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2020 IEEE International Conference on Human-Machine Systems (ICHMS)最新文献

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Design and Development of a Powered Upper Limb Exoskeleton with High Payload Capacity for Industrial Operations 工业操作高载荷能力动力上肢外骨骼的设计与开发
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209374
Sinan Coruk, M. C. Yildirim, Ahmet Talha Kansizoglu, Oguzhan Dalgic, B. Ugurlu
This study presents the hardware development and low level controller structure of an upper-body exoskeleton that is equipped with high torque-to-weight ratio actuators. It is intended to be used in industrial applications. The exoskeleton can be adjusted for various arm sizes and can ideally be used by an operator that has a height within the range of 160 cm and 200 cm. The robot structure was comprised of 4 degrees of freedom, 3 of which are powered via custom-built series elastic actuators with high power-to-weight ratio and real-time torque control capability. The 4$^{th}$ joint, a prismatic joint, was added to accommodate for glenohumeral head elevation, enabling the system to attain a workspace that is suitable for industrial tasks. The exoskeleton is equipped with a two-piece end effector (E1 and E2) to enable the power augmentation tasks. In order to check torque controllability, initial experiments of the system were conducted on a joint level. As a result, 20 Hz of control bandwidth was achieved when the peak-to-peak torque inputs were 20 Nm.
本研究介绍了配备高扭矩重量比作动器的上肢外骨骼的硬件开发和低层控制器结构。它的目的是用于工业应用。外骨骼可以根据不同的手臂尺寸进行调整,理想情况下,操作者的身高在160厘米到200厘米之间。该机器人由4个自由度组成,其中3个自由度由定制的系列弹性致动器驱动,具有高功率重量比和实时转矩控制能力。4$^{th}$关节,一个移动关节,被添加以适应肩关节头的抬高,使系统能够获得适合工业任务的工作空间。外骨骼配备了两件式末端执行器(E1和E2),以实现功率增强任务。为了验证系统的转矩可控性,在关节水平上对系统进行了初步实验。结果,当峰对峰扭矩输入为20 Nm时,控制带宽达到20 Hz。
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引用次数: 1
Towards True Artificial Peers 走向真正的人工同伴
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209583
Norman Weißkirchen, Ronald Böck, A. Wendemuth
While the original aim of assistant systems is the reduction of the workload of their user, this is often not the result within state-of-the-art systems. One reason is that the current generation of assistant systems tends to be used as user interfaces for information accessing and as pre-planned control systems for external applications. Most of these are based on a straightforward control from their user or leave the responsibility of the user decision in the hand of the user, which in turn requires a constant supervision to assure a flawless execution. As this goes contrary to the idea of taking workload from a user and limits the general potential of research for artificial intelligence towards an incremental advancement of interpreting the user, we propose a different approach for an integrated human-machine interaction. In our approach we supply the machine part with the ability to generate their own aims and resolution steps, constrained by general and specific rules concerning the particular task of the system. While using the capabilities of cognitive architectures, similar to the way humans process information, we propose that machines could interact with, and independently side by side to their user in a fully integrated human-machine environment. With the added advantage of, for example, greater independence from constant supervision, the ability to generate new solution steps and to adapt to new problems arises. By combining the two concepts of assistant systems and cognitive architectures, we can create a system which is capable of seamless human-machine interaction and integration, like a peer to their user instead of a servant or a simple assistant.
虽然辅助系统的最初目标是减少用户的工作量,但在最先进的系统中,这往往不是结果。一个原因是,当前这一代的辅助系统往往被用作信息访问的用户界面和外部应用程序的预先规划的控制系统。其中大多数都是基于用户的直接控制,或者将用户决策的责任交给用户,这反过来又需要持续的监督以确保完美的执行。由于这与从用户那里承担工作量的想法相反,并且限制了人工智能研究的总体潜力,使其朝着解释用户的渐进进步方向发展,因此我们提出了一种不同的集成人机交互方法。在我们的方法中,我们为机器部件提供了生成自己的目标和解决步骤的能力,受到有关系统特定任务的一般和特定规则的约束。在使用认知架构的能力时,类似于人类处理信息的方式,我们建议机器可以在完全集成的人机环境中与用户进行交互,并且独立地并排进行交互。有了额外的优势,例如,从不断的监督中获得更大的独立性,产生新的解决方案步骤和适应新问题的能力就出现了。通过将助手系统和认知架构这两个概念结合起来,我们可以创建一个能够无缝人机交互和集成的系统,就像他们的用户的同伴一样,而不是仆人或简单的助手。
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引用次数: 2
Investigating the Utility of fNIRS to Assess Mental Workload in a Simulated Helicopter Environment 研究近红外光谱在模拟直升机环境中评估精神负荷的效用
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209549
M. Masters, A. Schulte
Functional near-infrared spectroscopy (fNIRS) has been used with moderate success in many passive brain-computer interface applications. Much of this recent work has been focused on differentiating between various states shortly following discrete stimuli. We aim to extend these results to the to the assessment of an operator’s mental state during the complex environment encountered by helicopter pilots. This work presents initial efforts made in this direction. Stepping though phases of increasing complexity, fNIRS data from the pre-frontal cortex were collected and analyzed from four participants as they completed n-back tests, discrete flight simulator tasks, and during abbreviated simulated medevac mission scenarios. Data collected during the n-back tests and discrete simulator tasks were found not to be significantly clustered in the feature space considered. A support vector machine (SVM) classifier was trained on the n-back data to differentiate between workload levels and applied to the discrete simulator task data achieving an average 3-class classification accuracy of 57% and an average 2-class classification accuracy of 68%. Finally, this classifier was applied to the data collected during the simulated mission and the result was found to be only weakly correlated with the participant’s subjectively-assessed workload. Due to these results, it is not yet clear how an n-back-trained classifier could be utilized to augment an adaptive crew support system. We suggest that the levels of “workload” measured by an n-back test should not be expected to “map onto” other, more complex, subjective evaluations of “workload.” Strong hemodynamic responses observed during mission execution however, suggest fNIRS may contain data relevant for the augmentation of an adaptive assistant system.
功能近红外光谱(fNIRS)在许多被动脑机接口应用中取得了一定的成功。最近的大部分工作都集中在区分离散刺激后不久的各种状态。我们的目标是将这些结果扩展到评估直升机飞行员在复杂环境中遇到的操作员的精神状态。这项工作表明在这个方向上所作的初步努力。通过逐步增加复杂性的阶段,收集并分析了四名参与者在完成n-back测试、离散飞行模拟器任务和简短模拟医疗后送任务场景时来自前额叶皮层的近红外光谱数据。在n-back测试和离散模拟器任务期间收集的数据发现在所考虑的特征空间中没有显着聚类。在n-back数据上训练支持向量机(SVM)分类器以区分工作负载级别,并将其应用于离散模拟器任务数据,平均3类分类准确率为57%,平均2类分类准确率为68%。最后,将该分类器应用于模拟任务期间收集的数据,结果发现该分类器与参与者主观评估的工作量仅呈弱相关。由于这些结果,尚不清楚如何利用n-back训练分类器来增强自适应乘员支持系统。我们建议,通过n-back测试测量的“工作量”水平不应该被期望“映射”到其他更复杂的、主观的“工作量”评估上。然而,在任务执行过程中观察到的强烈血流动力学反应表明,近红外光谱可能包含与增强自适应辅助系统相关的数据。
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引用次数: 3
Collaborative Environmental Monitoring through Teams of Trusted IoT devices 通过可信的物联网设备团队进行协作环境监测
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209433
G. Fortino, F. Messina, D. Rosaci, G. Sarné, Claudio Savaglio
In the Internet of Things (IoT) age, the majority of real environments will become smart through the massive spread of novel devices empowered with cyber-physical abilities. Provided with increasing computation capabilities and pervasively deployed, smart IoT devices (SDs) will exhibit pro-active behaviors and will perform more and more complex tasks, thus enabling the provision of advanced cyber-physical services which make the environment smarter and smarter. Such technology advancements together with an increased environmental awareness suggested the exploitation of these SDs for natural environments monitoring purposes. However, in presence of many and heterogeneous SDs, the formation of good teams requires high levels of trustworthiness among the members and, therefore, it is necessary to adequately represent their mutual trustworthiness. To this aim, the contribution provided by this paper consists in (i) defining a trust measure combining the reputation of SDs and the precision of their sensory data; (ii) designing a framework which adopts such measures as main criteria for the formation of temporary teams of humans and SDs; (iii) testing the proposed trust-based framework on a case study simulating the collaborative monitoring of a natural environment. The obtained results confirmed the potential improvements in the teams composition in terms of both performance and appreciation.
在物联网(IoT)时代,通过具有网络物理能力的新型设备的大规模普及,大多数真实环境将变得智能。随着计算能力的不断增强和广泛部署,智能物联网设备(sd)将表现出主动行为,并将执行越来越复杂的任务,从而能够提供先进的网络物理服务,使环境变得越来越智能。这些技术的进步以及环境意识的增强表明,这些SDs可用于自然环境监测目的。然而,在存在许多异质的SDs的情况下,形成良好的团队需要成员之间的高度信任,因此,有必要充分代表他们的相互信任。为此,本文的贡献在于(i)定义了一种将SDs的声誉与其感官数据的精度相结合的信任度量;(ii)设计一个框架,采取措施作为组成人类和非犹太人临时小组的主要标准;(iii)在模拟自然环境协同监测的案例研究中测试拟议的基于信任的框架。获得的结果证实了团队组成在绩效和赞赏方面的潜在改进。
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引用次数: 0
On the Analysis of Human Posture for Detecting Social Interactions with Wearable Devices 基于可穿戴设备的社交互动检测中的人体姿态分析
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209510
P. Baronti, M. Girolami, Fabio Mavilia, Filippo Palumbo, Giancarlo Luisetto
Detecting the dynamics of the social interaction represents a difficult task also with the adoption of sensing devices able to collect data with a high-temporal resolution. Under this context, this work focuses on the effect of the body posture for the purpose of detecting a face-to-face interactions between individuals. To this purpose, we describe the NESTORE sensing kit that we used to collect a significant dataset that mimics some common postures of subjects while interacting. Our experimental results distinguish clearly those postures that negatively affect the quality of the signals used for detecting an interactions, from those postures that do not have such a negative impact. We also show the performance of the SID (Social Interaction Detector) algorithm with different settings, and we present its performance in terms of accuracy during the classification of interaction and non-interaction events.
检测社会互动的动态也是一项艰巨的任务,因为采用了能够收集高时间分辨率数据的传感设备。在此背景下,本研究主要关注身体姿势的影响,以检测个体之间的面对面互动。为此,我们描述了NESTORE传感套件,我们使用它来收集一个重要的数据集,该数据集模拟了受试者在交互时的一些常见姿势。我们的实验结果清楚地区分了那些对交互检测信号质量有负面影响的姿势和那些没有负面影响的姿势。我们还展示了SID (Social Interaction Detector)算法在不同设置下的性能,并从交互和非交互事件分类的准确性方面展示了它的性能。
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引用次数: 4
Design Validation and Collision Studies of A Compliant Magnetorheological Fluid Actuator 柔性磁流变液作动器的设计验证与碰撞研究
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209512
Guangzeng Chen, Pengyu Jie, Tongyi Shang, Y. Lou, T. T. Wong, Li Chen, Jian Liu
Robots are integrating into human society and become an important part. The robots and human must be considered as a whole system and the robots should be intelligent both in digital and physical like human to cooperate and interact with human non-physically or physically. For improving the physical intelligence of the robot, a magnetorheological fluid actuator (MRA) is proposed and studied in this paper. A collision model and a speed peak force planning method are proposed and some experiments are conducted. It shows that the collision peak force of the MRA with external objects can be easily controlled to different levels by controlling the compliance of the MRA for safe physical interaction with human or some striking works like hammering a nail.
机器人正在融入人类社会,成为人类社会的重要组成部分。机器人和人类必须被视为一个整体系统,机器人应该像人一样在数字和物理上都是智能的,可以与人类进行非物理或物理的合作和互动。为了提高机器人的物理智能,本文提出并研究了一种磁流变液作动器(MRA)。提出了碰撞模型和速度峰值力规划方法,并进行了实验。结果表明,通过控制MRA的顺应性,可以很容易地控制MRA与外界物体的碰撞峰值力,以实现与人的安全物理交互或锤钉等冲击性工作。
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引用次数: 0
InHARD - Industrial Human Action Recognition Dataset in the Context of Industrial Collaborative Robotics 工业协同机器人环境下的工业人体动作识别数据集
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209531
Mejdi Dallel, Vincent Havard, D. Baudry, X. Savatier
Nowadays, humans and robots are working more closely together. This increases business productivity and product quality, leading to efficiency and growth. However, human and robot collaboration is rather static; robots move to a specific position then humans perform their tasks while being assisted by the robots. In order to get a dynamic collaboration, robots need to understand the human’s intention and learn to recognize the performed actions complementing therefore his capabilities and relieving him of arduous tasks. Consequently, there is a need for a human action recognition dataset for Machine Learning algorithms. Currently available depth-based and RGB+D+S based human action recognition datasets have a number of limitations, counting the lack of training samples along with distinct class labels, camera views, diversity of subjects and more importantly the absence of actual industrial human actions in an industrial environment. Actual action recognition datasets include simple daily, mutual, or healthrelated actions. Therefore, in this paper we introduce an RGB+ S dataset named “Industrial Human Action Recognition Dataset” (InHARD) from a real-world setting for industrial human action recognition with over 2 million frames, collected from 16 distinct subjects. This dataset contains 13 different industrial action classes and over 4800 action samples. The introduction of this dataset should allow us the study and development of various learning techniques for the task of human actions analysis inside industrial environments involving human robot collaborations.
如今,人类和机器人的合作越来越紧密。这提高了业务生产力和产品质量,从而提高了效率和增长。然而,人类和机器人的协作是相当静态的;机器人移动到一个特定的位置,然后人类在机器人的协助下执行任务。为了获得动态协作,机器人需要理解人类的意图并学会识别所执行的动作,从而补充他的能力并减轻他的艰巨任务。因此,机器学习算法需要一个人类动作识别数据集。目前可用的基于深度和基于RGB+D+S的人类行为识别数据集有许多局限性,包括缺乏训练样本以及不同的类标签、相机视图、主题的多样性,更重要的是缺乏工业环境中实际的工业人类行为。实际动作识别数据集包括简单的日常、相互或与健康相关的动作。因此,在本文中,我们引入了一个RGB+ S数据集,名为“工业人类动作识别数据集”(InHARD),该数据集来自现实世界的工业人类动作识别设置,超过200万帧,来自16个不同的主题。该数据集包含13个不同的工业行动类和超过4800个行动样本。该数据集的引入应该允许我们研究和开发各种学习技术,用于在涉及人机协作的工业环境中进行人类行为分析的任务。
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引用次数: 21
Just Feeling the Force: Just Noticeable Difference for Asymmetric Vibrations 只是感觉力:只是不对称振动的明显差异
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209492
D. V. Baelen, J. Ellerbroek, R. Paassen, D. Abbink, M. Mulder
Previous research showed that haptic feedback, in the form of asymmetric vibrations, can be used to provide directional cues to the operator in a laboratory setting. Nevertheless, it is unclear how these vibrations should be designed for pilots controlling their aircraft using a side-stick. This paper aims to determine the magnitude and shape for which vibrations can still be perceived as directional cues, for one fixed frequency based on literature. The threshold magnitude of two forcing function shapes (triangular and saw tooth) was determined for both pulling and pushing cues in a just-noticeable-difference experiment. Participants were asked to report the direction at varying input magnitudes while exerting different offset force levels on the stick at different positions. Results confirmed all hypotheses: they indicated a lower perception threshold for the asymmetric saw tooth shaped vibration compared to a triangular shaped; higher offset force decreased the threshold in the opposite direction; and stick position had no effect on the obtained thresholds. Based on the experiment we advise to use saw tooth vibrations with an amplitude higher than 0.094 Nm.
先前的研究表明,触觉反馈,以不对称振动的形式,可以用于在实验室环境中为操作员提供方向提示。然而,目前还不清楚这些振动应该如何设计,以供飞行员使用侧杆控制飞机。本文的目的是确定振动的大小和形状,振动仍然可以被视为方向线索,为一个固定的频率基于文献。两种强迫函数形状(三角形和锯齿)的阈值大小在一个刚刚显著差异的实验中被确定为拉和推线索。参与者被要求在不同的输入量下报告方向,同时在不同的位置对操纵杆施加不同的偏移力。结果证实了所有的假设:他们表明,与三角形振动相比,不对称锯齿形振动的感知阈值较低;偏置力越大,相反方向的阈值减小;而操纵杆位置对获得的阈值没有影响。根据实验结果,我们建议使用振幅大于0.094 Nm的锯齿振动。
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引用次数: 4
Adaptation in Human-Autonomy Teamwork 人-自治团队中的适应
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209410
K. Sycara, Dana Hughes, Huao Li, M. Lewis, Nina Lauharatanahirun
With the development of AI technology, intelligent agents are expected to team with humans and adapt to their teammates in changing environments, as effective human team members would do. As an initial step towards adaptive agents, the present study examined individual’s adaptive actions in a cooperative task. By analyzing the performance when participants paired with different partners, we were able to identify adaptations and isolate individual contributions to team performance. It is shown that the team performance is determined by factors at both individual and team levels. Using subjective similarity data collected on Amazon Mechanical Turk, we constructed high-dimensional embeddings of similarity distance between team trajectories. Results showed that team members who adapted most led to improved team performance. In current experiments we are extending our approach to examine the relation between teammate-likeness, sensitivity to social risk and performance in human-agent teams.
随着人工智能技术的发展,智能代理有望与人类合作,并在不断变化的环境中适应他们的队友,就像有效的人类团队成员一样。作为研究适应性主体的第一步,本研究考察了个体在合作任务中的适应性行为。通过分析参与者与不同伙伴配对时的表现,我们能够确定适应性,并分离出个人对团队表现的贡献。研究表明,团队绩效是由个人和团队两个层面的因素决定的。利用在Amazon Mechanical Turk上收集的主观相似度数据,我们构建了团队轨迹之间相似距离的高维嵌入。结果表明,适应程度最高的团队成员能够提高团队绩效。在目前的实验中,我们正在扩展我们的方法,以检验人类代理团队中队友相似性、对社会风险的敏感性和绩效之间的关系。
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引用次数: 1
Cooperative Intelligence - A Humane Perspective 合作智能——一个人性化的视角
Pub Date : 2020-09-01 DOI: 10.1109/ICHMS49158.2020.9209387
B. Sendhoff, H. Wersing
In this contribution, we outline our concept of cooperation between humans and intelligent systems which we denote as cooperative intelligence. We argue from a human perspective and emphasize the advantages of keeping the human in the loop rather than targeting autonomous systems. Our focus is respecting human values such as retaining competences, sharing experiences, and self-esteem. We discuss process-oriented requirements for intuitive cooperation like joint goals and shared intentions and social dimensions like empathy, relations, and trust. Finally, we suggest that cooperative intelligence can be facilitated by integrating interaction episodes across multiple system embodiments and instances, achieving the best holistic service with regard to personal preferences and needs.
在这篇文章中,我们概述了人类和智能系统之间合作的概念,我们称之为合作智能。我们从人类的角度出发,强调让人类参与其中的优势,而不是以自主系统为目标。我们的重点是尊重人类的价值,如保留能力、分享经验和自尊。我们讨论了直观合作的面向过程的需求,如共同目标和共同意图,以及社会维度,如同理心、关系和信任。最后,我们建议协作智能可以通过整合跨多个系统实施例和实例的交互事件来促进,从而实现关于个人偏好和需求的最佳整体服务。
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引用次数: 23
期刊
2020 IEEE International Conference on Human-Machine Systems (ICHMS)
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