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Multi-UAV Coverage Path Planning for Gas Distribution Map Applications 天然气分布图应用的多无人机覆盖路径规划
Pub Date : 2021-11-19 DOI: 10.1142/s2301385022500170
Abdelwahhab Bouras, Y. Bouzid, M. Guiatni
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引用次数: 3
An Overview of Recent Advances in Distributed Coordination of Multi-Agent Systems 多智能体系统分布式协调研究进展综述
Pub Date : 2021-10-27 DOI: 10.1142/s2301385021500199
Ruohan Yang, Lu Liu, Gang Feng
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引用次数: 17
Co-adaptive Human-Robot Cooperation: Summary and Challenges 人机自适应合作:总结与挑战
Pub Date : 2021-09-17 DOI: 10.1142/s230138502250011x
Sofie Ahlberg, Agnes Axelsson, Pian Yu, Wenceslao Shaw Cortez, Yuan Gao, Ali Ghadirzadeh, Ginevra Castellano, D. Kragic, Gabriel Skantze, Dimos V. Dimarogonas
The work presented here is a culmination of developments within the Swedish project COIN: Co-adaptive human-robot interactive systems, funded by the Swedish Foundation for Strategic Research (SSF), which addresses a unified framework for co-adaptive methodologies in human–robot co-existence. We investigate co-adaptation in the context of safe planning/control, trust, and multi-modal human–robot interactions, and present novel methods that allow humans and robots to adapt to one another and discuss directions for future work.
这里介绍的工作是瑞典COIN项目发展的高潮:共同适应人机交互系统,由瑞典战略研究基金会(SSF)资助,该项目解决了人机共存中共同适应方法的统一框架。我们研究了安全规划/控制、信任和多模态人机交互背景下的共同适应,并提出了允许人类和机器人相互适应的新方法,并讨论了未来工作的方向。
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引用次数: 2
Automated Playbook for UAV Traffic Management Based on Spatiotemporal Scenario Data 基于时空场景数据的无人机交通管理自动化剧本
Pub Date : 2021-09-16 DOI: 10.1142/s2301385022500145
Chenyuan He, Yan Wan, Junfei Xie
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引用次数: 0
Mathematical Modeling and Designing a Heavy Hybrid-Electric Quadcopter, Controlled by Flaps 襟翼控制的重型混合动力四轴飞行器的数学建模与设计
Pub Date : 2021-09-16 DOI: 10.1142/s2301385022500133
M. S. A. Isaac, A. Ragab, Enrique Caballero Garcés, M. A. Luna, P. F. Peña, P. Cervera
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引用次数: 4
Parametric and Implicit Features-Based UAV-UGVs Time-Varying Formation Tracking: Dynamic Approach 基于参数和隐式特征的uav - ugv时变编队跟踪:动态方法
Pub Date : 2021-09-16 DOI: 10.1142/s2301385022500066
Ahmed Allam, A. Nemra, M. Tadjine
Flexible and robust Time-Varying Formation (TVF) tracking of Unmanned Ground Vehicles (UGVs) guided by an Unmanned Aerial Vehicle (UAV) is considered in this paper. The UAV–UGVs system control model is based on leader-follower approach, where the control scheme consists of two consecutive tasks, namely, deployment task and TVF tracking. Accordingly, two novel nonlinear controllers are proposed for controlling the UGVs formation. First, unlike the classical frameworks on UGVs formation tracking, for which only particular shapes are handled (e.g. circle, square, ellipse), we propose a UGVs deployment-controller ensuring to reach free-formation shapes. The key feature is in using the estimated implicit representation of the desired formation shape as a potential function to generate the UGVs reference trajectory. Second, in the TVF tracking task, a robust cascaded velocity/torque controller for UGVs is proposed based on kinematic and dynamic models. Differently from the classical backstepping framework, the key idea is in introducing an auxiliary control input, in such a way that the overall UGV dynamics is converted into a simpler and modular control structure. As such, the auxiliary input is used to control indirectly the actual UGVs velocity vector. A signum term is added to the torque-input to compensate for the unknown external disturbances and unmodeled dynamics. Numerical simulation shows the effectiveness of the proposed formation controllers compared with the case when the perfect velocity-tracking assumption holds. Experimental results are further provided using three festos Robtino robots to show the validity of the proposed TVF tracking velocity-control scheme.
研究了无人机制导下无人地面车辆的柔性鲁棒时变编队跟踪问题。uav - ugv系统控制模型基于leader-follower方法,控制方案由两个连续任务组成,即部署任务和TVF跟踪。据此,提出了两种新颖的非线性控制器来控制ugv编队。首先,与传统的ugv编队跟踪框架(只处理特定形状(如圆形、正方形、椭圆形))不同,我们提出了一个ugv部署控制器,确保达到自由编队形状。该方法的关键特点是将预期地层形状的隐式表示作为潜在函数来生成ugv参考轨迹。其次,在TVF跟踪任务中,提出了一种基于运动学和动力学模型的ugv级联速度/转矩鲁棒控制器。与传统的反步框架不同,其关键思想是引入辅助控制输入,以这种方式将整个UGV动力学转换为更简单的模块化控制结构。因此,辅助输入用于间接控制实际的ugv速度矢量。在转矩输入中加入sgn项以补偿未知的外部干扰和未建模的动力学。数值仿真结果表明,与完全速度跟踪假设成立的情况相比,所提出的编队控制器是有效的。利用3个festos Robtino机器人进行了实验,验证了所提出的TVF跟踪速度控制方案的有效性。
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引用次数: 2
Comparison Between A* and RRT Algorithms for 3D UAV Path Planning A*与RRT算法在无人机三维路径规划中的比较
Pub Date : 2021-09-16 DOI: 10.1142/s2301385022500078
C. Zammit, E. Kampen
This paper aims to present a comparative analysis of the two most utilized graph-based and sampling-based algorithms and their variants, in view of 3D UAV path planning in complex indoor environment. The findings of this analysis outline the usability of the methods and can assist future UAV path planning designers to select the best algorithm with the best parameter configuration in relation to the specific application. An extensive literature review of graph-based and sampling-based methods and their variants is first presented. The most utilized algorithms which are the A* for graph-based methods and Rapidly-Exploring Random Tree (RRT) for the sampling-based methods, are defined. A set of variants is also developed to mitigate with inherent shortcomings in the standard algorithms. All algorithms are then tested in the same scenarios and analyzed using the same performance measures. The A* algorithm generates shorter paths with respect to the RRT algorithm. The A* algorithm only explores volumes required for path generation while the RRT algorithms explore the space evenly. The A* algorithm exhibits an oscillatory behavior at different resolutions for the same scenario that is attenuated with the novel A* ripple reduction algorithm. The Multiple RRT generated longer unsmoothed paths in shorter planning times but required more smoothing over RRT. This work is the first attempt to compare graph-based and sampling-based algorithms in 3D path planning of UAVs. Furthermore, this work addresses shortcomings in both A* and RRT standard algorithms by developing a novel A* ripple reduction algorithm, a novel RRT variant and a specifically designed smoothing algorithm.
针对复杂室内环境下的三维无人机路径规划问题,对基于图和基于采样两种最常用的算法及其变体进行了比较分析。该分析的结果概述了方法的可用性,并可以帮助未来的无人机路径规划设计者选择与特定应用相关的最佳参数配置的最佳算法。广泛的文献综述基于图和基于抽样的方法及其变体首先提出。定义了最常用的算法,即基于图的方法的A*和基于抽样的方法的快速探索随机树(RRT)。一组变体也被开发以减轻标准算法的固有缺陷。然后在相同的场景中测试所有算法,并使用相同的性能指标进行分析。相对于RRT算法,A*算法生成的路径更短。A*算法只探索路径生成所需的体积,而RRT算法则均匀地探索空间。对于相同的场景,A*算法在不同分辨率下表现出振荡行为,这种振荡行为被新型A*纹波减小算法衰减。Multiple RRT在较短的规划时间内生成较长的非平滑路径,但需要在RRT上进行更多的平滑。这项工作是第一次尝试比较基于图和基于采样的无人机三维路径规划算法。此外,本工作通过开发一种新的A*纹波减少算法、一种新的RRT变体和一种专门设计的平滑算法,解决了A*和RRT标准算法的缺点。
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引用次数: 14
FAST RRT* 3D-Sliced Planner for Autonomous Exploration Using MAVs 快速RRT* 3d切片规划自主探索使用MAVs
Pub Date : 2021-09-15 DOI: 10.1142/s2301385022500108
Álvaro Martínez Novo, Liang Lu, P. Campoy
This paper addresses the challenge to build an autonomous exploration system using Micro-Aerial Vehicles (MAVs). MAVs are capable of flying autonomously, generating collision-free paths to navigate in unknown areas and also reconstructing the environment at which they are deployed. One of the contributions of our system is the “3D-Sliced Planner” for exploration. The main innovation is the low computational resources needed. This is because Optimal-Frontier-Points (OFP) to explore are computed in 2D slices of the 3D environment using a global Rapidly-exploring Random Tree (RRT) frontier detector. Then, the MAV can plan path routes to these points to explore the surroundings with our new proposed local “FAST RRT* Planner” that uses a tree reconnection algorithm based on cost, and a collision checking algorithm based on Signed Distance Field (SDF). The results show the proposed explorer takes 43.95% less time to compute exploration points and paths when compared with the State-of-the-Art represented by the Receding Horizon Next Best View Planner (RH-NBVP) in Gazebo simulations.
本文解决了利用微型飞行器(MAVs)构建自主探测系统的挑战。MAVs能够自主飞行,在未知区域生成无碰撞路径,并重建部署环境。我们系统的贡献之一是用于探索的“3d切片规划器”。主要的创新是所需的计算资源少。这是因为要探索的最佳边界点(OFP)是使用全局快速探索随机树(RRT)边界检测器在3D环境的2D切片中计算的。然后,MAV可以通过我们新提出的本地“FAST RRT* Planner”规划到这些点的路径路线,以探索周围环境,该计划使用基于成本的树重连接算法和基于签名距离场(SDF)的碰撞检查算法。结果表明,该算法在计算勘探点和路径的时间上,与采用后退地平线下一个最佳视点规划算法(RH-NBVP)的算法相比,节省了43.95%的时间。
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引用次数: 0
Analysis of Unmanned Aircraft Systems Sightings Reports: Determination of Factors Leading to High Sighting Reports 无人机系统目击报告分析:确定导致高目击报告的因素
Pub Date : 2021-09-10 DOI: 10.1142/s2301385022500121
S. Pitcher
Unmanned Aircraft System (UAS) growth in the past several years has been rising at a steady pace which has complicated the attempts to safely integrate them into the National Airspace System, as evidenced by an increasing number of UAS sighting reports being submitted to the Federal Aviation Administration. The analysis consisted of a mixed method approach using quantitative analysis of more than 9000 Federal Aviation Administration Unmanned Aircraft System Sighting reports from 2015 through 2019, as well as U.S. Census data, and weather data. The qualitative analysis focused on UAS regulation, and heatmap data of both population density and UAS sighting location density. The findings for the five states with the most and the least sighting reports show that major metropolitan areas, which have high population and population density, higher median household incomes, high percentage of college graduates, and are located in areas that have stable weather and negligible weather effects such as rain and high winds during the summer months, have both high and concentrated levels of UAS sightings.
无人机系统(UAS)的增长在过去几年中一直在稳步上升,这使得将它们安全地整合到国家空域系统的尝试变得复杂,正如越来越多的UAS目击报告被提交给联邦航空管理局所证明的那样。该分析采用混合方法,对2015年至2019年美国联邦航空管理局(faa) 9000多份无人机系统目击报告以及美国人口普查数据和天气数据进行了定量分析。定性分析侧重于无人机调控,以及人口密度和无人机瞄准点密度的热图数据。对目击报告最多和最少的五个州的调查结果表明,人口和人口密度高、家庭收入中位数较高、大学毕业生比例高、位于天气稳定、夏季降雨和大风等天气影响可忽略不计的地区的主要大都市地区,都有较高和集中的UAS目击水平。
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引用次数: 1
COAA* - An Optimized Obstacle Avoidance and Navigational Algorithm for UAVs Operating in Partially Observable 2D Environments COAA* -部分可观测二维环境下无人机的避障与导航优化算法
Pub Date : 2021-09-03 DOI: 10.1142/s2301385022500091
Jun Jet Tai, S. K. Phang, Felicia Yen Myan Wong
Obstacle avoidance and navigation (OAN) algorithms typically employ offline or online methods. The former is fast but requires knowledge of a global map, while the latter is usually more computationally heavy in explicit solution methods, or is lacking in configurability in the form of artificial intelligence (AI) enabled agents. In order for OAN algorithms to be brought to mass produced robots, more specifically for multirotor unmanned aerial vehicles (UAVs), the computational requirement of these algorithms must be brought low enough such that its computation can be done entirely onboard a companion computer, while being flexible enough to function without a prior map, as is the case of most real life scenarios. In this paper, a highly configurable algorithm, dubbed Closest Obstacle Avoidance and A* (COAA*), that is lightweight enough to run on the companion computer of the UAV is proposed. This algorithm frees up from the conventional drawbacks of offline and online OAN algorithms, while having guaranteed convergence to a global minimum. The algorithms have been successfully implemented on the Heavy Lift Experimental (HLX) UAV of the Autonomous Robots Research Cluster in Taylor’s University, and the simulated results match the real results sufficiently to show that the algorithm has potential for widespread implementation.
避障和导航(OAN)算法通常采用离线或在线方法。前者速度很快,但需要了解全局地图,而后者通常在显式解决方法中计算量更大,或者缺乏人工智能(AI)支持的代理形式的可配置性。为了将OAN算法引入批量生产的机器人,更具体地说,用于多旋翼无人机(uav),这些算法的计算要求必须足够低,以便其计算可以完全在同伴计算机上完成,同时足够灵活,无需事先地图即可运行,就像大多数现实生活场景的情况一样。本文提出了一种高度可配置的算法,称为最近避障和a * (COAA*),该算法足够轻,可以在无人机的同伴计算机上运行。该算法克服了传统离线和在线OAN算法的缺点,同时保证了收敛到全局最小值。该算法已在泰勒大学自主机器人研究集群的重型举升实验(HLX)无人机上成功实现,仿真结果与实际结果吻合良好,表明该算法具有广泛应用的潜力。
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引用次数: 1
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Unmanned Syst.
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