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Assessing the level of physical activity among UiTM Perlis students 评估 Perlis 大学学生的体育锻炼水平
Pub Date : 2024-02-01 DOI: 10.24191/ji.v19i1.2479
Ahmad Nasir Nurfatehah, Abu Bakar Al-Hafiz, Jamaludin Masshera, Ismail Zulkifli, Mohd Mujar Mastura, Mohd Kassim Ahmad Fikri, Kamaruddin Harris Kamal
Physical inactivity has become a major health concern in Malaysia. It is associated with several cardiovascular diseases, chronic diseases, and even death. This study aims to assess the level of physical activity (PA) among students of Universiti Teknologi MARA Perlis. A cross-sectional study was carried out among 167 students within the age group of 20 to 27 years old. The Malaysian version of the Global Physical Activity Questionnaire (GPAQ) was used to measure the PA level. The results were expressed in MET-minutes/week (metabolic equivalent). More than half of the students (59%) were engaged in high physical activity per week, while 40% were engaged in moderate PA. A low level of physical activity was reported by 1% of the students. There was a significant contrast in the level of PA between genders, where the male was found to engage more in total PA than the female (p = 0.001). Sports Science students’ engagement was significantly higher in the total of PA (4600.13 MET) than in Business Administration students (3354.05 MET) (p = 0.002). There was a weak relationship between METS and gender (r = - 0.233, p = 0.002) and between MET and faculty (r = -0.287, p = 0.002), respectively. The present result indicates that most of the university students were physically active, where males were most active compared to females. However, a negative relation was found between the MET and gender or faculty, respectively. In essence, further research is necessary to identify the physical activity determinants among these populations.
缺乏运动已成为马来西亚的一个主要健康问题。它与多种心血管疾病、慢性疾病甚至死亡有关。本研究旨在评估 Perlis Teknologi MARA 大学学生的体力活动(PA)水平。本研究对 167 名 20 至 27 岁年龄段的学生进行了横断面研究。研究采用马来西亚版的全球体力活动问卷(GPAQ)来测量学生的体力活动水平。结果以 MET 分钟/周(代谢当量)表示。半数以上的学生(59%)每周进行大量体育锻炼,40%的学生进行中等强度的体育锻炼。有 1%的学生表示运动量较少。男女生的体育锻炼水平存在明显差异,男生的总体育锻炼量高于女生(p = 0.001)。体育科学专业学生的总 PA(4600.13 MET)明显高于工商管理专业学生(3354.05 MET)(p = 0.002)。METS与性别(r = - 0.233,p = 0.002)、MET与院系(r = -0.287,p = 0.002)之间分别存在微弱关系。本结果表明,大多数大学生都积极参加体育锻炼,其中男生比女生最积极。然而,MET 分别与性别或院系呈负相关。因此,有必要开展进一步研究,以确定这些人群中体育锻炼的决定因素。
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引用次数: 0
Exploring Small Medium Enterprise (SME) owners’ resources for resilience 探索中小企业主的抗灾资源
Pub Date : 2024-02-01 DOI: 10.24191/ji.v19i1.24354
Abdul Rahman Syahrul Nadwani, Ali Norhidayah, Anuar Azyyati
Resilience can be defined as the aptitude to recover from unexpected events and sustain an acceptable level of competence. In contemporary times, it is irrefutable that every form of business and company must possess resilience. Some businesses, especially Small and Medium Enterprises (SMEs), are not as robust and will fold under pressure. Certain owners experienced failure due to their insufficient awareness, which hindered their ability to demonstrate resilience. Moreover, the insufficiency of financial resources and limited access to necessary assets significantly contribute to the ineffectiveness of business activities. This study aims to explore how the resources of SME owners add to the resilience of businesses. The most common sources of resilience amongst the owners appear to be a combination of adaptation and social support. Regarding owners’ adaptability, most business owners make efforts to adjust to the prevailing circumstances due to the occurrence of crises and disruptions in business operations. This study identified a range of social support mechanisms available to owners within diverse organizational structures. These mechanisms include support from individuals external to the company, social interactions with newly acquainted individuals, as well as internal and external relationships with individuals within the organization and potential collaborators if required. The study used purposive sampling, specifically targeting a limited sample size of five SME owners in Kedah. The structured interview serves as the primary method for collecting data. Subsequently, the textual data was transcribed to facilitate analysis through a coding procedure. Therefore, themes will be employed to link certain facts.
应变能力可定义为从突发事件中恢复并保持可接受水平的能力。在当代,无可辩驳的是,每种形式的企业和公司都必须具备应变能力。有些企业,尤其是中小企业,并不具备这种能力,在压力下会倒闭。有些企业主由于认识不足,抗压能力受阻,导致失败。此外,财政资源不足和获得必要资产的机会有限也是导致企业活动效率低下的重要原因。本研究旨在探讨中小企业主的资源如何增强企业的抗灾能力。企业主最常见的抗灾能力来源似乎是适应能力和社会支持的结合。在企业主的适应能力方面,由于危机的发生和业务运营的中断,大多数企业主都会努力适应当时的环境。本研究发现,在不同的组织结构中,企业主可利用一系列社会支持机制。这些机制包括来自公司外部个人的支持、与新结识个人的社会互动,以及与组织内部个人和潜在合作者(如有需要)的内部和外部关系。本研究采用了有目的的抽样方法,专门针对吉打州的五家中小企业主进行有限抽样。结构化访谈是收集数据的主要方法。随后,对文本数据进行转录,以便通过编码程序进行分析。因此,将采用主题将某些事实联系起来。
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引用次数: 0
Factors that influence domestic tourists’ decision to visit nature-based tourism destinations in the northern region of Malaysia 影响国内游客决定前往马来西亚北部地区自然旅游目的地的因素
Pub Date : 2024-02-01 DOI: 10.24191/ji.v19i1.24769
Wan Shamshudi Wan Sarah Shuhada, Radzuan Farah Nadiah, Faizal Nur Faza Atiqa, Mohd Yazid Siti Amalina, Md Yusof Mohd Khairulanwar, Mohd Aznan Ellail Ain
Nature-based tourism is a growing trend that drives sustainable options within the tourism industry. This study aimed to explore the factors that influence domestic tourists’ decision to visit nature-based tourism in relation of six independent variables: nature, escape, activities, novelty, nostalgia, and attractions. A survey through a questionnaire was distributed to domestic tourists who travel to nature-based destinations. The research used descriptive analysis to investigate the demographic visitors that visit nature-based destinations. Regression analysis was used to identify the most popular reason for choosing the factors. The results of this study provide information to industry players and academics on domestic tourists’ preferences in nature-based tourism.
以自然为基础的旅游是一种日益增长的趋势,它推动了旅游业的可持续发展。本研究旨在从六个自变量(自然、逃避、活动、新奇、怀旧和景点)探讨影响国内游客决定前往自然型旅游目的地的因素。本研究通过问卷调查的形式,对国内到自然型旅游目的地旅游的游客进行了调查。研究采用描述性分析方法调查了到访自然风光旅游目的地的游客人口统计学特征。通过回归分析,确定了选择这些因素的最主要原因。研究结果为业内人士和学术界提供了有关国内游客自然旅游偏好的信息。
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引用次数: 0
A case study of Waqf Institutions: reasons for not implementing crowdfunding 宗教基金机构案例研究:未实施众筹的原因
Pub Date : 2024-02-01 DOI: 10.24191/ji.v19i1.24563
Abd Rahman Nur Athirah, Abd Mutalib Hasyeilla, Abdull Rahman Nurul Labanihuda, Gzahli Nurnazifa, Muhammad Rizal Nur Ain Nazihah
The crowdfunding industry in Malaysia has experienced rapid growth, with a variety of platform options available in the market. The increasing popularity of crowdfunding in Malaysia can be attributed to the support of information systems, particularly the internet and technology. The realm of financial technology innovations serves to enhance multiple facets of waqf fund management, particularly in addressing the challenges encountered by existing waqf models. As a result, waqf institutions can meet their liquidity needs for developing waqf properties without heavy reliance on government fund allocations by using the crowdfunding. Crowdfunding serves as a promising mechanism to achieve these objectives. Hence, the purpose of this study is to investigate why the waqf institution does not use crowdfunding to collect waqf funds. This study took a qualitative approach, analysing three chosen SIRCs in Malaysia's Northern Region. The data is subsequently subjected to thematic analysis. According to the survey, both WI1 and WI2 do not adopt crowdfunding owing to a lack of expertise and seek to increase the use of cashless waqf; however, WI3 already uses crowdfunding as a way of collecting waqf funds. The findings from this study will provide researchers with new information.
马来西亚的众筹业发展迅速,市场上有多种平台可供选择。众筹在马来西亚越来越受欢迎,这要归功于信息系统的支持,特别是互联网和技术的支持。金融技术创新领域有助于加强宗教基金管理的多个方面,特别是在应对现有宗教基金模式所遇到的挑战方面。因此,宗教基金机构可以利用众筹满足其发展宗教基金财产的流动性需求,而无需严重依赖政府的资金分配。众筹是实现这些目标的一种有前途的机制。因此,本研究旨在调查宗教基金机构为何不使用众筹来筹集宗教基金。本研究采用定性方法,分析了马来西亚北部地区三家选定的 SIRC。随后对数据进行了专题分析。调查显示,WI1 和 WI2 因缺乏专业知识而未采用众筹,并寻求增加无现金宗教基金的使用;然而,WI3 已将众筹作为收集宗教基金的一种方式。这项研究的结果将为研究人员提供新的信息。
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引用次数: 0
Driving e-Wallet continuance usage intention: a survey among generation Alpha in Malaysia during COVID-19 pandemic 推动电子钱包持续使用意向:COVID-19 大流行期间对马来西亚 Alpha 一代的调查
Pub Date : 2024-02-01 DOI: 10.24191/ji.v19i1.24476
Ho Hong Ren, Mohd Johan Mohd Remie, Muttu Thilagavathi
The COVID-19 outbreak has affected almost every aspect of human life particularly vulnerable group such as Generation Alpha. E-wallet has become increasingly essential to avoid the virus transmission. The pandemic has led to a remarkable increase in e-wallet transactions in Malaysia. However, the reason behind the rapid rise in e-wallet usage is not widely agreed upon. Due to a lack of study on this topic, this paper contributes to the knowledge gap by studying and examining the significant factors that influence private university students’ continued usage intention to use e-wallet as a payment mechanism during the pandemic by incorporating constructs from Unified Theory of Acceptance and Use of Technology 2 (UTAUT2), Technology Continuance Theory (TCT), and Health Belief Model (HBM) into an integrated model. The study employed a quantitative design using Pearson correlation analysis and multiple linear regression analysis to assess the relationship between the variables through SPSS application. The convenience sampling method was used to select about 378 respondents from private universities in Kuala Lumpur and Selangor, including UCSI University, Management & Science University, Asia Pacific University, HELP University, Taylor’s University, Sunway University, and SEGi University. The results revealed that facilitating conditions, social influence, perceived usefulness, perceived COVID-19 risk, and price benefit has a significant and positive contribution towards e-wallet continuance usage intention among Generation Alpha in Malaysia during the pandemic. The practical implications for the government and the service providers from the present findings can be used to develop strategies to promote the continuous intention of e-wallet usage during the COVID-19 pandemic.
COVID-19 的爆发几乎影响到人类生活的方方面面,尤其是 Alpha 代等弱势群体。为避免病毒传播,电子钱包变得越来越重要。疫情导致马来西亚的电子钱包交易量显著增加。然而,电子钱包使用率迅速上升背后的原因并没有得到广泛认同。由于缺乏对这一主题的研究,本文通过将技术接受和使用统一理论 2(UTAUT2)、技术持续理论(TCT)和健康信念模型(HBM)的建构纳入一个综合模型,研究并探讨了影响私立大学学生在大流行期间继续使用电子钱包作为支付机制的重要因素,从而填补了这一知识空白。研究采用了定量设计,通过 SPSS 应用程序,使用皮尔逊相关分析和多元线性回归分析来评估变量之间的关系。研究采用方便抽样法,从吉隆坡和雪兰莪州的私立大学中选出约378名受访者,包括UCSI大学、管理科学大学、亚太大学、HELP大学、泰勒大学、双威大学和世纪大学。研究结果显示,便利条件、社会影响、感知有用性、感知COVID-19风险和价格利益对马来西亚Alpha世代在大流行期间继续使用电子钱包的意向有显著的积极作用。本研究结果对政府和服务提供商的实际意义可用于制定策略,在 COVID-19 大流行期间促进电子钱包的持续使用意向。
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引用次数: 0
Visitor-centric marketing approach driving theme park customer patronage: unveiling the post COVID-19 pandemic perspective 以游客为中心的营销方法推动了主题公园的客流:揭示 COVID-19 大流行后的视角
Pub Date : 2024-02-01 DOI: 10.24191/ji.v19i1.24612
M. Nooraini, Sahak Siti Zaleha, Raja Ezar Ishamuddin Raja Noor Diyana, Sulaiman Syahira Nadia
The onset of Covid-19 pandemic has resulted in a drop in visitor ship and income causing many theme parks to fail in sustaining their business. In reciprocating to this pandemic, Malaysia's theme park industry, have become more innovative in adapting to this rapidly changing new norm. This research ascertained the influence of service quality, promotion and price on customer patronage of theme parks during Covid-19. Data were collected from 340 respondents. Convenience sampling technique was used to select the respondents and a close ended structured questionnaire with a 5-point Likert scale was used for data collection. Findings from this study revealed that pricing and service quality has a strong influence on theme park patronage. This calls for management of theme parks to innovate and redesign their service quality dimensions and conduct consistent training in theme park service quality delivery to familiarize service delivery employees of their roles in the service delivery process. Theme parks too should inject flexibility in their ticket pricing to make them affordable. Such visitor-centric marketing approach can drive customer satisfaction, create positive word-of-mouth among visitors to increase patronage to the theme park and eventually heighten profits.
Covid-19 大流行病的出现导致游客数量和收入下降,许多主题公园因此无法继续经营。为了应对这一流行病,马来西亚的主题公园行业变得更加创新,以适应这一快速变化的新规范。本研究确定了服务质量、促销和价格在 Covid-19 期间对主题公园顾客光顾率的影响。研究从 340 名受访者中收集了数据。研究采用了便利抽样技术来选择受访者,并使用了 5 点李克特量表的封闭式结构问卷来收集数据。研究结果表明,定价和服务质量对主题公园的游客量有很大影响。这就要求主题公园的管理层进行创新,重新设计服务质量维度,并持续开展主题公园服务质量培训,让服务人员熟悉自己在服务提供过程中的角色。主题公园还应在门票定价方面注入灵活性,使游客能够负担得起。这种以游客为中心的营销方式可以提高客户满意度,在游客中创造积极的口碑,从而增加主题公园的客流量,最终提高利润。
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引用次数: 0
The usage of Foodpanda delivery apps among students: an exploratory study 学生使用 Foodpanda 外卖应用程序的情况:一项探索性研究
Pub Date : 2024-02-01 DOI: 10.24191/ji.v19i1.24442
Osman Mohd Najmie, Ali Norhidayah, Anuar Azyyati
Within the food and beverage industry in Malaysia, food delivery service, particularly the application of food delivery apps, is an emerging new wave. The escalation of food delivery apps could shift consumer behaviour in the purchase of food. The paper aims to explore contributing factors influencing consumer behaviour using food delivery apps using a qualitative approach. The approach entails the use of semistructured interviews with eight students, all of whom are Foodpanda food delivery app users, in a high-learning institution. Thematic method of data analysis revealed the following factors influencing the app usage behaviour: Ease of use, Variety of Choice, Social effect, and Time/Cost saving. This finding highlights the behavioural pattern of food delivery app users, which informs on better marketing strategies and planning for future business opportunities.
在马来西亚的餐饮业,送餐服务,尤其是送餐应用程序的应用,是一股新兴的浪潮。食品配送应用程序的升级可能会改变消费者购买食品的行为。本文旨在采用定性方法探讨影响消费者使用食品配送应用程序行为的因素。该方法采用半结构式访谈的方式,访问了一所高等院校的八名学生,他们都是 Foodpanda 送餐应用程序的用户。数据分析的主题方法揭示了影响应用程序使用行为的以下因素:易用性、选择多样性、社交效应和节省时间/成本。这一发现凸显了送餐应用程序用户的行为模式,为制定更好的营销战略和规划未来商机提供了参考。
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引用次数: 0
The effects of foam rolling vs massage as recovery tools among UiTM Perlis FC footballers 作为恢复工具的泡沫滚动法与按摩法对 UiTM Perlis FC 足球运动员的影响
Pub Date : 2024-02-01 DOI: 10.24191/ji.v19i1.24775
Roslan Muhammad Nuh Sharid, Zuraimy Muhammad Hazim, Abdul Halim Mohd Hazwan Zikri, Bakar Nurul Afiqah, Ahmad Mohd Faridz
A new idea of recovery has been discovered called self-myofascial release. Foam rolling is one of the self-myofascial approaches that can help to speed up the recovery process. It works by relaxing contracted muscles, improving blood and lymphatic circulation, and stimulating the stretch reflex in muscles. However, there is no previous research that studies the comparison of recovery modalities between foam rolling (FR), massage (M) and passive recovery (PAS) as tools of the recovery process on youth footballers. The aim of this study was to examine the effectiveness of FR (20 minutes of FR exercises on quadriceps, hamstrings, adductors, gluteus, and gastrocnemius), M (20 minutes of M on quadriceps, hamstrings, adductors, gluteus and gastrocnemius) and passive recovery (20 minutes sit on a bench) interventions performed immediately after a training session on Total Quality Recovery (TQR), perceived muscle soreness (VAS), jump performance, agility, sprint, and flexibility 24 hours after the training. During the two experimental sessions, 30 UiTM FC football players participated in a randomized controlled trial design. The first session was designed to collect the pretest values of each variable. After baseline measurements, the players performed a standardized football training. At the end of the training unit, all the players were randomly assigned to the FR, M and PAS recovery groups. A second experimental session was conducted to obtain the posttest values. As results, CMJ, agility (Arrowhead) and TQR showed positive effects in the FR group in comparison with the M and PAS groups at 24 hours after training. Thus, it is recommended that football coaches and physical trainers working with football players use a structured recovery session lasting approximately 20 minutes based on FR exercises that could be implemented at the end of a training session to enhance recovery between training loads.
人们发现了一种新的恢复方法,叫做自我肌筋膜释放。泡沫滚法是有助于加快恢复过程的自我肌筋膜疗法之一。它的作用是放松收缩的肌肉,改善血液和淋巴循环,刺激肌肉的伸展反射。然而,目前还没有研究将泡沫滚揉(FR)、按摩(M)和被动恢复(PAS)作为青少年足球运动员恢复过程中的工具,对这三种恢复方式进行比较。本研究的目的是考察泡沫滚动法(对股四头肌、腘绳肌、内收肌、臀肌和腓肠肌进行 20 分钟的泡沫滚动法练习)、按摩法(对股四头肌、腘绳肌、内收肌、臀肌和腓肠肌进行 20 分钟的按摩法练习)和被动恢复法的效果、在两个实验课中,30 名运动员在训练课结束后立即进行了 M(对股四头肌、腘绳肌、内收肌、臀肌和腓肠肌进行 20 分钟的 M)和被动恢复(在凳子上坐 20 分钟)干预,这些干预对训练 24 小时后的全面质量恢复(TQR)、肌肉酸痛感(VAS)、跳跃表现、敏捷性、冲刺和柔韧性都有影响。在两节实验课中,30 名 UiTM FC 足球运动员参与了随机对照试验设计。第一节课的目的是收集每个变量的预测值。基线测量结束后,球员们进行了标准化的足球训练。训练结束后,所有球员被随机分配到 FR、M 和 PAS 恢复组。进行了第二次实验,以获得测试后的数值。结果显示,与 M 组和 PAS 组相比,在训练后 24 小时,FR 组的 CMJ、敏捷性(箭头)和 TQR 均显示出积极的效果。因此,建议足球教练和体能训练师在足球运动员的训练过程中,采用基于 FR 运动的约 20 分钟的结构化恢复训练,在训练结束时进行,以加强训练负荷之间的恢复。
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引用次数: 0
C++ Rush: an educational gaming experience C++ Rush:教育游戏体验
Pub Date : 2024-02-01 DOI: 10.24191/ji.v19i1.24493
Rosmani Arifah Fasha, Shaiful Nizam Muhammad Salman Hakim
Programming language is a subject that is quite difficult to understand at first glance, especially for beginners. Most beginners struggle to comprehend programming concepts because of their low maturity level, lack of programming experience, and difficulty understanding and learning the logic and scripting language. C++ is one of the basic, convenient programming languages that help programmers comprehend the principles of all programming languages. If the principles of C++ have been grasped, someone with a thorough knowledge of the language could easily transit to other programming languages. Therefore, this study proposes the combination of an educational game with C++ to provide early exposure to novice programmers and assist those who are struggling to learn the programming language. Furthermore, it attempts to create and develop an interactive, instructional programming game. Another purpose of this study is to test the usefulness of the generated programming game using a questionnaire. The study utilized the Agile Model because iterative development is one of its components. The agile technique consists of six (6) phases: requirements, design, development, testing, deployment, and review. This study did usability testing with 30 individuals. Most of them agreed that gamification might change a tough and complex topic into one that would be incredibly engaging. In addition, it has ultimately allowed users to properly learn C++. Future work may employ a broader range of programming languages.
编程语言是一门乍看之下很难理解的学科,对于初学者来说尤其如此。大多数初学者由于成熟度低、缺乏编程经验、难以理解和学习逻辑和脚本语言,因此很难理解编程概念。C++ 是最基本、最方便的编程语言之一,可以帮助程序员理解所有编程语言的原理。如果掌握了 C++ 的原理,对该语言有透彻了解的人很容易过渡到其他编程语言。因此,本研究建议将教育游戏与 C++ 结合起来,为程序员新手提供早期接触 C++ 的机会,并帮助那些在学习编程语言过程中遇到困难的人。此外,本研究还试图创建和开发一款互动式的编程教学游戏。本研究的另一个目的是通过问卷调查测试生成的编程游戏是否有用。本研究采用了敏捷模型,因为迭代开发是敏捷模型的组成部分之一。敏捷技术包括六(6)个阶段:需求、设计、开发、测试、部署和审查。这项研究对 30 个人进行了可用性测试。他们中的大多数人都认为,游戏化可能会把一个艰难而复杂的话题变成一个令人难以置信的吸引人的话题。此外,游戏化最终使用户能够正确地学习 C++。未来的工作可能会采用更广泛的编程语言。
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引用次数: 0
Cooperative learning methods and algebraic proficiency: insights from secondary school education 合作学习方法与代数能力:中学教育的启示
Pub Date : 2024-02-01 DOI: 10.24191/ji.v19i1.24418
Che Aziz Norhanis, Mohamed Nadzri Ainon Zarina, Othman Zarith Sofiah
Cooperative learning, a collaborative approach where students work together in small groups to comprehend academic content, has gained recognition as an effective pedagogical method. Algebra, a mathematical discipline employing letters and symbols to represent quantities and figures, often poses challenges for secondary school students. Despite advancements in teaching strategies, Mathematics achievement among students remains a concern. Existing literature suggests that cooperative learning may offer superior results in enhancing students' mathematical performance compared to traditional methods. This study aims to assess the influence of cooperative learning on students' proficiency in comprehending algebraic expressions. Employing a quantitative approach, data was gathered through a questionnaire. 68 samples of secondary students in Kelantan, Malaysia were obtained and analysed using SPSS. The results demonstrate a positive impact of cooperative learning on the secondary students’ achievement in understanding algebraic expressions.
合作学习是一种学生通过小组合作来理解学术内容的协作方法,已被公认为一种有效的教学方法。代数是一门用字母和符号来表示数量和图形的数学学科,常常给中学生带来挑战。尽管教学策略不断进步,但学生的数学成绩仍然令人担忧。现有文献表明,与传统方法相比,合作学习在提高学生数学成绩方面可能会取得更好的效果。本研究旨在评估合作学习对学生理解代数表达式能力的影响。研究采用定量方法,通过问卷收集数据。研究获得了马来西亚吉兰丹州 68 个中学生样本,并使用 SPSS 进行了分析。结果表明,合作学习对中学生理解代数表达式的成绩有积极影响。
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