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Validation of a preliminary competency assessment scale for Malaysian graphic design graduates 马来西亚平面设计专业毕业生初步能力评估量表的验证
Q3 Engineering Pub Date : 2022-09-01 DOI: 10.24867/jged-2022-3-033
Shaw-Chiang Wong, Muhammad Zaffwan Idris
The criteria for measuring the competency levels of graphic design (GD) graduates have continuously been shaped by the changing context of practice. However, previous studies provide little evidence on the existence of an effective competency assessment scale for GD graduates. The purpose of the study is to evaluate the psychometric properties of a preliminary competency assessment scale for GD graduates in Malaysia. 207 final year GD degree students in Malaysia were sampled to validate the scale. The data was analysed using exploratory factor analysis and Cronbach’s reliability test. The results suggested that the preliminary scale consists of 12 constructs and 59 items under five competency dimensions. All 12 constructs yielded high internal consistency values, ranging between .723 and .914. Theoretically, the validated scale contributed to a new body of knowledge to the competency assessment of GD graduates in Malaysia. Practically, the findings provided relevant stakeholders with prescribed standards of performance and appropriate tools to assess the competency levels of new entrants to the GD profession.
衡量平面设计(GD)毕业生能力水平的标准不断被实践环境的变化所塑造。然而,以往的研究几乎没有证据表明存在一个有效的GD毕业生胜任力评估量表。本研究的目的是评估初步胜任力评估量表在马来西亚的毕业生心理计量学性质。选取207名在马来西亚的最后一年的GD学位学生来验证量表。采用探索性因子分析和Cronbach信度检验对数据进行分析。结果表明,初步量表包括5个胜任力维度下的12个构念和59个题项。所有12个结构产生高内部一致性值,范围在。723和。914之间。从理论上讲,经过验证的量表为马来西亚GD毕业生的能力评估提供了新的知识体系。实际上,调查结果为相关持份者提供了订明的工作表现标准和适当的工具,以评估GD专业新入职人员的能力水平。
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引用次数: 0
Adaptation of smart-object dimensions in the product design process to reduce household food waste 在产品设计过程中调整智能对象尺寸,以减少家庭食物浪费
Q3 Engineering Pub Date : 2022-09-01 DOI: 10.24867/jged-2022-3-005
M. Kamil, Chuah Ee Hua, M. Sani
Food waste is a huge problem across the world, but it's especially bad in developed countries such as Malaysia, according to the previous study. It is estimated that 1.3 billion tonnes of food are lost or wasted every year, accounting for one-third of all food produced for human consumption. Hence, the goal of this study is to supplement the solution within the framework of product design process based on the evaluation of food waste behaviour among household in Malaysia. As an approach for acquiring empirical data, a survey study was conducted with 52 respondents in Malaysia, including an analysis of similar existing products on the market, which was then followed by the design process. The findings suggest a multitude of design needs in preventing food waste behaviour among household in Malaysia, including the issues of the existing similar products on the market. Therefore, a few design criteria have been proposed and a set of semi-working food tracking models was successfully developed as a proposal for potential future development and production. It is hoped that the outcome of the study exhibits the synchronization of the product design process inside the smart-object dimensions in order to generate the design that helps to manage and reduce the amount of food waste created among household in Malaysia.
根据之前的研究,食物浪费在世界各地都是一个巨大的问题,但在马来西亚等发达国家尤为严重。据估计,每年有13亿吨粮食损失或浪费,占供人类消费的粮食总产量的三分之一。因此,本研究的目的是在评估马来西亚家庭食物浪费行为的基础上,在产品设计过程的框架内补充解决方案。作为获取经验数据的一种方法,对马来西亚的52名受访者进行了一项调查研究,包括对市场上类似的现有产品进行分析,然后进行设计过程。研究结果表明,在防止马来西亚家庭中的食物浪费行为方面,有许多设计需要,包括市场上现有类似产品的问题。因此,提出了一些设计标准,并成功开发了一套半工作食品跟踪模型,作为潜在的未来开发和生产的建议。希望该研究的结果能够在智能对象维度内展示产品设计过程的同步性,从而产生有助于管理和减少马来西亚家庭中产生的食物浪费量的设计。
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引用次数: 0
Visual effects and their importance in the field of visual media creation 视觉效果及其在视觉媒体创作领域的重要性
Q3 Engineering Pub Date : 2022-06-01 DOI: 10.24867/jged-2022-2-005
Aja Knific Košir, Helena Gabrijelčič Tomc
The paper presents visual effects and their importance in the creation of visual media and film industry. After defining the field and the term visual effects, the reader is introduced to the techniques and approaches used to create visual effects, i.e., computer-generated Imagery, 3D computer graphics, motion capture, matchmoving, chroma key, rotoscoping, matte painting, and digital compositing. This is followed by a presentation of the history of visual effects from its beginnings to the digital age, taking in the most successful examples of film production such as Terminator, Toy Story, The Matrix, and Star Wars. As an example of the most representative production, the paper includes a more detailed description of the techniques, methods, and approaches used in the Lord of the Rings film trilogy, focusing on the creation of the visual appearance of the Gollum character, his movement, and facial expressions, the creation of crowds with autonomous agents and the introduction of digital duplicates. The review concludes with an overview of trends for the future of the field.
本文介绍了视觉效果及其在视觉媒体创作和电影产业中的重要性。在定义了视觉效果这一领域和术语后,读者将了解用于创建视觉效果的技术和方法,即计算机生成的图像、3D计算机图形、运动捕捉、匹配移动、色度键、旋转镜、哑光绘画和数字合成。接下来介绍了视觉特效从诞生到数字时代的历史,其中包括《终结者》、《玩具总动员》、《黑客帝国》和《星球大战》等最成功的电影制作实例。作为最具代表性的制作实例,本文对《指环王》电影三部曲中使用的技术、方法和方法进行了更详细的描述,重点介绍了咕噜角色的视觉外观、动作和面部表情的创造,用自主代理创造人群,以及数字复制品的引入。审查最后概述了该领域的未来趋势。
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引用次数: 2
Effects of fine art print artworks on the art viewer in contemporary art presentation 美术版画在当代艺术呈现中对艺术观测者的影响
Q3 Engineering Pub Date : 2022-06-01 DOI: 10.24867/jged-2022-2-021
Yeter Beris, İsmail Erim Gulacti
The social and cultural changes brought about by industrialization and the Industrial Revolution highlighted the value of printmaking as a new means of expression in artistic presentation. The innovative mechanical production methods influenced their artistic production through the interest and experimentation of many artists, whose numbers should not be underestimated. On the other hand, the transfer of examples of traditional Japanese printmaking (Ukiyo-e) to Europe in 1700-1900 caused profound effects on Western art, beginning with Impressionism, one of the modern art movements. Especially in the last two decades, rapidly digitalizing technology has also provided radical changes in many social-cultural and economic fields. As a reflection of this, it has caused a change in the presentation of contemporary art and caused the formation of an innovative attitude that transforms-triggers the perception of the audience. Two effective factors are emphasized in the context of the effect of fine art print works on the phenomenon of art. One is the artist of the time, who uses all the media tools of his time with pure intuition to transform his artistic expression, his dreams into reality, and another is the audience of the artwork, who accepts only a part of his artistic presentation, which is helped by all technological tools, by discussing, and few of which will be praised by future generations. In this context, digital technology promises a free space to thousands of artists who produce screen presentations or artistic prints on many different media, enabling us to see them everywhere. It has indisputable that digital technologies are a new tool with a different line for artists, apart from the usual art presentation of contemporary art, which is in different quests with an innovative attitude in every period. From this point of view, in addition to the dynamic visual presentations in different places and platforms where the art audience can be involved and integrated into the contemporary art environment, the innovative attitude that fine art print artworks brings to the effect and behavior of the audience should also be considered. The purpose of this paper is to investigate how digital print technology and print works influence audience perception. The survey data analysis is interpreted in this article through excerpts from the dissertation titled “Effects of fine art printmaking on phenomenon of the art” which is still in progress.
工业化和工业革命带来的社会和文化变革凸显了版画作为一种新的艺术表现手段的价值。创新的机械生产方法通过许多艺术家的兴趣和实验影响了他们的艺术生产,他们的数量不容低估。另一方面,从现代艺术运动之一的印象派开始,1700-1900年日本传统版画(浮世绘)的例子转移到欧洲对西方艺术产生了深远的影响。特别是在过去的二十年里,快速数字化的技术也在许多社会文化和经济领域带来了根本性的变化。作为对这一点的反映,它改变了当代艺术的呈现方式,并形成了一种创新的态度,这种态度转变触发了观众的感知。在美术版画作品对艺术现象影响的背景下,强调了两个有效因素。一个是当时的艺术家,他以纯粹的直觉使用他那个时代的所有媒体工具,将他的艺术表达、他的梦想转化为现实;另一个是艺术作品的观众,他只接受他的艺术呈现的一部分,这得益于所有的技术工具和讨论,其中很少有会受到后代的赞扬。在这种背景下,数字技术为成千上万在许多不同媒体上制作屏幕演示或艺术版画的艺术家提供了一个自由的空间,使我们能够在任何地方看到他们。毫无疑问,数字技术是一种新的工具,对艺术家来说有着不同的路线,除了当代艺术的通常艺术表现之外,当代艺术在每个时期都以创新的态度处于不同的追求中。从这个角度来看,除了艺术观众可以参与并融入当代艺术环境的不同场所和平台的动态视觉呈现之外,还应该考虑美术版画艺术品对观众的效果和行为所带来的创新态度。本文的目的是研究数字印刷技术和印刷作品如何影响观众的感知。本文通过摘录仍在进行中的论文《美术版画对艺术现象的影响》来解读调查数据分析。
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引用次数: 0
Quality assessment of offset thermosensitive printing plates 胶印热敏印版的质量评定
Q3 Engineering Pub Date : 2022-06-01 DOI: 10.24867/jged-2022-2-029
Daiva Sajek, S. Havenko
This article discusses the technological possibilities of assessing the quality of offset thermosensitive printing plates by studying the influence of the structural and physical properties of their construction layers, as well as the parameters of digital computer-to-plate recording on the quality of formation and reproduction of image elements. The article presents an original conceptual model for determining the integral quality indicators of printing plates, taking into account their structural and physical properties, a set of modern methods for evaluating the quality of offset printing forms is presented, such as evaluating the surface morphology of polymer registering layers and a substrate – a basis of the printing form; assessment of the adhesion of polymer layers of offset printing plates to the substrate surface, taking into account the influence of image recording parameters; investigation of the influence of the chemical state of the registering layers of offset plates on the adhesion of printing elements to inks; assessment of the influence of the processes of thermal action of laser radiation and the temperature gradient on the surface structure of the polymer layer of a thermosensitive plate and the accuracy of the formation of the quality of discrete image elements on printing plates. These researches are aimed at determining the relationship between the structural and physicochemical properties of offset thermosensitive plates and integral indicators of the reproduction quality of raster and line image elements in a digital recording system.
本文通过研究胶印热敏印版结构层的结构和物理性能,以及数字计算机对印版记录的参数对图像元素的形成和再现质量的影响,讨论了评估胶印热敏印版质量的技术可能性。本文提出了一个确定印版整体质量指标的原始概念模型,考虑到印版的结构和物理特性,提出了一套评估胶印版材质量的现代方法,如评估作为印刷版材基础的聚合物套准层和基材的表面形态;在考虑图像记录参数的影响的情况下,评估胶印版的聚合物层与基材表面的粘附性;胶印版套准层的化学状态对印刷元件与油墨粘附力的影响的研究;评估激光辐射的热作用过程和温度梯度对热敏板的聚合物层的表面结构的影响以及在印刷板上形成离散图像元素的质量的准确性。这些研究旨在确定胶印热敏板的结构和物理化学性质与数字记录系统中光栅和线图像元素再现质量的整体指标之间的关系。
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引用次数: 0
Online learning during COVID-19 pandemic as perceived by the students of Graphic engineering and design 新冠肺炎大流行期间图形工程和设计专业学生的在线学习
Q3 Engineering Pub Date : 2022-06-01 DOI: 10.24867/jged-2022-2-015
Ivana Tomić, Ivan Pinćjer, S. Dedijer, S. Adamović
In this work we wanted to determine how students of Graphic engineering and design perceived online learning a year after the transition from traditional to online classes. The goal was to better understand problems, challenges, and good sides of online learning in this study field, and determine factors that impede knowledge transfer. The students' responses were collected via an anonymous online survey, which consisted of a series of questions that covered: conditions in which online classes are attended, communication channels, problems and how they are dealt with, understanding and motivation. The biggest challenges for our students were to sustain their attention and concentration during classes despite the distractors in their environments, and to keep their motivation despite the lack of direct interaction, social isolation, and too much computer time. Their technological and digital literacy were of great use in adapting to the online platforms and applications, as well as in solving technical problems that prevented them from following the classes. Even though online courses allow students to be more flexible and potentially combine work and study, most of our students do not think that their attendance and engagement in the studies increased in the last period. It is also undisputed that our students were dealing with a lot of stress and anxiety and that their emotional state highly influenced their perception of online learning. Hence, we firmly believe that apart from making online courses more engaging and interactive, it is of utmost importance to find a proper way to motivate and psychologically support students in the online learning environment, especially in times that require a high degree of resilience.
在这项工作中,我们想确定图形工程和设计专业的学生在从传统课程过渡到在线课程一年后如何看待在线学习。目标是更好地了解该研究领域在线学习的问题、挑战和优点,并确定阻碍知识转移的因素。学生的回答是通过一项匿名在线调查收集的,该调查由一系列问题组成,包括:参加在线课程的条件、沟通渠道、问题以及如何处理、理解和动机。对我们的学生来说,最大的挑战是在课堂上保持注意力和集中度,尽管他们的环境中有干扰因素,尽管缺乏直接互动、社交孤立和过多的电脑时间,但要保持他们的动力。他们的技术和数字素养在适应在线平台和应用程序以及解决阻碍他们上课的技术问题方面发挥了很大作用。尽管在线课程让学生更加灵活,并有可能将工作和学习结合起来,但我们的大多数学生并不认为他们的出勤率和参与度在上一阶段有所提高。同样无可争议的是,我们的学生面临着很多压力和焦虑,他们的情绪状态在很大程度上影响了他们对在线学习的看法。因此,我们坚信,除了让在线课程更具吸引力和互动性外,找到一种合适的方式在在线学习环境中激励和心理支持学生至关重要,尤其是在需要高度应变能力的时候。
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引用次数: 1
Influence of hue and saturation on colour-shape association 色调和饱和度对颜色形状联想的影响
Q3 Engineering Pub Date : 2022-03-01 DOI: 10.24867/jged-2022-4-033
A. Dumitrescu
A century ago, Wassily Kandinsky postulated that there was a strong and biunivocal correlation between elementary geometric figures and primary colours, respectively the most suitable associations were blue circle, yellow triangle, and red square. Most researchers did not find evidence in support of Kandinsky's combination, but rather in support of another combination: red circle, yellow triangle, and blue square (later called the “dissident” combination). And it was also found that the correlation was not strong, but rather medium. Until now, research has not focused separately on the influence of hue (at maximum saturation) on the appropriateness perception of shape-colour association, nor on the influence of saturation on the same perception. In view of this, two experiments were organized on samples of 546 and 461 participants that were all unaware of Kandinsky's experiment. The first experiment confirmed that hue influences the appropriateness perception of coloured figures, but also that, surprisingly, the shape-colour association was not biunivocal. The participants appreciated that the most appropriate associations were the red circle, the red triangle, and the blue square. However, the means of the appropriateness marks were not high. The second experiment proved that the appropriateness perception of coloured figures was directly influenced by colour saturation, and the correlation was strong (the correlation coefficient being between 0.71 and 0.94). Obviously, the experiments did not validate Kandinsky's theory.
一个世纪前,瓦西里·康定斯基(Wassily Kandinsky)认为,基本几何图形和原色之间存在着强烈的单音关联,最合适的关联分别是蓝色圆圈、黄色三角形和红色正方形。大多数研究人员没有发现支持康定斯基组合的证据,而是支持另一种组合:红圈、黄三角形和蓝正方形(后来被称为“持不同政见者”组合)。研究还发现,这种相关性并不强,而是中等。到目前为止,研究还没有单独关注色调(在最大饱和度下)对形状-颜色关联的适当性感知的影响,也没有关注饱和度对相同感知的影响。有鉴于此,对546名和461名参与者的样本进行了两次实验,他们都不知道康定斯基的实验。第一个实验证实,色调会影响彩色人物的适当性,但令人惊讶的是,形状与颜色的关联并不是唯一的。参与者意识到最合适的联想是红色圆圈、红色三角形和蓝色正方形。然而,适当性评分的平均值并不高。第二个实验证明,彩色图形的适当性感知直接受到色彩饱和度的影响,并且相关性很强(相关系数在0.71到0.94之间)。显然,这些实验并没有验证康定斯基的理论。
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引用次数: 0
The extensions of revolution-bump mapping 旋转凹凸贴图的扩展
Q3 Engineering Pub Date : 2022-03-01 DOI: 10.24867/jged-2022-1-021
Anouar Ragragui, Adnane Ouazzani Chahdi, A. Halli, K. Satori, Hicham El Moubtahij
Creating 3D computer-generated surfaces has long been a difficult challenge in computer graphics, particularly when portraying massive landscapes with extremely detailed surfaces in real-time. Despite significant advances in computer vision in recent years, there is still a great demand for improved realism and the capacity to edit computer-generated 3D surfaces in real-time. We propose three scalable and faster algorithms for creating extended, beveled, and chamfered patterns using only two textures and a simple shape box. The proposed techniques produce visually pleasing results in real-time while retaining optimal rendering performance and without increasing the mesh density of the shape box.
在计算机图形学中,创建3D计算机生成的表面一直是一个困难的挑战,特别是在实时描绘具有极其详细表面的大规模景观时。尽管近年来计算机视觉取得了重大进展,但对改进的真实感和实时编辑计算机生成的3D表面的能力仍然有很大的需求。我们提出了三种可扩展和更快的算法,用于仅使用两个纹理和一个简单的形状盒来创建扩展,斜面和倒角模式。所提出的技术在保持最佳渲染性能的同时,在不增加形状盒的网格密度的情况下,实时产生视觉上令人愉悦的结果。
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引用次数: 0
Business models transformed by digitalization in contemporary art museums and galleries 当代艺术博物馆和画廊的数字化商业模式转型
Q3 Engineering Pub Date : 2022-03-01 DOI: 10.24867/jged-2022-1-013
Atiye Güner, İ. Gülaçti
In the 21st Century, the common features of the developing digital technol- ogy are compressed information, accelerated information management, big data, multiple interaction, personalization and uninterrupted access and convergence. These features are seen as factors that accelerate access to information, reduce some communication and cost expenses economically, speed up sales and marketing, provide visibility to institutions, and increase ideas and sharing. With the effects of digital technology Contemporary art museums and galleries have experienced digitalization processes in order to maintain their existence and achieve their goals. Digitalization is not limited to being a technical application, but it is a process that transforms contem- porary art institutions as a whole, especially in communication, institution- alism, branding, marketing, finance and sustainability. Therefore, digital technology requires to be available to institutions. Being a contemporary art institution requires being intellectually and technologically renewed in institutional, managerial and communicative terms. The mission and sustain- ability of art and art institutions should be ensured in harmony with technol- ogy. Therefore, new business models have been required in the digitalization processes in art institutions and the need for changing business models will increase as technology develops. Purpose of the study: To identify the new business models of contemporary art museums and galleries, and in parallel, the features they need in human resources, and to raise awareness on this issue. In this study, the hybrid structure of new business models needed in contemporary art institutions has been revealed as a whole. In the study, it has been revealed based on the examples and the viewpoints of authorized persons that, managerial digital strategies in contemporary art museums and galleries should contain the distinction specific to art. The main result that emerged from the interviews is the hybrid structures of the new business models needed by contemporary art museums and galleries in the digital age, blended with digital technology and the knowledge of art management.
进入21世纪,数字技术发展的共同特征是信息压缩、信息管理加速、大数据、多元交互、个性化、不间断接入和融合。这些特征被视为加速获取信息的因素,在经济上减少了一些沟通和成本费用,加快了销售和营销,为机构提供了可见性,并增加了想法和分享。在数字技术的影响下,当代艺术博物馆和画廊为了维持其存在和实现其目标而经历了数字化进程。数字化不仅仅是一种技术上的应用,它是一个改变当代艺术机构整体的过程,特别是在传播、机构主义、品牌、营销、金融和可持续性方面。因此,数字技术需要提供给机构。作为一个当代艺术机构,需要在制度、管理和交流方面进行思想和技术上的更新。艺术和艺术机构的使命和可持续性应与技术相协调。因此,在艺术机构的数字化过程中需要新的商业模式,随着技术的发展,改变商业模式的需求将会增加。研究目的:找出当代艺术博物馆和画廊的新商业模式,以及他们在人力资源方面所需要的特点,并提高对这一问题的认识。在这项研究中,当代艺术机构所需要的新商业模式的混合结构被整体地揭示出来。在研究中,基于实例和授权人的观点,揭示了当代艺术博物馆和画廊的管理数字化策略应该包含针对艺术的区分。访谈的主要结果是当代艺术博物馆和画廊在数字时代所需的新商业模式的混合结构,与数字技术和艺术管理知识相结合。
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引用次数: 2
An analysis of targeted properties of materials used for preservation and storage of heritage collections 对用于文物收藏保存和储存的材料的目标特性进行分析
Q3 Engineering Pub Date : 2022-03-01 DOI: 10.24867/jged-2022-1-005
Gabriela Aleksić, T. Cigula, Suzana Pasanec Preprotić
The aim of this study was to stress the importance of investigating the prop- erties of preservation enclosure materials in order to identify the ones that are able to protect their contents more efficiently. Since not all information on materials is covered by international standards and technical specifica- tions, nine paper-based materials used for making preservation enclosures (file folders, passepartouts, boxes etc.) were investigated. A selective analysis of the materials' properties was carried out to determine smoothness, water absorptiveness, water wettability, water vapor permeability, tensile strength, folding endurance, bursting strength, puncture strength, as well as loss of bursting strength caused by dry heat and 100% RH. Results obtained from measuring smoothness, water absorptiveness, water wettability and water vapor transmission rate indicate that a material outside of ISO 16245:2009 grammage requirements for making file covers can exhibit more desirable properties than the one that meets multiple standards for storage and preservation. Additionally, results showed that bursting strength of enclosure materials was significantly affected by both extreme microclimate condi- tions. However, 100% RH had affected bursting strength of the investigated materials more than dry heat. The presented procedure proved to be a useful indicator of materials’ properties within the context of heritage collections preservation and storage.
本研究的目的是强调研究保鲜外壳材料特性的重要性,以确定能够更有效地保护其内容物的材料。由于并非所有材料信息都包含在国际标准和技术规范中,因此对用于制作保存箱的九种纸质材料(文件夹、通行证、盒子等)进行了调查。对材料的性能进行了选择性分析,以确定光滑度、吸水性、水润湿性、水蒸气渗透性、拉伸强度、耐折叠性、爆裂强度、穿刺强度以及由干热和100%RH引起的爆裂强度损失。通过测量光滑度、吸水性、水润湿性和水蒸气透过率获得的结果表明,不符合ISO 16245:2009克重要求的文件封面材料可能比符合多种储存和保存标准的材料表现出更理想的性能。此外,研究结果表明,两种极端小气候条件对围护材料的爆裂强度都有显著影响。然而,100%RH对所研究材料的爆裂强度的影响大于干热。所提出的程序被证明是在遗产藏品保护和储存的背景下材料性质的有用指标。
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引用次数: 0
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