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2020 18th International Conference on Emerging eLearning Technologies and Applications (ICETA)最新文献

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Software Library for Teaching Applications of Binary Decision Diagrams in Reliability Analysis 二值决策图在可靠性分析中的教学应用软件库
Michal Mrena, M. Kvassay, R. Stankovic
Reliability belongs to key characteristics of most technical, as well as, non-technical systems. Therefore, its evaluation should be one of the principal skills of graduates of technically oriented study programs, such as mechanical engineering, electrical engineering, computer engineering, or informatics. However, analysis of system reliability is a challenging task, especially in case of systems composed of many components. Main issues in this case are efficient representation of the system and fast computation of basic reliability characteristics, such as availability of the system or importance of the system components. The first issue can be solved by using special data structures and the second one by implementation of existing algorithms using these data structures. A Binary Decision Diagram (BDD) is one of the most prospective data structures that can be used for this purpose. It is a graph structure that allows representing Boolean functions in an efficient way. In reliability analysis, it can be used to represent structure of the system. However, manipulation with bigger BDDs and their application in computation of basic reliability indices usually requires good computer support in a form of specific software tool. The core of such a software tool should be a software library implementing operations that allows fast manipulation with BDDs. In this paper, we present one such library. The library is primarily intended for the development of software tools for reliability analysis of complex systems based on BDDs, and it will also be used as a support tool within practical classes of a course on reliability engineering that is taught at the Faculty of Management Science and Informatics of University of Zilina.
可靠性是大多数技术系统和非技术系统的关键特征。因此,它的评估应该是技术型研究项目毕业生的主要技能之一,如机械工程、电气工程、计算机工程或信息学。然而,系统可靠性分析是一项具有挑战性的任务,特别是在由许多部件组成的系统中。这种情况下的主要问题是系统的有效表示和基本可靠性特征的快速计算,例如系统的可用性或系统组件的重要性。第一个问题可以通过使用特殊的数据结构来解决,第二个问题可以通过使用这些数据结构实现现有算法来解决。二进制决策图(BDD)是可用于此目的的最有前途的数据结构之一。它是一个图形结构,允许以一种有效的方式表示布尔函数。在可靠性分析中,它可以用来表示系统的结构。然而,较大bdd的操作及其在基本可靠性指标计算中的应用通常需要以特定软件工具的形式提供良好的计算机支持。这样一个软件工具的核心应该是一个软件库,它实现了允许对bdd进行快速操作的操作。在本文中,我们提出了这样一个库。该库主要用于开发基于bdd的复杂系统可靠性分析软件工具,它也将作为在淄博大学管理科学与信息学院教授的可靠性工程课程实践课程中的支持工具。
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引用次数: 0
Research on fidelity technology evaluation index of virtual simulation experiment 虚拟仿真实验保真度技术评价指标研究
Fuan Wen, Haoliang Wang
In recent years, universities have paid more and more attention to virtual simulation experiments. Tens of thousands of virtual simulation teaching products have been developed and widely used in the market. However, there is a lack of effective evaluation indicators for virtual experimental teaching products. How to use the fast-developing virtual simulation technology to improve the fidelity of virtual experimental images is an urgent problem that needs to be solved in virtual experimental teaching. This paper proposes specific indicators for the fidelity of virtual simulation experiments, including first-level fidelity evaluation indicators such as experimental environment, experimental objects, experimental operations, and experimental phenomena. After corresponding first-level indicators, second-level evaluation indicators are proposed. By selecting 474 national virtual simulation experiment teaching declaration projects issued by the Ministry of Education in 2019 for testing, there are no controversial views, and a series of evaluation data are obtained and analyzed, and then the fidelity technical evaluation index of the virtual simulation experiment teaching project is proposed. The plan can be used as a reference for relevant researchers when evaluating virtual simulation experiment teaching projects.
近年来,高校越来越重视虚拟仿真实验。目前已经开发出数以万计的虚拟仿真教学产品,并在市场上得到广泛应用。然而,虚拟实验教学产品缺乏有效的评价指标。如何利用快速发展的虚拟仿真技术提高虚拟实验图像的保真度,是虚拟实验教学中急需解决的问题。本文提出了虚拟仿真实验保真度的具体指标,包括实验环境、实验对象、实验操作、实验现象等一级保真度评价指标。在相应的一级指标之后,提出二级评价指标。选取2019年教育部发布的474个国家虚拟仿真实验教学申报项目进行测试,无争议观点,获取并分析一系列评价数据,进而提出虚拟仿真实验教学项目保真度技术评价指标。该方案可供相关研究人员在评估虚拟仿真实验教学项目时参考。
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引用次数: 2
Perspective of hybrid cloud computing in higher education 高等教育中混合云计算的展望
P. Segec, M. Moravčík, M. Kontšek, J. Papán
Cloud computing along with virtualization, offers an excellent tool in IT education to support presence learning. However, what is the most common in today's situation, they excellently support online distance teaching. Cloud offers simplified access to computing resources, services and applications that support modern approach to learning. Therefore, several universities in Slovakia have built their own cloud solutions using their local computing resources. However, their employees also use the services of public cloud providers in their daily teaching practice. This situation thus opens up and supports the transition from the use of isolated private and public CC services to the construction and use of hybrid-based solutions. The article deals with an initial analysis of issues of implementation CC models with an emphasis on hybrid (multi) CC deployment solutions with a view to further exploring and developing HCC deployments for the Slovak sector of higher education institutions.
云计算与虚拟化一起,为IT教育提供了一种支持在场学习的优秀工具。然而,在今天的情况下最常见的是,他们很好地支持在线远程教学。云提供了对支持现代学习方法的计算资源、服务和应用程序的简化访问。因此,斯洛伐克的几所大学利用其本地计算资源构建了自己的云解决方案。然而,他们的员工在日常教学实践中也使用公共云提供商的服务。因此,这种情况开启并支持了从使用孤立的私有和公共CC服务到构建和使用基于混合的解决方案的过渡。本文对实施CC模型的问题进行了初步分析,重点是混合(多)CC部署解决方案,以期进一步探索和开发斯洛伐克高等教育机构部门的HCC部署。
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引用次数: 2
Review of Fast ReRoute solutions 回顾快速路由解决方案
J. Papán, P. Segec, Juraj Dobrota, Lukáš Koncz, Oleksandra Yeremenko, Oleksandr V Lemeshko, M. Yevdokymenko
The Fast ReRoute (FRR) is an area that addresses issues of network recovery in the event of crucial devices or line failures in the network. During the event of a failure in the ISP network, the process of network convergence starts. This process may last unpredictable time and traffic affected by the failure may be inevitably lost. FRR mechanisms work mostly on the principle of a precalculated backup route. After a failure at one of the protected nodes in the network, the FRR mechanism will use a specific backup route to redirect traffic away from the location affected by the failure. By using FRR mechanisms in the Internet Service Provider (ISP) network, we can minimize the time required for network recovery to the order of tens of milliseconds and thus ensure immediate recovery of communication after a network outage.
快速路由(FRR)是一个解决网络中关键设备或线路故障时网络恢复问题的领域。当ISP网络出现故障时,网络开始收敛。这个过程可能持续不可预测的时间和流量,受故障影响可能不可避免地损失。FRR机制的工作原理主要是预先计算备份路由。当网络中某个受保护节点发生故障时,FRR机制将使用特定的备份路由将流量从受故障影响的位置重定向。通过在互联网服务提供商(ISP)网络中使用FRR机制,我们可以将网络恢复所需的时间减少到数十毫秒,从而确保在网络中断后立即恢复通信。
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引用次数: 1
Testing of Visuospatial Cognitive Functions in Virtual Reality Environment 虚拟现实环境下的视觉空间认知功能测试
Š. Korečko, B. Sobota, M. Hudák, R. F. Edorco, M. Sivý
– Visuospatial cognitive functions play a crucial role in human cognition. In recent years., these functions have sparked interest among researchers., neuroscientists and psychologists., focusing on their training., assessment and restoration. Virtual reality (VR) provides an immersive environment., which can be used for stimulation of these cognitive functions and its effects that can be measured afterwards. The experimental procedure., described in this paper., bring us closer to understanding how a VR experience., in a gamified form using a tower defense genre game., may improve our visuospatial cognitive functions. An incremental development., described in this paper., is a shift from the use of a unique but expensive VR CAVE to a more flexible., smaller and cheaper solution – a VR headset. The development utilizes a progressive mix of web and VR technologies. The presented approach can contribute to a new method of experiment participants testing., even outside a laboratory environment.
视觉空间认知功能在人类认知中起着至关重要的作用。近年来。,这些功能引起了研究人员的兴趣。,神经科学家和心理学家。,专注于他们的训练。评估和修复。虚拟现实(VR)提供了一个沉浸式的环境。,这可以用来刺激这些认知功能,并在之后测量其效果。实验程序。,本文对此进行了描述。,让我们更接近于理解VR体验是如何实现的。,以游戏化的形式使用塔防类型游戏。,可能会改善我们的视觉空间认知功能。增量式开发。,本文对此进行了描述。从使用独特但昂贵的VR CAVE向更灵活的VR CAVE转变。更小更便宜的解决方案——VR头显。该开发利用了web和VR技术的渐进组合。该方法为实验参与者测试提供了一种新的方法。,即使在实验室环境之外。
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引用次数: 1
HIP-Based Security in IoT Networks: A comparison 物联网网络中基于hip的安全性:比较
P. Kanuch, Dominik Macko, L. Hudec
A huge amount of cybersecurity attacks discovered in recent years, moreover in the last one associated with the pandemic situation, where intruders are trying to exploit the hospitals and research centers. It can be dangerous as nowadays a lot of IoT devices are connected in that area of life. It is one of the several points of our motivation to secure IoT devices or data in Healthcare. In our article, we discussed several approaches dealing with the classification of security attacks. In the next part, we analyzed and compared HIP-based security protocols also used in IoT networks. We also ran experiments to show that it is crucial to bring energy-efficient lightweight, optimized protocol for using in IoT networks within sufficient security strength.
近年来发现了大量的网络安全攻击,而且在最近一次与流行病有关的情况下,入侵者试图利用医院和研究中心。这可能是危险的,因为现在很多物联网设备都连接在这个生活领域。这是我们在医疗保健领域保护物联网设备或数据的几个动机之一。在本文中,我们讨论了几种处理安全攻击分类的方法。在接下来的部分中,我们分析和比较了物联网网络中也使用的基于hip的安全协议。我们还进行了实验,证明在足够的安全强度下,为物联网网络提供节能、轻量级、优化的协议至关重要。
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引用次数: 3
A comparative study of the most perspective radio access technologies for vehicular V2X networks 车用V2X网络中最具前景的无线接入技术比较研究
A. Jantošová, J. Morgoš, I. Dolnák, J. Litvik
The following article provides an overview of currently the most perspective radio access technologies designed for vehicular V2X (Vehicle-to-Everything) environment, mainly for mutual communication among vehicles, and also for communication between vehicles and infrastructure. Principally, the goal of the article is to summarize general knowledge about radio access technologies designed for vehicular V2X networks, which are mainly WLAN based communication technologies and communication technologies based on cellular V2X technologies. In the context of described vehicular V2X communication technologies, the end of this article compares selected communication technologies that could bring a new perspective not only for scientific research but also for the reader who is interested in the issue of the vehicular V2X networks.
以下文章概述了目前最具前景的针对车辆V2X (Vehicle-to-Everything)环境设计的无线接入技术,主要用于车辆之间的相互通信,以及车辆与基础设施之间的通信。本文的主要目的是总结为车载V2X网络设计的无线接入技术的一般知识,主要是基于WLAN的通信技术和基于蜂窝V2X技术的通信技术。在描述车载V2X通信技术的背景下,本文的最后比较了所选择的通信技术,这些通信技术不仅可以为科学研究带来新的视角,也可以为对车载V2X网络问题感兴趣的读者带来新的视角。
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引用次数: 1
Data Science and its position in university education within National Project IT Academy-Education for 21st Century 数据科学及其在21世纪国家信息技术工程学院大学教育中的地位
L. Antoni, J. Guniš, P. Gurský, S. Horvát, S. Krajci, O. Krídlo, M. Opiela, A. Szabari, Ľ. Šnajder, G. Andrejková, D. Sveda
In this paper, we present the general description of Data Science, artificial intelligence, machine learning and deep learning. We describe the short history of Data Science from the beginning to nowadays. We briefly notate the interdisciplinarity of Data Science, different roles of data scientists, different types of tasks in machine learning. We thoroughly present the role of National project IT Academy - Education for the 21st Century in the university education in Slovakia. Moreover, we describe the main role of Competence center for university education and the several educational and research results of this center regarding the national project IT Academy - Education for the 21st Century.
在本文中,我们介绍了数据科学,人工智能,机器学习和深度学习的一般描述。我们描述了数据科学从开始到现在的短暂历史。我们简要地说明了数据科学的跨学科性,数据科学家的不同角色,机器学习中不同类型的任务。我们在斯洛伐克的大学教育中全面介绍了国家项目IT学院- 21世纪教育的作用。此外,我们还描述了能力中心在大学教育中的主要作用,以及该中心在国家项目“面向21世纪的IT学院教育”中所取得的一些教育和研究成果。
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引用次数: 0
Research and design of virtual simulation experiment learning interaction for embodied cognition 具身认知的虚拟仿真实验学习交互研究与设计
Chen Wang, Fuan Wen
At present, virtual simulation experiment is commonly used in teaching practice, greatly enriching students' learning experience. However, students still face the problems of less interactive experience, poor participation and a low degree of freedom in the process of interaction through virtual simulation experiment. With the popularity of virtual reality technology, somatosensory interaction and other new human-computer interaction technology, the innovative learning method of learning with physical experience has attracted extensive attention in academic circles. Based on the theory of embodied cognition, this paper constructs a virtual simulation experiment interaction model based on the theory of embodied cognition. The purpose of this model is to emphasize the embodiment of cognition and the embeddedness of cognitive environment, enhance the immersion of students, effectively stimulate students' interest in learning, and realize the dynamic interaction among students, learning resources and teachers in virtual environment The construction and development of the real experimental resources can be used for reference.
目前,在教学实践中普遍采用虚拟仿真实验,极大地丰富了学生的学习经验。然而,学生在通过虚拟仿真实验进行交互的过程中仍然面临着交互体验少、参与性差、自由度低等问题。随着虚拟现实技术、体感交互等新型人机交互技术的普及,物理体验式学习的创新学习方法引起了学术界的广泛关注。本文以具身认知理论为基础,构建了一个基于具身认知理论的虚拟仿真实验交互模型。该模型的目的在于强调认知的体现性和认知环境的嵌入性,增强学生的沉浸感,有效激发学生的学习兴趣,实现虚拟环境中学生、学习资源和教师之间的动态互动,真实实验资源的构建和开发可借鉴。
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引用次数: 0
[Title page] (标题页)
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引用次数: 0
期刊
2020 18th International Conference on Emerging eLearning Technologies and Applications (ICETA)
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