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2020 IEEE International Conference on Human-Machine Systems (ICHMS)最新文献

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Smart City Dashboards: Design, Development, and Evaluation 智慧城市仪表板:设计、开发和评估
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209493
Qiannan Han, P. Nesi, G. Pantaleo, I. Paoli
A smart city dashboard is an application that is capable of retrieving historical and real-time data from different sources and visualizing data through different graphical and interactive techniques, and also to act on data storage and IOT devices. To ensure interoperability with various IoT protocols and devices, we have developed Snap4City Dashboard Builder, one-of-a-kind tool that is then used to create multiple smart city dashboards. This paper briefly discusses the tool we developed and presents a thorough evaluation of the tool, followed by description of ten dashboards created using the builder and summary of our extensive assessment of these dashboards. The evaluation indicates that our dashboard builder is powerful and the dashboards are very helpful for city officials.
智能城市仪表板是一种应用程序,能够从不同来源检索历史和实时数据,并通过不同的图形和交互技术将数据可视化,还可以作用于数据存储和物联网设备。为了确保与各种物联网协议和设备的互操作性,我们开发了Snap4City Dashboard Builder,这是一种独一无二的工具,可用于创建多个智能城市仪表板。本文简要讨论了我们开发的工具,并对该工具进行了全面的评估,随后描述了使用构建器创建的10个仪表板,并总结了我们对这些仪表板的广泛评估。评估表明,我们的仪表板生成器功能强大,仪表板对城市官员非常有帮助。
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引用次数: 4
Mining the electrification potential of fuel-based vehicles mobility patterns: a data-based approach 挖掘基于燃料的车辆移动模式的电气化潜力:基于数据的方法
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209557
Francesco Zinnari, S. Strada, M. Tanelli, S. Formentin, Gianluca Savaia, S. Savaresi
Electric Vehicles (EVs) are quickly becoming a very important segment of the automotive industry. However, the so-called range anxiety, i.e., the fear that a vehicle has insufficient range to reach its destination, the experience anxiety, i.e.,the fear of the hassle of public charging and the high selling price are still major barriers to a widespread adoption of electric cars. In this paper, we use real-world data from vehicle telematics devices to quantitatively assess whether range anxiety is a justified threat. Specifically, we evaluate the vehicles electrification potential based on their real driving patterns, showing that a significant percentage of traditional Internal Combustion Engine (ICE) Vehicles could be effortlessly replaced by EVs, without any impact on the owners’ driving habits and with the current public charging infrastructure, only ensuring an overnight recharging.
电动汽车(ev)正迅速成为汽车工业的一个非常重要的部分。然而,所谓的里程焦虑,即担心车辆无法到达目的地,体验焦虑,即担心公共充电的麻烦和高昂的售价,仍然是电动汽车广泛采用的主要障碍。在本文中,我们使用来自车辆远程信息处理设备的真实数据来定量评估里程焦虑是否是合理的威胁。具体而言,我们根据车辆的真实驾驶模式评估了车辆的电气化潜力,结果表明,在不影响车主驾驶习惯的情况下,很大一部分传统内燃机(ICE)车辆可以毫不费力地被电动汽车取代,而且在现有的公共充电基础设施下,只能确保夜间充电。
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引用次数: 6
Human-Robot Interaction for Assisted Object Grasping by a Wearable Robotic Object Manipulation Aid for the Blind 一种可穿戴的盲人机器人物体操作辅助装置用于辅助物体抓取的人机交互
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209377
Lingqiu Jin, He Zhang, Yantao Shen, C. Ye
This paper presents a new hand-worn device, called wearable robotic object manipulation aid (W-ROMA), that can help a visually impaired individual locate a target object and guide the hand to take a hold of it. W-ROMA may assist the individual for navigational (e.g., grasping a chair and moving it to make path) or non-navigational purpose (e.g, grasping a mug). The device consists of a sensing unit and a guiding unit. The sensing unit uses a Structure Core sensor, comprising of an RGB-D camera and an Inertial Measurement Unit (IMU), to detect the target object and estimate the device pose. Based on the object and pose information, the guiding unit computes the Desired Hand Movement (DHM) and convey it to the user by an electro-tactile display to guide the hand to approach the object. A speech interface is developed and used as an additional way to convey the DHM and used for human-robot interaction. A new method, called Depth Enhanced Visual-Inertial Odometry (DVIO), is proposed for 6-DOF device pose estimation. It tightly couples the camera’s depth and visual data with the IMU data in a graph optimization process to produce more accurate pose estimation than the existing state-of-the-art approach. The estimated poses are used to “stitched” the imaging and point cloud data captured at different points to form a larger view of the scene for object detection. They can also be used to position the individual for wayfinding. Experimental results demonstrate that the DVIO method outperforms the state-of-the-art VIO approach in 6-DOF pose estimation.
本文介绍了一种新的手持设备,称为可穿戴机器人物体操纵辅助设备(W-ROMA),它可以帮助视障人士定位目标物体并引导手抓住它。W-ROMA可以帮助个人进行导航(例如,抓住椅子并移动它以让路)或非导航目的(例如,抓住杯子)。该装置由传感单元和导向单元组成。传感单元使用结构核心传感器,由RGB-D相机和惯性测量单元(IMU)组成,用于检测目标物体并估计设备姿态。引导单元根据物体和姿态信息,计算出所需的手部运动(DHM),并通过电触觉显示器传递给用户,引导手接近物体。开发了语音接口,并将其作为传递DHM的附加方式,用于人机交互。提出了一种用于六自由度设备姿态估计的深度增强视觉惯性里程法(deep Enhanced Visual-Inertial Odometry, DVIO)。它在图形优化过程中将相机的深度和视觉数据与IMU数据紧密耦合,从而产生比现有最先进方法更准确的姿态估计。估计的姿态被用来“缝合”在不同点捕获的成像和点云数据,以形成一个更大的场景视图,用于目标检测。他们也可以用来定位个人寻路。实验结果表明,DVIO方法在六自由度姿态估计方面优于当前最先进的VIO方法。
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引用次数: 4
An EEG investigation on planning human-robot handover tasks 规划人机交接任务的脑电图研究
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209543
S. Cooper, Samuel F.P. Fensome, D. Kourtis, Stuart Gow, M. Dragone
Human-robot joint action is a key requirement in many advanced robotic applications where robots are not only expected to work alongside humans but also collaborate with them in the performance of physical tasks. Robots are already programmed to model and predict human actions in order to ensure smooth collaboration and overall task efficiency. However, little is known on how humans represent and account for robot’s actions as part of their own plans. This paper presents a first joint psychological and HRI user study designed to answer this question in the context of human-robot handover scenarios. Our analysis showed that the participants had a positive userexperience of the interaction and adopted gaze patterns similar to a large extent to the ones in human-to-human handover tasks. The EEG analysis suggests that, compared to solo action, the human participants were at a state of higher motor readiness when they prepared to hand over the object to the robot either because they represented the robot’s action in advance or alternatively that they anticipated that passing the object to the robot would be a more effortful action, thus highlighting the increased demands in planning a human-to-robot interaction. Our findings highlight the value of gaze as a positive method of non-verbal communication in HRI and provides new insights in the neural mechanisms that allows a person to plan an effective interaction with a robot.
在许多先进的机器人应用中,人机联合行动是一个关键要求,在这些应用中,机器人不仅要与人类一起工作,而且要与人类合作完成物理任务。机器人已经被编程为模拟和预测人类的行为,以确保顺利协作和整体任务效率。然而,人类是如何将机器人的行为作为自己计划的一部分来表现和解释的,我们知之甚少。本文提出了一项联合心理学和HRI用户研究,旨在回答人机移交场景下的这个问题。我们的分析表明,参与者对互动有积极的用户体验,并且采用的凝视模式在很大程度上类似于人与人之间的交接任务。脑电图分析表明,与单独行动相比,当人类参与者准备将物体交给机器人时,他们处于更高的运动准备状态,要么是因为他们提前代表了机器人的行动,要么是因为他们预计将物体交给机器人将是一个更努力的行动,因此突出了计划人机交互的需求增加。我们的研究结果强调了凝视作为一种积极的非语言交流方法在HRI中的价值,并为神经机制提供了新的见解,使人们能够计划与机器人的有效互动。
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引用次数: 3
iFree: design and evaluation of a pointing method for disabled users on mobile devices 为移动设备上的残疾用户设计和评估一种指向方法
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209537
Fabio Angellotti, G. Costagliola, Mattia De Rosa, V. Fuccella
We present the design and evaluation of a pointing method for disabled people, called iFree, which can run on mobile devices such as smartphones and tablets. The method is based on face recognition and supports target selection (click) in two different modes: by opening and closing the mouth (mouth click) and by making a sound (sound click).The method was experimented on a smartphone with 14 non-disabled participants in order to evaluate its performance and to compare the two above mentioned modes. In particular, we measured its performance using ISO 9241-411 standard task. The throughput grand mean was 0.86 bit/s. The sound click mode had a greater throughput and accuracy, a lower movement time and was preferred by participants.
我们展示了一种为残疾人设计和评估的指向方法,称为iFree,它可以在智能手机和平板电脑等移动设备上运行。该方法基于人脸识别,并支持两种不同模式的目标选择(点击):通过张嘴和闭口(嘴巴点击)和通过发出声音(声音点击)。为了评估该方法的性能,并对上述两种模式进行比较,我们在智能手机上对14名非残疾参与者进行了实验。特别是,我们使用ISO 9241-411标准任务来测量其性能。吞吐量均值为0.86 bit/s。声音点击模式具有更高的吞吐量和准确性,更短的移动时间,被参与者首选。
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引用次数: 1
Acquiring New Categories by Self Data Gathering with Bayesian Attractor Model 利用贝叶斯吸引子模型自收集数据获取新类别
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209496
Tatsuya Otoshi, S. Arakawa, M. Murata, Kai Wang, T. Hosomi, Toshiyuki Kanoh
In the IoT, AI should automatically learn the new categories when the environment changes caused by moving, adding, or removing the devices. In literature, several methods are proposed for learning in a new environment such as selftraining and transfer learning. However, there are yet some issues to learn the new category related to small data for the new category and noise existence. On the other hand, noise-tolerant models have been developed such as the Bayesian Attractor Model (BAM) which is a cognitive model for decision making under uncertainty of information. In this paper, we develop a system to learn the new category automatically by extending the BAM. Using the BAM as a classifier, the system makes the temporal classifier with new observation and collects the training data for the new category. Through the evaluation, we show that our method is superior to the neural network approach in the scenario of learning new categories.
在物联网中,当移动、添加或移除设备导致环境变化时,人工智能应该自动学习新的类别。在文献中,提出了几种在新环境中学习的方法,如自我训练和迁移学习。然而,由于新类别和噪声的存在,新类别的学习还存在一些与小数据相关的问题。另一方面,贝叶斯吸引子模型(BAM)是一种用于信息不确定性下决策的认知模型。本文通过对BAM的扩展,开发了一个自动学习新类别的系统。该系统利用BAM作为分类器,利用新的观测值生成时间分类器,并收集新分类器的训练数据。通过评估,我们表明我们的方法在学习新类别的场景中优于神经网络方法。
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引用次数: 3
Gender Effects in Mobile Application Development 移动应用开发中的性别影响
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209325
M. Lopes, Carl Vogel
Growing interest in the impact of gender on technology includes concerns with regard to gender bias and its implication in the user experience. Past explorations of gender and design revealed significant differences between female and male users with regard to the perception and the acceptance of dating apps. A novel study was designed to investigate whether gender differences in the user experience could be caused by gender bias in mobile app development. Significant differences in the definition of design priorities emerged with regard to the participants’ gender and the persona’s perceived gender.
人们对性别对技术的影响越来越感兴趣,包括对性别偏见及其对用户体验的影响的关注。过去对性别和设计的探索表明,女性和男性用户在对约会软件的认知和接受度方面存在显著差异。一项新的研究旨在调查用户体验中的性别差异是否可能由移动应用开发中的性别偏见引起。在设计优先级的定义上,参与者的性别和角色的感知性别出现了显著的差异。
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引用次数: 3
Towards trustworthiness and transparency in social human-robot interaction 迈向人机社会互动的诚信与透明
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209397
Filippo Cantucci, R. Falcone
Cooperation between autonomous robots and humans is becoming more and more demanding. Robots have to be able to capable of possessing and expose a wide range of cognitive functions, once humans require their help. This paper describes a cognitive architecture for human-robot interaction that allows a robot to dynamically modulate its own level of social autonomy every time a human user delegates to it a task to accomplish in her/his place. The task adoption process leverages on multiple robot’s cognitive capabilities (i.e. the ability to have a theory of mind of the user, to build a model of the world, to profile the user and to make an evaluation about its own skill trustworthiness for building the user’s profile). On the basis of these capabilities the robot is able to adapt its own level of intelligent collaboration by adopting the task at the different levels of help defined in the theory of delegation and adoption conceived by Castelfranchi and Falcone. Besides that, the architecture enhances robot’s behavior transparency because gives to it the ability to provide a comprehensive explanation of the strategy it has adopted for accomplishing the delegated task. We propose an implementation of the cognitive architecture based on JaCaMo framework, which provides support for implementing multi-agent systems and integrates different multi-agent programming dimensions.
自主机器人与人类之间的合作要求越来越高。一旦人类需要它们的帮助,机器人必须能够拥有并展示广泛的认知功能。本文描述了一种人机交互的认知架构,该架构允许机器人在每次人类用户委托它代替他/她完成任务时动态地调整自己的社会自治水平。任务采用过程利用了多个机器人的认知能力(即拥有用户心智理论的能力,建立世界模型的能力,对用户进行画像的能力,以及对自己的技能可信度进行评估以建立用户画像的能力)。在这些能力的基础上,机器人能够适应自己的智能协作水平,通过采用卡斯特弗兰奇和法尔科内构想的委托和采用理论中定义的不同级别的帮助任务。此外,该体系结构增强了机器人的行为透明度,因为它能够全面解释它为完成委托任务所采用的策略。我们提出了一种基于JaCaMo框架的认知架构实现,该框架支持多智能体系统的实现,并集成了不同的多智能体编程维度。
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引用次数: 7
Social Simulation with RBC 基于RBC的社交模拟
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209455
Haibin Zhu
Social simulation is a cutting edge topic in an interdisciplinary field where Information Technology and Social Science overlap. In this paper, we set out the fundamental requirements for social simulation systems and demonstrate that Role-Based Collaboration (RBC) and the Environments – Classes, Agents, Roles, Groups, and Objects (E-CARGO) model is highly qualified to meet these requirements.As a case study, peer review is a typical social process, a part of which can be modeled as a role assignment problem. After we present the basics of a current typical peer review process, we apply RBC and E-CARGO model to renovate the process. Simulation experiments show the benefits of this improvement.
社会模拟是信息技术和社会科学交叉领域的前沿课题。在本文中,我们提出了社会模拟系统的基本需求,并证明了基于角色的协作(RBC)和环境-类、代理、角色、组和对象(E-CARGO)模型非常适合满足这些需求。作为一个案例,同行评议是一个典型的社会过程,其中一部分可以建模为角色分配问题。在介绍了当前典型同行评审流程的基础之后,我们应用RBC和E-CARGO模型来更新该流程。仿真实验表明了这种改进的好处。
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引用次数: 0
Identifying Sources of Discomfort in Various Road Events While Riding Automated Vehicles 在驾驶自动驾驶汽车时,识别各种道路事件中不适的来源
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209461
Guy Cohen-Lazry, Ariel Telpaz, A. Degani, T. Oron-Gilad
The present study aimed at exploring the factors that induce discomfort when riding automated vehicles in various driving events. Using a Wizard-of-Oz design, participants were driven in what appeared to be a fully automated (level 5) vehicle. An analysis of participants’ reactions and verbal utterances revealed six specific sources of discomfort (Vehicle’s speed, Crossing Traffic, Pedestrians, Road Geometry, Road Markings and On-coming Traffic). These discomfort reactions were then cross-referenced to the road events they were associated with. The results suggest that there is a different set of discomfort sources associated with each unique road event. Overall, we identified seven distinct categories of road events that could cover the entire experimental route (Crosswalks, Roundabouts, Straight Intersections, Left-Turns with On-coming Traffic, Left-Turns without On-coming Traffic, Right turns with Right-of-way and Right turns without Right-of-way). From a design perspective, these findings can empower the development of interventions to reduce discomfort in automated vehicles.
本研究旨在探讨在各种驾驶活动中驾驶自动驾驶汽车时引起不适的因素。使用Wizard-of-Oz的设计,参与者被驾驶在一辆完全自动化(5级)的车辆中。对参与者的反应和言语的分析揭示了6个具体的不舒服来源(车速、过路交通、行人、道路几何形状、道路标记和迎面而来的车辆)。然后将这些不适反应与与之相关的道路事件进行交叉对照。结果表明,每个独特的道路事件都有不同的不适来源。总的来说,我们确定了七种不同类别的道路事件,可以覆盖整个实验路线(人行横道,环形交叉路口,直十字路口,左转弯有来车,左转弯没有来车,右转弯有路权和右转弯没有路权)。从设计的角度来看,这些发现可以促进干预措施的发展,以减少自动驾驶汽车的不适。
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引用次数: 2
期刊
2020 IEEE International Conference on Human-Machine Systems (ICHMS)
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