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Buyers’ welfare maximizing auction design: comment 买方福利最大化拍卖设计:评论
IF 0.6 4区 经济学 Q4 ECONOMICS Pub Date : 2024-08-19 DOI: 10.1007/s00182-024-00904-4
Dmitriy Knyazev

In an earlier paper published in this journal, Bauer (2023) claims to have constructed an auction format that maximizes buyers’ welfare. We note that the characterization of such a mechanism in Proposition 1 of Bauer (2023) is incomplete because it does not precisely specify the payment rule. Because of that, the discussion following this proposition is misleading and the mechanism proposed in the example is not incentive compatible. The complete characterization of the optimal mechanism is the one from Krishna and Perry (1998).

鲍尔(Bauer)(2023 年)在本刊发表的一篇较早的论文中声称构建了一种能使买方福利最大化的拍卖形式。我们注意到,Bauer(2023)的命题 1 对这种机制的描述并不完整,因为它没有精确地说明支付规则。正因为如此,该命题之后的讨论具有误导性,而且示例中提出的机制与激励机制并不兼容。Krishna 和 Perry(1998 年)对最优机制进行了完整的描述。
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引用次数: 0
The Shapley value in positional queueing problems 位置排队问题中的沙普利值
IF 0.6 4区 经济学 Q4 ECONOMICS Pub Date : 2024-07-04 DOI: 10.1007/s00182-024-00901-7
Changyong Han, Youngsub Chun

A group of agents are waiting to be served in a facility. Each server in the facility can serve only one agent at a time and agents differ in their cost-types. For this queueing problem, we are interested in finding the order in which to serve agents and the corresponding monetary transfers for the agents. In the standard queueing problem, each agent’s waiting cost is assumed to be constant per unit of time. In this paper, we allow the waiting cost of each agent to depend on the cost-type of each agent and the position assigned to be served. Furthermore, this function is assumed to be supermodular with respect to the cost-type and the position, and non-decreasing with respect to each argument. Our “positional queueing problem” generalizes the queueing problem with multiple parallel servers (Chun and Heo in Int J Econ Theory 4:299–315, 2008) as well as the position allocation problem (Essen and Wooders in J Econ Theory 196:105315, 2021). By applying the Shapley value to the problem, we obtain the optimistic and the pessimistic Shapley rules which are extensions of the minimal (Maniquet in J Econ Theory 109:90–103, 2003) and the maximal (Chun in Math Soc Scie 51:171–181, 2006) transfer rules of the standard queueing problem. We also present axiomatic characterizations of the two rules. The optimistic Shapley rule is the only rule satisfying efficiency and Pareto indifference together with (1) equal treatment of equals and independence of larger cost-types or (2) the identical cost-types lower bound, negative cost-type monotonicity, and last-agent equal responsibility. On the other hand, the pessimistic Shapley rule is the only rule satisfying efficiency and Pareto indifference together with (1) equal treatment of equals and independence of smaller cost-types or (2) the identical cost-types lower bound, positive cost-type monotonicity, and first-agent equal responsibility under constant completion time.

一组代理在一个设施中等待服务。设施中的每个服务器一次只能为一个代理服务,而代理的成本类型各不相同。对于这个排队问题,我们感兴趣的是找到为代理人提供服务的顺序,以及代理人相应的货币转移。在标准排队问题中,假设每个代理的等待成本在单位时间内是不变的。在本文中,我们允许每个代理的等待成本取决于每个代理的成本类型和分配的服务位置。此外,我们还假定该函数与成本类型和位置有关,是超模态函数,并且与每个参数有关,都是非递减函数。我们的 "位置排队问题 "概括了具有多个并行服务器的排队问题(Chun 和 Heo,载于 Int J Econ Theory 4:299-315, 2008)以及位置分配问题(Essen 和 Wooders,载于 J Econ Theory 196:105315, 2021)。通过对问题应用夏普利值,我们得到了乐观和悲观夏普利规则,它们是标准排队问题的最小(Maniquet,载于《经济理论》109:90-103,2003 年)和最大(Chun,载于《数学社会科学》51:171-181,2006 年)转移规则的扩展。我们还提出了这两种规则的公理特征。乐观的沙普利规则是唯一满足效率和帕累托冷漠以及(1)平等待遇和较大成本类型独立性或(2)相同成本类型下限、负成本类型单调性和最后代理同等责任的规则。另一方面,在完成时间不变的情况下,悲观的沙普利规则是唯一满足效率和帕累托不偏好以及(1)平等待遇和较小成本类型的独立性或(2)相同成本类型下限、正成本类型单调性和第一代理平等责任的规则。
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引用次数: 0
Semidefinite games 半无限游戏
IF 0.6 4区 经济学 Q4 ECONOMICS Pub Date : 2024-06-20 DOI: 10.1007/s00182-024-00902-6
Constantin Ickstadt, Thorsten Theobald, Elias Tsigaridas

We introduce and study the class of semidefinite games, which generalizes bimatrix games and finite N-person games, by replacing the simplex of the mixed strategies for each player by a slice of the positive semidefinite cone in the space of real symmetric matrices. For semidefinite two-player zero-sum games, we show that the optimal strategies can be computed by semidefinite programming. Furthermore, we show that two-player semidefinite zero-sum games are almost equivalent to semidefinite programming, generalizing Dantzig’s result on the almost equivalence of bimatrix games and linear programming. For general two-player semidefinite games, we prove a spectrahedral characterization of the Nash equilibria. Moreover, we give constructions of semidefinite games with many Nash equilibria. In particular, we give a construction of semidefinite games whose number of connected components of Nash equilibria exceeds the long standing best known construction for many Nash equilibria in bimatrix games, which was presented by von Stengel in 1999.

通过用实对称矩阵空间中的正半有限锥的切片代替每个玩家的混合策略的单纯形,我们引入并研究了半有限博弈类,它是对双矩阵博弈和有限 N 人博弈的一般化。对于半有限双人零和博弈,我们证明可以通过半有限编程计算出最优策略。此外,我们还证明了双人半无限零和博弈几乎等价于半无限编程,从而推广了丹齐格关于双矩阵博弈和线性编程几乎等价的结果。对于一般的双人半有限博弈,我们证明了纳什均衡的光谱特征。此外,我们还给出了具有多个纳什均衡点的半有限博弈的构造。特别是,我们给出了一种半有限博弈的构造,其纳什均衡点的连接部分数量超过了冯-斯滕格尔(von Stengel)于 1999 年提出的双矩阵博弈中许多纳什均衡点的长期最著名构造。
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引用次数: 0
Vexing vexillological logic 令人烦恼的逻辑学
IF 0.6 4区 经济学 Q4 ECONOMICS Pub Date : 2024-05-24 DOI: 10.1007/s00182-024-00899-y
Kyle Burke, Craig Tennenhouse

We define a new impartial combinatorial game, FLAG COLORING, based on flood filling, and find some values and outcome classes for some game positions. We then generalize FLAG COLORING to a graph game, re-imagining the game on two colors as an edge-reduction game on graphs, and find values for many positions represented as graph families on two colors. We demonstrate that the generalized game is PSPACE-complete for two or more colors via a reduction from AVOID TRUE. Finally, remaining open problems are discussed.

我们定义了一种新的基于洪水填充的公正组合博弈--FLAG COLORING,并为一些博弈位置找到了一些值和结果类别。然后,我们将 FLAG COLORING 广义为图博弈,将双色图博弈重新想象为图上的边还原博弈,并为许多位置找到了双色图族的值。我们证明,对于两种或更多种颜色,通过从 "避免真实"(AVOID TRUE)的还原,广义游戏是 PSPACE 完备的。最后,我们还讨论了剩余的未决问题。
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引用次数: 0
Finitely additive behavioral strategies: when do they induce an unambiguous expected payoff? 有限相加的行为策略:它们何时会产生明确的预期收益?
IF 0.6 4区 经济学 Q4 ECONOMICS Pub Date : 2024-05-14 DOI: 10.1007/s00182-024-00892-5
János Flesch, Dries Vermeulen, Anna Zseleva

We examine infinite horizon decision problems with arbitrary bounded payoff functions in which the decision maker uses finitely additive behavioral strategies. Since we only assume that the payoff function is bounded, it is well-known that these behavioral strategies generally do not induce unambiguously defined expected payoffs. Consequently, it is not clear how to compare behavioral strategies and define optimality. We address this problem by finding conditions on the payoff function that guarantee an unambiguous expected payoff regardless of which behavioral strategy the decision maker uses. To this end, we systematically consider various alternatives proposed in the literature on how to define the finitely additive probability measure on the set of infinite plays induced by a behavioral strategy.

我们研究了具有任意有界报酬函数的无限期决策问题,在这些问题中,决策者使用的是有限相加的行为策略。由于我们只假设报酬函数是有界的,因此众所周知,这些行为策略一般不会产生明确定义的预期报酬。因此,如何比较行为策略和定义最优性并不清楚。为了解决这个问题,我们找到了报酬函数上的条件,无论决策者使用哪种行为策略,这些条件都能保证明确的预期报酬。为此,我们系统地考虑了文献中提出的关于如何定义行为策略所诱导的无限博弈集合上的有限相加概率度量的各种替代方案。
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引用次数: 0
Stable source connection and assignment problems as multi-period shortest path problems 作为多期最短路径问题的稳定源连接和分配问题
IF 0.6 4区 经济学 Q4 ECONOMICS Pub Date : 2024-05-06 DOI: 10.1007/s00182-024-00896-1
Leanne Streekstra, Christian Trudeau

We extend the familiar shortest path problem by supposing that agents have demands over multiple periods. This potentially allows agents to combine their paths if their demands are complementary; for instance if one agent only needs a connection to the source in the summer while the other requires it only in the winter. We not only show that the resulting cost sharing problem always generates a totally balanced game, regardless of the number of agents and periods, the cost structure or the demand profile, but that all totally balanced games are representable as multi-period shortest path problems. We then exploit the fact that the model encompasses many well-studied problems to obtain or reobtain balancedness and total balancedness results for source-connection problems, assignment problems and minimum coloring problems.

我们假设代理人在多个时段都有需求,从而扩展了我们熟悉的最短路径问题。如果代理人的需求是互补的,这就有可能允许代理人合并他们的路径;例如,如果一个代理人只需要在夏季连接到源头,而另一个代理人只需要在冬季连接到源头。我们不仅证明了由此产生的成本分摊问题总能生成一个完全平衡的博弈,而不管代理人和时段的数量、成本结构或需求状况如何,而且证明了所有完全平衡的博弈都可以表示为多时段最短路径问题。然后,我们利用该模型包含许多已被充分研究的问题这一事实,获得或重新获得了源连接问题、分配问题和最小着色问题的平衡性和完全平衡性结果。
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引用次数: 0
Allocation rules are very generally vulnerable to the strategic withholding of endowments 分配规则一般很容易受到战略性扣留捐赠的影响
IF 0.6 4区 经济学 Q4 ECONOMICS Pub Date : 2024-04-22 DOI: 10.1007/s00182-024-00897-0
William Thomson

An allocation rule is “withholding-proof" if no agent ever benefits from withholding some of the resources they own, their final bundle consisting of what the rule assigns to them together with whatever they withheld. It was known that on the “classical" domain of continuous, monotone, and convex preferences, no rule is efficient and withholding-proof (Postlewaite, Rev Econ Stud 46:255–262, 1979). We show that this disappointing news persists under the simultaneous imposition of the following three restrictions: (i) the domain only consists of classical and homothetic preferences; (iii) when an agent withholds some of their endowment, they only recover a percentage of what they withhold, no matter how close to 0 that percentage is; (iii) rules are required to satisfy any of the central punctual requirements of fairness, the individual-endowments lower bounds, no-envy in trades (adapted from Tinbergen, Redelijke Inkomensverdeling, Second Edition. N.D. DeGulden Pers, Haarlem, 1953, and Foley, Yale Economic Essays 7:45–98, 1967) and egalitarian-equivalence in trades (adapted from Pazner and Schmeidler, Quart J Econ 92:671–687, 1978 and Schmeidler and Vind, Econometrica 40:637–642, 1972).

如果没有代理人从扣留其拥有的部分资源中获益,那么分配规则就是 "防扣留 "的,他们的最终资源包由规则分配给他们的资源和他们扣留的资源组成。众所周知,在连续、单调和凸偏好的 "经典 "领域中,没有任何规则是有效的、不被扣留的(Postlewaite,Rev Econ Stud 46:255-262, 1979)。我们的研究表明,在同时施加以下三个限制条件的情况下,这一令人失望的消息依然存在:(i) 该领域仅由经典偏好和同调偏好组成;(iii) 当代理人扣留其部分禀赋时,他们只能收回扣留部分的一个百分比,无论该百分比多么接近于 0;(iii) 要求规则满足公平、个人禀赋下限、交易中的无嫉妒等任何核心的准时要求(改编自廷伯根:《Redelijke Inkomensverdeling》,第二版。N.D.DeGulden Pers,Haarlem,1953,以及 Foley,Yale Economic Essays 7:45-98,1967)和交易中的平等性(改编自 Pazner 和 Schmeidler,Quart J Econ 92:671-687,1978,以及 Schmeidler 和 Vind,Econometrica 40:637-642,1972)。
{"title":"Allocation rules are very generally vulnerable to the strategic withholding of endowments","authors":"William Thomson","doi":"10.1007/s00182-024-00897-0","DOIUrl":"https://doi.org/10.1007/s00182-024-00897-0","url":null,"abstract":"<p>An allocation rule is “withholding-proof\" if no agent ever benefits from withholding some of the resources they own, their final bundle consisting of what the rule assigns to them together with whatever they withheld. It was known that on the “classical\" domain of continuous, monotone, and convex preferences, no rule is efficient and withholding-proof (Postlewaite, Rev Econ Stud 46:255–262, 1979). We show that this disappointing news persists under the simultaneous imposition of the following three restrictions: (i) the domain only consists of classical and homothetic preferences; (iii) when an agent withholds some of their endowment, they only recover a percentage of what they withhold, no matter how close to 0 that percentage is; (iii) rules are required to satisfy any of the central punctual requirements of fairness, the individual-endowments lower bounds, no-envy in trades (adapted from Tinbergen, Redelijke Inkomensverdeling, Second Edition. N.D. DeGulden Pers, Haarlem, 1953, and Foley, Yale Economic Essays 7:45–98, 1967) and egalitarian-equivalence in trades (adapted from Pazner and Schmeidler, Quart J Econ 92:671–687, 1978 and Schmeidler and Vind, Econometrica 40:637–642, 1972).</p>","PeriodicalId":14155,"journal":{"name":"International Journal of Game Theory","volume":"24 1","pages":""},"PeriodicalIF":0.6,"publicationDate":"2024-04-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140634854","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"经济学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Closed-loop and open-loop equilibrium of a class time-inconsistent linear-quadratic differential games 一类时间不一致线性-二次微分博弈的闭环和开环均衡
IF 0.6 4区 经济学 Q4 ECONOMICS Pub Date : 2024-04-18 DOI: 10.1007/s00182-024-00895-2
Wei Ji

In this study, we concern with a class linear quadratic (LQ, for short) N-person differential games with time inconsistency, where the time inconsistency arises from non-exponential discount function. The notions of closed-loop and open-loop equilibrium strategy are introduced. We establish the equivalent relationship between time-inconsistent differential game problems, forward-backward type differential equations, and Riccati type differential equations in the framework of closed-loop and open-loop equilibrium, respectively. We provide an example of time-inconsistent differential games from which we find a time-consistent equilibrium strategy.

在本研究中,我们关注一类具有时间不一致性的线性二次(简称 LQ)N 人微分博弈,其中时间不一致性由非指数贴现函数引起。我们引入了闭环和开环均衡策略的概念。在闭环均衡和开环均衡的框架下,我们分别建立了时间不一致微分博弈问题、前向后向型微分方程和里卡提型微分方程之间的等价关系。我们提供了一个时间不一致微分博弈的例子,从中找到了时间一致的均衡策略。
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引用次数: 0
Second-order productivity, second-order payoffs, and the Banzhaf value 二阶生产力、二阶报酬和班查夫值
IF 0.6 4区 经济学 Q4 ECONOMICS Pub Date : 2024-04-07 DOI: 10.1007/s00182-024-00893-4
André Casajus, Rodrigue Tido Takeng

First, we suggest and discuss second-order versions of properties for solutions for TU games used to characterize the Banzhaf value, in particular, of standardness for two-player games, of the dummy player property, and of 2-efficiency. Then, we provide a number of characterizations of the Banzhaf value invoking the following properties: (i) [second-order standardness for two-player games or the second-order dummy player property] and 2-efficiency, (ii) standardness for one-player games, standardness for two-player games, and second-order 2-efficiency, (iii) standardness for one-player games, [second-order standardness for two-player games or the second-order dummy player property], and second-order 2-efficiency. These characterizations also work within the classes of simple games, of superadditive games, and of simple superadditive games.

首先,我们提出并讨论用于描述班扎夫值的 TU 博弈解的二阶版本的性质,特别是双人博弈的标准性、假棋子性质和 2 效率。然后,我们引用以下性质对班扎夫值进行了描述:(i) [二阶二人博弈标准性或二阶假棋手性质] 和 2-效率,(ii) 一人博弈标准性、二人博弈标准性和二阶 2-效率,(iii) 一人博弈标准性、[二阶二人博弈标准性或二阶假棋手性质] 和二阶 2-效率。这些特征也适用于简单博弈类、超加性博弈类和简单超加性博弈类。
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引用次数: 0
The Population Lotto Game: how strategic resource allocation structures non-transitive outcomes in pairwise competitions 人口乐透游戏:战略资源分配如何构建成对竞争中的非过渡性结果
IF 0.6 4区 经济学 Q4 ECONOMICS Pub Date : 2024-04-03 DOI: 10.1007/s00182-024-00891-6

Abstract

In order to understand if and how strategic resource allocation can constrain the structure of pair-wise competition outcomes in human competitions we introduce a new multiplayer resource allocation game, the Population Lotto Game. This new game allows agents to allocate their resources across a continuum of possible specializations. While this game allows non-transitive cycles between players, we show that the Nash equilibrium of the game also forms a hierarchical structure between discrete ‘leagues’ based on their different resource budgets, with potential sub-league structure and/or non-transitive cycles inside individual leagues. We provide an algorithm that can find a particular Nash equilibrium for any finite set of discrete sub-population sizes and budgets. Further, our algorithm finds the unique Nash equilibrium that remains stable for the subset of players with budgets below any threshold.

摘要 为了了解战略性资源分配是否以及如何制约人类竞争中的成对竞争结果结构,我们引入了一种新的多人资源分配博弈--人口乐透博弈。这种新博弈允许代理人在一系列可能的专业化过程中分配资源。虽然这种博弈允许玩家之间的非过渡性循环,但我们发现博弈的纳什均衡也会根据不同的资源预算在离散的 "联盟 "之间形成一个分层结构,并在各个联盟内部形成潜在的子联盟结构和/或非过渡性循环。我们提供了一种算法,可以为任何有限的离散子群规模和预算集找到特定的纳什均衡。此外,我们的算法还能找到唯一的纳什均衡,该均衡对于预算低于任意阈值的玩家子集来说保持稳定。
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引用次数: 0
期刊
International Journal of Game Theory
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