field studies on the use of pattern recognition techniques and smartphone sensor technologies for the detection, classification and georeferencing of roadway pavement surface anomalies. The proposed system provides continuous and reliable information about the five most common roadway pavement surface anomalies which are valuable for pavement management systems and public safety.
如今,路面监测机构通常每年只评估一次路面质量。检查频率低的主要原因是目前的方法既昂贵又费力。本文提出了一个数据驱动的框架和相关的现场研究,使用模式识别技术和智能手机传感器技术来检测、分类和参考道路路面表面异常。该系统提供了有关五种最常见路面异常的连续可靠信息,对路面管理系统和公共安全具有重要价值。
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引用次数: 2
BIM-based augmented reality tool for the monitoring of construction performance and progress 基于bim的增强现实工具,用于监控施工性能和进度
Pub Date : 2019-07-10 DOI: 10.35490/EC3.2019.202
J. Ratajczak, C. Marcher, Christoph Paul Schimanski, Alice Schweikopfler, M. Riedl, D. Matt
The construction industry is still lagging behind other industries in adopting new technologies for monitoring of performance and progress of construction works. In other industries like production or automotive such processes are already partly or fully automated. To improve effectiveness of construction scheduling and quality of works, this research proposes a BIM-based augmented reality application for site managers so-called AR4C. This application is combining Location-Based Management System and Building Information Modeling (BIM) to visualize in Augmented Reality key information related to progress and performance of construction works superimposed on the real world. This paper describes methodologies and technologies implemented in the AR4C application to control effectively construction works.
在采用新科技监察建筑工程的表现和进度方面,建造业仍落后于其他行业。在生产或汽车等其他行业,这些过程已经部分或完全自动化。为了提高施工调度的有效性和工程质量,本研究提出了一种基于bim的增强现实应用程序,即现场管理人员的AR4C。该应用程序结合了基于位置的管理系统和建筑信息模型(BIM),在增强现实中可视化与建筑工程的进度和性能相关的关键信息,叠加在现实世界中。本文介绍了在AR4C应用程序中实施的方法和技术,以有效地控制建筑工程。
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引用次数: 5
期刊
Proceedings of the 2019 European Conference on Computing in Construction
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