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2020 IEEE International Conference on Human-Machine Systems (ICHMS)最新文献

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An Inhibition of Return Mechanism for the Exploration of Sensorimotor Contingencies 感觉运动偶然性探索的返回抑制机制
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209352
Quentin Houbre, Alexandre Angleraud, R. Pieters
The modelling of cognition is fundamental to designing robots that are increasingly more autonomous. Indeed, researchers take inspiration from human and animal cognition in order to endow robots with the ability to learn and adapt to their environment. In specific cases, the robot has to find the right compromise between exploring the environment, or exploiting its own experience to advance its knowledge of a skill. Our approach considers a neurally-inspired model to learning sensorimotor contingencies based on exploration and exploitation. For the exploration, an inhibition of return mechanism is implemented that generates new actions. In this work, we investigate how the tuning of the inhibition of return affects the exploratory behavior. To do so, we set up an experiment where a 3D printed humanoid robot arm GummiArm has to learn how to move a baby mobile toy with only a visual feedback. The results demonstrate that the tuning of the inhibition of return influences the exploratory behavior, leading to a faster learning of sensorimotor contingencies as well as the exploration of a reduced motor space.
认知建模是设计越来越自主的机器人的基础。事实上,研究人员从人类和动物的认知中获得灵感,以赋予机器人学习和适应环境的能力。在特定的情况下,机器人必须在探索环境和利用自身经验来提高技能知识之间找到正确的妥协。我们的方法考虑了一个基于探索和利用的神经启发模型来学习感觉运动偶然事件。对于探索,执行抑制返回机制以产生新的动作。在这项工作中,我们研究了返回抑制的调节如何影响探索行为。为此,我们设置了一个实验,一个3D打印的人形机器人手臂GummiArm必须学习如何在只有视觉反馈的情况下移动婴儿移动玩具。结果表明,返回抑制的调节影响了探索行为,导致感觉运动偶然事件的更快学习以及对减少的运动空间的探索。
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引用次数: 0
A Human-centered Perspective on Interactive Optimization for Extreme Event Decision Making 以人为本的极端事件决策交互式优化研究
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209501
Daniel Alejandro Gonzalez Rueda, D. Mendonça
Recent work on the topic of Interactive Optimization has explored opportunities for exploiting human perceptual and cognitive capabilities within frameworks traditionally associated with mathematical optimization. We flip this perspective in order to consider these same basic issues from a human-centered perspective: that is, we identify the opportunities (and challenges) for exploiting methods associated with mathematical optimization models within a framework of human decision making capabilities, as exemplified by complex, dynamic, and ill-structured problems.The paper examines these issues through the lens of Extreme Event (XE) decision making, where XE are defined as events that are rare and severe and create deep changes in society and are rapidly occurring and must be addressed through careful planning but also ingenuity, with little to no opportunity for revisiting prior decisions. Given this reframing, a human centered taxonomy of opportunities for supporting XE decision making is taken as a starting point. In contrast are cast three different methodological approaches to Interactive Optimization, leading to a discussion of the potential of these approaches to supporting XE decision making. The paper concludes with a discussion of prospects and challenges for future work in this area.
最近关于交互优化主题的工作探索了在传统上与数学优化相关的框架内利用人类感知和认知能力的机会。为了从以人为中心的角度考虑这些相同的基本问题,我们翻转了这个视角:也就是说,我们在人类决策能力的框架内确定了利用与数学优化模型相关的方法的机会(和挑战),例如复杂的、动态的和结构不良的问题。本文通过极端事件(XE)决策的视角来研究这些问题,其中XE被定义为罕见和严重的事件,这些事件会给社会带来深刻的变化,并且正在迅速发生,必须通过仔细的规划和独创性来解决,几乎没有机会重新审视之前的决定。考虑到这种重构,我们将以人为中心的支持XE决策的机会分类作为起点。相比之下,本文给出了交互式优化的三种不同方法,并讨论了这些方法在支持XE决策方面的潜力。文章最后讨论了该领域未来工作的前景和挑战。
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引用次数: 1
Automatic stimuli classification from ERP data for augmented communication via Brain-Computer Interfaces 基于脑机接口增强通信的ERP数据刺激自动分类
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209393
Jessica Leoni, M. Tanelli, S. Strada, Kaijun Jiang, A. Brusa, A. Proverbio
Brain-computer interfaces (BCIs) are systems initially designed to compensate for motor disabilities affecting people whose control of the muscular system is compromised. However, recent developments open the BCIs market to a wide range of medical and non-medical applications. This raises the need for systems capable of interpreting more and more stimuli, even from different sensory domains. In this work, we design a machine-learning system able to fit both application domains accurately recognizing visual and auditory stimuli starting from the event-related potentials (ERPs) they generate. The obtained results are promising and some practical and realization aspects are discussed.
脑机接口(bci)是最初设计用于补偿影响肌肉系统控制受损的运动障碍的系统。然而,最近的发展使脑机接口市场向广泛的医疗和非医疗应用开放。这就要求系统能够解释越来越多的刺激,甚至是来自不同感官领域的刺激。在这项工作中,我们设计了一个机器学习系统,能够适应两个应用领域,从它们产生的事件相关电位(erp)开始准确识别视觉和听觉刺激。所得结果是有希望的,并讨论了一些实际和实现方面的问题。
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引用次数: 8
On building support of digital twin concept for smart spaces 论智能空间数字孪生概念的构建支撑
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209384
F. Villanueva, Óscar Aceña, Javier Dorado, Rubén Cantarero, Jesús Fernández-Bermejo Ruiz, A. Rubio
Inherited from industry 4.0 domain, digital twin concept will represent an important step forward in what we have understood as smart city concept. In this paper we present our ongoing work on extending a monitoring smart city middleware to a digital twin platform for smart cities. The reader will learn some key issues of this new concept in the field of smart cities including some open questions that need to be investigated about the user interaction with digital twin concept.
从工业4.0领域继承下来,数字孪生概念将代表我们所理解的智慧城市概念向前迈出了重要的一步。在本文中,我们介绍了我们正在进行的工作,将监控智能城市中间件扩展到智能城市的数字孪生平台。读者将了解这个新概念在智慧城市领域的一些关键问题,包括一些需要调查的关于用户与数字孪生概念交互的开放性问题。
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引用次数: 3
Electrical Engineering Design with the Subconscious Mind 潜意识的电气工程设计
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209380
Steve Mann, Phillip V. Do, D. Garcia, J. Hernandez, Humza Khokhar
The purpose of this work is to harness the creative energy of the subconscious mind, to perform useful work while meditating, daydreaming, lucid dreaming, and the like. One of our ultimate goals is “jobbing on the sleep”, an inverse or reciprocal to “sleeping on the job”. We present, as the first step in this direction, an experimental apparatus for inducing and measuring steady-state visually evoked potentials (SSVEPs), where the subject concentrates on the rotating pattern that is mounted to the shaft of an electric motor. Essentially, we prove that human-in-the-loop meditation and visual attention exercises as a user concentrates on the rotating pattern results in some degree of SSVEP response.
这项工作的目的是利用潜意识的创造性能量,在冥想、白日梦、清醒梦等时进行有用的工作。我们的终极目标之一是“边睡觉边工作”,这是“边工作边睡觉”的反义词。作为这个方向的第一步,我们提出了一个用于诱导和测量稳态视觉诱发电位(SSVEPs)的实验装置,其中受试者专注于安装在电动机轴上的旋转模式。从本质上讲,我们证明,当用户专注于旋转模式时,人在循环中的冥想和视觉注意力练习会导致一定程度的SSVEP反应。
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引用次数: 4
Applying Reinforcement Learning in Context Limited Environments 在有限环境中应用强化学习
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209526
Diogo Ferreira, M. Antunes, D. Gomes, R. Aguiar
Reinforcement Learning has seen some interesting development over the last years, which made it very attractive to use on recommendation scenarios. In this work, we have extended the previously developed pervasive system, which is aware of the conversational context to suggest documents potentially useful to the users, with the ability to use users’ click data as a way to perform better suggestions over time, through a Reinforcement Learning approach. Furthermore, to assure the real significance of these types of approaches in conversational environments, we also conducted a case study regarding the accuracy of feedback on context limited conversational systems.
在过去的几年里,强化学习有了一些有趣的发展,这使得它在推荐场景中非常有吸引力。在这项工作中,我们扩展了之前开发的普及系统,该系统通过强化学习方法,通过会话上下文来建议可能对用户有用的文档,并能够使用用户的点击数据作为一种随时间推移执行更好建议的方式。此外,为了确保这些类型的方法在会话环境中的真正意义,我们还进行了一个关于上下文限制会话系统反馈准确性的案例研究。
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引用次数: 0
A Regularization-adaptive Non-negative Latent Factor Analysis-based Model For Recommender Systems 基于正则化自适应非负潜因子分析的推荐系统模型
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209550
Jiufang Chen, Xin Luo, Mengchu Zhou
Non-negative latent factor analysis (NLFA) can high-efficiently extract useful information from high dimensional and sparse (HiDS) matrices often encountered in recommender systems (RSs). However, an NLFA-based model requires careful tuning of regularization coefficients, which is highly expensive in both time and computation. To address this issue, this study proposes an adaptive NLFA-based model whose regularization coefficients become self-adaptive via particle swarm optimization. Experimental results on two HiDS matrices indicate that owing to such self-adaptation, it outperforms an NLFA model in terms of both convergence rate and prediction accuracy for missing data estimation.
非负潜因子分析(NLFA)可以从推荐系统中经常遇到的高维稀疏矩阵中高效地提取有用信息。然而,基于nlfa的模型需要仔细调整正则化系数,这在时间和计算上都是非常昂贵的。为了解决这一问题,本文提出了一种基于nlfa的自适应模型,该模型的正则化系数通过粒子群优化实现自适应。在两个HiDS矩阵上的实验结果表明,由于这种自适应,它在缺失数据估计的收敛速度和预测精度方面都优于NLFA模型。
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引用次数: 2
Computational Edge for Multiple Autonomous Objects 多自治对象的计算边缘
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209547
K. McClenaghan, Ole Christian Moholth, Jan Dyre Bjerknes
This research explores possibilities of creating software architectures for managing multiple autonomous objects in computational environments, which move away from clouds and use computational power of objects, at the edge of computing and communication networks. The emphasis is on shaping the behaviour of autonomous objects through human involvement in order to manipulate functions and change the purpose and levels of autonomy of these objects. The proposed computational model, generated from the software architectures, which gives rise to serverless and edge computing, should work across problem domain. By collecting relevant data and allowing a variable level of human input, the solution will enable us to choose, merge and combine multiple objects for a variety of tasks and according to environments in which autonomous objects reside.
本研究探索了在计算环境中创建管理多个自治对象的软件架构的可能性,这些计算环境远离云,并在计算和通信网络的边缘使用对象的计算能力。重点是通过人类的参与来塑造自主对象的行为,以操纵功能并改变这些对象的目的和自治水平。提出的计算模型,由软件架构生成,产生无服务器和边缘计算,应该跨问题域工作。通过收集相关数据并允许不同程度的人工输入,该解决方案将使我们能够根据自主对象所在的环境,为各种任务选择、合并和组合多个对象。
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引用次数: 0
Human operator cognitive availability aware Mixed-Initiative control 人类操作员认知可用性感知混合主动控制
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209582
Giannis Petousakis, Manolis Chiou, Grigoris Nikolaou, R. Stolkin
This paper presents a Cognitive Availability Aware Mixed-Initiative Controller for remotely operated mobile robots. The controller enables dynamic switching between different levels of autonomy (LOA), initiated by either the AI and/or the human operator. The controller leverages a state-of-the-art computer vision method and an off-the-shelf web camera to infer the cognitive availability of the operator and inform the AI-initiated LOA switching. This constitutes a qualitative advancement over previous Mixed-Initiative (MI) controllers. The controller is evaluated in a disaster response experiment, in which human operators have to conduct an exploration task with a remote robot. MI systems are shown to effectively assist the operators, as demonstrated by quantitative and qualitative results in performance and workload. Additionally, some insights into the experimental difficulties of evaluating complex MI controllers are presented.
提出了一种基于认知可用性感知的远程移动机器人混合主动控制器。控制器可以在不同级别的自治(LOA)之间动态切换,由人工智能和/或人类操作员发起。控制器利用最先进的计算机视觉方法和现成的网络摄像头来推断操作员的认知可用性,并通知人工智能启动的LOA切换。这与以前的混合主动(MI)控制器相比构成了质的进步。在灾难响应实验中对控制器进行了评估,在该实验中,人类操作员必须与远程机器人一起执行勘探任务。从性能和工作量的定量和定性结果来看,MI系统可以有效地帮助操作人员。此外,对评估复杂MI控制器的实验困难提出了一些见解。
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引用次数: 11
A Formal Control Architecture for Collaborative Robotics Applications 协作机器人应用的形式化控制体系结构
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209533
A. Zanchettin, M. Marconi, Carlo Ongini, Roberto Rossi, P. Rocco
The increasing interest in collaborative robotics applications is mainly due to the flexibility of these robots and to the possibility of saving space on the production shopfloor. On the other hand, physical collaboration is way far from being a commonly adopted practice, and most of the applications only entails a reduced level of interaction. This work addresses the problem of synchronising human and robot activities and proposes a formal control architecture to govern the execution of collaborative application requiring some degree of coordination between the human and the robot. The control architecture is then validated in a realistic collaborative assembly demonstration.
人们对协作机器人应用越来越感兴趣,主要是由于这些机器人的灵活性,以及在生产车间节省空间的可能性。另一方面,物理协作远不是一种普遍采用的实践,大多数应用程序只需要较低层次的交互。这项工作解决了人与机器人活动同步的问题,并提出了一种正式的控制体系结构来管理需要人与机器人之间某种程度协调的协作应用程序的执行。然后在实际的协作装配演示中验证控制体系结构。
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引用次数: 4
期刊
2020 IEEE International Conference on Human-Machine Systems (ICHMS)
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