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Fifth International Conference on 3-D Digital Imaging and Modeling (3DIM'05)最新文献

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Incremental Catmull-Clark subdivision 增量卡特穆尔-克拉克细分
Hamid-Reza Pakdel, Faramarz F. Samavati
In this paper, a new adaptive method for Catmull-Clark subdivision is introduced. Adaptive subdivision refines specific areas of a model according to user or application needs. Naive adaptive subdivision algorithm changes the connectivity of the mesh, causing geometrical inconsistencies that alter the limit surface. Our method expands the specified region of the mesh such that when it is adaptively subdivided, it produces a smooth surface whose selected area is identical to when the entire mesh is refined. This technique also produces a surface with an increasing level of detail from coarse to fine areas of the surface. We compare our adaptive subdivision with other schemes and present some example applications.
本文介绍了一种新的自适应Catmull-Clark细分方法。自适应细分根据用户或应用程序的需要细化模型的特定区域。朴素自适应细分算法改变了网格的连通性,导致几何不一致,从而改变了极限曲面。我们的方法扩展了网格的指定区域,这样当它被自适应细分时,它产生一个光滑的表面,其选择的区域与整个网格被细化时相同。这种技术也产生了一个表面的细节水平从粗糙到精细的表面区域增加。将自适应细分方案与其他方案进行了比较,并给出了一些应用实例。
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引用次数: 13
Gaussian scale-space dense disparity estimation with anisotropic disparity-field diffusion 具有各向异性差场扩散的高斯尺度空间密集差估计
Jangheon Kim, T. Sikora
We present a new reliable dense disparity estimation algorithm which employs Gaussian scale-space with anisotropic disparity-field diffusion. This algorithm estimates edge-preserving dense disparity vectors using a diffusive method on iteratively Gaussian-filtered images with a scale, i.e. the Gaussian scale-space. While a Gaussian filter kernel generates a coarser resolution from stereo image pairs, only strong and meaningful boundaries are adoptively selected on the resolution of the filtered images. Then, coarse global disparity vectors are initialized using the boundary constraint. The per-pixel disparity vectors are iteratively obtained by the local adjustment of the global disparity vectors using an energy-minimization framework. The proposed algorithm preserves the boundaries while inner regions are smoothed using anisotropic disparity-field diffusion. In this work, the Gaussian scale-space efficiently avoids illegal matching on a large baseline by the restriction of the range. Moreover, it prevents the computation from iterating into local minima of ill-posed diffusion on large gradient areas e.g. shadow and texture region, etc. The experimental results prove the excellent localization performance preserving the disparity discontinuity of each object.
提出了一种新的可靠的密度视差估计算法,该算法采用高斯尺度空间和各向异性视差场扩散。该算法在高斯尺度空间(即高斯尺度空间)的迭代高斯滤波图像上,采用扩散方法估计保持边缘的密集视差向量。虽然高斯滤波核从立体图像对中产生较粗的分辨率,但在滤波图像的分辨率上只采用强且有意义的边界。然后,利用边界约束初始化粗全局视差向量。利用能量最小化框架对全局视差矢量进行局部调整,迭代得到逐像素视差矢量。该算法在保留边界的同时,利用各向异性差场扩散对内部区域进行平滑处理。在这项工作中,高斯尺度空间通过范围的限制有效地避免了在大基线上的非法匹配。此外,它还可以防止计算迭代到大梯度区域(如阴影和纹理区域)的病态扩散的局部最小值。实验结果证明了该方法具有良好的定位性能,同时保持了每个目标的视差不连续。
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引用次数: 10
Spatio-temporal fusion of multiple view video rate 3D surfaces 多视频率三维曲面的时空融合
G. Collins, A. Hilton
We consider the problem of geometric integration and representation of multiple views of non-rigidly deforming 3D surface geometry captured at video rate. Instead of treating each frame as a separate mesh we present a representation which takes into consideration temporal and spatial coherence in the data where possible. We first segment gross base transformations using correspondence based on a closest point metric and represent these motions as piecewise rigid transformations. The remaining residual is encoded as displacement maps at each frame giving a displacement video. At both these stages occlusions and missing data are interpolated to give a representation which is continuous in space and time. We demonstrate the integration of multiple views for four different non-rigidly deforming scenes: hand, face, cloth and a composite scene. The approach achieves the integration of multiple-view data at different times into one representation which can processed and edited.
我们考虑了以视频速率捕获的非刚性变形三维表面几何的几何积分和多个视图的表示问题。而不是把每一帧作为一个单独的网格,我们提出了一种表示,考虑到时间和空间一致性的数据在可能的地方。我们首先使用基于最近点度量的对应来分割粗基变换,并将这些运动表示为分段刚性变换。剩余的残差被编码为每一帧的位移映射,给出一个位移视频。在这两个阶段,遮挡和缺失数据都被插值,以给出在空间和时间上连续的表示。我们演示了四个不同的非刚性变形场景的多个视图的集成:手,脸,布和复合场景。该方法实现了将不同时间的多视图数据集成为一个可处理和编辑的表示形式。
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引用次数: 1
Automatic registration of range images based on correspondence of complete plane patches 基于全平面补丁对应的距离图像自动配准
Wenfeng He, Wei Ma, H. Zha
One of the difficulties in registering two range images scanned by 3D laser scanners is how to get a correct correspondence over the two images automatically. In this paper, we propose an automatic registration method based on matching of extracted planes. First, we introduce a new class of features: complete plane patches (CPP) on the basis of analysis of properties of real scenes. Then we generate a compact interpretation tree for these features. Finally, the image registration is accomplished automatically by searching the interpretation tree.
三维激光扫描仪扫描的两幅距离图像的配准难点之一是如何自动得到两幅图像的正确对应关系。本文提出了一种基于提取平面匹配的自动配准方法。首先,在分析真实场景特征的基础上,引入了一类新的特征:完全平面补丁(complete plane patches, CPP)。然后我们为这些特征生成一个紧凑的解释树。最后,通过搜索解释树自动完成图像配准。
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引用次数: 32
Globally convergent range image registration by graph kernel algorithm 基于图核算法的全局收敛距离图像配准
R. Sára, I. Okatani, A. Sugimoto
Automatic range image registration without any knowledge of the viewpoint requires identification of common regions across different range images and then establishing point correspondences in these regions. We formulate this as a graph-based optimization problem. More specifically, we define a graph in which each vertex represents a putative match of two points, each edge represents binary consistency decision between two matches, and each edge orientation represents match quality from worse to better putative match. Then strict sub-kernel defined in the graph is maximized. The maximum strict sub-kernel algorithm enables us to uniquely determine the largest consistent matching of points. To evaluate the quality of a single match, we employ the histogram of triple products that are generated by all surface normals in a point neighborhood. Our experimental results show the effectiveness of our method for rough range image registration.
在不了解视点的情况下,自动距离图像配准需要识别不同距离图像之间的共同区域,然后在这些区域中建立点对应关系。我们将其表述为基于图的优化问题。更具体地说,我们定义了一个图,其中每个顶点表示两个点的假设匹配,每个边表示两个匹配之间的二进制一致性决策,每个边的方向表示匹配质量从差到好的假设匹配。然后最大化图中定义的严格子核。最大严格子核算法使我们能够唯一地确定点的最大一致匹配。为了评估单个匹配的质量,我们使用由点邻域的所有表面法线生成的三重积的直方图。实验结果表明了该方法对粗距离图像配准的有效性。
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引用次数: 18
3D registration by textured spin-images 纹理自旋图像的3D配准
N. Brusco, M. Andreetto, A. Giorgi, G. Cortelazzo
This work is motivated by the desire of exploiting for 3D registration purposes the photometric information current range cameras typically associate to range data. Automatic pairwise 3D registration procedures are two steps procedures with the first step performing an automatic crude estimate of the rigid motion parameters and the second step refining them by the ICP algorithm or some of its variations. Methods for efficiently implementing the first crude automatic estimate are still an open research area. Spin-images are a 3D matching technique very effective in this task. Since spin-images solely exploit geometry information it appears natural to extend their original definition to include texture information. Such an operation can clearly be made in many ways. This work introduces one particular extension of spin-images, called textured spin-images, and demonstrates its performance for 3D registration. It will be seen that textured spin-images enjoy remarkable properties since they can give rigid motion estimates more robust, more precise, more resilient to noise than standard spin-images at a lower computational cost.
这项工作的动机是利用当前距离相机通常与距离数据相关的光度信息进行3D配准。自动配对3D配准过程分为两步,第一步对刚性运动参数进行自动粗略估计,第二步通过ICP算法或其变体对其进行细化。如何有效地实现首次原油自动估计仍然是一个开放的研究领域。旋转图像是一种非常有效的3D匹配技术。由于旋转图像仅利用几何信息,因此很自然地扩展其原始定义以包含纹理信息。这样的操作显然可以通过多种方式进行。本文介绍了自旋图像的一种特殊扩展,称为纹理自旋图像,并演示了其在3D配准中的性能。我们将看到,纹理自旋图像具有非凡的特性,因为它们可以提供比标准自旋图像更鲁棒、更精确、更抗噪声的刚性运动估计,而且计算成本更低。
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引用次数: 52
Image-gradient-guided real-time stereo on graphics hardware 图像梯度引导的实时立体图形硬件
Minglun Gong, Ruigang Yang
We present a real-time correlation-based stereo algorithm with improved accuracy. Encouraged by the success of recent stereo algorithms that aggregate the matching cost based on color segmentation, a novel image-gradient-guided cost aggregation scheme is presented in this paper. The new scheme is designed to fit the architecture of recent graphics processing units (GPUs). As a result, our stereo algorithm can run completely on the graphics board: from rectification, matching cost computation, cost aggregation, to the final disparity selection. Compared with many real-time stereo algorithms that use fixed windows, noticeable accuracy improvement has been obtained without sacrificing realtime performance. In addition, existing global optimization algorithms can also benefit from the new cost aggregation scheme. The effectiveness of our approach is demonstrated with several widely used stereo datasets and live data captured from a stereo camera.
提出了一种实时的基于相关性的立体视觉算法,提高了算法的精度。受近年来基于颜色分割聚合匹配代价的立体算法的成功启发,本文提出了一种新的基于图像梯度的代价聚合方案。新方案旨在适应最新图形处理单元(gpu)的架构。因此,我们的立体算法可以完全在显板上运行:从校正,匹配成本计算,成本聚合,到最后的视差选择。与许多使用固定窗口的实时立体算法相比,在不牺牲实时性的前提下,获得了明显的精度提高。此外,现有的全局优化算法也可以受益于新的成本聚合方案。我们的方法的有效性通过几个广泛使用的立体数据集和从立体相机捕获的实时数据来证明。
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引用次数: 56
Bayesian modelling of camera calibration and reconstruction 摄像机标定与重建的贝叶斯建模
R. Sundareswara, P. Schrater
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced the visual input, and subsequently to infer the 3D structure that gave rise to the input. However, in these systems the error in calibration is typically unknown, or if known, the effect of calibration error on subsequent processing (e.g. 3D reconstruction) is not accounted for. In this paper, we propose a Bayesian camera calibration method that explicitly computes calibration error, and we show how knowledge of this error can be used to improve the accuracy of subsequent processing. What distinguishes the work is the explicit computation of a posterior distribution on unknown camera parameters, rather than just a best estimate. Marginalizing (averaging) subsequent estimates by this posterior is shown to reduce reconstruction error over calibration approaches that rely on a single best estimate. The method is made practical using sampling techniques, that require only the evaluation of the calibration error function and the specification of priors. Samples with their corresponding probability weights can be used to produce better estimates of the camera parameters. Moreover, these samples can be directly used to improve estimates that rely on calibration information, like 3D reconstruction. We evaluate our method using simulated data for a structure from motion problem, in which the same point matches are used to calibrate the camera, estimate the motion, and reconstruct the 3D geometry. Our results show improved reconstruction over non-linear Camera calibration methods like the Maximum Likelihood estimate. Additionally, this approach scales much better in the face of increasingly noisy point matches.
摄像机标定方法,无论是隐式的还是显式的,都是大多数3D视觉系统的关键部分。这些方法包括对产生视觉输入的相机模型的估计,以及随后推断产生输入的3D结构。然而,在这些系统中,校准误差通常是未知的,或者如果已知,则不考虑校准误差对后续处理(例如3D重建)的影响。在本文中,我们提出了一种显式计算校准误差的贝叶斯相机校准方法,并展示了如何使用该误差的知识来提高后续处理的精度。这项工作的区别在于对未知相机参数的后验分布的显式计算,而不仅仅是最佳估计。与依赖单一最佳估计的校准方法相比,这种后验的边缘化(平均)后续估计被证明可以减少重建误差。该方法采用采样技术,只需要评估校准误差函数和指定先验。具有相应概率权重的样本可以用来更好地估计相机参数。此外,这些样本可以直接用于改进依赖于校准信息的估计,如3D重建。我们使用运动问题结构的模拟数据来评估我们的方法,其中使用相同的点匹配来校准相机,估计运动并重建三维几何形状。我们的结果表明,与最大似然估计等非线性摄像机校准方法相比,重建效果更好。此外,这种方法在面对越来越嘈杂的点匹配时可以更好地扩展。
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引用次数: 17
Fitting of 3D circles and ellipses using a parameter decomposition approach 用参数分解方法拟合三维圆和椭圆
Xiaoyi Jiang, D. Cheng
Many optimization processes encounter a problem in efficiently reaching a global minimum or a near global minimum. Traditional methods such as Levenberg-Marquardt algorithm and trust-region method face the problems of dropping into local minima as well. On the other hand, some algorithms such as simulated annealing and genetic algorithm try to find a global minimum but they are mostly time-consuming. Without a good initialization, many optimization methods are unable to guarantee a global minimum result. We address a novel method in 3D circle and ellipse fitting, which alleviates the optimization problem. It can not only increase the probability of getting in global minima but also reduce the computation time. Based on our previous work, we decompose the parameters into two parts: one part of parameters can be solved by an analytic or a direct method and another part has to be solved by an iterative procedure. Via this scheme, the topography of optimization space is simplified and therefore, we reduce the number of local minima and the computation time. We experimentally compare our method with the traditional ones and show superior performance.
许多优化过程遇到的问题是如何有效地达到全局最小值或接近全局最小值。传统的方法如Levenberg-Marquardt算法和信任域方法也面临陷入局部极小值的问题。另一方面,一些算法如模拟退火和遗传算法试图找到全局最小值,但它们大多耗时。如果没有良好的初始化,许多优化方法无法保证全局最小结果。提出了一种新的三维圆椭圆拟合方法,减轻了优化问题。它不仅可以提高得到全局最小值的概率,而且可以减少计算时间。在之前工作的基础上,我们将参数分解为两部分:一部分可以用解析法或直接法求解,另一部分必须用迭代法求解。通过该方案,简化了优化空间的地形,从而减少了局部极小值的数量和计算时间。实验结果表明,该方法与传统方法具有较好的性能。
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引用次数: 13
Registration of multiple range scans as a location recognition problem: hypothesis generation, refinement and verification 作为位置识别问题的多距离扫描配准:假设生成、改进和验证
B. J. King, Tomasz Malisiewicz, C. Stewart, R. Radke
This paper addresses the following version of the multiple range scan registration problem. A scanner with an associated intensity camera is placed at a series of locations throughout a large environment; scans are acquired at each location. The problem is to decide automatically which scans overlap and to estimate the parameters of the transformations aligning these scans. Our technique is based on (1) detecting and matching keypoints - distinctive locations in range and intensity images, (2) generating and refining a transformation estimate from each keypoint match, and (3) deciding if a given refined estimate is correct. While these steps are familiar, we present novel approaches to each. A new range keypoint technique is presented that uses spin images to describe holes in smooth surfaces. Intensity keypoints are detected using multiscale filters, described using intensity gradient histograms, and backprojected to form 3D keypoints. A hypothesized transformation is generated by matching a single keypoint from one scan to a single keypoint from another, and is refined using a robust form of the ICP algorithm in combination with controlled region growing. Deciding whether a refined transformation is correct is based on three criteria: alignment accuracy, visibility, and a novel randomness measure. Together these three steps produce good results in test scans of the Rensselaer campus.
本文解决了以下版本的多距离扫描配准问题。在整个大环境中,将带有相关强度相机的扫描仪放置在一系列位置;在每个位置获取扫描。问题是自动决定哪些扫描重叠,并估计对齐这些扫描的转换的参数。我们的技术是基于(1)检测和匹配关键点-距离和强度图像中的不同位置,(2)从每个关键点匹配生成和精炼变换估计,以及(3)决定给定的精炼估计是否正确。虽然这些步骤很熟悉,但我们对每个步骤都提出了新的方法。提出了一种利用自旋图像描述光滑表面空穴的距离关键点技术。使用多尺度滤波器检测强度关键点,使用强度梯度直方图进行描述,并反向投影以形成3D关键点。通过将一次扫描中的单个关键点与另一次扫描中的单个关键点匹配来生成假设转换,并使用结合受控区域增长的ICP算法的鲁棒形式进行细化。确定一个精炼的转换是否正确是基于三个标准:对齐精度、可见性和一个新的随机性度量。在伦斯勒校区的测试扫描中,这三个步骤合在一起产生了良好的结果。
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引用次数: 22
期刊
Fifth International Conference on 3-D Digital Imaging and Modeling (3DIM'05)
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